| Index: ui/gl/gl_wgl_api_implementation.h
|
| diff --git a/ui/gl/gl_wgl_api_implementation.h b/ui/gl/gl_wgl_api_implementation.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..35afd0a5540f2e0ffab248951819e8b6ce349708
|
| --- /dev/null
|
| +++ b/ui/gl/gl_wgl_api_implementation.h
|
| @@ -0,0 +1,40 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef UI_GL_WGL_API_IMPLEMENTATION_H_
|
| +#define UI_GL_WGL_API_IMPLEMENTATION_H_
|
| +
|
| +#include "base/compiler_specific.h"
|
| +#include "ui/gl/gl_bindings.h"
|
| +#include "ui/gl/gl_export.h"
|
| +
|
| +namespace gfx {
|
| +
|
| +class GLContext;
|
| +
|
| +void InitializeGLBindingsWGL();
|
| +void InitializeGLExtensionBindingsWGL(GLContext* context);
|
| +void InitializeDebugGLBindingsWGL();
|
| +void ClearGLBindingsWGL();
|
| +
|
| +class GL_EXPORT RealWGLApi : public WGLApi {
|
| + public:
|
| + RealWGLApi();
|
| + void Initialize(DriverWGL* driver);
|
| +
|
| + // Include the auto-generated part of this class. We split this because
|
| + // it means we can easily edit the non-auto generated parts right here in
|
| + // this file instead of having to edit some template or the code generator.
|
| + #include "gl_bindings_api_autogen_wgl.h"
|
| +
|
| + private:
|
| + DriverWGL* driver_;
|
| +};
|
| +
|
| +} // namespace gfx
|
| +
|
| +#endif // UI_GL_WGL_API_IMPLEMENTATION_H_
|
| +
|
| +
|
| +
|
|
|