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Issue 11266023: Make GL calls go through subclassable class. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ui/gl/gl_egl_api_implementation.h"
6
7 namespace gfx {
8
9 RealEGLApi g_real_egl;
10
11 void InitializeGLBindingsEGL() {
12 g_driver_egl.InitializeBindings();
13 g_real_egl.Initialize(&g_driver_egl);
14 g_current_egl_context = &g_real_egl;
15 }
16
17 void InitializeGLExtensionBindingsEGL(GLContext* context) {
18 g_driver_egl.InitializeExtensionBindings(context);
19 }
20
21 void InitializeDebugGLBindingsEGL() {
22 g_driver_egl.InitializeDebugBindings();
23 }
24
25 void ClearGLBindingsEGL() {
26 g_driver_egl.ClearBindings();
27 }
28
29 EGLApi::EGLApi() {
30 }
31
32 EGLApi::~EGLApi() {
33 }
34
35 RealEGLApi::RealEGLApi() {
36 }
37
38 void RealEGLApi::Initialize(DriverEGL* driver) {
39 driver_ = driver;
40 }
41
42 } // namespace gfx
43
44
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