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Side by Side Diff: content/common/gpu/media/vaapi_jpeg_decode_accelerator.h

Issue 1124423008: MJPEG acceleration for video capture using VAAPI, the GPU and IPC part (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@mjpeg-1-media
Patch Set: Created 5 years, 6 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CONTENT_COMMON_GPU_MEDIA_VAAPI_JPEG_DECODE_ACCELERATOR_H_
6 #define CONTENT_COMMON_GPU_MEDIA_VAAPI_JPEG_DECODE_ACCELERATOR_H_
7
8 #include <queue>
9
10 #include "base/memory/linked_ptr.h"
11 #include "base/memory/weak_ptr.h"
12 #include "base/single_thread_task_runner.h"
13 #include "base/synchronization/lock.h"
14 #include "base/threading/non_thread_safe.h"
15 #include "base/threading/thread.h"
16 #include "content/common/content_export.h"
17 #include "content/common/gpu/media/vaapi_jpeg_decoder.h"
18 #include "content/common/gpu/media/vaapi_wrapper.h"
19 #include "media/base/bitstream_buffer.h"
20 #include "media/video/jpeg_decode_accelerator.h"
21
22 namespace content {
23
24 // Class to provide JPEG decode acceleration for Intel systems with hardware
25 // support for it, and on which libva is available.
26 // Decoding tasks are performed in a separate decoding thread.
27 //
28 // Threading/life-cycle: this object is created & destroyed on the GPU
29 // ChildThread. A few methods on it are called on the decoder thread which is
30 // stopped during |this->Destroy()|, so any tasks posted to the decoder thread
31 // can assume |*this| is still alive. See |weak_this_| below for more details.
32 class CONTENT_EXPORT VaapiJpegDecodeAccelerator
33 : public media::JpegDecodeAccelerator {
34 public:
35 VaapiJpegDecodeAccelerator(
36 const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner);
37 ~VaapiJpegDecodeAccelerator() override;
38
39 // media::JpegDecodeAccelerator implementation.
40 bool Initialize(media::JpegDecodeAccelerator::Client* client) override;
41 void Decode(const media::BitstreamBuffer& bitstream_buffer,
42 const scoped_refptr<media::VideoFrame>& video_frame) override;
43
44 private:
45 // Notifies the client that an error has occurred and decoding cannot
46 // continue.
47 void NotifyError(int32_t bitstream_buffer_id, Error error);
48 void NotifyErrorFromDecoderThread(int32_t bitstream_buffer_id, Error error);
49 void VideoFrameReady(int32_t bitstream_buffer_id);
50
51 // Processes one decode request in the queue.
Pawel Osciak 2015/05/28 09:13:18 s/queue/decode_requests_ queue/
kcwu 2015/05/28 12:10:28 Acknowledged.
52 void DecodeTask();
53
54 // Helper for destroy, doing all the actual work except for deleting self.
Pawel Osciak 2015/05/28 09:13:18 Do we need this helper? It's only called once from
kcwu 2015/05/28 12:10:28 Done.
55 void Cleanup();
56
57 // Puts contents of |va_surface| into given |video_frame|, releases the
58 // surface and passes the buffer id of the resulting picture to client for
Pawel Osciak 2015/05/28 09:13:18 s/buffer id/|input_buffer_id|/ ?
kcwu 2015/05/28 12:10:28 Done.
59 // output.
60 bool OutputPicture(VASurfaceID va_surface_id,
61 int32_t input_buffer_id,
62 const scoped_refptr<media::VideoFrame>& video_frame);
63
64 // Protects |decode_requests_| and |initialized_|.
Pawel Osciak 2015/05/28 09:13:18 Could we instead post a task to decoder thread to
kcwu 2015/05/28 12:10:28 Done.
65 base::Lock lock_;
66 bool initialized_;
Pawel Osciak 2015/05/28 09:13:18 Since we Stop() the decoder thread before setting
kcwu 2015/05/28 12:10:28 Done.
67
68 // An input buffer and the corresponding output video frame awaiting
69 // consumption, provided by the client.
70 struct DecodeRequest {
71 DecodeRequest(const media::BitstreamBuffer& bitstream_buffer,
72 scoped_refptr<media::VideoFrame> video_frame);
73 ~DecodeRequest();
74
75 media::BitstreamBuffer bitstream_buffer;
76 scoped_refptr<media::VideoFrame> video_frame;
77 };
78
79 // Queue for incoming decode requests.
80 typedef std::queue<linked_ptr<DecodeRequest>> DecodeRequests;
Pawel Osciak 2015/05/28 09:13:18 You may want to use the new c++11 style (if you li
kcwu 2015/05/28 12:10:28 Acknowledged.
81 DecodeRequests decode_requests_;
82
83 // ChildThread's task runner.
84 scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
85
86 // GPU IO task runner.
87 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_;
88
89 // The client of this class.
90 Client* client_;
Pawel Osciak 2015/05/28 09:13:18 Could we use a WeakPtr instead?
kcwu 2015/05/28 12:10:28 It was. And we found it could be not a WeakPtr fro
91
92 // WeakPtr<> pointing to |this| for use in posting tasks from the decoder
93 // thread back to the ChildThread. Because the decoder thread is a member of
94 // this class, any task running on the decoder thread is guaranteed that this
95 // object is still alive. As a result, tasks posted from ChildThread to
96 // decoder thread should use base::Unretained(this), and tasks posted from the
97 // decoder thread to the ChildThread should use |weak_this_|.
98 base::WeakPtr<VaapiJpegDecodeAccelerator> weak_this_;
99
100 scoped_ptr<VaapiWrapper> vaapi_wrapper_;
101
102 // Comes after vaapi_wrapper_ to ensure its destructor is executed before
103 // |vaapi_wrapper_| is destroyed.
104 scoped_ptr<VaapiJpegDecoder> decoder_;
105 base::Thread decoder_thread_;
106 // Use this to post tasks to |decoder_thread_| instead of
107 // |decoder_thread_.task_runner()| because the latter will be NULL once
108 // |decoder_thread_.Stop()| returns.
109 scoped_refptr<base::SingleThreadTaskRunner> decoder_task_runner_;
110
111 // The current VA surface for decoding.
112 VASurfaceID va_surface_;
Pawel Osciak 2015/05/28 09:13:18 s/va_surface_/va_surface_id_/
kcwu 2015/05/28 12:10:28 Done.
113 // The coded size associated with |va_surface_|.
114 gfx::Size coded_size_;
115
116 // The WeakPtrFactory for |weak_this_|.
117 base::WeakPtrFactory<VaapiJpegDecodeAccelerator> weak_this_factory_;
118
119 DISALLOW_COPY_AND_ASSIGN(VaapiJpegDecodeAccelerator);
120 };
121
122 } // namespace content
123
124 #endif // CONTENT_COMMON_GPU_MEDIA_VAAPI_JPEG_DECODE_ACCELERATOR_H_
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