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Side by Side Diff: content/common/gpu/media/vaapi_jpeg_decode_accelerator.h

Issue 1124423008: MJPEG acceleration for video capture using VAAPI, the GPU and IPC part (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@mjpeg-1-media
Patch Set: gpu_jpeg_decode_accelerator.cc filter to dispatch decode task Created 5 years, 6 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CONTENT_COMMON_GPU_MEDIA_VAAPI_JPEG_DECODE_ACCELERATOR_H_
6 #define CONTENT_COMMON_GPU_MEDIA_VAAPI_JPEG_DECODE_ACCELERATOR_H_
7
8 #include <queue>
9
10 #include "base/memory/linked_ptr.h"
11 #include "base/memory/weak_ptr.h"
12 #include "base/single_thread_task_runner.h"
13 #include "base/synchronization/lock.h"
14 #include "base/threading/non_thread_safe.h"
15 #include "base/threading/thread.h"
16 #include "content/common/content_export.h"
17 #include "content/common/gpu/media/vaapi_jpeg_decoder.h"
18 #include "content/common/gpu/media/vaapi_wrapper.h"
19 #include "media/base/bitstream_buffer.h"
20 #include "media/video/jpeg_decode_accelerator.h"
21
22 namespace content {
23
24 // Class to provide JPEG decode acceleration for Intel systems with hardware
25 // support for it, and on which libva is available.
26 // Decoding tasks are performed in a separate decoding thread.
27 //
28 // Threading/life-cycle: this object is created & destroyed on the GPU
29 // ChildThread. A few methods on it are called on the decoder thread which is
30 // stopped during |this->Destroy()|, so any tasks posted to the decoder thread
31 // can assume |*this| is still alive. See |weak_this_| below for more details.
32 class CONTENT_EXPORT VaapiJpegDecodeAccelerator
33 : public media::JpegDecodeAccelerator {
34 public:
35 VaapiJpegDecodeAccelerator(
36 const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner);
37 ~VaapiJpegDecodeAccelerator() override;
38
39 // media::JpegDecodeAccelerator implementation.
40 bool Initialize(media::JpegDecodeAccelerator::Client* client) override;
41 void Decode(const media::BitstreamBuffer& bitstream_buffer,
42 const scoped_refptr<media::VideoFrame>& video_frame) override;
43
44 private:
45 // Notifies the client that an error has occurred and decoding cannot
46 // continue.
47 void NotifyError(int32_t bitstream_buffer_id, Error error);
48 void NotifyErrorFromDecoderThread(int32_t bitstream_buffer_id, Error error);
49
50 // Processes one decode request in the queue.
51 void DecodeTask();
52
53 // Helper for destroy, doing all the actual work except for deleting self.
54 void Cleanup();
55
56 // Puts contents of |va_surface| into given |video_frame|, releases the
57 // surface and passes the buffer id of the resulting picture to client for
58 // output.
59 bool OutputPicture(VASurfaceID va_surface_id,
60 int32_t input_buffer_id,
61 const scoped_refptr<media::VideoFrame>& video_frame);
62
63 // Protects |decode_requests_| and |initialized_|.
64 base::Lock lock_;
piman 2015/05/26 23:31:53 I think you can remove this lock altogether, if yo
kcwu 2015/05/28 12:10:26 Done.
65 bool initialized_;
66
67 // An input buffer and the corresponding output video frame awaiting
68 // consumption, provided by the client.
69 struct DecodeRequest {
70 DecodeRequest(const media::BitstreamBuffer& bitstream_buffer,
71 scoped_refptr<media::VideoFrame> video_frame);
72 ~DecodeRequest();
73
74 media::BitstreamBuffer bitstream_buffer;
75 scoped_refptr<media::VideoFrame> video_frame;
76 };
77
78 // Queue for incoming decode requests.
79 typedef std::queue<linked_ptr<DecodeRequest>> DecodeRequests;
80 DecodeRequests decode_requests_;
81
82 // ChildThread's task runner.
83 scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
84
85 // GPU IO task runner.
86 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_;
87
88 // The client of this class.
89 Client* client_;
90
91 // WeakPtr<> pointing to |this| for use in posting tasks from the decoder
92 // thread back to the ChildThread. Because the decoder thread is a member of
93 // this class, any task running on the decoder thread is guaranteed that this
94 // object is still alive. As a result, tasks posted from ChildThread to
95 // decoder thread should use base::Unretained(this), and tasks posted from the
96 // decoder thread to the ChildThread should use |weak_this_|.
97 base::WeakPtr<VaapiJpegDecodeAccelerator> weak_this_;
98
99 scoped_ptr<VaapiWrapper> vaapi_wrapper_;
100
101 // Comes after vaapi_wrapper_ to ensure its destructor is executed before
102 // |vaapi_wrapper_| is destroyed.
103 scoped_ptr<VaapiJpegDecoder> decoder_;
104 base::Thread decoder_thread_;
105 // Use this to post tasks to |decoder_thread_| instead of
106 // |decoder_thread_.task_runner()| because the latter will be NULL once
107 // |decoder_thread_.Stop()| returns.
108 scoped_refptr<base::SingleThreadTaskRunner> decoder_task_runner_;
109
110 // The current VA surface for decoding.
111 VASurfaceID va_surface_;
112 // The coded size associated with |va_surface_|.
113 gfx::Size coded_size_;
114
115 // The WeakPtrFactory for |weak_this_|.
116 base::WeakPtrFactory<VaapiJpegDecodeAccelerator> weak_this_factory_;
117
118 DISALLOW_COPY_AND_ASSIGN(VaapiJpegDecodeAccelerator);
119 };
120
121 } // namespace content
122
123 #endif // CONTENT_COMMON_GPU_MEDIA_VAAPI_JPEG_DECODE_ACCELERATOR_H_
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