Index: cc/gl_renderer.cc |
diff --git a/cc/gl_renderer.cc b/cc/gl_renderer.cc |
index 361ced1b2b588d8eb0ef326140d164cfa57a9686..7af7a38e76ddcc10b7118ad78be904ff02d99f07 100644 |
--- a/cc/gl_renderer.cc |
+++ b/cc/gl_renderer.cc |
@@ -64,9 +64,9 @@ bool needsIOSurfaceReadbackWorkaround() |
} // anonymous namespace |
-scoped_ptr<GLRenderer> GLRenderer::create(RendererClient* client, ResourceProvider* resourceProvider) |
+scoped_ptr<GLRenderer> GLRenderer::create(RendererClient* client, ResourceProvider* resourceProvider, bool hasImplThread) |
{ |
- scoped_ptr<GLRenderer> renderer(make_scoped_ptr(new GLRenderer(client, resourceProvider))); |
+ scoped_ptr<GLRenderer> renderer(make_scoped_ptr(new GLRenderer(client, resourceProvider, hasImplThread))); |
if (!renderer->initialize()) |
return scoped_ptr<GLRenderer>(); |
@@ -74,8 +74,10 @@ scoped_ptr<GLRenderer> GLRenderer::create(RendererClient* client, ResourceProvid |
} |
GLRenderer::GLRenderer(RendererClient* client, |
- ResourceProvider* resourceProvider) |
+ ResourceProvider* resourceProvider, |
+ bool hasImplThread) |
: DirectRenderer(client, resourceProvider) |
+ , m_hasImplThread(hasImplThread) |
, m_offscreenFramebufferId(0) |
, m_sharedGeometryQuad(FloatRect(-0.5f, -0.5f, 1.0f, 1.0f)) |
, m_context(resourceProvider->graphicsContext3D()) |
@@ -113,7 +115,7 @@ bool GLRenderer::initialize() |
m_capabilities.usingPartialSwap = Settings::partialSwapEnabled() && extensions.count("GL_CHROMIUM_post_sub_buffer"); |
// Use the swapBuffers callback only with the threaded proxy. |
- if (Proxy::hasImplThread()) |
+ if (m_hasImplThread) |
m_capabilities.usingSwapCompleteCallback = extensions.count("GL_CHROMIUM_swapbuffers_complete_callback"); |
if (m_capabilities.usingSwapCompleteCallback) |
m_context->setSwapBuffersCompleteCallbackCHROMIUM(this); |
@@ -146,7 +148,6 @@ bool GLRenderer::initialize() |
GLRenderer::~GLRenderer() |
{ |
- DCHECK(Proxy::isImplThread()); |
m_context->setSwapBuffersCompleteCallbackCHROMIUM(0); |
m_context->setMemoryAllocationChangedCallbackCHROMIUM(0); |
m_context->setContextLostCallback(0); |
@@ -334,29 +335,29 @@ void GLRenderer::drawDebugBorderQuad(const DrawingFrame& frame, const DebugBorde |
GLC(context(), context()->drawElements(GL_LINE_LOOP, 4, GL_UNSIGNED_SHORT, 6 * sizeof(unsigned short))); |
} |
-static WebGraphicsContext3D* getFilterContext() |
+static WebGraphicsContext3D* getFilterContext(bool hasImplThread) |
{ |
- if (Proxy::hasImplThread()) |
+ if (hasImplThread) |
return WebSharedGraphicsContext3D::compositorThreadContext(); |
else |
return WebSharedGraphicsContext3D::mainThreadContext(); |
} |
-static GrContext* getFilterGrContext() |
+static GrContext* getFilterGrContext(bool hasImplThread) |
{ |
- if (Proxy::hasImplThread()) |
+ if (hasImplThread) |
return WebSharedGraphicsContext3D::compositorThreadGrContext(); |
else |
return WebSharedGraphicsContext3D::mainThreadGrContext(); |
} |
-static inline SkBitmap applyFilters(GLRenderer* renderer, const WebKit::WebFilterOperations& filters, ScopedTexture* sourceTexture) |
+static inline SkBitmap applyFilters(GLRenderer* renderer, const WebKit::WebFilterOperations& filters, ScopedTexture* sourceTexture, bool hasImplThread) |
{ |
if (filters.isEmpty()) |
return SkBitmap(); |
- WebGraphicsContext3D* filterContext = getFilterContext(); |
- GrContext* filterGrContext = getFilterGrContext(); |
+ WebGraphicsContext3D* filterContext = getFilterContext(hasImplThread); |
+ GrContext* filterGrContext = getFilterGrContext(hasImplThread); |
if (!filterContext || !filterGrContext) |
return SkBitmap(); |
@@ -368,13 +369,13 @@ static inline SkBitmap applyFilters(GLRenderer* renderer, const WebKit::WebFilte |
return source; |
} |
-static SkBitmap applyImageFilter(GLRenderer* renderer, SkImageFilter* filter, ScopedTexture* sourceTexture) |
+static SkBitmap applyImageFilter(GLRenderer* renderer, SkImageFilter* filter, ScopedTexture* sourceTexture, bool hasImplThread) |
{ |
if (!filter) |
return SkBitmap(); |
- WebGraphicsContext3D* context3d = getFilterContext(); |
- GrContext* grContext = getFilterGrContext(); |
+ WebGraphicsContext3D* context3d = getFilterContext(hasImplThread); |
+ GrContext* grContext = getFilterGrContext(hasImplThread); |
if (!context3d || !grContext) |
return SkBitmap(); |
@@ -459,7 +460,7 @@ scoped_ptr<ScopedTexture> GLRenderer::drawBackgroundFilters(DrawingFrame& frame, |
if (!getFramebufferTexture(deviceBackgroundTexture.get(), cc::IntRect(deviceRect))) |
return scoped_ptr<ScopedTexture>(); |
- SkBitmap filteredDeviceBackground = applyFilters(this, filters, deviceBackgroundTexture.get()); |
+ SkBitmap filteredDeviceBackground = applyFilters(this, filters, deviceBackgroundTexture.get(), m_hasImplThread); |
if (!filteredDeviceBackground.getTexture()) |
return scoped_ptr<ScopedTexture>(); |
@@ -514,9 +515,9 @@ void GLRenderer::drawRenderPassQuad(DrawingFrame& frame, const RenderPassDrawQua |
// Apply filters to the contents texture. |
SkBitmap filterBitmap; |
if (renderPass->filter()) { |
- filterBitmap = applyImageFilter(this, renderPass->filter(), contentsTexture); |
+ filterBitmap = applyImageFilter(this, renderPass->filter(), contentsTexture, m_hasImplThread); |
} else { |
- filterBitmap = applyFilters(this, renderPass->filters(), contentsTexture); |
+ filterBitmap = applyFilters(this, renderPass->filters(), contentsTexture, m_hasImplThread); |
} |
scoped_ptr<ResourceProvider::ScopedReadLockGL> contentsResourceLock; |
unsigned contentsTextureId = 0; |
@@ -946,8 +947,6 @@ struct TexTransformTextureProgramBinding : TextureProgramBinding { |
void GLRenderer::drawTextureQuad(const DrawingFrame& frame, const TextureDrawQuad* quad) |
{ |
- DCHECK(Proxy::isImplThread()); |
- |
TexTransformTextureProgramBinding binding; |
if (quad->flipped()) |
binding.set(textureProgramFlip()); |
@@ -990,7 +989,6 @@ void GLRenderer::drawTextureQuad(const DrawingFrame& frame, const TextureDrawQua |
void GLRenderer::drawIOSurfaceQuad(const DrawingFrame& frame, const IOSurfaceDrawQuad* quad) |
{ |
- DCHECK(Proxy::isImplThread()); |
TexTransformTextureProgramBinding binding; |
binding.set(textureIOSurfaceProgram()); |
@@ -1132,15 +1130,7 @@ void GLRenderer::onSwapBuffersComplete() |
void GLRenderer::onMemoryAllocationChanged(WebGraphicsMemoryAllocation allocation) |
{ |
- // FIXME: This is called on the main thread in single threaded mode, but we expect it on the impl thread. |
- if (!Proxy::hasImplThread()) { |
- DCHECK(Proxy::isMainThread()); |
- DebugScopedSetImplThread impl; |
- onMemoryAllocationChangedOnImplThread(allocation); |
- } else { |
- DCHECK(Proxy::isImplThread()); |
- onMemoryAllocationChangedOnImplThread(allocation); |
- } |
+ onMemoryAllocationChangedOnImplThread(allocation); |
danakj
2012/10/25 05:06:06
Is there a reason to keep the OnImplThread functio
|
} |
void GLRenderer::onMemoryAllocationChangedOnImplThread(WebKit::WebGraphicsMemoryAllocation allocation) |