| Index: cc/gl_renderer.cc
|
| diff --git a/cc/gl_renderer.cc b/cc/gl_renderer.cc
|
| index 361ced1b2b588d8eb0ef326140d164cfa57a9686..0849cf252ef3fe63f53fac1c3506da99251a4db1 100644
|
| --- a/cc/gl_renderer.cc
|
| +++ b/cc/gl_renderer.cc
|
| @@ -64,9 +64,9 @@ bool needsIOSurfaceReadbackWorkaround()
|
|
|
| } // anonymous namespace
|
|
|
| -scoped_ptr<GLRenderer> GLRenderer::create(RendererClient* client, ResourceProvider* resourceProvider)
|
| +scoped_ptr<GLRenderer> GLRenderer::create(RendererClient* client, ResourceProvider* resourceProvider, bool hasImplThread)
|
| {
|
| - scoped_ptr<GLRenderer> renderer(make_scoped_ptr(new GLRenderer(client, resourceProvider)));
|
| + scoped_ptr<GLRenderer> renderer(make_scoped_ptr(new GLRenderer(client, resourceProvider, hasImplThread)));
|
| if (!renderer->initialize())
|
| return scoped_ptr<GLRenderer>();
|
|
|
| @@ -74,8 +74,10 @@ scoped_ptr<GLRenderer> GLRenderer::create(RendererClient* client, ResourceProvid
|
| }
|
|
|
| GLRenderer::GLRenderer(RendererClient* client,
|
| - ResourceProvider* resourceProvider)
|
| + ResourceProvider* resourceProvider,
|
| + bool hasImplThread)
|
| : DirectRenderer(client, resourceProvider)
|
| + , m_hasImplThread(hasImplThread)
|
| , m_offscreenFramebufferId(0)
|
| , m_sharedGeometryQuad(FloatRect(-0.5f, -0.5f, 1.0f, 1.0f))
|
| , m_context(resourceProvider->graphicsContext3D())
|
| @@ -113,7 +115,7 @@ bool GLRenderer::initialize()
|
| m_capabilities.usingPartialSwap = Settings::partialSwapEnabled() && extensions.count("GL_CHROMIUM_post_sub_buffer");
|
|
|
| // Use the swapBuffers callback only with the threaded proxy.
|
| - if (Proxy::hasImplThread())
|
| + if (m_hasImplThread)
|
| m_capabilities.usingSwapCompleteCallback = extensions.count("GL_CHROMIUM_swapbuffers_complete_callback");
|
| if (m_capabilities.usingSwapCompleteCallback)
|
| m_context->setSwapBuffersCompleteCallbackCHROMIUM(this);
|
| @@ -146,7 +148,6 @@ bool GLRenderer::initialize()
|
|
|
| GLRenderer::~GLRenderer()
|
| {
|
| - DCHECK(Proxy::isImplThread());
|
| m_context->setSwapBuffersCompleteCallbackCHROMIUM(0);
|
| m_context->setMemoryAllocationChangedCallbackCHROMIUM(0);
|
| m_context->setContextLostCallback(0);
|
| @@ -334,29 +335,29 @@ void GLRenderer::drawDebugBorderQuad(const DrawingFrame& frame, const DebugBorde
|
| GLC(context(), context()->drawElements(GL_LINE_LOOP, 4, GL_UNSIGNED_SHORT, 6 * sizeof(unsigned short)));
|
| }
|
|
|
| -static WebGraphicsContext3D* getFilterContext()
|
| +static WebGraphicsContext3D* getFilterContext(bool hasImplThread)
|
| {
|
| - if (Proxy::hasImplThread())
|
| + if (hasImplThread)
|
| return WebSharedGraphicsContext3D::compositorThreadContext();
|
| else
|
| return WebSharedGraphicsContext3D::mainThreadContext();
|
| }
|
|
|
| -static GrContext* getFilterGrContext()
|
| +static GrContext* getFilterGrContext(bool hasImplThread)
|
| {
|
| - if (Proxy::hasImplThread())
|
| + if (hasImplThread)
|
| return WebSharedGraphicsContext3D::compositorThreadGrContext();
|
| else
|
| return WebSharedGraphicsContext3D::mainThreadGrContext();
|
| }
|
|
|
| -static inline SkBitmap applyFilters(GLRenderer* renderer, const WebKit::WebFilterOperations& filters, ScopedTexture* sourceTexture)
|
| +static inline SkBitmap applyFilters(GLRenderer* renderer, const WebKit::WebFilterOperations& filters, ScopedTexture* sourceTexture, bool hasImplThread)
|
| {
|
| if (filters.isEmpty())
|
| return SkBitmap();
|
|
|
| - WebGraphicsContext3D* filterContext = getFilterContext();
|
| - GrContext* filterGrContext = getFilterGrContext();
|
| + WebGraphicsContext3D* filterContext = getFilterContext(hasImplThread);
|
| + GrContext* filterGrContext = getFilterGrContext(hasImplThread);
|
|
|
| if (!filterContext || !filterGrContext)
|
| return SkBitmap();
|
| @@ -368,13 +369,13 @@ static inline SkBitmap applyFilters(GLRenderer* renderer, const WebKit::WebFilte
|
| return source;
|
| }
|
|
|
| -static SkBitmap applyImageFilter(GLRenderer* renderer, SkImageFilter* filter, ScopedTexture* sourceTexture)
|
| +static SkBitmap applyImageFilter(GLRenderer* renderer, SkImageFilter* filter, ScopedTexture* sourceTexture, bool hasImplThread)
|
| {
|
| if (!filter)
|
| return SkBitmap();
|
|
|
| - WebGraphicsContext3D* context3d = getFilterContext();
|
| - GrContext* grContext = getFilterGrContext();
|
| + WebGraphicsContext3D* context3d = getFilterContext(hasImplThread);
|
| + GrContext* grContext = getFilterGrContext(hasImplThread);
|
|
|
| if (!context3d || !grContext)
|
| return SkBitmap();
|
| @@ -459,7 +460,7 @@ scoped_ptr<ScopedTexture> GLRenderer::drawBackgroundFilters(DrawingFrame& frame,
|
| if (!getFramebufferTexture(deviceBackgroundTexture.get(), cc::IntRect(deviceRect)))
|
| return scoped_ptr<ScopedTexture>();
|
|
|
| - SkBitmap filteredDeviceBackground = applyFilters(this, filters, deviceBackgroundTexture.get());
|
| + SkBitmap filteredDeviceBackground = applyFilters(this, filters, deviceBackgroundTexture.get(), m_hasImplThread);
|
| if (!filteredDeviceBackground.getTexture())
|
| return scoped_ptr<ScopedTexture>();
|
|
|
| @@ -514,9 +515,9 @@ void GLRenderer::drawRenderPassQuad(DrawingFrame& frame, const RenderPassDrawQua
|
| // Apply filters to the contents texture.
|
| SkBitmap filterBitmap;
|
| if (renderPass->filter()) {
|
| - filterBitmap = applyImageFilter(this, renderPass->filter(), contentsTexture);
|
| + filterBitmap = applyImageFilter(this, renderPass->filter(), contentsTexture, m_hasImplThread);
|
| } else {
|
| - filterBitmap = applyFilters(this, renderPass->filters(), contentsTexture);
|
| + filterBitmap = applyFilters(this, renderPass->filters(), contentsTexture, m_hasImplThread);
|
| }
|
| scoped_ptr<ResourceProvider::ScopedReadLockGL> contentsResourceLock;
|
| unsigned contentsTextureId = 0;
|
| @@ -946,8 +947,6 @@ struct TexTransformTextureProgramBinding : TextureProgramBinding {
|
|
|
| void GLRenderer::drawTextureQuad(const DrawingFrame& frame, const TextureDrawQuad* quad)
|
| {
|
| - DCHECK(Proxy::isImplThread());
|
| -
|
| TexTransformTextureProgramBinding binding;
|
| if (quad->flipped())
|
| binding.set(textureProgramFlip());
|
| @@ -990,7 +989,6 @@ void GLRenderer::drawTextureQuad(const DrawingFrame& frame, const TextureDrawQua
|
|
|
| void GLRenderer::drawIOSurfaceQuad(const DrawingFrame& frame, const IOSurfaceDrawQuad* quad)
|
| {
|
| - DCHECK(Proxy::isImplThread());
|
| TexTransformTextureProgramBinding binding;
|
| binding.set(textureIOSurfaceProgram());
|
|
|
| @@ -1132,19 +1130,6 @@ void GLRenderer::onSwapBuffersComplete()
|
|
|
| void GLRenderer::onMemoryAllocationChanged(WebGraphicsMemoryAllocation allocation)
|
| {
|
| - // FIXME: This is called on the main thread in single threaded mode, but we expect it on the impl thread.
|
| - if (!Proxy::hasImplThread()) {
|
| - DCHECK(Proxy::isMainThread());
|
| - DebugScopedSetImplThread impl;
|
| - onMemoryAllocationChangedOnImplThread(allocation);
|
| - } else {
|
| - DCHECK(Proxy::isImplThread());
|
| - onMemoryAllocationChangedOnImplThread(allocation);
|
| - }
|
| -}
|
| -
|
| -void GLRenderer::onMemoryAllocationChangedOnImplThread(WebKit::WebGraphicsMemoryAllocation allocation)
|
| -{
|
| m_discardFramebufferWhenNotVisible = !allocation.suggestHaveBackbuffer;
|
| // Just ignore the memory manager when it says to set the limit to zero
|
| // bytes. This will happen when the memory manager thinks that the renderer
|
|
|