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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 | 6 |
7 #include "cc/texture_update_controller.h" | 7 #include "cc/texture_update_controller.h" |
8 | 8 |
9 #include "cc/single_thread_proxy.h" // For DebugScopedSetImplThread | 9 #include "cc/single_thread_proxy.h" // For DebugScopedSetImplThread |
| 10 #include "cc/test/fake_proxy.h" |
10 #include "cc/test/fake_web_compositor_output_surface.h" | 11 #include "cc/test/fake_web_compositor_output_surface.h" |
11 #include "cc/test/fake_web_graphics_context_3d.h" | 12 #include "cc/test/fake_web_graphics_context_3d.h" |
12 #include "cc/test/scheduler_test_common.h" | 13 #include "cc/test/scheduler_test_common.h" |
13 #include "cc/test/tiled_layer_test_common.h" | 14 #include "cc/test/tiled_layer_test_common.h" |
14 #include "cc/test/web_compositor_initializer.h" | 15 #include "cc/test/web_compositor_initializer.h" |
15 #include "testing/gtest/include/gtest/gtest.h" | 16 #include "testing/gtest/include/gtest/gtest.h" |
16 #include <public/WebThread.h> | 17 #include <public/WebThread.h> |
17 | 18 |
18 using namespace cc; | 19 using namespace cc; |
19 using namespace WebKit; | 20 using namespace WebKit; |
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57 | 58 |
58 private: | 59 private: |
59 TextureUpdateControllerTest* m_test; | 60 TextureUpdateControllerTest* m_test; |
60 bool m_supportShallowFlush; | 61 bool m_supportShallowFlush; |
61 }; | 62 }; |
62 | 63 |
63 | 64 |
64 class TextureUpdateControllerTest : public Test { | 65 class TextureUpdateControllerTest : public Test { |
65 public: | 66 public: |
66 TextureUpdateControllerTest() | 67 TextureUpdateControllerTest() |
67 : m_queue(make_scoped_ptr(new TextureUpdateQueue)) | 68 : m_proxy(0) |
68 , m_textureManager(PrioritizedTextureManager::create(60*1024*1024, 1024,
Renderer::ContentPool)) | 69 , m_queue(make_scoped_ptr(new TextureUpdateQueue)) |
| 70 , m_textureManager(PrioritizedTextureManager::create(60*1024*1024, 1024,
Renderer::ContentPool, &m_proxy)) |
69 , m_compositorInitializer(m_thread.get()) | 71 , m_compositorInitializer(m_thread.get()) |
70 , m_fullUploadCountExpected(0) | 72 , m_fullUploadCountExpected(0) |
71 , m_partialCountExpected(0) | 73 , m_partialCountExpected(0) |
72 , m_totalUploadCountExpected(0) | 74 , m_totalUploadCountExpected(0) |
73 , m_maxUploadCountPerUpdate(0) | 75 , m_maxUploadCountPerUpdate(0) |
74 , m_numConsecutiveFlushes(0) | 76 , m_numConsecutiveFlushes(0) |
75 , m_numDanglingUploads(0) | 77 , m_numDanglingUploads(0) |
76 , m_numTotalUploads(0) | 78 , m_numTotalUploads(0) |
77 , m_numTotalFlushes(0) | 79 , m_numTotalFlushes(0) |
78 { | 80 { |
79 } | 81 } |
80 | 82 |
81 ~TextureUpdateControllerTest() | 83 ~TextureUpdateControllerTest() |
82 { | 84 { |
83 DebugScopedSetImplThreadAndMainThreadBlocked | 85 DebugScopedSetImplThreadAndMainThreadBlocked |
84 implThreadAndMainThreadBlocked; | 86 implThreadAndMainThreadBlocked(&m_proxy); |
85 m_textureManager->clearAllMemory(m_resourceProvider.get()); | 87 m_textureManager->clearAllMemory(m_resourceProvider.get()); |
86 } | 88 } |
87 | 89 |
88 public: | 90 public: |
89 void onFlush() | 91 void onFlush() |
90 { | 92 { |
91 // Check for back-to-back flushes. | 93 // Check for back-to-back flushes. |
92 EXPECT_EQ(0, m_numConsecutiveFlushes) << "Back-to-back flushes detected.
"; | 94 EXPECT_EQ(0, m_numConsecutiveFlushes) << "Back-to-back flushes detected.
"; |
93 | 95 |
94 m_numDanglingUploads = 0; | 96 m_numDanglingUploads = 0; |
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117 m_bitmap.allocPixels(); | 119 m_bitmap.allocPixels(); |
118 | 120 |
119 for (int i = 0; i < 4; i++) { | 121 for (int i = 0; i < 4; i++) { |
120 m_textures[i] = PrioritizedTexture::create( | 122 m_textures[i] = PrioritizedTexture::create( |
121 m_textureManager.get(), IntSize(300, 150), GL_RGBA); | 123 m_textureManager.get(), IntSize(300, 150), GL_RGBA); |
122 m_textures[i]->setRequestPriority( | 124 m_textures[i]->setRequestPriority( |
123 PriorityCalculator::visiblePriority(true)); | 125 PriorityCalculator::visiblePriority(true)); |
124 } | 126 } |
125 m_textureManager->prioritizeTextures(); | 127 m_textureManager->prioritizeTextures(); |
126 | 128 |
127 DebugScopedSetImplThread implThread; | |
128 m_resourceProvider = ResourceProvider::create(m_context.get()); | 129 m_resourceProvider = ResourceProvider::create(m_context.get()); |
129 } | 130 } |
130 | 131 |
131 | 132 |
132 void appendFullUploadsOfIndexedTextureToUpdateQueue(int count, int textureIn
dex) | 133 void appendFullUploadsOfIndexedTextureToUpdateQueue(int count, int textureIn
dex) |
133 { | 134 { |
134 m_fullUploadCountExpected += count; | 135 m_fullUploadCountExpected += count; |
135 m_totalUploadCountExpected += count; | 136 m_totalUploadCountExpected += count; |
136 | 137 |
137 const IntRect rect(0, 0, 300, 150); | 138 const IntRect rect(0, 0, 300, 150); |
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164 } | 165 } |
165 | 166 |
166 void setMaxUploadCountPerUpdate(int count) | 167 void setMaxUploadCountPerUpdate(int count) |
167 { | 168 { |
168 m_maxUploadCountPerUpdate = count; | 169 m_maxUploadCountPerUpdate = count; |
169 } | 170 } |
170 | 171 |
171 void updateTextures() | 172 void updateTextures() |
172 { | 173 { |
173 DebugScopedSetImplThreadAndMainThreadBlocked | 174 DebugScopedSetImplThreadAndMainThreadBlocked |
174 implThreadAndMainThreadBlocked; | 175 implThreadAndMainThreadBlocked(&m_proxy); |
175 scoped_ptr<TextureUpdateController> updateController = | 176 scoped_ptr<TextureUpdateController> updateController = |
176 TextureUpdateController::create( | 177 TextureUpdateController::create( |
177 NULL, | 178 NULL, |
178 Proxy::implThread(), | 179 m_proxy.implThread(), |
179 m_queue.Pass(), | 180 m_queue.Pass(), |
180 m_resourceProvider.get()); | 181 m_resourceProvider.get(), |
| 182 m_proxy.hasImplThread()); |
181 updateController->finalize(); | 183 updateController->finalize(); |
182 } | 184 } |
183 | 185 |
184 protected: | 186 protected: |
185 // Classes required to interact and test the TextureUpdateController | 187 // Classes required to interact and test the TextureUpdateController |
| 188 FakeProxy m_proxy; |
186 scoped_ptr<GraphicsContext> m_context; | 189 scoped_ptr<GraphicsContext> m_context; |
187 scoped_ptr<ResourceProvider> m_resourceProvider; | 190 scoped_ptr<ResourceProvider> m_resourceProvider; |
188 scoped_ptr<TextureUpdateQueue> m_queue; | 191 scoped_ptr<TextureUpdateQueue> m_queue; |
189 scoped_ptr<PrioritizedTexture> m_textures[4]; | 192 scoped_ptr<PrioritizedTexture> m_textures[4]; |
190 scoped_ptr<WebThread> m_thread; | 193 scoped_ptr<WebThread> m_thread; |
191 WebCompositorInitializer m_compositorInitializer; | 194 WebCompositorInitializer m_compositorInitializer; |
192 scoped_ptr<PrioritizedTextureManager> m_textureManager; | 195 scoped_ptr<PrioritizedTextureManager> m_textureManager; |
193 SkBitmap m_bitmap; | 196 SkBitmap m_bitmap; |
194 | 197 |
195 // Properties / expectations of this test | 198 // Properties / expectations of this test |
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336 | 339 |
337 void setNow(base::TimeTicks time) { m_now = time; } | 340 void setNow(base::TimeTicks time) { m_now = time; } |
338 virtual base::TimeTicks now() const OVERRIDE { return m_now; } | 341 virtual base::TimeTicks now() const OVERRIDE { return m_now; } |
339 void setUpdateMoreTexturesTime(base::TimeDelta time) { m_updateMoreTexturesT
ime = time; } | 342 void setUpdateMoreTexturesTime(base::TimeDelta time) { m_updateMoreTexturesT
ime = time; } |
340 virtual base::TimeDelta updateMoreTexturesTime() const OVERRIDE { return m_u
pdateMoreTexturesTime; } | 343 virtual base::TimeDelta updateMoreTexturesTime() const OVERRIDE { return m_u
pdateMoreTexturesTime; } |
341 void setUpdateMoreTexturesSize(size_t size) { m_updateMoreTexturesSize = siz
e; } | 344 void setUpdateMoreTexturesSize(size_t size) { m_updateMoreTexturesSize = siz
e; } |
342 virtual size_t updateMoreTexturesSize() const OVERRIDE { return m_updateMore
TexturesSize; } | 345 virtual size_t updateMoreTexturesSize() const OVERRIDE { return m_updateMore
TexturesSize; } |
343 | 346 |
344 protected: | 347 protected: |
345 FakeTextureUpdateController(cc::TextureUpdateControllerClient* client, cc::T
hread* thread, scoped_ptr<TextureUpdateQueue> queue, ResourceProvider* resourceP
rovider) | 348 FakeTextureUpdateController(cc::TextureUpdateControllerClient* client, cc::T
hread* thread, scoped_ptr<TextureUpdateQueue> queue, ResourceProvider* resourceP
rovider) |
346 : cc::TextureUpdateController(client, thread, queue.Pass(), resourceProv
ider) | 349 : cc::TextureUpdateController(client, thread, queue.Pass(), resourceProv
ider, false) |
347 , m_updateMoreTexturesSize(0) { } | 350 , m_updateMoreTexturesSize(0) { } |
348 | 351 |
349 base::TimeTicks m_now; | 352 base::TimeTicks m_now; |
350 base::TimeDelta m_updateMoreTexturesTime; | 353 base::TimeDelta m_updateMoreTexturesTime; |
351 size_t m_updateMoreTexturesSize; | 354 size_t m_updateMoreTexturesSize; |
352 }; | 355 }; |
353 | 356 |
354 static void runPendingTask(FakeThread* thread, FakeTextureUpdateController* cont
roller) | 357 static void runPendingTask(FakeThread* thread, FakeTextureUpdateController* cont
roller) |
355 { | 358 { |
356 EXPECT_TRUE(thread->hasPendingTask()); | 359 EXPECT_TRUE(thread->hasPendingTask()); |
357 controller->setNow(controller->now() + base::TimeDelta::FromMilliseconds(thr
ead->pendingDelayMs())); | 360 controller->setNow(controller->now() + base::TimeDelta::FromMilliseconds(thr
ead->pendingDelayMs())); |
358 thread->runPendingTask(); | 361 thread->runPendingTask(); |
359 } | 362 } |
360 | 363 |
361 TEST_F(TextureUpdateControllerTest, UpdateMoreTextures) | 364 TEST_F(TextureUpdateControllerTest, UpdateMoreTextures) |
362 { | 365 { |
363 FakeTextureUpdateControllerClient client; | 366 FakeTextureUpdateControllerClient client; |
364 FakeThread thread; | 367 FakeThread thread; |
365 | 368 |
366 setMaxUploadCountPerUpdate(1); | 369 setMaxUploadCountPerUpdate(1); |
367 appendFullUploadsToUpdateQueue(3); | 370 appendFullUploadsToUpdateQueue(3); |
368 appendPartialUploadsToUpdateQueue(0); | 371 appendPartialUploadsToUpdateQueue(0); |
369 | 372 |
370 DebugScopedSetImplThreadAndMainThreadBlocked | 373 DebugScopedSetImplThreadAndMainThreadBlocked |
371 implThreadAndMainThreadBlocked; | 374 implThreadAndMainThreadBlocked(&m_proxy); |
372 scoped_ptr<FakeTextureUpdateController> controller(FakeTextureUpdateControll
er::create(&client, &thread, m_queue.Pass(), m_resourceProvider.get())); | 375 scoped_ptr<FakeTextureUpdateController> controller(FakeTextureUpdateControll
er::create(&client, &thread, m_queue.Pass(), m_resourceProvider.get())); |
373 | 376 |
374 controller->setNow( | 377 controller->setNow( |
375 controller->now() + base::TimeDelta::FromMilliseconds(1)); | 378 controller->now() + base::TimeDelta::FromMilliseconds(1)); |
376 controller->setUpdateMoreTexturesTime( | 379 controller->setUpdateMoreTexturesTime( |
377 base::TimeDelta::FromMilliseconds(100)); | 380 base::TimeDelta::FromMilliseconds(100)); |
378 controller->setUpdateMoreTexturesSize(1); | 381 controller->setUpdateMoreTexturesSize(1); |
379 // Not enough time for any updates. | 382 // Not enough time for any updates. |
380 controller->performMoreUpdates( | 383 controller->performMoreUpdates( |
381 controller->now() + base::TimeDelta::FromMilliseconds(90)); | 384 controller->now() + base::TimeDelta::FromMilliseconds(90)); |
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407 TEST_F(TextureUpdateControllerTest, NoMoreUpdates) | 410 TEST_F(TextureUpdateControllerTest, NoMoreUpdates) |
408 { | 411 { |
409 FakeTextureUpdateControllerClient client; | 412 FakeTextureUpdateControllerClient client; |
410 FakeThread thread; | 413 FakeThread thread; |
411 | 414 |
412 setMaxUploadCountPerUpdate(1); | 415 setMaxUploadCountPerUpdate(1); |
413 appendFullUploadsToUpdateQueue(2); | 416 appendFullUploadsToUpdateQueue(2); |
414 appendPartialUploadsToUpdateQueue(0); | 417 appendPartialUploadsToUpdateQueue(0); |
415 | 418 |
416 DebugScopedSetImplThreadAndMainThreadBlocked | 419 DebugScopedSetImplThreadAndMainThreadBlocked |
417 implThreadAndMainThreadBlocked; | 420 implThreadAndMainThreadBlocked(&m_proxy); |
418 scoped_ptr<FakeTextureUpdateController> controller(FakeTextureUpdateControll
er::create(&client, &thread, m_queue.Pass(), m_resourceProvider.get())); | 421 scoped_ptr<FakeTextureUpdateController> controller(FakeTextureUpdateControll
er::create(&client, &thread, m_queue.Pass(), m_resourceProvider.get())); |
419 | 422 |
420 controller->setNow( | 423 controller->setNow( |
421 controller->now() + base::TimeDelta::FromMilliseconds(1)); | 424 controller->now() + base::TimeDelta::FromMilliseconds(1)); |
422 controller->setUpdateMoreTexturesTime( | 425 controller->setUpdateMoreTexturesTime( |
423 base::TimeDelta::FromMilliseconds(100)); | 426 base::TimeDelta::FromMilliseconds(100)); |
424 controller->setUpdateMoreTexturesSize(1); | 427 controller->setUpdateMoreTexturesSize(1); |
425 // Enough time for 3 updates but only 2 necessary. | 428 // Enough time for 3 updates but only 2 necessary. |
426 controller->performMoreUpdates( | 429 controller->performMoreUpdates( |
427 controller->now() + base::TimeDelta::FromMilliseconds(310)); | 430 controller->now() + base::TimeDelta::FromMilliseconds(310)); |
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447 TEST_F(TextureUpdateControllerTest, UpdatesCompleteInFiniteTime) | 450 TEST_F(TextureUpdateControllerTest, UpdatesCompleteInFiniteTime) |
448 { | 451 { |
449 FakeTextureUpdateControllerClient client; | 452 FakeTextureUpdateControllerClient client; |
450 FakeThread thread; | 453 FakeThread thread; |
451 | 454 |
452 setMaxUploadCountPerUpdate(1); | 455 setMaxUploadCountPerUpdate(1); |
453 appendFullUploadsToUpdateQueue(2); | 456 appendFullUploadsToUpdateQueue(2); |
454 appendPartialUploadsToUpdateQueue(0); | 457 appendPartialUploadsToUpdateQueue(0); |
455 | 458 |
456 DebugScopedSetImplThreadAndMainThreadBlocked | 459 DebugScopedSetImplThreadAndMainThreadBlocked |
457 implThreadAndMainThreadBlocked; | 460 implThreadAndMainThreadBlocked(&m_proxy); |
458 scoped_ptr<FakeTextureUpdateController> controller(FakeTextureUpdateControll
er::create(&client, &thread, m_queue.Pass(), m_resourceProvider.get())); | 461 scoped_ptr<FakeTextureUpdateController> controller(FakeTextureUpdateControll
er::create(&client, &thread, m_queue.Pass(), m_resourceProvider.get())); |
459 | 462 |
460 controller->setNow( | 463 controller->setNow( |
461 controller->now() + base::TimeDelta::FromMilliseconds(1)); | 464 controller->now() + base::TimeDelta::FromMilliseconds(1)); |
462 controller->setUpdateMoreTexturesTime( | 465 controller->setUpdateMoreTexturesTime( |
463 base::TimeDelta::FromMilliseconds(500)); | 466 base::TimeDelta::FromMilliseconds(500)); |
464 controller->setUpdateMoreTexturesSize(1); | 467 controller->setUpdateMoreTexturesSize(1); |
465 | 468 |
466 for (int i = 0; i < 100; i++) { | 469 for (int i = 0; i < 100; i++) { |
467 if (client.readyToFinalizeCalled()) | 470 if (client.readyToFinalizeCalled()) |
468 break; | 471 break; |
469 | 472 |
470 // Not enough time for any updates. | 473 // Not enough time for any updates. |
471 controller->performMoreUpdates( | 474 controller->performMoreUpdates( |
472 controller->now() + base::TimeDelta::FromMilliseconds(400)); | 475 controller->now() + base::TimeDelta::FromMilliseconds(400)); |
473 | 476 |
474 if (thread.hasPendingTask()) | 477 if (thread.hasPendingTask()) |
475 runPendingTask(&thread, controller.get()); | 478 runPendingTask(&thread, controller.get()); |
476 } | 479 } |
477 | 480 |
478 EXPECT_FALSE(thread.hasPendingTask()); | 481 EXPECT_FALSE(thread.hasPendingTask()); |
479 EXPECT_TRUE(client.readyToFinalizeCalled()); | 482 EXPECT_TRUE(client.readyToFinalizeCalled()); |
480 EXPECT_EQ(2, m_numTotalUploads); | 483 EXPECT_EQ(2, m_numTotalUploads); |
481 } | 484 } |
482 | 485 |
483 } // namespace | 486 } // namespace |
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