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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 | 6 |
7 #include "cc/scoped_texture.h" | 7 #include "cc/scoped_texture.h" |
8 | 8 |
9 #include "cc/renderer.h" | 9 #include "cc/renderer.h" |
10 #include "cc/single_thread_proxy.h" // For DebugScopedSetImplThread | |
11 #include "cc/test/fake_graphics_context.h" | 10 #include "cc/test/fake_graphics_context.h" |
12 #include "cc/test/tiled_layer_test_common.h" | 11 #include "cc/test/tiled_layer_test_common.h" |
13 #include "testing/gtest/include/gtest/gtest.h" | 12 #include "testing/gtest/include/gtest/gtest.h" |
14 #include "third_party/khronos/GLES2/gl2.h" | 13 #include "third_party/khronos/GLES2/gl2.h" |
15 | 14 |
16 using namespace cc; | 15 using namespace cc; |
17 using namespace WebKit; | 16 using namespace WebKit; |
18 using namespace WebKitTests; | 17 using namespace WebKitTests; |
19 | 18 |
20 namespace { | 19 namespace { |
21 | 20 |
22 TEST(ScopedTextureTest, NewScopedTexture) | 21 TEST(ScopedTextureTest, NewScopedTexture) |
23 { | 22 { |
24 scoped_ptr<GraphicsContext> context(createFakeGraphicsContext()); | 23 scoped_ptr<GraphicsContext> context(createFakeGraphicsContext()); |
25 DebugScopedSetImplThread implThread; | |
26 scoped_ptr<ResourceProvider> resourceProvider(ResourceProvider::create(conte
xt.get())); | 24 scoped_ptr<ResourceProvider> resourceProvider(ResourceProvider::create(conte
xt.get())); |
27 scoped_ptr<ScopedTexture> texture = ScopedTexture::create(resourceProvider.g
et()); | 25 scoped_ptr<ScopedTexture> texture = ScopedTexture::create(resourceProvider.g
et()); |
28 | 26 |
29 // New scoped textures do not hold a texture yet. | 27 // New scoped textures do not hold a texture yet. |
30 EXPECT_EQ(0u, texture->id()); | 28 EXPECT_EQ(0u, texture->id()); |
31 | 29 |
32 // New scoped textures do not have a size yet. | 30 // New scoped textures do not have a size yet. |
33 EXPECT_EQ(IntSize(), texture->size()); | 31 EXPECT_EQ(IntSize(), texture->size()); |
34 EXPECT_EQ(0u, texture->bytes()); | 32 EXPECT_EQ(0u, texture->bytes()); |
35 } | 33 } |
36 | 34 |
37 TEST(ScopedTextureTest, CreateScopedTexture) | 35 TEST(ScopedTextureTest, CreateScopedTexture) |
38 { | 36 { |
39 scoped_ptr<GraphicsContext> context(createFakeGraphicsContext()); | 37 scoped_ptr<GraphicsContext> context(createFakeGraphicsContext()); |
40 DebugScopedSetImplThread implThread; | |
41 scoped_ptr<ResourceProvider> resourceProvider(ResourceProvider::create(conte
xt.get())); | 38 scoped_ptr<ResourceProvider> resourceProvider(ResourceProvider::create(conte
xt.get())); |
42 scoped_ptr<ScopedTexture> texture = ScopedTexture::create(resourceProvider.g
et()); | 39 scoped_ptr<ScopedTexture> texture = ScopedTexture::create(resourceProvider.g
et()); |
43 texture->allocate(Renderer::ImplPool, IntSize(30, 30), GL_RGBA, ResourceProv
ider::TextureUsageAny); | 40 texture->allocate(Renderer::ImplPool, IntSize(30, 30), GL_RGBA, ResourceProv
ider::TextureUsageAny); |
44 | 41 |
45 // The texture has an allocated byte-size now. | 42 // The texture has an allocated byte-size now. |
46 size_t expectedBytes = 30 * 30 * 4; | 43 size_t expectedBytes = 30 * 30 * 4; |
47 EXPECT_EQ(expectedBytes, texture->bytes()); | 44 EXPECT_EQ(expectedBytes, texture->bytes()); |
48 | 45 |
49 EXPECT_LT(0u, texture->id()); | 46 EXPECT_LT(0u, texture->id()); |
50 EXPECT_EQ(GL_RGBA, texture->format()); | 47 EXPECT_EQ(GL_RGBA, texture->format()); |
51 EXPECT_EQ(IntSize(30, 30), texture->size()); | 48 EXPECT_EQ(IntSize(30, 30), texture->size()); |
52 } | 49 } |
53 | 50 |
54 TEST(ScopedTextureTest, ScopedTextureIsDeleted) | 51 TEST(ScopedTextureTest, ScopedTextureIsDeleted) |
55 { | 52 { |
56 scoped_ptr<GraphicsContext> context(createFakeGraphicsContext()); | 53 scoped_ptr<GraphicsContext> context(createFakeGraphicsContext()); |
57 DebugScopedSetImplThread implThread; | |
58 scoped_ptr<ResourceProvider> resourceProvider(ResourceProvider::create(conte
xt.get())); | 54 scoped_ptr<ResourceProvider> resourceProvider(ResourceProvider::create(conte
xt.get())); |
59 | 55 |
60 { | 56 { |
61 scoped_ptr<ScopedTexture> texture = ScopedTexture::create(resourceProvid
er.get()); | 57 scoped_ptr<ScopedTexture> texture = ScopedTexture::create(resourceProvid
er.get()); |
62 | 58 |
63 EXPECT_EQ(0u, resourceProvider->numResources()); | 59 EXPECT_EQ(0u, resourceProvider->numResources()); |
64 texture->allocate(Renderer::ImplPool, IntSize(30, 30), GL_RGBA, Resource
Provider::TextureUsageAny); | 60 texture->allocate(Renderer::ImplPool, IntSize(30, 30), GL_RGBA, Resource
Provider::TextureUsageAny); |
65 EXPECT_LT(0u, texture->id()); | 61 EXPECT_LT(0u, texture->id()); |
66 EXPECT_EQ(1u, resourceProvider->numResources()); | 62 EXPECT_EQ(1u, resourceProvider->numResources()); |
67 } | 63 } |
68 | 64 |
69 EXPECT_EQ(0u, resourceProvider->numResources()); | 65 EXPECT_EQ(0u, resourceProvider->numResources()); |
70 | 66 |
71 { | 67 { |
72 scoped_ptr<ScopedTexture> texture = ScopedTexture::create(resourceProvid
er.get()); | 68 scoped_ptr<ScopedTexture> texture = ScopedTexture::create(resourceProvid
er.get()); |
73 EXPECT_EQ(0u, resourceProvider->numResources()); | 69 EXPECT_EQ(0u, resourceProvider->numResources()); |
74 texture->allocate(Renderer::ImplPool, IntSize(30, 30), GL_RGBA, Resource
Provider::TextureUsageAny); | 70 texture->allocate(Renderer::ImplPool, IntSize(30, 30), GL_RGBA, Resource
Provider::TextureUsageAny); |
75 EXPECT_LT(0u, texture->id()); | 71 EXPECT_LT(0u, texture->id()); |
76 EXPECT_EQ(1u, resourceProvider->numResources()); | 72 EXPECT_EQ(1u, resourceProvider->numResources()); |
77 texture->free(); | 73 texture->free(); |
78 EXPECT_EQ(0u, resourceProvider->numResources()); | 74 EXPECT_EQ(0u, resourceProvider->numResources()); |
79 } | 75 } |
80 } | 76 } |
81 | 77 |
82 TEST(ScopedTextureTest, LeakScopedTexture) | 78 TEST(ScopedTextureTest, LeakScopedTexture) |
83 { | 79 { |
84 scoped_ptr<GraphicsContext> context(createFakeGraphicsContext()); | 80 scoped_ptr<GraphicsContext> context(createFakeGraphicsContext()); |
85 DebugScopedSetImplThread implThread; | |
86 scoped_ptr<ResourceProvider> resourceProvider(ResourceProvider::create(conte
xt.get())); | 81 scoped_ptr<ResourceProvider> resourceProvider(ResourceProvider::create(conte
xt.get())); |
87 | 82 |
88 { | 83 { |
89 scoped_ptr<ScopedTexture> texture = ScopedTexture::create(resourceProvid
er.get()); | 84 scoped_ptr<ScopedTexture> texture = ScopedTexture::create(resourceProvid
er.get()); |
90 | 85 |
91 EXPECT_EQ(0u, resourceProvider->numResources()); | 86 EXPECT_EQ(0u, resourceProvider->numResources()); |
92 texture->allocate(Renderer::ImplPool, IntSize(30, 30), GL_RGBA, Resource
Provider::TextureUsageAny); | 87 texture->allocate(Renderer::ImplPool, IntSize(30, 30), GL_RGBA, Resource
Provider::TextureUsageAny); |
93 EXPECT_LT(0u, texture->id()); | 88 EXPECT_LT(0u, texture->id()); |
94 EXPECT_EQ(1u, resourceProvider->numResources()); | 89 EXPECT_EQ(1u, resourceProvider->numResources()); |
95 | 90 |
96 texture->leak(); | 91 texture->leak(); |
97 EXPECT_EQ(0u, texture->id()); | 92 EXPECT_EQ(0u, texture->id()); |
98 EXPECT_EQ(1u, resourceProvider->numResources()); | 93 EXPECT_EQ(1u, resourceProvider->numResources()); |
99 | 94 |
100 texture->free(); | 95 texture->free(); |
101 EXPECT_EQ(0u, texture->id()); | 96 EXPECT_EQ(0u, texture->id()); |
102 EXPECT_EQ(1u, resourceProvider->numResources()); | 97 EXPECT_EQ(1u, resourceProvider->numResources()); |
103 } | 98 } |
104 | 99 |
105 EXPECT_EQ(1u, resourceProvider->numResources()); | 100 EXPECT_EQ(1u, resourceProvider->numResources()); |
106 } | 101 } |
107 | 102 |
108 } | 103 } |
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