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Side by Side Diff: content/common/gpu/media/exynos_video_decode_accelerator.h

Issue 11198060: VDA implementation for Exynos, using V4L2 (Closed) Base URL: https://git.chromium.org/git/chromium/src@git-svn
Patch Set: Halfway through .cc review.wq Created 8 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 //
5 // This file contains an implementation of VideoDecoderAccelerator
6 // that utilizes hardware video decoder present on the Exynos SoC.
7
8 #ifndef CONTENT_COMMON_GPU_MEDIA_EXYNOS_VIDEO_DECODE_ACCELERATOR_H_
9 #define CONTENT_COMMON_GPU_MEDIA_EXYNOS_VIDEO_DECODE_ACCELERATOR_H_
10
11 #include <deque>
12 #include <vector>
13
14 #include "base/callback_forward.h"
15 #include "base/file_util.h"
16 #include "base/memory/linked_ptr.h"
17 #include "base/memory/scoped_ptr.h"
18 #include "base/threading/thread.h"
19 #include "content/common/content_export.h"
20 #include "media/base/video_decoder_config.h"
21 #include "media/video/video_decode_accelerator.h"
22 #include "third_party/angle/include/EGL/egl.h"
23 #include "third_party/angle/include/EGL/eglext.h"
24 #include "ui/gfx/size.h"
25
26 namespace base {
27 class MessageLoopProxy;
28 }
29
30 namespace gfx {
31 class GLContext;
32 }
33
34 namespace content {
35
36 // This class handls Exynos video acceleration directly through the V4L2 devices
37 // exported by the Multi Format Codec and GScaler hardware blocks.
38 //
39 // The threading model of this class is driven by the fact that it needs to
40 // interface two fundamentally different event queues -- the one Chromium
41 // provides through MessageLoop, and the one driven by the V4L2 devices which
42 // is waited on with epoll(). There are three threads involved in this class:
43 //
44 // * The child thread, which is the main GPU process thread which calls the
45 // media::VideoDecodeAccelerator entry points. Calls from this thread
46 // generally do not block (with the exception of Initialize() and Destroy()).
47 // They post tasks to the decoder_thread_, which actually services the task
48 // and calls back when complete through the
49 // media::VideoDecodeAccelerator::Client interface.
50 // * The decoder_thread_, owned by this class. It services API tasks as well as
51 // device events. Pretty much all state modification is done on this thread.
52 // * The device_poll_thread_, owned by this class. All it does is epoll() on
53 // the V4L2 device and notify the decoder_thread_ when something interesting
54 // happens.
55 //
56 // Note that this class has no locks! Everything's serviced on the
57 // decoder_thread_, so there are no synchronization issues.
58 // ... well, there are, but it's a matter of getting messages posted in the
59 // right order, not fiddling with locks.
60 class CONTENT_EXPORT ExynosVideoDecodeAccelerator :
61 public media::VideoDecodeAccelerator {
62 public:
63 ExynosVideoDecodeAccelerator(
64 gfx::GLContext* gl_context,
65 Client* client,
66 const base::Callback<bool(void)>& make_context_current);
67 virtual ~ExynosVideoDecodeAccelerator();
68
69 // media::VideoDecodeAccelerator implementation.
70 // Note: Initialize() and Destroy() are synchronous.
71 virtual bool Initialize(media::VideoCodecProfile profile) OVERRIDE;
72 virtual void Decode(const media::BitstreamBuffer& bitstream_buffer) OVERRIDE;
73 virtual void AssignPictureBuffers(
74 const std::vector<media::PictureBuffer>& buffers) OVERRIDE;
75 virtual void ReusePictureBuffer(int32 picture_buffer_id) OVERRIDE;
76 virtual void Flush() OVERRIDE;
77 virtual void Reset() OVERRIDE;
78 virtual void Destroy() OVERRIDE;
79
80 // Do any necessary initialization before the sandbox is enabled.
81 static void PreSandboxInitialization();
82
83 // Lazily initialize static data after sandbox is enabled. Return false on
84 // init failure.
85 static bool PostSandboxInitialization();
86
87 private:
88 // These are rather subjectively tuned.
89 enum {
90 kMfcInputBufferCount = 4,
91 kMfcOutputBufferExtraCount = 2,
92 kMfcInputBufferMaxSize = 1024 * 1024,
93 kGscInputBufferCount = 4,
94 kGscOutputBufferCount = 6,
95 };
96
97 // Internal state of the decoder.
98 enum State {
99 kUninitialized, // Initialize() not yet called.
100 kInitialized, // Initialize() called. Ready to start decoding.
101 kDecoding, // DecodeBufferInitial() successful; decoding frames.
102 kResetting, // Presently resetting.
103 kAfterReset, // After Reset(), ready to start decoding again.
104 kError, // Error in kDecoding state.
105 };
106
107 // Record for decoder input buffers.
108 struct BitstreamBufferRecord {
109 BitstreamBufferRecord(base::SharedMemory* shm, size_t size, int32 input_id);
110 ~BitstreamBufferRecord();
111 const scoped_ptr<base::SharedMemory> shm;
112 const size_t size;
113 const int32 input_id;
114 };
115
116 // Record for MFC input buffers.
117 struct MfcInputRecord {
118 MfcInputRecord();
119 ~MfcInputRecord();
120 bool at_device; // held by device.
121 void* offset; // mmap() offset.
122 size_t length; // mmap() length.
123 off_t bytes_used; // bytes filled in the mmap() segment.
124 int32 input_id; // triggering input_id as given to Decode().
125 };
126
127 // Record for MFC output buffers.
128 struct MfcOutputRecord {
129 MfcOutputRecord();
130 ~MfcOutputRecord();
131 bool at_device; // held by device.
132 size_t bytes_used[2]; // bytes used in each dmabuf.
133 void* offset[2]; // mmap() offset for each plane.
134 size_t length[2]; // mmap() length for each plane.
135 int32 input_id; // triggering input_id as given to Decode().
136 };
137
138 // Record for GSC input buffers.
139 struct GscInputRecord {
140 GscInputRecord();
141 ~GscInputRecord();
142 bool at_device; // held by device.
143 int mfc_output; // MFC output buffer index to recycle when this input
144 // is complete
145 };
146
147 // Record for GSC output buffers.
148 struct GscOutputRecord {
149 GscOutputRecord();
150 ~GscOutputRecord();
151 bool at_device; // held by device.
152 bool at_client; // held by client.
153 int fd; // file descriptor from backing EGLImage.
154 EGLImageKHR egl_image; // backing EGLImage.
155 EGLSyncKHR egl_sync; // sync the compositor's use of the EGLImage.
156 int32 picture_id; // picture ID as returned to PictureReady().
157 };
158
159 // Auto-destruction reference for an array of EGLImage (for message-passing)
160 struct EGLImageKHRArrayRef {
161 EGLImageKHRArrayRef(EGLDisplay egl_display, EGLImageKHR egl_images[],
162 int egl_image_fds[], int egl_images_count);
163 ~EGLImageKHRArrayRef();
164 EGLDisplay const egl_display;
165 const scoped_array<EGLImageKHR> egl_images;
166 const scoped_array<int> egl_image_fds;
167 const int egl_images_count;
168 };
169
170 // Auto-destruction reference for EGLSync (for message-passing)
171 struct EGLSyncKHRRef {
172 EGLSyncKHRRef(EGLDisplay egl_display, EGLSyncKHR egl_sync);
173 ~EGLSyncKHRRef();
174 EGLDisplay const egl_display;
175 EGLSyncKHR egl_sync;
176 };
177
178 //
179 // Decoding tasks, to be run on decode_thread_.
180 //
181
182 // Enqueue a BitstreamBuffer to decode. This will enqueue a
183 // DecodeBufferTask() to actually decode the buffer.
184 void DecodeTask(scoped_ptr<BitstreamBufferRecord> bitstream_record);
185
186 // Decode from the queued BitstreamBuffers. Calls DecodeBufferInitial()
187 // or DecodeBufferContinue().
188 void DecodeBufferTask();
189 // There return true if an input buffer is consumed, otherwise false. It may
Ami GONE FROM CHROMIUM 2012/11/02 17:57:06 s/There/These/ but more stylish to use the active
sheu 2012/11/03 00:37:14 Done.
190 // not be an error condition not to consume a buffer.
191 bool DecodeBufferInitial(const void* data, size_t size);
192 bool DecodeBufferContinue(const void* data, size_t size);
193 // Helpers: accumulate and flush data for one decoded frame.
194 bool AppendToInputFrame(const void* data, size_t size);
195 bool FlushInputFrame();
196
197 // Process an AssignPictureBuffers() API call. After this, the
198 // device_poll_thread_ can be started safely, since we have all our
199 // buffers.
200 void AssignPictureBuffersTask(scoped_ptr<EGLImageKHRArrayRef> egl_images_ref);
201
202 // Service I/O on the V4L2 devices.
203 void ServiceDeviceTask();
204 // Handle the various device queues.
205 void EnqueueMfc();
206 void DequeueMfc();
207 void EnqueueGsc();
208 void DequeueGsc();
209
210 // Process a ReusePictureBuffer() API call. The API call create an EGLSync
211 // object on the main (GPU process) thread; we will record this object so we
212 // can wait on it before reusing the buffer.
213 void ReusePictureBufferTask(int32 picture_buffer_id,
214 scoped_ptr<EGLSyncKHRRef> egl_sync_ref);
215
216 // Flush() task. Child thread should not submit any more buffers until it
217 // receives the NotifyFlushDone callback.
218 void FlushTask();
219
220 // Reset() task. This task will schedule a ResetDoneTask() that will send
221 // the NotifyResetDone callback, then set the decoder state to kResetting so
222 // that all intervening tasks will drain.
223 void ResetTask();
224 void ResetDoneTask();
225
226 // Device destruction task.
227 void DestroyTask();
228
229 // Start/stop DevicePollLoop() running on device_monitor_thread_.
Ami GONE FROM CHROMIUM 2012/11/02 21:11:08 doco return value. in particular ISTM Start() can
sheu 2012/11/03 00:37:14 Done.
230 bool StartDevicePoll();
231 bool StopDevicePoll();
232
233 //
234 // Device tasks, to be run on device_poll_thread_.
235 //
236
237 // The device task.
238 void DevicePollLoop();
239
240 //
241 // Safe from any thread (uses PostTask() to child thread).
242 //
243
244 // Error notification.
245 void NotifyError(Error error);
246
247 //
248 // Other utility functions
Ami GONE FROM CHROMIUM 2012/11/02 17:57:06 doco which thread they run on?
sheu 2012/11/03 00:37:14 Done.
249 //
250
251 // Create the buffers we need.
252 bool CreateMfcInputBuffers();
253 bool CreateMfcOutputBuffers();
254 bool CreateGscInputBuffers();
255 bool CreateGscOutputBuffers();
256
257 // Destroy these buffers.
258 void DestroyMfcInputBuffers();
259 void DestroyMfcOutputBuffers();
260 void DestroyGscInputBuffers();
261 void DestroyGscOutputBuffers();
262
263 // Our original calling message loop for the child thread.
264 scoped_refptr<base::MessageLoopProxy> child_message_loop_proxy_;
265
266 // WeakPtr<> pointing to |this| for use in posting tasks from the decoder or
267 // device worker threads back to the child thread. Because the worker threads
268 // are members of this class, any task running on those threads is guaranteed
269 // that this object is still alive. As a result, tasks posted from the child
270 // thread to the decoder or device thread should use base::Unretained(this),
271 // and tasks posted the other way should use |weak_this_|.
272 base::WeakPtr<ExynosVideoDecodeAccelerator> weak_this_;
273
274 // To expose client callbacks from VideoDecodeAccelerator.
275 // NOTE: all calls to these objects *MUST* be executed on
276 // child_message_loop_proxy_.
277 base::WeakPtrFactory<Client> client_ptr_factory_;
278 base::WeakPtr<Client> client_;
279
280 //
281 // Decoder state, owned and operated by decoder_thread_.
282 // Before decoder_thread_ has started, the decoder state is managed by
283 // the child (main) thread. After decoder_thread_ has started, the decoder
284 // thread should be the only one managing these.
285 //
286
287 // This thread services tasks posted from the VDA API entry points by the
288 // child thread and device service callbacks posted from the device thread.
289 base::Thread decoder_thread_;
290 // Decoder state machine state.
291 State decoder_state_;
292 // Bitstream buffer we're presently reading.
293 scoped_ptr<BitstreamBufferRecord> decoder_current_bitstream_buffer_;
294 // MFC input buffer we're presently filling.
295 int decoder_current_input_buffer_;
296 // We track the number of buffer decode tasks we have scheduled, since each
297 // task execution should complete one buffer. If we fall behind (due to
298 // resource backpressure, etc.), we'll have to schedule more to catch up.
299 int decoder_decode_buffer_tasks_scheduled_;
300 // Buffers in the pipe, five-by-five.
301 int decoder_frames_inflight_;
302 // Buffers held by the client.
303 int decoder_frames_at_client_;
304 // Are we waiting for a flush notification?
305 bool decoder_flush_notify_requested_;
306 // Input queue for decoder_thread_: BitstreamBuffers in.
307 std::deque<linked_ptr<BitstreamBufferRecord> > decoder_input_queue_;
308
309 //
310 // Hardware state and associated queues. Since decoder_thread_ services
311 // the hardware, decoder_thread_ owns these too.
312 //
313
314 // Completed decode buffers, waiting for MFC.
315 std::deque<int> mfc_input_ready_queue_;
316
317 // MFC decode device.
318 int mfc_fd_;
319 file_util::ScopedFD mfc_fd_closer_;
320
321 // MFC input buffer state.
322 bool mfc_input_streamon_;
323 int mfc_input_buffer_count_;
324 // MFC input buffes enqueued to device, total.
325 int mfc_input_buffer_queued_count_;
326 // Input buffers ready to use, as a FIFO since we don't care about ordering.
327 std::vector<int> mfc_free_input_buffers_;
328 // Mapping of int index to MFC input buffer record.
329 std::vector<MfcInputRecord> mfc_input_buffer_map_;
330
331 // MFC output buffer state.
332 bool mfc_output_streamon_;
333 int mfc_output_buffer_count_;
334 // Output buffers ready to use, as a FIFO since we don't care about ordering.
335 std::vector<int> mfc_free_output_buffers_;
336 // Mapping of int index to MFC output buffer record.
337 std::vector<MfcOutputRecord> mfc_output_buffer_map_;
338 // Required size of MFC output buffers. Two sizes for two planes.
339 size_t mfc_output_buffer_size_[2];
340 uint32 mfc_output_buffer_pixelformat_;
341
342 // Completed MFC outputs, waiting for GSC.
343 std::deque<int> mfc_output_gsc_input_queue_;
344
345 // GSC decode device.
346 int gsc_fd_;
347 file_util::ScopedFD gsc_fd_closer_;
348
349 // GSC input buffer state.
350 bool gsc_input_streamon_;
351 int gsc_input_buffer_count_;
352 // Input buffers ready to use, as a FIFO since we don't care about ordering.
353 std::vector<int> gsc_free_input_buffers_;
354 // Mapping of int index to GSC input buffer record.
355 std::vector<GscInputRecord> gsc_input_buffer_map_;
356
357 // GSC output buffer state.
358 bool gsc_output_streamon_;
359 int gsc_output_buffer_count_;
360 // GSC output buffers enqueued to device and ready, but not yet in use.
361 int gsc_output_buffer_prepared_count_;
362 // GSC output buffers enqueued to device, total.
363 int gsc_output_buffer_queued_count_;
364 // Output buffers ready to use. We need a LIFO here.
365 std::deque<int> gsc_free_output_buffers_;
366 // Mapping of int index to GSC output buffer record.
367 std::vector<GscOutputRecord> gsc_output_buffer_map_;
368
369 // Output picture size.
370 gfx::Size frame_buffer_size_;
371
372 //
373 // The device polling thread handles notifications of V4L2 device changes.
374 //
375
376 // The thread.
377 base::Thread device_poll_thread_;
378
379 //
380 // Other state, held by the child (main) thread.
381 //
382
383 // GL state
384 gfx::GLContext* gl_context_;
385 // Make our context current before running any EGL entry points.
386 base::Callback<bool(void)> make_context_current_;
387
388 // EGL state
389 EGLContext egl_context_;
390 EGLDisplay egl_display_;
391
392 // The codec we'll be decoding for.
393 media::VideoCodecProfile video_profile_;
394
395 DISALLOW_COPY_AND_ASSIGN(ExynosVideoDecodeAccelerator);
396 };
397
398 } // namespace content
399
400 #endif // CONTENT_COMMON_GPU_MEDIA_EXYNOS_VIDEO_DECODE_ACCELERATOR_H_
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