| Index: gpu/ipc/command_buffer_proxy.h
|
| diff --git a/gpu/ipc/command_buffer_proxy.h b/gpu/ipc/command_buffer_proxy.h
|
| index 156d28dd856ae18ffa6ff4c4f731aa536394f8f1..5f058b3abf21988ccd49c56300eab75ff74ac6e5 100644
|
| --- a/gpu/ipc/command_buffer_proxy.h
|
| +++ b/gpu/ipc/command_buffer_proxy.h
|
| @@ -57,6 +57,10 @@ class GPU_EXPORT CommandBufferProxy : public gpu::CommandBuffer {
|
| const base::Callback<void(const GpuMemoryAllocationForRenderer&)>&
|
| callback) = 0;
|
|
|
| + // Register a callback to invoke whenever we receive an updated vsync time.
|
| + virtual void SetUpdateVSyncTimeCallback(
|
| + const base::Callback<void(int64)>& callback) = 0;
|
| +
|
| // Reparent a command buffer. TODO(apatrick): going forward, the notion of
|
| // the parent / child relationship between command buffers is going away in
|
| // favor of the notion of surfaces that can be drawn to in one command buffer
|
|
|