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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_COMMON_GPU_TEXTURE_IMAGE_TRANSPORT_SURFACE_H_ | 5 #ifndef CONTENT_COMMON_GPU_TEXTURE_IMAGE_TRANSPORT_SURFACE_H_ |
6 #define CONTENT_COMMON_GPU_TEXTURE_IMAGE_TRANSPORT_SURFACE_H_ | 6 #define CONTENT_COMMON_GPU_TEXTURE_IMAGE_TRANSPORT_SURFACE_H_ |
7 | 7 |
8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
9 #include "base/memory/weak_ptr.h" | |
10 #include "content/common/gpu/gpu_command_buffer_stub.h" | 9 #include "content/common/gpu/gpu_command_buffer_stub.h" |
11 #include "content/common/gpu/image_transport_surface.h" | 10 #include "content/common/gpu/image_transport_surface.h" |
| 11 #include "gpu/command_buffer/service/mailbox_manager.h" |
12 #include "gpu/command_buffer/service/texture_manager.h" | 12 #include "gpu/command_buffer/service/texture_manager.h" |
| 13 #include "ui/gl/gl_context.h" |
13 #include "ui/gl/gl_surface.h" | 14 #include "ui/gl/gl_surface.h" |
14 | 15 |
15 namespace content { | 16 namespace content { |
16 class GpuChannelManager; | 17 class GpuChannelManager; |
17 | 18 |
18 class TextureImageTransportSurface : | 19 class TextureImageTransportSurface : |
19 public ImageTransportSurface, | 20 public ImageTransportSurface, |
20 public GpuCommandBufferStub::DestructionObserver, | 21 public GpuCommandBufferStub::DestructionObserver, |
21 public gfx::GLSurface, | 22 public gfx::GLSurface { |
22 public base::SupportsWeakPtr<TextureImageTransportSurface> { | |
23 public: | 23 public: |
24 TextureImageTransportSurface(GpuChannelManager* manager, | 24 TextureImageTransportSurface(GpuChannelManager* manager, |
25 GpuCommandBufferStub* stub, | 25 GpuCommandBufferStub* stub, |
26 const gfx::GLSurfaceHandle& handle); | 26 const gfx::GLSurfaceHandle& handle); |
27 | 27 |
28 // gfx::GLSurface implementation. | 28 // gfx::GLSurface implementation. |
29 virtual bool Initialize() OVERRIDE; | 29 virtual bool Initialize() OVERRIDE; |
30 virtual void Destroy() OVERRIDE; | 30 virtual void Destroy() OVERRIDE; |
31 virtual bool DeferDraws() OVERRIDE; | 31 virtual bool DeferDraws() OVERRIDE; |
32 virtual bool Resize(const gfx::Size& size) OVERRIDE; | 32 virtual bool Resize(const gfx::Size& size) OVERRIDE; |
33 virtual bool IsOffscreen() OVERRIDE; | 33 virtual bool IsOffscreen() OVERRIDE; |
34 virtual bool SwapBuffers() OVERRIDE; | 34 virtual bool SwapBuffers() OVERRIDE; |
35 virtual gfx::Size GetSize() OVERRIDE; | 35 virtual gfx::Size GetSize() OVERRIDE; |
36 virtual void* GetHandle() OVERRIDE; | 36 virtual void* GetHandle() OVERRIDE; |
37 virtual unsigned GetFormat() OVERRIDE; | 37 virtual unsigned GetFormat() OVERRIDE; |
38 virtual std::string GetExtensions() OVERRIDE; | 38 virtual std::string GetExtensions() OVERRIDE; |
39 virtual unsigned int GetBackingFrameBufferObject() OVERRIDE; | 39 virtual unsigned int GetBackingFrameBufferObject() OVERRIDE; |
40 virtual bool PostSubBuffer(int x, int y, int width, int height) OVERRIDE; | 40 virtual bool PostSubBuffer(int x, int y, int width, int height) OVERRIDE; |
41 virtual bool OnMakeCurrent(gfx::GLContext* context) OVERRIDE; | 41 virtual bool OnMakeCurrent(gfx::GLContext* context) OVERRIDE; |
42 virtual void SetBackbufferAllocation(bool allocated) OVERRIDE; | 42 virtual void SetBackbufferAllocation(bool allocated) OVERRIDE; |
43 virtual void SetFrontbufferAllocation(bool allocated) OVERRIDE; | 43 virtual void SetFrontbufferAllocation(bool allocated) OVERRIDE; |
44 virtual void* GetShareHandle() OVERRIDE; | 44 virtual void* GetShareHandle() OVERRIDE; |
45 virtual void* GetDisplay() OVERRIDE; | 45 virtual void* GetDisplay() OVERRIDE; |
46 virtual void* GetConfig() OVERRIDE; | 46 virtual void* GetConfig() OVERRIDE; |
47 | 47 |
48 protected: | 48 protected: |
49 // ImageTransportSurface implementation. | 49 // ImageTransportSurface implementation. |
50 virtual void OnBufferPresented( | 50 virtual void OnBufferPresented( |
51 bool presented, | 51 uint64 surface_handle, |
52 uint32 sync_point) OVERRIDE; | 52 uint32 sync_point) OVERRIDE; |
53 virtual void OnResizeViewACK() OVERRIDE; | 53 virtual void OnResizeViewACK() OVERRIDE; |
54 virtual void OnSetFrontSurfaceIsProtected( | |
55 bool is_protected, | |
56 uint32 protection_state_id) OVERRIDE; | |
57 virtual void OnResize(gfx::Size size) OVERRIDE; | 54 virtual void OnResize(gfx::Size size) OVERRIDE; |
58 | 55 |
59 // GpuCommandBufferStub::DestructionObserver implementation. | 56 // GpuCommandBufferStub::DestructionObserver implementation. |
60 virtual void OnWillDestroyStub(GpuCommandBufferStub* stub) OVERRIDE; | 57 virtual void OnWillDestroyStub(GpuCommandBufferStub* stub) OVERRIDE; |
61 | 58 |
62 private: | 59 private: |
63 // A texture backing the front/back buffer in the parent stub. | 60 // A texture backing the front/back buffer. |
64 struct Texture { | 61 struct Texture { |
65 Texture(); | 62 Texture(); |
66 ~Texture(); | 63 ~Texture(); |
67 | 64 |
68 // The client-side id in the parent stub. | |
69 uint32 client_id; | |
70 | |
71 // The currently allocated size. | 65 // The currently allocated size. |
72 gfx::Size size; | 66 gfx::Size size; |
73 | 67 |
74 // Whether or not that texture has been sent to the client yet. | 68 // The actual GL texture id. |
75 bool sent_to_client; | 69 uint32 service_id; |
76 | 70 |
77 // The texture info in the parent stub. | 71 // The surface handle for this texture (only 1 and 2 are valid). |
78 gpu::gles2::TextureManager::TextureInfo::Ref info; | 72 uint64 surface_handle; |
79 }; | 73 }; |
80 | 74 |
81 virtual ~TextureImageTransportSurface(); | 75 virtual ~TextureImageTransportSurface(); |
82 void CreateBackTexture(const gfx::Size& size); | 76 void CreateBackTexture(); |
83 void AttachBackTextureToFBO(); | 77 void AttachBackTextureToFBO(); |
84 void ReleaseTexture(int id); | 78 void ReleaseBackTexture(); |
85 void ReleaseParentStub(); | 79 void BufferPresentedImpl(uint64 surface_handle); |
86 void AdjustFrontBufferAllocation(); | 80 void ProduceTexture(Texture& texture); |
87 void BufferPresentedImpl(bool presented); | 81 void ConsumeTexture(Texture& texture); |
88 int front() const { return front_; } | 82 |
89 int back() const { return 1 - front_; } | 83 gpu::gles2::MailboxName& mailbox_name(uint64 surface_handle) { |
| 84 DCHECK(surface_handle == 1 || surface_handle == 2); |
| 85 return mailbox_names_[surface_handle - 1]; |
| 86 } |
90 | 87 |
91 // The framebuffer that represents this surface (service id). Allocated lazily | 88 // The framebuffer that represents this surface (service id). Allocated lazily |
92 // in OnMakeCurrent. | 89 // in OnMakeCurrent. |
93 uint32 fbo_id_; | 90 uint32 fbo_id_; |
94 | 91 |
95 // The front and back buffers. | 92 // The current backbuffer. |
96 Texture textures_[2]; | 93 Texture backbuffer_; |
97 | 94 |
98 gfx::Rect previous_damage_rect_; | 95 // The current size of the GLSurface. Used to disambiguate from the current |
99 | 96 // texture size which might be outdated (since we use two buffers). |
100 // Indicates which of the 2 above is the front buffer. | 97 gfx::Size current_size_; |
101 int front_; | |
102 | 98 |
103 // Whether or not the command buffer stub has been destroyed. | 99 // Whether or not the command buffer stub has been destroyed. |
104 bool stub_destroyed_; | 100 bool stub_destroyed_; |
105 | 101 |
106 bool backbuffer_suggested_allocation_; | 102 bool backbuffer_suggested_allocation_; |
107 bool frontbuffer_suggested_allocation_; | 103 bool frontbuffer_suggested_allocation_; |
108 | 104 |
109 bool frontbuffer_is_protected_; | |
110 uint32 protection_state_id_; | |
111 | |
112 scoped_ptr<ImageTransportHelper> helper_; | 105 scoped_ptr<ImageTransportHelper> helper_; |
113 gfx::GLSurfaceHandle handle_; | 106 gfx::GLSurfaceHandle handle_; |
114 GpuCommandBufferStub* parent_stub_; | |
115 | 107 |
116 // The offscreen surface used to make the context current. However note that | 108 // The offscreen surface used to make the context current. However note that |
117 // the actual rendering is always redirected to an FBO. | 109 // the actual rendering is always redirected to an FBO. |
118 scoped_refptr<GLSurface> surface_; | 110 scoped_refptr<gfx::GLSurface> surface_; |
| 111 |
| 112 // Holds a reference to the underlying context for cleanup. |
| 113 scoped_refptr<gfx::GLContext> context_; |
119 | 114 |
120 // Whether a SwapBuffers is pending. | 115 // Whether a SwapBuffers is pending. |
121 bool is_swap_buffers_pending_; | 116 bool is_swap_buffers_pending_; |
122 | 117 |
123 // Whether we unscheduled command buffer because of pending SwapBuffers. | 118 // Whether we unscheduled command buffer because of pending SwapBuffers. |
124 bool did_unschedule_; | 119 bool did_unschedule_; |
125 | 120 |
126 // Whether or not the buffer flip went through browser side on the last | 121 // The mailbox names used for texture exchange. Uses surface_handle as key. |
127 // swap or post sub buffer. | 122 gpu::gles2::MailboxName mailbox_names_[2]; |
128 bool did_flip_; | 123 |
| 124 // Holds a reference to the mailbox manager for cleanup. |
| 125 scoped_refptr<gpu::gles2::MailboxManager> mailbox_manager_; |
129 | 126 |
130 DISALLOW_COPY_AND_ASSIGN(TextureImageTransportSurface); | 127 DISALLOW_COPY_AND_ASSIGN(TextureImageTransportSurface); |
131 }; | 128 }; |
132 | 129 |
133 } // namespace content | 130 } // namespace content |
134 | 131 |
135 #endif // CONTENT_COMMON_GPU_TEXTURE_IMAGE_TRANSPORT_SURFACE_H_ | 132 #endif // CONTENT_COMMON_GPU_TEXTURE_IMAGE_TRANSPORT_SURFACE_H_ |
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