| Index: cc/gl_renderer_unittest.cc
|
| diff --git a/cc/gl_renderer_unittest.cc b/cc/gl_renderer_unittest.cc
|
| index 3a7c534c4d93df029a987c7575f43df82fa8aed8..b8c47c7952d16e82c5c4d951607f3d2ed192ef30 100644
|
| --- a/cc/gl_renderer_unittest.cc
|
| +++ b/cc/gl_renderer_unittest.cc
|
| @@ -43,7 +43,7 @@ public:
|
| int frameCount() { return m_frame; }
|
| void setMemoryAllocation(WebGraphicsMemoryAllocation allocation)
|
| {
|
| - ASSERT(CCProxy::isImplThread());
|
| + DCHECK(CCProxy::isImplThread());
|
| // In single threaded mode we expect this callback on main thread.
|
| DebugScopedSetMainThread main;
|
| m_memoryAllocationChangedCallback->onMemoryAllocationChanged(allocation);
|
| @@ -402,7 +402,7 @@ TEST(CCRendererGLTest2, opaqueBackground)
|
|
|
| // On DEBUG builds, render passes with opaque background clear to blue to
|
| // easily see regions that were not drawn on the screen.
|
| -#if defined(NDEBUG)
|
| +#ifdef NDEBUG
|
| EXPECT_EQ(0, context->clearCount());
|
| #else
|
| EXPECT_EQ(1, context->clearCount());
|
|
|