| Index: cc/direct_renderer.cc
|
| diff --git a/cc/direct_renderer.cc b/cc/direct_renderer.cc
|
| index 23fa1d31790c50b77d739621151e23de6bdfdc3d..68deadb980adea20324e57ba8ce3b5228b086ea0 100644
|
| --- a/cc/direct_renderer.cc
|
| +++ b/cc/direct_renderer.cc
|
| @@ -132,7 +132,7 @@ void CCDirectRenderer::decideRenderPassAllocationsForFrame(const CCRenderPassLis
|
| const IntSize& requiredSize = renderPassTextureSize(renderPassInFrame);
|
| GC3Denum requiredFormat = renderPassTextureFormat(renderPassInFrame);
|
| CachedTexture* texture = passIterator->second;
|
| - ASSERT(texture);
|
| + DCHECK(texture);
|
|
|
| if (texture->id() && (texture->size() != requiredSize || texture->format() != requiredFormat))
|
| texture->free();
|
| @@ -153,7 +153,7 @@ void CCDirectRenderer::decideRenderPassAllocationsForFrame(const CCRenderPassLis
|
| void CCDirectRenderer::drawFrame(const CCRenderPassList& renderPassesInDrawOrder, const CCRenderPassIdHashMap& renderPassesById)
|
| {
|
| const CCRenderPass* rootRenderPass = renderPassesInDrawOrder.back();
|
| - ASSERT(rootRenderPass);
|
| + DCHECK(rootRenderPass);
|
|
|
| DrawingFrame frame;
|
| frame.renderPassesById = &renderPassesById;
|
| @@ -209,7 +209,7 @@ bool CCDirectRenderer::useRenderPass(DrawingFrame& frame, const CCRenderPass* re
|
| }
|
|
|
| CachedTexture* texture = m_renderPassTextures.get(renderPass->id());
|
| - ASSERT(texture);
|
| + DCHECK(texture);
|
| if (!texture->id() && !texture->allocate(CCRenderer::ImplPool, renderPassTextureSize(renderPass), renderPassTextureFormat(renderPass), CCResourceProvider::TextureUsageFramebuffer))
|
| return false;
|
|
|
|
|