Index: cc/math_util.h |
diff --git a/cc/math_util.h b/cc/math_util.h |
index ed3848e6f4b7fbdfe8b6b5264d59340b45438231..d3d8b4762e6288dc5c87a0a71bb8f596ebc9d9bb 100644 |
--- a/cc/math_util.h |
+++ b/cc/math_util.h |
@@ -37,7 +37,7 @@ struct HomogeneousCoordinate { |
if (w == 1) |
return FloatPoint(x, y); |
- // For now, because this code is used privately only by CCMathUtil, it should never be called when w == 0, and we do not yet need to handle that case. |
+ // For now, because this code is used privately only by MathUtil, it should never be called when w == 0, and we do not yet need to handle that case. |
ASSERT(w); |
double invW = 1.0 / w; |
return FloatPoint(x * invW, y * invW); |
@@ -48,7 +48,7 @@ struct HomogeneousCoordinate { |
if (w == 1) |
return FloatPoint3D(x, y, z); |
- // For now, because this code is used privately only by CCMathUtil, it should never be called when w == 0, and we do not yet need to handle that case. |
+ // For now, because this code is used privately only by MathUtil, it should never be called when w == 0, and we do not yet need to handle that case. |
ASSERT(w); |
double invW = 1.0 / w; |
return FloatPoint3D(x * invW, y * invW, z * invW); |
@@ -60,7 +60,7 @@ struct HomogeneousCoordinate { |
double w; |
}; |
-class CCMathUtil { |
+class MathUtil { |
public: |
// Background: WebTransformationMatrix code in WebCore does not do the right thing in |