Index: cc/input_handler.h |
diff --git a/cc/input_handler.h b/cc/input_handler.h |
index 776713497a77d1884ace886d7ceab3e0ce62bc7f..19b51bbf1cdf46d200a14d7e2a6e301197991941 100644 |
--- a/cc/input_handler.h |
+++ b/cc/input_handler.h |
@@ -12,15 +12,15 @@ namespace cc { |
class IntPoint; |
class IntSize; |
-// The CCInputHandler is a way for the embedders to interact with |
+// The InputHandler is a way for the embedders to interact with |
// the impl thread side of the compositor implementation. |
// |
-// There is one CCInputHandler for every CCLayerTreeHost. It is |
+// There is one InputHandler for every LayerTreeHost. It is |
// created on the main thread and used only on the impl thread. |
// |
-// The CCInputHandler is constructed with a CCInputHandlerClient, which is the |
+// The InputHandler is constructed with a InputHandlerClient, which is the |
// interface by which the handler can manipulate the LayerTree. |
-class CCInputHandlerClient { |
+class InputHandlerClient { |
public: |
enum ScrollStatus { ScrollOnMainThread, ScrollStarted, ScrollIgnored }; |
enum ScrollInputType { Gesture, Wheel }; |
@@ -52,29 +52,29 @@ public: |
double startTime, |
double duration) = 0; |
- // Request another callback to CCInputHandler::animate(). |
+ // Request another callback to InputHandler::animate(). |
virtual void scheduleAnimation() = 0; |
protected: |
- CCInputHandlerClient() { } |
- virtual ~CCInputHandlerClient() { } |
+ InputHandlerClient() { } |
+ virtual ~InputHandlerClient() { } |
private: |
- DISALLOW_COPY_AND_ASSIGN(CCInputHandlerClient); |
+ DISALLOW_COPY_AND_ASSIGN(InputHandlerClient); |
}; |
-class CCInputHandler { |
+class InputHandler { |
public: |
- virtual ~CCInputHandler() { } |
+ virtual ~InputHandler() { } |
- virtual void bindToClient(CCInputHandlerClient*) = 0; |
+ virtual void bindToClient(InputHandlerClient*) = 0; |
virtual void animate(double monotonicTime) = 0; |
protected: |
- CCInputHandler() { } |
+ InputHandler() { } |
private: |
- DISALLOW_COPY_AND_ASSIGN(CCInputHandler); |
+ DISALLOW_COPY_AND_ASSIGN(InputHandler); |
}; |
} |