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Unified Diff: cc/texture_update_controller.cc

Issue 11189043: cc: Rename cc classes and members to match filenames (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 2 months ago
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Index: cc/texture_update_controller.cc
diff --git a/cc/texture_update_controller.cc b/cc/texture_update_controller.cc
index 1a28ab92d6cbf0be56672b8f1ebab284e0b74a3a..b11c4ed2790352357cf5bc0191f10d86a31f4f5f 100644
--- a/cc/texture_update_controller.cc
+++ b/cc/texture_update_controller.cc
@@ -34,21 +34,21 @@ const size_t maxBlockingUpdateIntervals = 4;
namespace cc {
-size_t CCTextureUpdateController::maxPartialTextureUpdates()
+size_t TextureUpdateController::maxPartialTextureUpdates()
{
return partialTextureUpdatesMax;
}
-size_t CCTextureUpdateController::maxFullUpdatesPerTick(TextureUploader* uploader)
+size_t TextureUpdateController::maxFullUpdatesPerTick(TextureUploader* uploader)
{
double texturesPerSecond = uploader->estimatedTexturesPerSecond();
size_t texturesPerTick = floor(textureUpdateTickRate * texturesPerSecond);
return texturesPerTick ? texturesPerTick : 1;
}
-CCTextureUpdateController::CCTextureUpdateController(CCTextureUpdateControllerClient* client, CCThread* thread, scoped_ptr<CCTextureUpdateQueue> queue, CCResourceProvider* resourceProvider, TextureUploader* uploader)
+TextureUpdateController::TextureUpdateController(TextureUpdateControllerClient* client, Thread* thread, scoped_ptr<TextureUpdateQueue> queue, ResourceProvider* resourceProvider, TextureUploader* uploader)
: m_client(client)
- , m_timer(new CCTimer(thread, this))
+ , m_timer(new Timer(thread, this))
, m_queue(queue.Pass())
, m_resourceProvider(resourceProvider)
, m_uploader(uploader)
@@ -57,11 +57,11 @@ CCTextureUpdateController::CCTextureUpdateController(CCTextureUpdateControllerCl
{
}
-CCTextureUpdateController::~CCTextureUpdateController()
+TextureUpdateController::~TextureUpdateController()
{
}
-void CCTextureUpdateController::performMoreUpdates(
+void TextureUpdateController::performMoreUpdates(
base::TimeTicks timeLimit)
{
m_timeLimit = timeLimit;
@@ -84,12 +84,12 @@ void CCTextureUpdateController::performMoreUpdates(
updateMoreTexturesNow();
}
-void CCTextureUpdateController::discardUploadsToEvictedResources()
+void TextureUpdateController::discardUploadsToEvictedResources()
{
m_queue->clearUploadsToEvictedResources();
}
-void CCTextureUpdateController::finalize()
+void TextureUpdateController::finalize()
{
size_t uploadCount = 0;
while (m_queue->fullUploadSize()) {
@@ -126,33 +126,33 @@ void CCTextureUpdateController::finalize()
}
}
-void CCTextureUpdateController::onTimerFired()
+void TextureUpdateController::onTimerFired()
{
if (!updateMoreTexturesIfEnoughTimeRemaining())
m_client->readyToFinalizeTextureUpdates();
}
-base::TimeTicks CCTextureUpdateController::now() const
+base::TimeTicks TextureUpdateController::now() const
{
return base::TimeTicks::Now();
}
-base::TimeDelta CCTextureUpdateController::updateMoreTexturesTime() const
+base::TimeDelta TextureUpdateController::updateMoreTexturesTime() const
{
return base::TimeDelta::FromMilliseconds(textureUpdateTickRate * 1000);
}
-size_t CCTextureUpdateController::updateMoreTexturesSize() const
+size_t TextureUpdateController::updateMoreTexturesSize() const
{
return m_textureUpdatesPerTick;
}
-size_t CCTextureUpdateController::maxBlockingUpdates() const
+size_t TextureUpdateController::maxBlockingUpdates() const
{
return updateMoreTexturesSize() * maxBlockingUpdateIntervals;
}
-bool CCTextureUpdateController::updateMoreTexturesIfEnoughTimeRemaining()
+bool TextureUpdateController::updateMoreTexturesIfEnoughTimeRemaining()
{
// Blocking uploads will increase when we're too aggressive in our upload
// time estimate. We use a different timeout here to prevent unnecessary
@@ -173,7 +173,7 @@ bool CCTextureUpdateController::updateMoreTexturesIfEnoughTimeRemaining()
return true;
}
-void CCTextureUpdateController::updateMoreTexturesNow()
+void TextureUpdateController::updateMoreTexturesNow()
{
size_t uploads = std::min(
m_queue->fullUploadSize(), updateMoreTexturesSize());

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