| Index: cc/scheduler_state_machine.h
|
| diff --git a/cc/scheduler_state_machine.h b/cc/scheduler_state_machine.h
|
| index 092231f59c345d1fa0486a4202907abc812db69e..782c084635cd7622eb2b6ec6307c27d933ec7122 100644
|
| --- a/cc/scheduler_state_machine.h
|
| +++ b/cc/scheduler_state_machine.h
|
| @@ -11,7 +11,7 @@
|
|
|
| namespace cc {
|
|
|
| -// The CCSchedulerStateMachine decides how to coordinate main thread activites
|
| +// The SchedulerStateMachine decides how to coordinate main thread activites
|
| // like painting/running javascript with rendering and input activities on the
|
| // impl thread.
|
| //
|
| @@ -21,9 +21,9 @@ namespace cc {
|
| //
|
| // The scheduler seperates "what to do next" from the updating of its internal state to
|
| // make testing cleaner.
|
| -class CCSchedulerStateMachine {
|
| +class SchedulerStateMachine {
|
| public:
|
| - CCSchedulerStateMachine();
|
| + SchedulerStateMachine();
|
|
|
| enum CommitState {
|
| COMMIT_STATE_IDLE,
|
| @@ -153,7 +153,7 @@ protected:
|
| TextureState m_textureState;
|
| ContextState m_contextState;
|
|
|
| - DISALLOW_COPY_AND_ASSIGN(CCSchedulerStateMachine);
|
| + DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine);
|
| };
|
|
|
| }
|
|
|