Index: cc/debug_rect_history.h |
diff --git a/cc/debug_rect_history.h b/cc/debug_rect_history.h |
index f193c64ae12bda66a317307678e4a6fc67d9e313..79c560276d92a89c8269eca4c5f2df3fbd711222 100644 |
--- a/cc/debug_rect_history.h |
+++ b/cc/debug_rect_history.h |
@@ -14,8 +14,8 @@ |
namespace cc { |
-class CCLayerImpl; |
-struct CCLayerTreeSettings; |
+class LayerImpl; |
+struct LayerTreeSettings; |
// There are currently six types of debug rects: |
// |
@@ -38,8 +38,8 @@ struct CCLayerTreeSettings; |
// |
enum DebugRectType { PaintRectType, PropertyChangedRectType, SurfaceDamageRectType, ScreenSpaceRectType, ReplicaScreenSpaceRectType, OccludingRectType }; |
-struct CCDebugRect { |
- CCDebugRect(DebugRectType newType, FloatRect newRect) |
+struct DebugRect { |
+ DebugRect(DebugRectType newType, FloatRect newRect) |
: type(newType) |
, rect(newRect) { } |
@@ -49,30 +49,30 @@ struct CCDebugRect { |
// This class maintains a history of rects of various types that can be used |
// for debugging purposes. The overhead of collecting rects is performed only if |
-// the appropriate CCLayerTreeSettings are enabled. |
-class CCDebugRectHistory { |
+// the appropriate LayerTreeSettings are enabled. |
+class DebugRectHistory { |
public: |
- static scoped_ptr<CCDebugRectHistory> create(); |
+ static scoped_ptr<DebugRectHistory> create(); |
- ~CCDebugRectHistory(); |
+ ~DebugRectHistory(); |
// Note: Saving debug rects must happen before layers' change tracking is reset. |
- void saveDebugRectsForCurrentFrame(CCLayerImpl* rootLayer, const std::vector<CCLayerImpl*>& renderSurfaceLayerList, const Vector<IntRect>& occludingScreenSpaceRects, const CCLayerTreeSettings&); |
+ void saveDebugRectsForCurrentFrame(LayerImpl* rootLayer, const std::vector<LayerImpl*>& renderSurfaceLayerList, const Vector<IntRect>& occludingScreenSpaceRects, const LayerTreeSettings&); |
- const Vector<CCDebugRect>& debugRects() { return m_debugRects; } |
+ const Vector<DebugRect>& debugRects() { return m_debugRects; } |
private: |
- CCDebugRectHistory(); |
+ DebugRectHistory(); |
- void savePaintRects(CCLayerImpl*); |
- void savePropertyChangedRects(const std::vector<CCLayerImpl*>& renderSurfaceLayerList); |
- void saveSurfaceDamageRects(const std::vector<CCLayerImpl* >& renderSurfaceLayerList); |
- void saveScreenSpaceRects(const std::vector<CCLayerImpl* >& renderSurfaceLayerList); |
+ void savePaintRects(LayerImpl*); |
+ void savePropertyChangedRects(const std::vector<LayerImpl*>& renderSurfaceLayerList); |
+ void saveSurfaceDamageRects(const std::vector<LayerImpl* >& renderSurfaceLayerList); |
+ void saveScreenSpaceRects(const std::vector<LayerImpl* >& renderSurfaceLayerList); |
void saveOccludingRects(const Vector<IntRect>& occludingScreenSpaceRects); |
- Vector<CCDebugRect> m_debugRects; |
+ Vector<DebugRect> m_debugRects; |
- DISALLOW_COPY_AND_ASSIGN(CCDebugRectHistory); |
+ DISALLOW_COPY_AND_ASSIGN(DebugRectHistory); |
}; |
} // namespace cc |