| Index: cc/prioritized_texture_manager.cc
|
| diff --git a/cc/prioritized_texture_manager.cc b/cc/prioritized_texture_manager.cc
|
| index ccde22f8f118f723e7cac02da4ed3b3a26949540..5ff27157bf8ea998d0aa5be892d4b44208829233 100644
|
| --- a/cc/prioritized_texture_manager.cc
|
| +++ b/cc/prioritized_texture_manager.cc
|
| @@ -17,7 +17,7 @@ using namespace std;
|
|
|
| namespace cc {
|
|
|
| -CCPrioritizedTextureManager::CCPrioritizedTextureManager(size_t maxMemoryLimitBytes, int, int pool)
|
| +PrioritizedTextureManager::PrioritizedTextureManager(size_t maxMemoryLimitBytes, int, int pool)
|
| : m_maxMemoryLimitBytes(maxMemoryLimitBytes)
|
| , m_memoryUseBytes(0)
|
| , m_memoryAboveCutoffBytes(0)
|
| @@ -27,7 +27,7 @@ CCPrioritizedTextureManager::CCPrioritizedTextureManager(size_t maxMemoryLimitBy
|
| {
|
| }
|
|
|
| -CCPrioritizedTextureManager::~CCPrioritizedTextureManager()
|
| +PrioritizedTextureManager::~PrioritizedTextureManager()
|
| {
|
| while (m_textures.size() > 0)
|
| unregisterTexture(*m_textures.begin());
|
| @@ -39,10 +39,10 @@ CCPrioritizedTextureManager::~CCPrioritizedTextureManager()
|
| ASSERT(m_backings.empty());
|
| }
|
|
|
| -void CCPrioritizedTextureManager::prioritizeTextures()
|
| +void PrioritizedTextureManager::prioritizeTextures()
|
| {
|
| - TRACE_EVENT0("cc", "CCPrioritizedTextureManager::prioritizeTextures");
|
| - ASSERT(CCProxy::isMainThread());
|
| + TRACE_EVENT0("cc", "PrioritizedTextureManager::prioritizeTextures");
|
| + ASSERT(Proxy::isMainThread());
|
|
|
| // Sorting textures in this function could be replaced by a slightly
|
| // modified O(n) quick-select to partition textures rather than
|
| @@ -57,10 +57,10 @@ void CCPrioritizedTextureManager::prioritizeTextures()
|
| std::sort(sortedTextures.begin(), sortedTextures.end(), compareTextures);
|
|
|
| m_memoryAvailableBytes = m_maxMemoryLimitBytes;
|
| - m_priorityCutoff = CCPriorityCalculator::lowestPriority();
|
| + m_priorityCutoff = PriorityCalculator::lowestPriority();
|
| size_t memoryBytes = 0;
|
| for (TextureVector::iterator it = sortedTextures.begin(); it != sortedTextures.end(); ++it) {
|
| - if ((*it)->requestPriority() == CCPriorityCalculator::lowestPriority())
|
| + if ((*it)->requestPriority() == PriorityCalculator::lowestPriority())
|
| break;
|
|
|
| if ((*it)->isSelfManaged()) {
|
| @@ -88,7 +88,7 @@ void CCPrioritizedTextureManager::prioritizeTextures()
|
| // being partially allowed randomly.
|
| m_memoryAboveCutoffBytes = 0;
|
| for (TextureVector::iterator it = sortedTextures.begin(); it != sortedTextures.end(); ++it) {
|
| - bool isAbovePriorityCutoff = CCPriorityCalculator::priorityIsHigher((*it)->requestPriority(), m_priorityCutoff);
|
| + bool isAbovePriorityCutoff = PriorityCalculator::priorityIsHigher((*it)->requestPriority(), m_priorityCutoff);
|
| (*it)->setAbovePriorityCutoff(isAbovePriorityCutoff);
|
| if (isAbovePriorityCutoff && !(*it)->isSelfManaged())
|
| m_memoryAboveCutoffBytes += (*it)->bytes();
|
| @@ -99,10 +99,10 @@ void CCPrioritizedTextureManager::prioritizeTextures()
|
| ASSERT(memoryAboveCutoffBytes() <= maxMemoryLimitBytes());
|
| }
|
|
|
| -void CCPrioritizedTextureManager::pushTexturePrioritiesToBackings()
|
| +void PrioritizedTextureManager::pushTexturePrioritiesToBackings()
|
| {
|
| - TRACE_EVENT0("cc", "CCPrioritizedTextureManager::pushTexturePrioritiesToBackings");
|
| - ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
|
| + TRACE_EVENT0("cc", "PrioritizedTextureManager::pushTexturePrioritiesToBackings");
|
| + ASSERT(Proxy::isImplThread() && Proxy::isMainThreadBlocked());
|
|
|
| assertInvariants();
|
| for (BackingList::iterator it = m_backings.begin(); it != m_backings.end(); ++it)
|
| @@ -111,51 +111,51 @@ void CCPrioritizedTextureManager::pushTexturePrioritiesToBackings()
|
| assertInvariants();
|
| }
|
|
|
| -void CCPrioritizedTextureManager::updateBackingsInDrawingImplTree()
|
| +void PrioritizedTextureManager::updateBackingsInDrawingImplTree()
|
| {
|
| - TRACE_EVENT0("cc", "CCPrioritizedTextureManager::updateBackingsInDrawingImplTree");
|
| - ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
|
| + TRACE_EVENT0("cc", "PrioritizedTextureManager::updateBackingsInDrawingImplTree");
|
| + ASSERT(Proxy::isImplThread() && Proxy::isMainThreadBlocked());
|
|
|
| assertInvariants();
|
| for (BackingList::iterator it = m_backings.begin(); it != m_backings.end(); ++it) {
|
| - CCPrioritizedTexture::Backing* backing = (*it);
|
| + PrioritizedTexture::Backing* backing = (*it);
|
| backing->updateInDrawingImplTree();
|
| }
|
| sortBackings();
|
| assertInvariants();
|
| }
|
|
|
| -void CCPrioritizedTextureManager::sortBackings()
|
| +void PrioritizedTextureManager::sortBackings()
|
| {
|
| - TRACE_EVENT0("cc", "CCPrioritizedTextureManager::sortBackings");
|
| - ASSERT(CCProxy::isImplThread());
|
| + TRACE_EVENT0("cc", "PrioritizedTextureManager::sortBackings");
|
| + ASSERT(Proxy::isImplThread());
|
|
|
| // Put backings in eviction/recycling order.
|
| m_backings.sort(compareBackings);
|
| m_backingsTailNotSorted = false;
|
| }
|
|
|
| -void CCPrioritizedTextureManager::clearPriorities()
|
| +void PrioritizedTextureManager::clearPriorities()
|
| {
|
| - ASSERT(CCProxy::isMainThread());
|
| + ASSERT(Proxy::isMainThread());
|
| for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); ++it) {
|
| // FIXME: We should remove this and just set all priorities to
|
| - // CCPriorityCalculator::lowestPriority() once we have priorities
|
| + // PriorityCalculator::lowestPriority() once we have priorities
|
| // for all textures (we can't currently calculate distances for
|
| // off-screen textures).
|
| - (*it)->setRequestPriority(CCPriorityCalculator::lingeringPriority((*it)->requestPriority()));
|
| + (*it)->setRequestPriority(PriorityCalculator::lingeringPriority((*it)->requestPriority()));
|
| }
|
| }
|
|
|
| -bool CCPrioritizedTextureManager::requestLate(CCPrioritizedTexture* texture)
|
| +bool PrioritizedTextureManager::requestLate(PrioritizedTexture* texture)
|
| {
|
| - ASSERT(CCProxy::isMainThread());
|
| + ASSERT(Proxy::isMainThread());
|
|
|
| // This is already above cutoff, so don't double count it's memory below.
|
| if (texture->isAbovePriorityCutoff())
|
| return true;
|
|
|
| - if (CCPriorityCalculator::priorityIsLower(texture->requestPriority(), m_priorityCutoff))
|
| + if (PriorityCalculator::priorityIsLower(texture->requestPriority(), m_priorityCutoff))
|
| return false;
|
|
|
| size_t newMemoryBytes = m_memoryAboveCutoffBytes + texture->bytes();
|
| @@ -167,16 +167,16 @@ bool CCPrioritizedTextureManager::requestLate(CCPrioritizedTexture* texture)
|
| return true;
|
| }
|
|
|
| -void CCPrioritizedTextureManager::acquireBackingTextureIfNeeded(CCPrioritizedTexture* texture, CCResourceProvider* resourceProvider)
|
| +void PrioritizedTextureManager::acquireBackingTextureIfNeeded(PrioritizedTexture* texture, ResourceProvider* resourceProvider)
|
| {
|
| - ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
|
| + ASSERT(Proxy::isImplThread() && Proxy::isMainThreadBlocked());
|
| ASSERT(!texture->isSelfManaged());
|
| ASSERT(texture->isAbovePriorityCutoff());
|
| if (texture->backing() || !texture->isAbovePriorityCutoff())
|
| return;
|
|
|
| // Find a backing below, by either recycling or allocating.
|
| - CCPrioritizedTexture::Backing* backing = 0;
|
| + PrioritizedTexture::Backing* backing = 0;
|
|
|
| // First try to recycle
|
| for (BackingList::iterator it = m_backings.begin(); it != m_backings.end(); ++it) {
|
| @@ -207,16 +207,16 @@ void CCPrioritizedTextureManager::acquireBackingTextureIfNeeded(CCPrioritizedTex
|
| backing->updatePriority();
|
| }
|
|
|
| -bool CCPrioritizedTextureManager::evictBackingsToReduceMemory(size_t limitBytes, EvictionPriorityPolicy evictionPolicy, CCResourceProvider* resourceProvider)
|
| +bool PrioritizedTextureManager::evictBackingsToReduceMemory(size_t limitBytes, EvictionPriorityPolicy evictionPolicy, ResourceProvider* resourceProvider)
|
| {
|
| - ASSERT(CCProxy::isImplThread());
|
| + ASSERT(Proxy::isImplThread());
|
| if (memoryUseBytes() <= limitBytes)
|
| return false;
|
|
|
| // Destroy backings until we are below the limit,
|
| // or until all backings remaining are above the cutoff.
|
| while (memoryUseBytes() > limitBytes && m_backings.size() > 0) {
|
| - CCPrioritizedTexture::Backing* backing = m_backings.front();
|
| + PrioritizedTexture::Backing* backing = m_backings.front();
|
| if (evictionPolicy == RespectManagerPriorityCutoff)
|
| if (backing->wasAbovePriorityCutoffAtLastPriorityUpdate())
|
| break;
|
| @@ -225,9 +225,9 @@ bool CCPrioritizedTextureManager::evictBackingsToReduceMemory(size_t limitBytes,
|
| return true;
|
| }
|
|
|
| -void CCPrioritizedTextureManager::reduceMemory(CCResourceProvider* resourceProvider)
|
| +void PrioritizedTextureManager::reduceMemory(ResourceProvider* resourceProvider)
|
| {
|
| - ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
|
| + ASSERT(Proxy::isImplThread() && Proxy::isMainThreadBlocked());
|
|
|
| evictBackingsToReduceMemory(m_memoryAvailableBytes, RespectManagerPriorityCutoff, resourceProvider);
|
| ASSERT(memoryUseBytes() <= maxMemoryLimitBytes());
|
| @@ -257,16 +257,16 @@ void CCPrioritizedTextureManager::reduceMemory(CCResourceProvider* resourceProvi
|
| deleteUnlinkedEvictedBackings();
|
| }
|
|
|
| -void CCPrioritizedTextureManager::clearAllMemory(CCResourceProvider* resourceProvider)
|
| +void PrioritizedTextureManager::clearAllMemory(ResourceProvider* resourceProvider)
|
| {
|
| - ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
|
| + ASSERT(Proxy::isImplThread() && Proxy::isMainThreadBlocked());
|
| ASSERT(resourceProvider);
|
| evictBackingsToReduceMemory(0, DoNotRespectManagerPriorityCutoff, resourceProvider);
|
| }
|
|
|
| -bool CCPrioritizedTextureManager::reduceMemoryOnImplThread(size_t limitBytes, CCResourceProvider* resourceProvider)
|
| +bool PrioritizedTextureManager::reduceMemoryOnImplThread(size_t limitBytes, ResourceProvider* resourceProvider)
|
| {
|
| - ASSERT(CCProxy::isImplThread());
|
| + ASSERT(Proxy::isImplThread());
|
| ASSERT(resourceProvider);
|
| // If we are in the process of uploading a new frame then the backings at the very end of
|
| // the list are not sorted by priority. Sort them before doing the eviction.
|
| @@ -275,29 +275,29 @@ bool CCPrioritizedTextureManager::reduceMemoryOnImplThread(size_t limitBytes, CC
|
| return evictBackingsToReduceMemory(limitBytes, DoNotRespectManagerPriorityCutoff, resourceProvider);
|
| }
|
|
|
| -void CCPrioritizedTextureManager::getEvictedBackings(BackingList& evictedBackings)
|
| +void PrioritizedTextureManager::getEvictedBackings(BackingList& evictedBackings)
|
| {
|
| - ASSERT(CCProxy::isImplThread());
|
| + ASSERT(Proxy::isImplThread());
|
| evictedBackings.clear();
|
| evictedBackings.insert(evictedBackings.begin(), m_evictedBackings.begin(), m_evictedBackings.end());
|
| }
|
|
|
| -void CCPrioritizedTextureManager::unlinkEvictedBackings(const BackingList& evictedBackings)
|
| +void PrioritizedTextureManager::unlinkEvictedBackings(const BackingList& evictedBackings)
|
| {
|
| - ASSERT(CCProxy::isMainThread());
|
| + ASSERT(Proxy::isMainThread());
|
| for (BackingList::const_iterator it = evictedBackings.begin(); it != evictedBackings.end(); ++it) {
|
| - CCPrioritizedTexture::Backing* backing = (*it);
|
| + PrioritizedTexture::Backing* backing = (*it);
|
| if (backing->owner())
|
| backing->owner()->unlink();
|
| }
|
| }
|
|
|
| -void CCPrioritizedTextureManager::deleteUnlinkedEvictedBackings()
|
| +void PrioritizedTextureManager::deleteUnlinkedEvictedBackings()
|
| {
|
| - ASSERT(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()));
|
| + ASSERT(Proxy::isMainThread() || (Proxy::isImplThread() && Proxy::isMainThreadBlocked()));
|
| BackingList newEvictedBackings;
|
| for (BackingList::const_iterator it = m_evictedBackings.begin(); it != m_evictedBackings.end(); ++it) {
|
| - CCPrioritizedTexture::Backing* backing = (*it);
|
| + PrioritizedTexture::Backing* backing = (*it);
|
| if (backing->owner())
|
| newEvictedBackings.push_back(backing);
|
| else
|
| @@ -306,7 +306,7 @@ void CCPrioritizedTextureManager::deleteUnlinkedEvictedBackings()
|
| m_evictedBackings.swap(newEvictedBackings);
|
| }
|
|
|
| -bool CCPrioritizedTextureManager::linkedEvictedBackingsExist() const
|
| +bool PrioritizedTextureManager::linkedEvictedBackingsExist() const
|
| {
|
| for (BackingList::const_iterator it = m_evictedBackings.begin(); it != m_evictedBackings.end(); ++it) {
|
| if ((*it)->owner())
|
| @@ -315,9 +315,9 @@ bool CCPrioritizedTextureManager::linkedEvictedBackingsExist() const
|
| return false;
|
| }
|
|
|
| -void CCPrioritizedTextureManager::registerTexture(CCPrioritizedTexture* texture)
|
| +void PrioritizedTextureManager::registerTexture(PrioritizedTexture* texture)
|
| {
|
| - ASSERT(CCProxy::isMainThread());
|
| + ASSERT(Proxy::isMainThread());
|
| ASSERT(texture);
|
| ASSERT(!texture->textureManager());
|
| ASSERT(!texture->backing());
|
| @@ -328,9 +328,9 @@ void CCPrioritizedTextureManager::registerTexture(CCPrioritizedTexture* texture)
|
|
|
| }
|
|
|
| -void CCPrioritizedTextureManager::unregisterTexture(CCPrioritizedTexture* texture)
|
| +void PrioritizedTextureManager::unregisterTexture(PrioritizedTexture* texture)
|
| {
|
| - ASSERT(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()));
|
| + ASSERT(Proxy::isMainThread() || (Proxy::isImplThread() && Proxy::isMainThreadBlocked()));
|
| ASSERT(texture);
|
| ASSERT(ContainsKey(m_textures, texture));
|
|
|
| @@ -340,29 +340,29 @@ void CCPrioritizedTextureManager::unregisterTexture(CCPrioritizedTexture* textur
|
| texture->setAbovePriorityCutoff(false);
|
| }
|
|
|
| -void CCPrioritizedTextureManager::returnBackingTexture(CCPrioritizedTexture* texture)
|
| +void PrioritizedTextureManager::returnBackingTexture(PrioritizedTexture* texture)
|
| {
|
| - ASSERT(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()));
|
| + ASSERT(Proxy::isMainThread() || (Proxy::isImplThread() && Proxy::isMainThreadBlocked()));
|
| if (texture->backing())
|
| texture->unlink();
|
| }
|
|
|
| -CCPrioritizedTexture::Backing* CCPrioritizedTextureManager::createBacking(IntSize size, GC3Denum format, CCResourceProvider* resourceProvider)
|
| +PrioritizedTexture::Backing* PrioritizedTextureManager::createBacking(IntSize size, GC3Denum format, ResourceProvider* resourceProvider)
|
| {
|
| - ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
|
| + ASSERT(Proxy::isImplThread() && Proxy::isMainThreadBlocked());
|
| ASSERT(resourceProvider);
|
| - CCResourceProvider::ResourceId resourceId = resourceProvider->createResource(m_pool, size, format, CCResourceProvider::TextureUsageAny);
|
| - CCPrioritizedTexture::Backing* backing = new CCPrioritizedTexture::Backing(resourceId, resourceProvider, size, format);
|
| + ResourceProvider::ResourceId resourceId = resourceProvider->createResource(m_pool, size, format, ResourceProvider::TextureUsageAny);
|
| + PrioritizedTexture::Backing* backing = new PrioritizedTexture::Backing(resourceId, resourceProvider, size, format);
|
| m_memoryUseBytes += backing->bytes();
|
| return backing;
|
| }
|
|
|
| -void CCPrioritizedTextureManager::evictFirstBackingResource(CCResourceProvider* resourceProvider)
|
| +void PrioritizedTextureManager::evictFirstBackingResource(ResourceProvider* resourceProvider)
|
| {
|
| - ASSERT(CCProxy::isImplThread());
|
| + ASSERT(Proxy::isImplThread());
|
| ASSERT(resourceProvider);
|
| ASSERT(!m_backings.empty());
|
| - CCPrioritizedTexture::Backing* backing = m_backings.front();
|
| + PrioritizedTexture::Backing* backing = m_backings.front();
|
|
|
| // Note that we create a backing and its resource at the same time, but we
|
| // delete the backing structure and its resource in two steps. This is because
|
| @@ -374,10 +374,10 @@ void CCPrioritizedTextureManager::evictFirstBackingResource(CCResourceProvider*
|
| m_evictedBackings.push_back(backing);
|
| }
|
|
|
| -void CCPrioritizedTextureManager::assertInvariants()
|
| +void PrioritizedTextureManager::assertInvariants()
|
| {
|
| #if !ASSERT_DISABLED
|
| - ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
|
| + ASSERT(Proxy::isImplThread() && Proxy::isMainThreadBlocked());
|
|
|
| // If we hit any of these asserts, there is a bug in this class. To see
|
| // where the bug is, call this function at the beginning and end of
|
| @@ -391,8 +391,8 @@ void CCPrioritizedTextureManager::assertInvariants()
|
| }
|
| }
|
| for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); ++it) {
|
| - CCPrioritizedTexture* texture = (*it);
|
| - CCPrioritizedTexture::Backing* backing = texture->backing();
|
| + PrioritizedTexture* texture = (*it);
|
| + PrioritizedTexture::Backing* backing = texture->backing();
|
| if (backing) {
|
| if (backing->resourceHasBeenDeleted()) {
|
| ASSERT(std::find(m_backings.begin(), m_backings.end(), backing) == m_backings.end());
|
| @@ -409,9 +409,9 @@ void CCPrioritizedTextureManager::assertInvariants()
|
| // backings that can't be evicted in the backing texture list (otherwise
|
| // reduceMemory will not find all textures available for eviction/recycling).
|
| bool reachedUnrecyclable = false;
|
| - CCPrioritizedTexture::Backing* previous_backing = NULL;
|
| + PrioritizedTexture::Backing* previous_backing = NULL;
|
| for (BackingList::iterator it = m_backings.begin(); it != m_backings.end(); ++it) {
|
| - CCPrioritizedTexture::Backing* backing = *it;
|
| + PrioritizedTexture::Backing* backing = *it;
|
| if (previous_backing && (!m_backingsTailNotSorted || !backing->wasAbovePriorityCutoffAtLastPriorityUpdate()))
|
| ASSERT(compareBackings(previous_backing, backing));
|
| if (!backing->canBeRecycled())
|
|
|