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| 1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef TextureLayerChromium_h | 5 #ifndef TextureLayerChromium_h |
| 6 #define TextureLayerChromium_h | 6 #define TextureLayerChromium_h |
| 7 | 7 |
| 8 #include "cc/layer.h" | 8 #include "cc/layer.h" |
| 9 | 9 |
| 10 namespace WebKit { | 10 namespace WebKit { |
| 11 class WebGraphicsContext3D; | 11 class WebGraphicsContext3D; |
| 12 } | 12 } |
| 13 | 13 |
| 14 namespace cc { | 14 namespace cc { |
| 15 | 15 |
| 16 class TextureLayerChromiumClient; | 16 class TextureLayerClient; |
| 17 | 17 |
| 18 // A Layer containing a the rendered output of a plugin instance. | 18 // A Layer containing a the rendered output of a plugin instance. |
| 19 class TextureLayerChromium : public LayerChromium { | 19 class TextureLayer : public Layer { |
| 20 public: | 20 public: |
| 21 // If this texture layer requires special preparation logic for each frame d
riven by | 21 // If this texture layer requires special preparation logic for each frame d
riven by |
| 22 // the compositor, pass in a non-nil client. Pass in a nil client pointer if
texture updates | 22 // the compositor, pass in a non-nil client. Pass in a nil client pointer if
texture updates |
| 23 // are driven by an external process. | 23 // are driven by an external process. |
| 24 static scoped_refptr<TextureLayerChromium> create(TextureLayerChromiumClient
*); | 24 static scoped_refptr<TextureLayer> create(TextureLayerClient*); |
| 25 | 25 |
| 26 void clearClient() { m_client = 0; } | 26 void clearClient() { m_client = 0; } |
| 27 | 27 |
| 28 virtual scoped_ptr<CCLayerImpl> createCCLayerImpl() OVERRIDE; | 28 virtual scoped_ptr<LayerImpl> createLayerImpl() OVERRIDE; |
| 29 | 29 |
| 30 // Sets whether this texture should be Y-flipped at draw time. Defaults to t
rue. | 30 // Sets whether this texture should be Y-flipped at draw time. Defaults to t
rue. |
| 31 void setFlipped(bool); | 31 void setFlipped(bool); |
| 32 | 32 |
| 33 // Sets a UV transform to be used at draw time. Defaults to (0, 0, 1, 1). | 33 // Sets a UV transform to be used at draw time. Defaults to (0, 0, 1, 1). |
| 34 void setUVRect(const FloatRect&); | 34 void setUVRect(const FloatRect&); |
| 35 | 35 |
| 36 // Sets whether the alpha channel is premultiplied or unpremultiplied. Defau
lts to true. | 36 // Sets whether the alpha channel is premultiplied or unpremultiplied. Defau
lts to true. |
| 37 void setPremultipliedAlpha(bool); | 37 void setPremultipliedAlpha(bool); |
| 38 | 38 |
| 39 // Sets whether this context should rate limit on damage to prevent too many
frames from | 39 // Sets whether this context should rate limit on damage to prevent too many
frames from |
| 40 // being queued up before the compositor gets a chance to run. Requires a no
n-nil client. | 40 // being queued up before the compositor gets a chance to run. Requires a no
n-nil client. |
| 41 // Defaults to false. | 41 // Defaults to false. |
| 42 void setRateLimitContext(bool); | 42 void setRateLimitContext(bool); |
| 43 | 43 |
| 44 // Code path for plugins which supply their own texture ID. | 44 // Code path for plugins which supply their own texture ID. |
| 45 void setTextureId(unsigned); | 45 void setTextureId(unsigned); |
| 46 | 46 |
| 47 void willModifyTexture(); | 47 void willModifyTexture(); |
| 48 | 48 |
| 49 virtual void setNeedsDisplayRect(const FloatRect&) OVERRIDE; | 49 virtual void setNeedsDisplayRect(const FloatRect&) OVERRIDE; |
| 50 | 50 |
| 51 virtual void setLayerTreeHost(CCLayerTreeHost*) OVERRIDE; | 51 virtual void setLayerTreeHost(LayerTreeHost*) OVERRIDE; |
| 52 virtual bool drawsContent() const OVERRIDE; | 52 virtual bool drawsContent() const OVERRIDE; |
| 53 virtual void update(CCTextureUpdateQueue&, const CCOcclusionTracker*, CCRend
eringStats&) OVERRIDE; | 53 virtual void update(TextureUpdateQueue&, const OcclusionTracker*, RenderingS
tats&) OVERRIDE; |
| 54 virtual void pushPropertiesTo(CCLayerImpl*) OVERRIDE; | 54 virtual void pushPropertiesTo(LayerImpl*) OVERRIDE; |
| 55 | 55 |
| 56 protected: | 56 protected: |
| 57 explicit TextureLayerChromium(TextureLayerChromiumClient*); | 57 explicit TextureLayer(TextureLayerClient*); |
| 58 virtual ~TextureLayerChromium(); | 58 virtual ~TextureLayer(); |
| 59 | 59 |
| 60 private: | 60 private: |
| 61 TextureLayerChromiumClient* m_client; | 61 TextureLayerClient* m_client; |
| 62 | 62 |
| 63 bool m_flipped; | 63 bool m_flipped; |
| 64 FloatRect m_uvRect; | 64 FloatRect m_uvRect; |
| 65 bool m_premultipliedAlpha; | 65 bool m_premultipliedAlpha; |
| 66 bool m_rateLimitContext; | 66 bool m_rateLimitContext; |
| 67 bool m_contextLost; | 67 bool m_contextLost; |
| 68 | 68 |
| 69 unsigned m_textureId; | 69 unsigned m_textureId; |
| 70 }; | 70 }; |
| 71 | 71 |
| 72 } | 72 } |
| 73 #endif | 73 #endif |
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