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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 | 6 |
7 #include "CCRenderSurface.h" | 7 #include "CCRenderSurface.h" |
8 | 8 |
9 #include "base/stringprintf.h" | 9 #include "base/stringprintf.h" |
10 #include "CCDamageTracker.h" | 10 #include "CCDamageTracker.h" |
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25 | 25 |
26 static const int debugSurfaceBorderWidth = 2; | 26 static const int debugSurfaceBorderWidth = 2; |
27 static const int debugSurfaceBorderAlpha = 100; | 27 static const int debugSurfaceBorderAlpha = 100; |
28 static const int debugSurfaceBorderColorRed = 0; | 28 static const int debugSurfaceBorderColorRed = 0; |
29 static const int debugSurfaceBorderColorGreen = 0; | 29 static const int debugSurfaceBorderColorGreen = 0; |
30 static const int debugSurfaceBorderColorBlue = 255; | 30 static const int debugSurfaceBorderColorBlue = 255; |
31 static const int debugReplicaBorderColorRed = 160; | 31 static const int debugReplicaBorderColorRed = 160; |
32 static const int debugReplicaBorderColorGreen = 0; | 32 static const int debugReplicaBorderColorGreen = 0; |
33 static const int debugReplicaBorderColorBlue = 255; | 33 static const int debugReplicaBorderColorBlue = 255; |
34 | 34 |
35 CCRenderSurface::CCRenderSurface(CCLayerImpl* owningLayer) | 35 RenderSurfaceImpl::RenderSurfaceImpl(LayerImpl* owningLayer) |
36 : m_owningLayer(owningLayer) | 36 : m_owningLayer(owningLayer) |
37 , m_surfacePropertyChanged(false) | 37 , m_surfacePropertyChanged(false) |
38 , m_drawOpacity(1) | 38 , m_drawOpacity(1) |
39 , m_drawOpacityIsAnimating(false) | 39 , m_drawOpacityIsAnimating(false) |
40 , m_targetSurfaceTransformsAreAnimating(false) | 40 , m_targetSurfaceTransformsAreAnimating(false) |
41 , m_screenSpaceTransformsAreAnimating(false) | 41 , m_screenSpaceTransformsAreAnimating(false) |
42 , m_nearestAncestorThatMovesPixels(0) | 42 , m_nearestAncestorThatMovesPixels(0) |
43 , m_targetRenderSurfaceLayerIndexHistory(0) | 43 , m_targetRenderSurfaceLayerIndexHistory(0) |
44 , m_currentLayerIndexHistory(0) | 44 , m_currentLayerIndexHistory(0) |
45 { | 45 { |
46 m_damageTracker = CCDamageTracker::create(); | 46 m_damageTracker = DamageTracker::create(); |
47 } | 47 } |
48 | 48 |
49 CCRenderSurface::~CCRenderSurface() | 49 RenderSurfaceImpl::~RenderSurfaceImpl() |
50 { | 50 { |
51 } | 51 } |
52 | 52 |
53 FloatRect CCRenderSurface::drawableContentRect() const | 53 FloatRect RenderSurfaceImpl::drawableContentRect() const |
54 { | 54 { |
55 FloatRect drawableContentRect = CCMathUtil::mapClippedRect(m_drawTransform,
m_contentRect); | 55 FloatRect drawableContentRect = MathUtil::mapClippedRect(m_drawTransform, m_
contentRect); |
56 if (m_owningLayer->hasReplica()) | 56 if (m_owningLayer->hasReplica()) |
57 drawableContentRect.unite(CCMathUtil::mapClippedRect(m_replicaDrawTransf
orm, m_contentRect)); | 57 drawableContentRect.unite(MathUtil::mapClippedRect(m_replicaDrawTransfor
m, m_contentRect)); |
58 | 58 |
59 return drawableContentRect; | 59 return drawableContentRect; |
60 } | 60 } |
61 | 61 |
62 std::string CCRenderSurface::name() const | 62 std::string RenderSurfaceImpl::name() const |
63 { | 63 { |
64 return base::StringPrintf("RenderSurface(id=%i,owner=%s)", m_owningLayer->id
(), m_owningLayer->debugName().data()); | 64 return base::StringPrintf("RenderSurfaceImpl(id=%i,owner=%s)", m_owningLayer
->id(), m_owningLayer->debugName().data()); |
65 } | 65 } |
66 | 66 |
67 static std::string indentString(int indent) | 67 static std::string indentString(int indent) |
68 { | 68 { |
69 std::string str; | 69 std::string str; |
70 for (int i = 0; i != indent; ++i) | 70 for (int i = 0; i != indent; ++i) |
71 str.append(" "); | 71 str.append(" "); |
72 return str; | 72 return str; |
73 } | 73 } |
74 | 74 |
75 void CCRenderSurface::dumpSurface(std::string* str, int indent) const | 75 void RenderSurfaceImpl::dumpSurface(std::string* str, int indent) const |
76 { | 76 { |
77 std::string indentStr = indentString(indent); | 77 std::string indentStr = indentString(indent); |
78 str->append(indentStr); | 78 str->append(indentStr); |
79 base::StringAppendF(str, "%s\n", name().data()); | 79 base::StringAppendF(str, "%s\n", name().data()); |
80 | 80 |
81 indentStr.append(" "); | 81 indentStr.append(" "); |
82 str->append(indentStr); | 82 str->append(indentStr); |
83 base::StringAppendF(str, "contentRect: (%d, %d, %d, %d)\n", m_contentRect.x(
), m_contentRect.y(), m_contentRect.width(), m_contentRect.height()); | 83 base::StringAppendF(str, "contentRect: (%d, %d, %d, %d)\n", m_contentRect.x(
), m_contentRect.y(), m_contentRect.width(), m_contentRect.height()); |
84 | 84 |
85 str->append(indentStr); | 85 str->append(indentStr); |
86 base::StringAppendF(str, "drawTransform: %f, %f, %f, %f, %f, %f, %f, %f, %f,
%f, %f, %f, %f, %f, %f, %f\n", | 86 base::StringAppendF(str, "drawTransform: %f, %f, %f, %f, %f, %f, %f, %f, %f,
%f, %f, %f, %f, %f, %f, %f\n", |
87 m_drawTransform.m11(), m_drawTransform.m12(), m_drawTransform.m13(), m_d
rawTransform.m14(), | 87 m_drawTransform.m11(), m_drawTransform.m12(), m_drawTransform.m13(), m_d
rawTransform.m14(), |
88 m_drawTransform.m21(), m_drawTransform.m22(), m_drawTransform.m23(), m_d
rawTransform.m24(), | 88 m_drawTransform.m21(), m_drawTransform.m22(), m_drawTransform.m23(), m_d
rawTransform.m24(), |
89 m_drawTransform.m31(), m_drawTransform.m32(), m_drawTransform.m33(), m_d
rawTransform.m34(), | 89 m_drawTransform.m31(), m_drawTransform.m32(), m_drawTransform.m33(), m_d
rawTransform.m34(), |
90 m_drawTransform.m41(), m_drawTransform.m42(), m_drawTransform.m43(), m_d
rawTransform.m44()); | 90 m_drawTransform.m41(), m_drawTransform.m42(), m_drawTransform.m43(), m_d
rawTransform.m44()); |
91 | 91 |
92 str->append(indentStr); | 92 str->append(indentStr); |
93 base::StringAppendF(str, "damageRect is pos(%f, %f), size(%f, %f)\n", | 93 base::StringAppendF(str, "damageRect is pos(%f, %f), size(%f, %f)\n", |
94 m_damageTracker->currentDamageRect().x(), m_damageTracker->currentDamage
Rect().y(), | 94 m_damageTracker->currentDamageRect().x(), m_damageTracker->currentDamage
Rect().y(), |
95 m_damageTracker->currentDamageRect().width(), m_damageTracker->currentDa
mageRect().height()); | 95 m_damageTracker->currentDamageRect().width(), m_damageTracker->currentDa
mageRect().height()); |
96 } | 96 } |
97 | 97 |
98 int CCRenderSurface::owningLayerId() const | 98 int RenderSurfaceImpl::owningLayerId() const |
99 { | 99 { |
100 return m_owningLayer ? m_owningLayer->id() : 0; | 100 return m_owningLayer ? m_owningLayer->id() : 0; |
101 } | 101 } |
102 | 102 |
103 | 103 |
104 void CCRenderSurface::setClipRect(const IntRect& clipRect) | 104 void RenderSurfaceImpl::setClipRect(const IntRect& clipRect) |
105 { | 105 { |
106 if (m_clipRect == clipRect) | 106 if (m_clipRect == clipRect) |
107 return; | 107 return; |
108 | 108 |
109 m_surfacePropertyChanged = true; | 109 m_surfacePropertyChanged = true; |
110 m_clipRect = clipRect; | 110 m_clipRect = clipRect; |
111 } | 111 } |
112 | 112 |
113 bool CCRenderSurface::contentsChanged() const | 113 bool RenderSurfaceImpl::contentsChanged() const |
114 { | 114 { |
115 return !m_damageTracker->currentDamageRect().isEmpty(); | 115 return !m_damageTracker->currentDamageRect().isEmpty(); |
116 } | 116 } |
117 | 117 |
118 void CCRenderSurface::setContentRect(const IntRect& contentRect) | 118 void RenderSurfaceImpl::setContentRect(const IntRect& contentRect) |
119 { | 119 { |
120 if (m_contentRect == contentRect) | 120 if (m_contentRect == contentRect) |
121 return; | 121 return; |
122 | 122 |
123 m_surfacePropertyChanged = true; | 123 m_surfacePropertyChanged = true; |
124 m_contentRect = contentRect; | 124 m_contentRect = contentRect; |
125 } | 125 } |
126 | 126 |
127 bool CCRenderSurface::surfacePropertyChanged() const | 127 bool RenderSurfaceImpl::surfacePropertyChanged() const |
128 { | 128 { |
129 // Surface property changes are tracked as follows: | 129 // Surface property changes are tracked as follows: |
130 // | 130 // |
131 // - m_surfacePropertyChanged is flagged when the clipRect or contentRect ch
ange. As | 131 // - m_surfacePropertyChanged is flagged when the clipRect or contentRect ch
ange. As |
132 // of now, these are the only two properties that can be affected by desce
ndant layers. | 132 // of now, these are the only two properties that can be affected by desce
ndant layers. |
133 // | 133 // |
134 // - all other property changes come from the owning layer (or some ancestor
layer | 134 // - all other property changes come from the owning layer (or some ancestor
layer |
135 // that propagates its change to the owning layer). | 135 // that propagates its change to the owning layer). |
136 // | 136 // |
137 ASSERT(m_owningLayer); | 137 ASSERT(m_owningLayer); |
138 return m_surfacePropertyChanged || m_owningLayer->layerPropertyChanged(); | 138 return m_surfacePropertyChanged || m_owningLayer->layerPropertyChanged(); |
139 } | 139 } |
140 | 140 |
141 bool CCRenderSurface::surfacePropertyChangedOnlyFromDescendant() const | 141 bool RenderSurfaceImpl::surfacePropertyChangedOnlyFromDescendant() const |
142 { | 142 { |
143 return m_surfacePropertyChanged && !m_owningLayer->layerPropertyChanged(); | 143 return m_surfacePropertyChanged && !m_owningLayer->layerPropertyChanged(); |
144 } | 144 } |
145 | 145 |
146 void CCRenderSurface::addContributingDelegatedRenderPassLayer(CCLayerImpl* layer
) | 146 void RenderSurfaceImpl::addContributingDelegatedRenderPassLayer(LayerImpl* layer
) |
147 { | 147 { |
148 ASSERT(std::find(m_layerList.begin(), m_layerList.end(), layer) != m_layerLi
st.end()); | 148 ASSERT(std::find(m_layerList.begin(), m_layerList.end(), layer) != m_layerLi
st.end()); |
149 CCDelegatedRendererLayerImpl* delegatedRendererLayer = static_cast<CCDelegat
edRendererLayerImpl*>(layer); | 149 DelegatedRendererLayerImpl* delegatedRendererLayer = static_cast<DelegatedRe
ndererLayerImpl*>(layer); |
150 m_contributingDelegatedRenderPassLayerList.push_back(delegatedRendererLayer)
; | 150 m_contributingDelegatedRenderPassLayerList.push_back(delegatedRendererLayer)
; |
151 } | 151 } |
152 | 152 |
153 void CCRenderSurface::clearLayerLists() | 153 void RenderSurfaceImpl::clearLayerLists() |
154 { | 154 { |
155 m_layerList.clear(); | 155 m_layerList.clear(); |
156 m_contributingDelegatedRenderPassLayerList.clear(); | 156 m_contributingDelegatedRenderPassLayerList.clear(); |
157 } | 157 } |
158 | 158 |
159 static inline IntRect computeClippedRectInTarget(const CCLayerImpl* owningLayer) | 159 static inline IntRect computeClippedRectInTarget(const LayerImpl* owningLayer) |
160 { | 160 { |
161 ASSERT(owningLayer->parent()); | 161 ASSERT(owningLayer->parent()); |
162 | 162 |
163 const CCLayerImpl* renderTarget = owningLayer->parent()->renderTarget(); | 163 const LayerImpl* renderTarget = owningLayer->parent()->renderTarget(); |
164 const CCRenderSurface* self = owningLayer->renderSurface(); | 164 const RenderSurfaceImpl* self = owningLayer->renderSurface(); |
165 | 165 |
166 IntRect clippedRectInTarget = self->clipRect(); | 166 IntRect clippedRectInTarget = self->clipRect(); |
167 if (owningLayer->backgroundFilters().hasFilterThatMovesPixels()) { | 167 if (owningLayer->backgroundFilters().hasFilterThatMovesPixels()) { |
168 // If the layer has background filters that move pixels, we cannot sciss
or as tightly. | 168 // If the layer has background filters that move pixels, we cannot sciss
or as tightly. |
169 // FIXME: this should be able to be a tighter scissor, perhaps expanded
by the filter outsets? | 169 // FIXME: this should be able to be a tighter scissor, perhaps expanded
by the filter outsets? |
170 clippedRectInTarget = renderTarget->renderSurface()->contentRect(); | 170 clippedRectInTarget = renderTarget->renderSurface()->contentRect(); |
171 } else if (clippedRectInTarget.isEmpty()) { | 171 } else if (clippedRectInTarget.isEmpty()) { |
172 // For surfaces, empty clipRect means that the surface does not clip any
thing. | 172 // For surfaces, empty clipRect means that the surface does not clip any
thing. |
173 clippedRectInTarget = enclosingIntRect(intersection(renderTarget->render
Surface()->contentRect(), self->drawableContentRect())); | 173 clippedRectInTarget = enclosingIntRect(intersection(renderTarget->render
Surface()->contentRect(), self->drawableContentRect())); |
174 } else | 174 } else |
175 clippedRectInTarget.intersect(enclosingIntRect(self->drawableContentRect
())); | 175 clippedRectInTarget.intersect(enclosingIntRect(self->drawableContentRect
())); |
176 return clippedRectInTarget; | 176 return clippedRectInTarget; |
177 } | 177 } |
178 | 178 |
179 CCRenderPass::Id CCRenderSurface::renderPassId() | 179 RenderPass::Id RenderSurfaceImpl::renderPassId() |
180 { | 180 { |
181 int layerId = m_owningLayer->id(); | 181 int layerId = m_owningLayer->id(); |
182 int subId = 0; | 182 int subId = 0; |
183 ASSERT(layerId > 0); | 183 ASSERT(layerId > 0); |
184 return CCRenderPass::Id(layerId, subId); | 184 return RenderPass::Id(layerId, subId); |
185 } | 185 } |
186 | 186 |
187 void CCRenderSurface::appendRenderPasses(CCRenderPassSink& passSink) | 187 void RenderSurfaceImpl::appendRenderPasses(RenderPassSink& passSink) |
188 { | 188 { |
189 for (size_t i = 0; i < m_contributingDelegatedRenderPassLayerList.size(); ++
i) | 189 for (size_t i = 0; i < m_contributingDelegatedRenderPassLayerList.size(); ++
i) |
190 m_contributingDelegatedRenderPassLayerList[i]->appendContributingRenderP
asses(passSink); | 190 m_contributingDelegatedRenderPassLayerList[i]->appendContributingRenderP
asses(passSink); |
191 | 191 |
192 scoped_ptr<CCRenderPass> pass = CCRenderPass::create(renderPassId(), m_conte
ntRect, m_screenSpaceTransform); | 192 scoped_ptr<RenderPass> pass = RenderPass::create(renderPassId(), m_contentRe
ct, m_screenSpaceTransform); |
193 pass->setDamageRect(m_damageTracker->currentDamageRect()); | 193 pass->setDamageRect(m_damageTracker->currentDamageRect()); |
194 pass->setFilters(m_owningLayer->filters()); | 194 pass->setFilters(m_owningLayer->filters()); |
195 pass->setBackgroundFilters(m_owningLayer->backgroundFilters()); | 195 pass->setBackgroundFilters(m_owningLayer->backgroundFilters()); |
196 passSink.appendRenderPass(pass.Pass()); | 196 passSink.appendRenderPass(pass.Pass()); |
197 } | 197 } |
198 | 198 |
199 void CCRenderSurface::appendQuads(CCQuadSink& quadSink, CCAppendQuadsData& appen
dQuadsData, bool forReplica, CCRenderPass::Id renderPassId) | 199 void RenderSurfaceImpl::appendQuads(QuadSink& quadSink, AppendQuadsData& appendQ
uadsData, bool forReplica, RenderPass::Id renderPassId) |
200 { | 200 { |
201 ASSERT(!forReplica || m_owningLayer->hasReplica()); | 201 ASSERT(!forReplica || m_owningLayer->hasReplica()); |
202 | 202 |
203 IntRect clippedRectInTarget = computeClippedRectInTarget(m_owningLayer); | 203 IntRect clippedRectInTarget = computeClippedRectInTarget(m_owningLayer); |
204 bool isOpaque = false; | 204 bool isOpaque = false; |
205 const WebTransformationMatrix& drawTransform = forReplica ? m_replicaDrawTra
nsform : m_drawTransform; | 205 const WebTransformationMatrix& drawTransform = forReplica ? m_replicaDrawTra
nsform : m_drawTransform; |
206 CCSharedQuadState* sharedQuadState = quadSink.useSharedQuadState(CCSharedQua
dState::create(drawTransform, m_contentRect, clippedRectInTarget, m_drawOpacity,
isOpaque).Pass()); | 206 SharedQuadState* sharedQuadState = quadSink.useSharedQuadState(SharedQuadSta
te::create(drawTransform, m_contentRect, clippedRectInTarget, m_drawOpacity, isO
paque).Pass()); |
207 | 207 |
208 if (m_owningLayer->hasDebugBorders()) { | 208 if (m_owningLayer->hasDebugBorders()) { |
209 int red = forReplica ? debugReplicaBorderColorRed : debugSurfaceBorderCo
lorRed; | 209 int red = forReplica ? debugReplicaBorderColorRed : debugSurfaceBorderCo
lorRed; |
210 int green = forReplica ? debugReplicaBorderColorGreen : debugSurfaceBor
derColorGreen; | 210 int green = forReplica ? debugReplicaBorderColorGreen : debugSurfaceBor
derColorGreen; |
211 int blue = forReplica ? debugReplicaBorderColorBlue : debugSurfaceBorder
ColorBlue; | 211 int blue = forReplica ? debugReplicaBorderColorBlue : debugSurfaceBorder
ColorBlue; |
212 SkColor color = SkColorSetARGB(debugSurfaceBorderAlpha, red, green, blue
); | 212 SkColor color = SkColorSetARGB(debugSurfaceBorderAlpha, red, green, blue
); |
213 quadSink.append(CCDebugBorderDrawQuad::create(sharedQuadState, contentRe
ct(), color, debugSurfaceBorderWidth).PassAs<CCDrawQuad>(), appendQuadsData); | 213 quadSink.append(DebugBorderDrawQuad::create(sharedQuadState, contentRect
(), color, debugSurfaceBorderWidth).PassAs<DrawQuad>(), appendQuadsData); |
214 } | 214 } |
215 | 215 |
216 // FIXME: By using the same RenderSurface for both the content and its refle
ction, | 216 // FIXME: By using the same RenderSurfaceImpl for both the content and its r
eflection, |
217 // it's currently not possible to apply a separate mask to the reflection la
yer | 217 // it's currently not possible to apply a separate mask to the reflection la
yer |
218 // or correctly handle opacity in reflections (opacity must be applied after
drawing | 218 // or correctly handle opacity in reflections (opacity must be applied after
drawing |
219 // both the layer and its reflection). The solution is to introduce yet anot
her RenderSurface | 219 // both the layer and its reflection). The solution is to introduce yet anot
her RenderSurfaceImpl |
220 // to draw the layer and its reflection in. For now we only apply a separate
reflection | 220 // to draw the layer and its reflection in. For now we only apply a separate
reflection |
221 // mask if the contents don't have a mask of their own. | 221 // mask if the contents don't have a mask of their own. |
222 CCLayerImpl* maskLayer = m_owningLayer->maskLayer(); | 222 LayerImpl* maskLayer = m_owningLayer->maskLayer(); |
223 if (maskLayer && (!maskLayer->drawsContent() || maskLayer->bounds().isEmpty(
))) | 223 if (maskLayer && (!maskLayer->drawsContent() || maskLayer->bounds().isEmpty(
))) |
224 maskLayer = 0; | 224 maskLayer = 0; |
225 | 225 |
226 if (!maskLayer && forReplica) { | 226 if (!maskLayer && forReplica) { |
227 maskLayer = m_owningLayer->replicaLayer()->maskLayer(); | 227 maskLayer = m_owningLayer->replicaLayer()->maskLayer(); |
228 if (maskLayer && (!maskLayer->drawsContent() || maskLayer->bounds().isEm
pty())) | 228 if (maskLayer && (!maskLayer->drawsContent() || maskLayer->bounds().isEm
pty())) |
229 maskLayer = 0; | 229 maskLayer = 0; |
230 } | 230 } |
231 | 231 |
232 float maskTexCoordScaleX = 1; | 232 float maskTexCoordScaleX = 1; |
233 float maskTexCoordScaleY = 1; | 233 float maskTexCoordScaleY = 1; |
234 float maskTexCoordOffsetX = 1; | 234 float maskTexCoordOffsetX = 1; |
235 float maskTexCoordOffsetY = 1; | 235 float maskTexCoordOffsetY = 1; |
236 if (maskLayer) { | 236 if (maskLayer) { |
237 maskTexCoordScaleX = static_cast<float>(contentRect().width()) / maskLay
er->contentBounds().width(); | 237 maskTexCoordScaleX = static_cast<float>(contentRect().width()) / maskLay
er->contentBounds().width(); |
238 maskTexCoordScaleY = static_cast<float>(contentRect().height()) / maskLa
yer->contentBounds().height(); | 238 maskTexCoordScaleY = static_cast<float>(contentRect().height()) / maskLa
yer->contentBounds().height(); |
239 maskTexCoordOffsetX = static_cast<float>(contentRect().x()) / contentRec
t().width() * maskTexCoordScaleX; | 239 maskTexCoordOffsetX = static_cast<float>(contentRect().x()) / contentRec
t().width() * maskTexCoordScaleX; |
240 maskTexCoordOffsetY = static_cast<float>(contentRect().y()) / contentRec
t().height() * maskTexCoordScaleY; | 240 maskTexCoordOffsetY = static_cast<float>(contentRect().y()) / contentRec
t().height() * maskTexCoordScaleY; |
241 } | 241 } |
242 | 242 |
243 CCResourceProvider::ResourceId maskResourceId = maskLayer ? maskLayer->conte
ntsResourceId() : 0; | 243 ResourceProvider::ResourceId maskResourceId = maskLayer ? maskLayer->content
sResourceId() : 0; |
244 IntRect contentsChangedSinceLastFrame = contentsChanged() ? m_contentRect :
IntRect(); | 244 IntRect contentsChangedSinceLastFrame = contentsChanged() ? m_contentRect :
IntRect(); |
245 | 245 |
246 quadSink.append(CCRenderPassDrawQuad::create(sharedQuadState, contentRect(),
renderPassId, forReplica, maskResourceId, contentsChangedSinceLastFrame, | 246 quadSink.append(RenderPassDrawQuad::create(sharedQuadState, contentRect(), r
enderPassId, forReplica, maskResourceId, contentsChangedSinceLastFrame, |
247 maskTexCoordScaleX, maskTexCoor
dScaleY, maskTexCoordOffsetX, maskTexCoordOffsetY).PassAs<CCDrawQuad>(), appendQ
uadsData); | 247 maskTexCoordScaleX, maskTexCoor
dScaleY, maskTexCoordOffsetX, maskTexCoordOffsetY).PassAs<DrawQuad>(), appendQua
dsData); |
248 } | 248 } |
249 | 249 |
250 } | 250 } |
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