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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 | 5 |
6 #ifndef FrameBufferSkPictureCanvasLayerTextureUpdater_h | 6 #ifndef FrameBufferSkPictureCanvasLayerTextureUpdater_h |
7 #define FrameBufferSkPictureCanvasLayerTextureUpdater_h | 7 #define FrameBufferSkPictureCanvasLayerTextureUpdater_h |
8 | 8 |
9 #include "cc/skpicture_canvas_layer_texture_updater.h" | 9 #include "cc/skpicture_canvas_layer_texture_updater.h" |
10 | 10 |
11 namespace cc { | 11 namespace cc { |
12 | 12 |
13 // This class records the contentRect into an SkPicture, then uses accelerated | 13 // This class records the contentRect into an SkPicture, then uses accelerated |
14 // drawing to update the texture. The accelerated drawing goes to an | 14 // drawing to update the texture. The accelerated drawing goes to an |
15 // intermediate framebuffer and then is copied to the destination texture once d
one. | 15 // intermediate framebuffer and then is copied to the destination texture once d
one. |
16 class FrameBufferSkPictureCanvasLayerTextureUpdater : public SkPictureCanvasLaye
rTextureUpdater { | 16 class FrameBufferSkPictureCanvasLayerTextureUpdater : public SkPictureCanvasLaye
rTextureUpdater { |
17 public: | 17 public: |
18 class Texture : public LayerTextureUpdater::Texture { | 18 class Texture : public LayerTextureUpdater::Texture { |
19 public: | 19 public: |
20 Texture(FrameBufferSkPictureCanvasLayerTextureUpdater*, scoped_ptr<CCPri
oritizedTexture>); | 20 Texture(FrameBufferSkPictureCanvasLayerTextureUpdater*, scoped_ptr<Prior
itizedTexture>); |
21 virtual ~Texture(); | 21 virtual ~Texture(); |
22 | 22 |
23 virtual void update(CCTextureUpdateQueue&, const IntRect& sourceRect, co
nst IntSize& destOffset, bool partialUpdate, CCRenderingStats&) OVERRIDE; | 23 virtual void update(TextureUpdateQueue&, const IntRect& sourceRect, cons
t IntSize& destOffset, bool partialUpdate, RenderingStats&) OVERRIDE; |
24 | 24 |
25 private: | 25 private: |
26 FrameBufferSkPictureCanvasLayerTextureUpdater* textureUpdater() { return
m_textureUpdater; } | 26 FrameBufferSkPictureCanvasLayerTextureUpdater* textureUpdater() { return
m_textureUpdater; } |
27 | 27 |
28 FrameBufferSkPictureCanvasLayerTextureUpdater* m_textureUpdater; | 28 FrameBufferSkPictureCanvasLayerTextureUpdater* m_textureUpdater; |
29 }; | 29 }; |
30 | 30 |
31 static scoped_refptr<FrameBufferSkPictureCanvasLayerTextureUpdater> create(s
coped_ptr<LayerPainterChromium>); | 31 static scoped_refptr<FrameBufferSkPictureCanvasLayerTextureUpdater> create(s
coped_ptr<LayerPainter>); |
32 | 32 |
33 virtual scoped_ptr<LayerTextureUpdater::Texture> createTexture(CCPrioritized
TextureManager*) OVERRIDE; | 33 virtual scoped_ptr<LayerTextureUpdater::Texture> createTexture(PrioritizedTe
xtureManager*) OVERRIDE; |
34 virtual SampledTexelFormat sampledTexelFormat(GC3Denum textureFormat) OVERRI
DE; | 34 virtual SampledTexelFormat sampledTexelFormat(GC3Denum textureFormat) OVERRI
DE; |
35 | 35 |
36 private: | 36 private: |
37 explicit FrameBufferSkPictureCanvasLayerTextureUpdater(scoped_ptr<LayerPaint
erChromium>); | 37 explicit FrameBufferSkPictureCanvasLayerTextureUpdater(scoped_ptr<LayerPaint
er>); |
38 virtual ~FrameBufferSkPictureCanvasLayerTextureUpdater(); | 38 virtual ~FrameBufferSkPictureCanvasLayerTextureUpdater(); |
39 }; | 39 }; |
40 } // namespace cc | 40 } // namespace cc |
41 #endif // FrameBufferSkPictureCanvasLayerTextureUpdater_h | 41 #endif // FrameBufferSkPictureCanvasLayerTextureUpdater_h |
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