OLD | NEW |
1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 | 6 |
7 #include "CCDebugRectHistory.h" | 7 #include "CCDebugRectHistory.h" |
8 | 8 |
9 #include "CCDamageTracker.h" | 9 #include "CCDamageTracker.h" |
10 #include "CCLayerImpl.h" | 10 #include "CCLayerImpl.h" |
11 #include "CCLayerTreeHost.h" | 11 #include "CCLayerTreeHost.h" |
12 #include "CCMathUtil.h" | 12 #include "CCMathUtil.h" |
13 | 13 |
14 namespace cc { | 14 namespace cc { |
15 | 15 |
16 // static | 16 // static |
17 scoped_ptr<CCDebugRectHistory> CCDebugRectHistory::create() { | 17 scoped_ptr<DebugRectHistory> DebugRectHistory::create() { |
18 return make_scoped_ptr(new CCDebugRectHistory()); | 18 return make_scoped_ptr(new DebugRectHistory()); |
19 } | 19 } |
20 | 20 |
21 CCDebugRectHistory::CCDebugRectHistory() | 21 DebugRectHistory::DebugRectHistory() |
22 { | 22 { |
23 } | 23 } |
24 | 24 |
25 CCDebugRectHistory::~CCDebugRectHistory() | 25 DebugRectHistory::~DebugRectHistory() |
26 { | 26 { |
27 } | 27 } |
28 | 28 |
29 void CCDebugRectHistory::saveDebugRectsForCurrentFrame(CCLayerImpl* rootLayer, c
onst std::vector<CCLayerImpl*>& renderSurfaceLayerList, const Vector<IntRect>& o
ccludingScreenSpaceRects, const CCLayerTreeSettings& settings) | 29 void DebugRectHistory::saveDebugRectsForCurrentFrame(LayerImpl* rootLayer, const
std::vector<LayerImpl*>& renderSurfaceLayerList, const Vector<IntRect>& occludi
ngScreenSpaceRects, const LayerTreeSettings& settings) |
30 { | 30 { |
31 // For now, clear all rects from previous frames. In the future we may want
to store | 31 // For now, clear all rects from previous frames. In the future we may want
to store |
32 // all debug rects for a history of many frames. | 32 // all debug rects for a history of many frames. |
33 m_debugRects.clear(); | 33 m_debugRects.clear(); |
34 | 34 |
35 if (settings.showPaintRects) | 35 if (settings.showPaintRects) |
36 savePaintRects(rootLayer); | 36 savePaintRects(rootLayer); |
37 | 37 |
38 if (settings.showPropertyChangedRects) | 38 if (settings.showPropertyChangedRects) |
39 savePropertyChangedRects(renderSurfaceLayerList); | 39 savePropertyChangedRects(renderSurfaceLayerList); |
40 | 40 |
41 if (settings.showSurfaceDamageRects) | 41 if (settings.showSurfaceDamageRects) |
42 saveSurfaceDamageRects(renderSurfaceLayerList); | 42 saveSurfaceDamageRects(renderSurfaceLayerList); |
43 | 43 |
44 if (settings.showScreenSpaceRects) | 44 if (settings.showScreenSpaceRects) |
45 saveScreenSpaceRects(renderSurfaceLayerList); | 45 saveScreenSpaceRects(renderSurfaceLayerList); |
46 | 46 |
47 if (settings.showOccludingRects) | 47 if (settings.showOccludingRects) |
48 saveOccludingRects(occludingScreenSpaceRects); | 48 saveOccludingRects(occludingScreenSpaceRects); |
49 } | 49 } |
50 | 50 |
51 | 51 |
52 void CCDebugRectHistory::savePaintRects(CCLayerImpl* layer) | 52 void DebugRectHistory::savePaintRects(LayerImpl* layer) |
53 { | 53 { |
54 // We would like to visualize where any layer's paint rect (update rect) has
changed, | 54 // We would like to visualize where any layer's paint rect (update rect) has
changed, |
55 // regardless of whether this layer is skipped for actual drawing or not. Th
erefore | 55 // regardless of whether this layer is skipped for actual drawing or not. Th
erefore |
56 // we traverse recursively over all layers, not just the render surface list
. | 56 // we traverse recursively over all layers, not just the render surface list
. |
57 | 57 |
58 if (!layer->updateRect().isEmpty() && layer->drawsContent()) { | 58 if (!layer->updateRect().isEmpty() && layer->drawsContent()) { |
59 FloatRect updateContentRect = layer->updateRect(); | 59 FloatRect updateContentRect = layer->updateRect(); |
60 updateContentRect.scale(layer->contentBounds().width() / static_cast<flo
at>(layer->bounds().width()), layer->contentBounds().height() / static_cast<floa
t>(layer->bounds().height())); | 60 updateContentRect.scale(layer->contentBounds().width() / static_cast<flo
at>(layer->bounds().width()), layer->contentBounds().height() / static_cast<floa
t>(layer->bounds().height())); |
61 m_debugRects.append(CCDebugRect(PaintRectType, CCMathUtil::mapClippedRec
t(layer->screenSpaceTransform(), updateContentRect))); | 61 m_debugRects.append(DebugRect(PaintRectType, MathUtil::mapClippedRect(la
yer->screenSpaceTransform(), updateContentRect))); |
62 } | 62 } |
63 | 63 |
64 for (unsigned i = 0; i < layer->children().size(); ++i) | 64 for (unsigned i = 0; i < layer->children().size(); ++i) |
65 savePaintRects(layer->children()[i]); | 65 savePaintRects(layer->children()[i]); |
66 } | 66 } |
67 | 67 |
68 void CCDebugRectHistory::savePropertyChangedRects(const std::vector<CCLayerImpl*
>& renderSurfaceLayerList) | 68 void DebugRectHistory::savePropertyChangedRects(const std::vector<LayerImpl*>& r
enderSurfaceLayerList) |
69 { | 69 { |
70 for (int surfaceIndex = renderSurfaceLayerList.size() - 1; surfaceIndex >= 0
; --surfaceIndex) { | 70 for (int surfaceIndex = renderSurfaceLayerList.size() - 1; surfaceIndex >= 0
; --surfaceIndex) { |
71 CCLayerImpl* renderSurfaceLayer = renderSurfaceLayerList[surfaceIndex]; | 71 LayerImpl* renderSurfaceLayer = renderSurfaceLayerList[surfaceIndex]; |
72 CCRenderSurface* renderSurface = renderSurfaceLayer->renderSurface(); | 72 RenderSurfaceImpl* renderSurface = renderSurfaceLayer->renderSurface(); |
73 ASSERT(renderSurface); | 73 ASSERT(renderSurface); |
74 | 74 |
75 const std::vector<CCLayerImpl*>& layerList = renderSurface->layerList(); | 75 const std::vector<LayerImpl*>& layerList = renderSurface->layerList(); |
76 for (unsigned layerIndex = 0; layerIndex < layerList.size(); ++layerInde
x) { | 76 for (unsigned layerIndex = 0; layerIndex < layerList.size(); ++layerInde
x) { |
77 CCLayerImpl* layer = layerList[layerIndex]; | 77 LayerImpl* layer = layerList[layerIndex]; |
78 | 78 |
79 if (CCLayerTreeHostCommon::renderSurfaceContributesToTarget<CCLayerI
mpl>(layer, renderSurfaceLayer->id())) | 79 if (LayerTreeHostCommon::renderSurfaceContributesToTarget<LayerImpl>
(layer, renderSurfaceLayer->id())) |
80 continue; | 80 continue; |
81 | 81 |
82 if (layer->layerIsAlwaysDamaged()) | 82 if (layer->layerIsAlwaysDamaged()) |
83 continue; | 83 continue; |
84 | 84 |
85 if (layer->layerPropertyChanged() || layer->layerSurfacePropertyChan
ged()) | 85 if (layer->layerPropertyChanged() || layer->layerSurfacePropertyChan
ged()) |
86 m_debugRects.append(CCDebugRect(PropertyChangedRectType, CCMathU
til::mapClippedRect(layer->screenSpaceTransform(), FloatRect(FloatPoint::zero(),
layer->contentBounds())))); | 86 m_debugRects.append(DebugRect(PropertyChangedRectType, MathUtil:
:mapClippedRect(layer->screenSpaceTransform(), FloatRect(FloatPoint::zero(), lay
er->contentBounds())))); |
87 } | 87 } |
88 } | 88 } |
89 } | 89 } |
90 | 90 |
91 void CCDebugRectHistory::saveSurfaceDamageRects(const std::vector<CCLayerImpl* >
& renderSurfaceLayerList) | 91 void DebugRectHistory::saveSurfaceDamageRects(const std::vector<LayerImpl* >& re
nderSurfaceLayerList) |
92 { | 92 { |
93 for (int surfaceIndex = renderSurfaceLayerList.size() - 1; surfaceIndex >= 0
; --surfaceIndex) { | 93 for (int surfaceIndex = renderSurfaceLayerList.size() - 1; surfaceIndex >= 0
; --surfaceIndex) { |
94 CCLayerImpl* renderSurfaceLayer = renderSurfaceLayerList[surfaceIndex]; | 94 LayerImpl* renderSurfaceLayer = renderSurfaceLayerList[surfaceIndex]; |
95 CCRenderSurface* renderSurface = renderSurfaceLayer->renderSurface(); | 95 RenderSurfaceImpl* renderSurface = renderSurfaceLayer->renderSurface(); |
96 ASSERT(renderSurface); | 96 ASSERT(renderSurface); |
97 | 97 |
98 m_debugRects.append(CCDebugRect(SurfaceDamageRectType, CCMathUtil::mapCl
ippedRect(renderSurface->screenSpaceTransform(), renderSurface->damageTracker()-
>currentDamageRect()))); | 98 m_debugRects.append(DebugRect(SurfaceDamageRectType, MathUtil::mapClippe
dRect(renderSurface->screenSpaceTransform(), renderSurface->damageTracker()->cur
rentDamageRect()))); |
99 } | 99 } |
100 } | 100 } |
101 | 101 |
102 void CCDebugRectHistory::saveScreenSpaceRects(const std::vector<CCLayerImpl* >&
renderSurfaceLayerList) | 102 void DebugRectHistory::saveScreenSpaceRects(const std::vector<LayerImpl* >& rend
erSurfaceLayerList) |
103 { | 103 { |
104 for (int surfaceIndex = renderSurfaceLayerList.size() - 1; surfaceIndex >= 0
; --surfaceIndex) { | 104 for (int surfaceIndex = renderSurfaceLayerList.size() - 1; surfaceIndex >= 0
; --surfaceIndex) { |
105 CCLayerImpl* renderSurfaceLayer = renderSurfaceLayerList[surfaceIndex]; | 105 LayerImpl* renderSurfaceLayer = renderSurfaceLayerList[surfaceIndex]; |
106 CCRenderSurface* renderSurface = renderSurfaceLayer->renderSurface(); | 106 RenderSurfaceImpl* renderSurface = renderSurfaceLayer->renderSurface(); |
107 ASSERT(renderSurface); | 107 ASSERT(renderSurface); |
108 | 108 |
109 m_debugRects.append(CCDebugRect(ScreenSpaceRectType, CCMathUtil::mapClip
pedRect(renderSurface->screenSpaceTransform(), renderSurface->contentRect()))); | 109 m_debugRects.append(DebugRect(ScreenSpaceRectType, MathUtil::mapClippedR
ect(renderSurface->screenSpaceTransform(), renderSurface->contentRect()))); |
110 | 110 |
111 if (renderSurfaceLayer->replicaLayer()) | 111 if (renderSurfaceLayer->replicaLayer()) |
112 m_debugRects.append(CCDebugRect(ReplicaScreenSpaceRectType, CCMathUt
il::mapClippedRect(renderSurface->replicaScreenSpaceTransform(), renderSurface->
contentRect()))); | 112 m_debugRects.append(DebugRect(ReplicaScreenSpaceRectType, MathUtil::
mapClippedRect(renderSurface->replicaScreenSpaceTransform(), renderSurface->cont
entRect()))); |
113 } | 113 } |
114 } | 114 } |
115 | 115 |
116 void CCDebugRectHistory::saveOccludingRects(const Vector<IntRect>& occludingRect
s) | 116 void DebugRectHistory::saveOccludingRects(const Vector<IntRect>& occludingRects) |
117 { | 117 { |
118 for (size_t i = 0; i < occludingRects.size(); ++i) | 118 for (size_t i = 0; i < occludingRects.size(); ++i) |
119 m_debugRects.append(CCDebugRect(OccludingRectType, occludingRects[i])); | 119 m_debugRects.append(DebugRect(OccludingRectType, occludingRects[i])); |
120 } | 120 } |
121 | 121 |
122 } // namespace cc | 122 } // namespace cc |
123 | 123 |
OLD | NEW |