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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CCDamageTracker_h | 5 #ifndef CCDamageTracker_h |
6 #define CCDamageTracker_h | 6 #define CCDamageTracker_h |
7 | 7 |
8 #include "base/hash_tables.h" | 8 #include "base/hash_tables.h" |
9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
10 #include "FloatRect.h" | 10 #include "FloatRect.h" |
11 #include <vector> | 11 #include <vector> |
12 | 12 |
13 namespace WebKit { | 13 namespace WebKit { |
14 class WebFilterOperations; | 14 class WebFilterOperations; |
15 } | 15 } |
16 | 16 |
17 namespace cc { | 17 namespace cc { |
18 | 18 |
19 class CCLayerImpl; | 19 class LayerImpl; |
20 class CCRenderSurface; | 20 class RenderSurfaceImpl; |
21 | 21 |
22 // Computes the region where pixels have actually changed on a RenderSurface. Th
is region is used | 22 // Computes the region where pixels have actually changed on a RenderSurfaceImpl
. This region is used |
23 // to scissor what is actually drawn to the screen to save GPU computation and b
andwidth. | 23 // to scissor what is actually drawn to the screen to save GPU computation and b
andwidth. |
24 class CCDamageTracker { | 24 class DamageTracker { |
25 public: | 25 public: |
26 static scoped_ptr<CCDamageTracker> create(); | 26 static scoped_ptr<DamageTracker> create(); |
27 ~CCDamageTracker(); | 27 ~DamageTracker(); |
28 | 28 |
29 void didDrawDamagedArea() { m_currentDamageRect = FloatRect(); } | 29 void didDrawDamagedArea() { m_currentDamageRect = FloatRect(); } |
30 void forceFullDamageNextUpdate() { m_forceFullDamageNextUpdate = true; } | 30 void forceFullDamageNextUpdate() { m_forceFullDamageNextUpdate = true; } |
31 void updateDamageTrackingState(const std::vector<CCLayerImpl*>& layerList, i
nt targetSurfaceLayerID, bool targetSurfacePropertyChangedOnlyFromDescendant, co
nst IntRect& targetSurfaceContentRect, CCLayerImpl* targetSurfaceMaskLayer, cons
t WebKit::WebFilterOperations&); | 31 void updateDamageTrackingState(const std::vector<LayerImpl*>& layerList, int
targetSurfaceLayerID, bool targetSurfacePropertyChangedOnlyFromDescendant, cons
t IntRect& targetSurfaceContentRect, LayerImpl* targetSurfaceMaskLayer, const We
bKit::WebFilterOperations&); |
32 | 32 |
33 const FloatRect& currentDamageRect() { return m_currentDamageRect; } | 33 const FloatRect& currentDamageRect() { return m_currentDamageRect; } |
34 | 34 |
35 private: | 35 private: |
36 CCDamageTracker(); | 36 DamageTracker(); |
37 | 37 |
38 FloatRect trackDamageFromActiveLayers(const std::vector<CCLayerImpl*>& layer
List, int targetSurfaceLayerID); | 38 FloatRect trackDamageFromActiveLayers(const std::vector<LayerImpl*>& layerLi
st, int targetSurfaceLayerID); |
39 FloatRect trackDamageFromSurfaceMask(CCLayerImpl* targetSurfaceMaskLayer); | 39 FloatRect trackDamageFromSurfaceMask(LayerImpl* targetSurfaceMaskLayer); |
40 FloatRect trackDamageFromLeftoverRects(); | 40 FloatRect trackDamageFromLeftoverRects(); |
41 | 41 |
42 FloatRect removeRectFromCurrentFrame(int layerID, bool& layerIsNew); | 42 FloatRect removeRectFromCurrentFrame(int layerID, bool& layerIsNew); |
43 void saveRectForNextFrame(int layerID, const FloatRect& targetSpaceRect); | 43 void saveRectForNextFrame(int layerID, const FloatRect& targetSpaceRect); |
44 | 44 |
45 // These helper functions are used only in trackDamageFromActiveLayers(). | 45 // These helper functions are used only in trackDamageFromActiveLayers(). |
46 void extendDamageForLayer(CCLayerImpl*, FloatRect& targetDamageRect); | 46 void extendDamageForLayer(LayerImpl*, FloatRect& targetDamageRect); |
47 void extendDamageForRenderSurface(CCLayerImpl*, FloatRect& targetDamageRect)
; | 47 void extendDamageForRenderSurface(LayerImpl*, FloatRect& targetDamageRect); |
48 | 48 |
49 // To correctly track exposed regions, two hashtables of rects are maintaine
d. | 49 // To correctly track exposed regions, two hashtables of rects are maintaine
d. |
50 // The "current" map is used to compute exposed regions of the current frame
, while | 50 // The "current" map is used to compute exposed regions of the current frame
, while |
51 // the "next" map is used to collect layer rects that are used in the next f
rame. | 51 // the "next" map is used to collect layer rects that are used in the next f
rame. |
52 typedef base::hash_map<int, FloatRect> RectMap; | 52 typedef base::hash_map<int, FloatRect> RectMap; |
53 scoped_ptr<RectMap> m_currentRectHistory; | 53 scoped_ptr<RectMap> m_currentRectHistory; |
54 scoped_ptr<RectMap> m_nextRectHistory; | 54 scoped_ptr<RectMap> m_nextRectHistory; |
55 | 55 |
56 FloatRect m_currentDamageRect; | 56 FloatRect m_currentDamageRect; |
57 bool m_forceFullDamageNextUpdate; | 57 bool m_forceFullDamageNextUpdate; |
58 }; | 58 }; |
59 | 59 |
60 } // namespace cc | 60 } // namespace cc |
61 | 61 |
62 #endif // CCDamageTracker_h | 62 #endif // CCDamageTracker_h |
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