DescriptionGVD: DestroyTextures() when destroying.
GVD should release its references to textures when it Destroy()s VDA or
when it is deleted. It's safe to do so, as the VDAs should keep their own
references to those textures if they are still using them (normally
achieved via binding them to XPixmaps or EGLImages).
BUG=156251
TEST=manual playbacks, refreshes, tab closes, etc.
Committed: http://src.chromium.org/viewvc/chrome?view=rev&revision=162400
Patch Set 1 #
Total comments: 1
Patch Set 2 : ~ #
Messages
Total messages: 8 (0 generated)
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