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Side by Side Diff: src/transitions.h

Issue 11188031: Move DescriptorArray into the map (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: remove padding area Created 8 years, 2 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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32 #include "heap.h" 32 #include "heap.h"
33 #include "isolate.h" 33 #include "isolate.h"
34 #include "objects.h" 34 #include "objects.h"
35 #include "v8checks.h" 35 #include "v8checks.h"
36 36
37 namespace v8 { 37 namespace v8 {
38 namespace internal { 38 namespace internal {
39 39
40 40
41 // TransitionArrays are fixed arrays used to hold map transitions for property, 41 // TransitionArrays are fixed arrays used to hold map transitions for property,
42 // constant, and element changes. 42 // constant, and element changes. They can either be simple transition arrays
43 // The format of the these objects is: 43 // that store a single property transition, or a full transition array that has
44 // [0] Descriptor array 44 // space for elements transitions, prototype transitions and multiple property
45 // [1] Undefined or back pointer map 45 // transitons. The details related to property transitions are accessed in the
46 // [2] Smi(0) or elements transition map 46 // descriptor array of the target map. In the case of a simple transition, the
47 // [3] Smi(0) or fixed array of prototype transitions 47 // key is also read from the descriptor array of the target map.
48 // [4] First transition 48 //
49 // The simple format of the these objects is:
50 // [0] Undefined or back pointer map
51 // [1] Single transition
52 //
53 // The full format is:
54 // [0] Undefined or back pointer map
55 // [1] Smi(0) or elements transition map
56 // [2] Smi(0) or fixed array of prototype transitions
57 // [3] First transition
49 // [length() - kTransitionSize] Last transition 58 // [length() - kTransitionSize] Last transition
50 class TransitionArray: public FixedArray { 59 class TransitionArray: public FixedArray {
51 public: 60 public:
52 // Accessors for fetching instance transition at transition number. 61 // Accessors for fetching instance transition at transition number.
53 inline String* GetKey(int transition_number); 62 inline String* GetKey(int transition_number);
54 inline void SetKey(int transition_number, String* value); 63 inline void SetKey(int transition_number, String* value);
55 inline Object** GetKeySlot(int transition_number); 64 inline Object** GetKeySlot(int transition_number);
56 int GetSortedKeyIndex(int transition_number) { return transition_number; } 65 int GetSortedKeyIndex(int transition_number) { return transition_number; }
57 66
58 String* GetSortedKey(int transition_number) { 67 String* GetSortedKey(int transition_number) {
59 return GetKey(transition_number); 68 return GetKey(transition_number);
60 } 69 }
61 70
62 inline Map* GetTarget(int transition_number); 71 inline Map* GetTarget(int transition_number);
63 inline void SetTarget(int transition_number, Map* target); 72 inline void SetTarget(int transition_number, Map* target);
64 73
65 inline PropertyDetails GetTargetDetails(int transition_number); 74 inline PropertyDetails GetTargetDetails(int transition_number);
66 75
67 inline Map* elements_transition(); 76 inline Map* elements_transition();
68 inline void set_elements_transition( 77 inline void set_elements_transition(
69 Map* target, 78 Map* target,
70 WriteBarrierMode mode = UPDATE_WRITE_BARRIER); 79 WriteBarrierMode mode = UPDATE_WRITE_BARRIER);
71 inline bool HasElementsTransition(); 80 inline bool HasElementsTransition();
72 inline void ClearElementsTransition(); 81 inline void ClearElementsTransition();
73 82
74 inline Object** GetDescriptorsSlot();
75 inline DescriptorArray* descriptors();
76 inline void set_descriptors(DescriptorArray* descriptors);
77
78 inline Object* back_pointer_storage(); 83 inline Object* back_pointer_storage();
79 inline void set_back_pointer_storage( 84 inline void set_back_pointer_storage(
80 Object* back_pointer, 85 Object* back_pointer,
81 WriteBarrierMode mode = UPDATE_WRITE_BARRIER); 86 WriteBarrierMode mode = UPDATE_WRITE_BARRIER);
82 87
83 inline FixedArray* GetPrototypeTransitions(); 88 inline FixedArray* GetPrototypeTransitions();
84 inline void SetPrototypeTransitions( 89 inline void SetPrototypeTransitions(
85 FixedArray* prototype_transitions, 90 FixedArray* prototype_transitions,
86 WriteBarrierMode mode = UPDATE_WRITE_BARRIER); 91 WriteBarrierMode mode = UPDATE_WRITE_BARRIER);
87 inline Object** GetPrototypeTransitionsSlot(); 92 inline Object** GetPrototypeTransitionsSlot();
88 inline bool HasPrototypeTransitions(); 93 inline bool HasPrototypeTransitions();
89 inline HeapObject* UncheckedPrototypeTransitions(); 94 inline HeapObject* UncheckedPrototypeTransitions();
90 95
91 // Returns the number of transitions in the array. 96 // Returns the number of transitions in the array.
92 int number_of_transitions() { 97 int number_of_transitions() {
93 if (IsSimpleTransition()) return 1; 98 if (IsSimpleTransition()) return 1;
94 int len = length(); 99 int len = length();
95 return len <= kFirstIndex ? 0 : (len - kFirstIndex) / kTransitionSize; 100 return len <= kFirstIndex ? 0 : (len - kFirstIndex) / kTransitionSize;
96 } 101 }
97 102
98 inline int number_of_entries() { return number_of_transitions(); } 103 inline int number_of_entries() { return number_of_transitions(); }
99 104
100 // Allocate a new transition array with a single entry. 105 // Allocate a new transition array with a single entry.
101 static MUST_USE_RESULT MaybeObject* NewWith( 106 static MUST_USE_RESULT MaybeObject* NewWith(
102 SimpleTransitionFlag flag, 107 SimpleTransitionFlag flag,
103 String* key, 108 String* key,
104 Map* target, 109 Map* target,
105 DescriptorArray* descriptors,
106 Object* back_pointer); 110 Object* back_pointer);
107 111
108 static MUST_USE_RESULT MaybeObject* AllocateDescriptorsHolder();
109
110 MUST_USE_RESULT MaybeObject* ExtendToFullTransitionArray(); 112 MUST_USE_RESULT MaybeObject* ExtendToFullTransitionArray();
111 113
112 // Copy the transition array, inserting a new transition. 114 // Copy the transition array, inserting a new transition.
113 // TODO(verwaest): This should not cause an existing transition to be 115 // TODO(verwaest): This should not cause an existing transition to be
114 // overwritten. 116 // overwritten.
115 MUST_USE_RESULT MaybeObject* CopyInsert(String* name, Map* target); 117 MUST_USE_RESULT MaybeObject* CopyInsert(String* name, Map* target);
116 118
117 // Copy a single transition from the origin array. 119 // Copy a single transition from the origin array.
118 inline void NoIncrementalWriteBarrierCopyFrom(TransitionArray* origin, 120 inline void NoIncrementalWriteBarrierCopyFrom(TransitionArray* origin,
119 int origin_transition, 121 int origin_transition,
120 int target_transition); 122 int target_transition);
121 123
122 // Search a transition for a given property name. 124 // Search a transition for a given property name.
123 inline int Search(String* name); 125 inline int Search(String* name);
124 126
125 // Allocates a TransitionArray. 127 // Allocates a TransitionArray.
126 MUST_USE_RESULT static MaybeObject* Allocate(int number_of_transitions); 128 MUST_USE_RESULT static MaybeObject* Allocate(int number_of_transitions);
127 129
128 bool IsDescriptorsHolder() { return length() == kDescriptorsHolderSize; }
129 bool IsSimpleTransition() { return length() == kSimpleTransitionSize; } 130 bool IsSimpleTransition() { return length() == kSimpleTransitionSize; }
130 bool IsFullTransitionArray() { return length() >= kFirstIndex; } 131 bool IsFullTransitionArray() { return length() >= kFirstIndex; }
131 132
132 // Casting. 133 // Casting.
133 static inline TransitionArray* cast(Object* obj); 134 static inline TransitionArray* cast(Object* obj);
134 135
135 // Constant for denoting key was not found. 136 // Constant for denoting key was not found.
136 static const int kNotFound = -1; 137 static const int kNotFound = -1;
137 138
138 static const int kDescriptorsIndex = 0; 139 static const int kBackPointerStorageIndex = 0;
139 static const int kBackPointerStorageIndex = 1;
140 static const int kDescriptorsHolderSize = 2;
141 140
142 // Layout for full transition arrays. 141 // Layout for full transition arrays.
143 static const int kElementsTransitionIndex = 2; 142 static const int kElementsTransitionIndex = 1;
144 static const int kPrototypeTransitionsIndex = 3; 143 static const int kPrototypeTransitionsIndex = 2;
145 static const int kFirstIndex = 4; 144 static const int kFirstIndex = 3;
146 145
147 // Layout for simple transition arrays. 146 // Layout for simple transition arrays.
148 static const int kSimpleTransitionTarget = 2; 147 static const int kSimpleTransitionTarget = 1;
149 static const int kSimpleTransitionSize = 3; 148 static const int kSimpleTransitionSize = 2;
150 static const int kSimpleTransitionIndex = 0; 149 static const int kSimpleTransitionIndex = 0;
151 STATIC_ASSERT(kSimpleTransitionIndex != kNotFound); 150 STATIC_ASSERT(kSimpleTransitionIndex != kNotFound);
152 151
153 static const int kDescriptorsOffset = FixedArray::kHeaderSize; 152 static const int kBackPointerStorageOffset = FixedArray::kHeaderSize;
154 static const int kBackPointerStorageOffset = kDescriptorsOffset +
155 kPointerSize;
156 153
157 // Layout for the full transition array header. 154 // Layout for the full transition array header.
158 static const int kElementsTransitionOffset = kBackPointerStorageOffset + 155 static const int kElementsTransitionOffset = kBackPointerStorageOffset +
159 kPointerSize; 156 kPointerSize;
160 static const int kPrototypeTransitionsOffset = kElementsTransitionOffset + 157 static const int kPrototypeTransitionsOffset = kElementsTransitionOffset +
161 kPointerSize; 158 kPointerSize;
162 159
163 // Layout of map transition entries in full transition arrays. 160 // Layout of map transition entries in full transition arrays.
164 static const int kTransitionKey = 0; 161 static const int kTransitionKey = 0;
165 static const int kTransitionTarget = 1; 162 static const int kTransitionTarget = 1;
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201 String* key, 198 String* key,
202 Map* target); 199 Map* target);
203 200
204 DISALLOW_IMPLICIT_CONSTRUCTORS(TransitionArray); 201 DISALLOW_IMPLICIT_CONSTRUCTORS(TransitionArray);
205 }; 202 };
206 203
207 204
208 } } // namespace v8::internal 205 } } // namespace v8::internal
209 206
210 #endif // V8_TRANSITIONS_H_ 207 #endif // V8_TRANSITIONS_H_
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