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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 | 6 |
7 #include "cc/render_pass.h" | 7 #include "cc/render_pass.h" |
8 | 8 |
9 #include "CCLayerImpl.h" | 9 #include "CCLayerImpl.h" |
10 #include "cc/math_util.h" | 10 #include "cc/math_util.h" |
11 #include "cc/occlusion_tracker.h" | 11 #include "cc/occlusion_tracker.h" |
12 #include "cc/quad_culler.h" | 12 #include "cc/quad_culler.h" |
13 #include "cc/shared_quad_state.h" | 13 #include "cc/shared_quad_state.h" |
14 #include "cc/solid_color_draw_quad.h" | 14 #include "cc/solid_color_draw_quad.h" |
| 15 #include "third_party/skia/include/core/SkImageFilter.h" |
15 | 16 |
16 using WebKit::WebTransformationMatrix; | 17 using WebKit::WebTransformationMatrix; |
17 | 18 |
18 namespace cc { | 19 namespace cc { |
19 | 20 |
20 scoped_ptr<RenderPass> RenderPass::create(Id id, gfx::Rect outputRect, const Web
Kit::WebTransformationMatrix& transformToRootTarget) | 21 scoped_ptr<RenderPass> RenderPass::create(Id id, gfx::Rect outputRect, const Web
Kit::WebTransformationMatrix& transformToRootTarget) |
21 { | 22 { |
22 return make_scoped_ptr(new RenderPass(id, outputRect, transformToRootTarget)
); | 23 return make_scoped_ptr(new RenderPass(id, outputRect, transformToRootTarget)
); |
23 } | 24 } |
24 | 25 |
25 RenderPass::RenderPass(Id id, gfx::Rect outputRect, const WebKit::WebTransformat
ionMatrix& transformToRootTarget) | 26 RenderPass::RenderPass(Id id, gfx::Rect outputRect, const WebKit::WebTransformat
ionMatrix& transformToRootTarget) |
26 : m_id(id) | 27 : m_id(id) |
27 , m_transformToRootTarget(transformToRootTarget) | 28 , m_transformToRootTarget(transformToRootTarget) |
28 , m_outputRect(outputRect) | 29 , m_outputRect(outputRect) |
29 , m_hasTransparentBackground(true) | 30 , m_hasTransparentBackground(true) |
30 , m_hasOcclusionFromOutsideTargetSurface(false) | 31 , m_hasOcclusionFromOutsideTargetSurface(false) |
| 32 , m_filter(0) |
31 { | 33 { |
32 DCHECK(id.layerId > 0); | 34 DCHECK(id.layerId > 0); |
33 DCHECK(id.index >= 0); | 35 DCHECK(id.index >= 0); |
34 } | 36 } |
35 | 37 |
36 RenderPass::~RenderPass() | 38 RenderPass::~RenderPass() |
37 { | 39 { |
| 40 SkSafeUnref(m_filter); |
38 } | 41 } |
39 | 42 |
40 scoped_ptr<RenderPass> RenderPass::copy(Id newId) const | 43 scoped_ptr<RenderPass> RenderPass::copy(Id newId) const |
41 { | 44 { |
42 DCHECK(newId != m_id); | 45 DCHECK(newId != m_id); |
43 | 46 |
44 scoped_ptr<RenderPass> copyPass(create(newId, m_outputRect, m_transformToRoo
tTarget)); | 47 scoped_ptr<RenderPass> copyPass(create(newId, m_outputRect, m_transformToRoo
tTarget)); |
45 copyPass->setDamageRect(m_damageRect); | 48 copyPass->setDamageRect(m_damageRect); |
46 copyPass->setHasTransparentBackground(m_hasTransparentBackground); | 49 copyPass->setHasTransparentBackground(m_hasTransparentBackground); |
47 copyPass->setHasOcclusionFromOutsideTargetSurface(m_hasOcclusionFromOutsideT
argetSurface); | 50 copyPass->setHasOcclusionFromOutsideTargetSurface(m_hasOcclusionFromOutsideT
argetSurface); |
48 copyPass->setFilters(m_filters); | 51 copyPass->setFilters(m_filters); |
49 copyPass->setBackgroundFilters(m_backgroundFilters); | 52 copyPass->setBackgroundFilters(m_backgroundFilters); |
| 53 copyPass->setFilter(m_filter); |
50 return copyPass.Pass(); | 54 return copyPass.Pass(); |
51 } | 55 } |
52 | 56 |
53 void RenderPass::appendQuadsForLayer(LayerImpl* layer, OcclusionTrackerImpl* occ
lusionTracker, AppendQuadsData& appendQuadsData) | 57 void RenderPass::appendQuadsForLayer(LayerImpl* layer, OcclusionTrackerImpl* occ
lusionTracker, AppendQuadsData& appendQuadsData) |
54 { | 58 { |
55 const bool forSurface = false; | 59 const bool forSurface = false; |
56 QuadCuller quadCuller(m_quadList, m_sharedQuadStateList, layer, occlusionTra
cker, layer->hasDebugBorders(), forSurface); | 60 QuadCuller quadCuller(m_quadList, m_sharedQuadStateList, layer, occlusionTra
cker, layer->hasDebugBorders(), forSurface); |
57 | 61 |
58 layer->appendQuads(quadCuller, appendQuadsData); | 62 layer->appendQuads(quadCuller, appendQuadsData); |
59 } | 63 } |
(...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
96 WebTransformationMatrix transformToLayerSpace = rootLayer->screenSpaceTransf
orm().inverse(); | 100 WebTransformationMatrix transformToLayerSpace = rootLayer->screenSpaceTransf
orm().inverse(); |
97 Vector<WebCore::IntRect> fillRects = fillRegion.rects(); | 101 Vector<WebCore::IntRect> fillRects = fillRegion.rects(); |
98 for (size_t i = 0; i < fillRects.size(); ++i) { | 102 for (size_t i = 0; i < fillRects.size(); ++i) { |
99 // The root layer transform is composed of translations and scales only,
no perspective, so mapping is sufficient. | 103 // The root layer transform is composed of translations and scales only,
no perspective, so mapping is sufficient. |
100 IntRect layerRect = MathUtil::mapClippedRect(transformToLayerSpace, cc::
IntRect(fillRects[i])); | 104 IntRect layerRect = MathUtil::mapClippedRect(transformToLayerSpace, cc::
IntRect(fillRects[i])); |
101 // Skip the quad culler and just append the quads directly to avoid occl
usion checks. | 105 // Skip the quad culler and just append the quads directly to avoid occl
usion checks. |
102 m_quadList.append(SolidColorDrawQuad::create(sharedQuadState, layerRect,
screenBackgroundColor).PassAs<DrawQuad>()); | 106 m_quadList.append(SolidColorDrawQuad::create(sharedQuadState, layerRect,
screenBackgroundColor).PassAs<DrawQuad>()); |
103 } | 107 } |
104 } | 108 } |
105 | 109 |
| 110 void RenderPass::setFilter(SkImageFilter* filter) { |
| 111 SkRefCnt_SafeAssign(m_filter, filter); |
| 112 } |
| 113 |
106 } // namespace cc | 114 } // namespace cc |
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