Index: cc/frame_buffer_skpicture_canvas_layer_texture_updater.cc |
diff --git a/cc/frame_buffer_skpicture_canvas_layer_texture_updater.cc b/cc/frame_buffer_skpicture_canvas_layer_texture_updater.cc |
index 7c381038fb9661045d8d19b84dc7d0db582958d2..e60058abaa6ab52e56587c67061aeadcb564e054 100644 |
--- a/cc/frame_buffer_skpicture_canvas_layer_texture_updater.cc |
+++ b/cc/frame_buffer_skpicture_canvas_layer_texture_updater.cc |
@@ -45,7 +45,7 @@ PassOwnPtr<LayerTextureUpdater::Texture> FrameBufferSkPictureCanvasLayerTextureU |
return adoptPtr(new Texture(this, CCPrioritizedTexture::create(manager))); |
} |
-LayerTextureUpdater::SampledTexelFormat FrameBufferSkPictureCanvasLayerTextureUpdater::sampledTexelFormat(GC3Denum textureFormat) |
+LayerTextureUpdater::SampledTexelFormat FrameBufferSkPictureCanvasLayerTextureUpdater::sampledTexelFormat(GLenum textureFormat) |
{ |
// Here we directly render to the texture, so the component order is always correct. |
return LayerTextureUpdater::SampledTexelFormatRGBA; |