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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 | 6 |
7 #include "CCTiledLayerImpl.h" | 7 #include "CCTiledLayerImpl.h" |
8 | 8 |
9 #include "base/basictypes.h" | 9 #include "base/basictypes.h" |
10 #include "base/stringprintf.h" | 10 #include "base/stringprintf.h" |
| 11 #include "third_party/khronos/GLES2/gl2.h" |
11 #include "CCAppendQuadsData.h" | 12 #include "CCAppendQuadsData.h" |
12 #include "CCCheckerboardDrawQuad.h" | 13 #include "CCCheckerboardDrawQuad.h" |
13 #include "CCDebugBorderDrawQuad.h" | 14 #include "CCDebugBorderDrawQuad.h" |
14 #include "CCLayerTilingData.h" | 15 #include "CCLayerTilingData.h" |
15 #include "CCMathUtil.h" | 16 #include "CCMathUtil.h" |
16 #include "CCQuadSink.h" | 17 #include "CCQuadSink.h" |
17 #include "CCSolidColorDrawQuad.h" | 18 #include "CCSolidColorDrawQuad.h" |
18 #include "CCTileDrawQuad.h" | 19 #include "CCTileDrawQuad.h" |
19 #include "FloatQuad.h" | 20 #include "FloatQuad.h" |
20 #include "GraphicsContext3D.h" | |
21 #include "SkColor.h" | 21 #include "SkColor.h" |
22 | 22 |
23 using namespace std; | 23 using namespace std; |
24 using WebKit::WebTransformationMatrix; | 24 using WebKit::WebTransformationMatrix; |
25 | 25 |
26 namespace cc { | 26 namespace cc { |
27 | 27 |
28 static const int debugTileBorderWidth = 1; | 28 static const int debugTileBorderWidth = 1; |
29 static const int debugTileBorderAlpha = 100; | 29 static const int debugTileBorderAlpha = 100; |
30 static const int debugTileBorderColorRed = 80; | 30 static const int debugTileBorderColorRed = 80; |
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187 bool clipped = false; | 187 bool clipped = false; |
188 FloatQuad visibleContentInTargetQuad = CCMathUtil::mapQuad(drawTrans
form(), FloatQuad(visibleContentRect()), clipped); | 188 FloatQuad visibleContentInTargetQuad = CCMathUtil::mapQuad(drawTrans
form(), FloatQuad(visibleContentRect()), clipped); |
189 bool isAxisAlignedInTarget = !clipped && visibleContentInTargetQuad.
isRectilinear(); | 189 bool isAxisAlignedInTarget = !clipped && visibleContentInTargetQuad.
isRectilinear(); |
190 bool useAA = m_tiler->hasBorderTexels() && !isAxisAlignedInTarget; | 190 bool useAA = m_tiler->hasBorderTexels() && !isAxisAlignedInTarget; |
191 | 191 |
192 bool leftEdgeAA = !i && useAA; | 192 bool leftEdgeAA = !i && useAA; |
193 bool topEdgeAA = !j && useAA; | 193 bool topEdgeAA = !j && useAA; |
194 bool rightEdgeAA = i == m_tiler->numTilesX() - 1 && useAA; | 194 bool rightEdgeAA = i == m_tiler->numTilesX() - 1 && useAA; |
195 bool bottomEdgeAA = j == m_tiler->numTilesY() - 1 && useAA; | 195 bool bottomEdgeAA = j == m_tiler->numTilesY() - 1 && useAA; |
196 | 196 |
197 const GC3Dint textureFilter = m_tiler->hasBorderTexels() ? GraphicsC
ontext3D::LINEAR : GraphicsContext3D::NEAREST; | 197 const GLint textureFilter = m_tiler->hasBorderTexels() ? GL_LINEAR :
GL_NEAREST; |
198 quadSink.append(CCTileDrawQuad::create(sharedQuadState, tileRect, ti
leOpaqueRect, tile->resourceId(), textureOffset, textureSize, textureFilter, con
tentsSwizzled(), leftEdgeAA, topEdgeAA, rightEdgeAA, bottomEdgeAA).PassAs<CCDraw
Quad>(), appendQuadsData); | 198 quadSink.append(CCTileDrawQuad::create(sharedQuadState, tileRect, ti
leOpaqueRect, tile->resourceId(), textureOffset, textureSize, textureFilter, con
tentsSwizzled(), leftEdgeAA, topEdgeAA, rightEdgeAA, bottomEdgeAA).PassAs<CCDraw
Quad>(), appendQuadsData); |
199 } | 199 } |
200 } | 200 } |
201 } | 201 } |
202 | 202 |
203 void CCTiledLayerImpl::setTilingData(const CCLayerTilingData& tiler) | 203 void CCTiledLayerImpl::setTilingData(const CCLayerTilingData& tiler) |
204 { | 204 { |
205 if (m_tiler) | 205 if (m_tiler) |
206 m_tiler->reset(); | 206 m_tiler->reset(); |
207 else | 207 else |
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240 { | 240 { |
241 m_tiler->reset(); | 241 m_tiler->reset(); |
242 } | 242 } |
243 | 243 |
244 const char* CCTiledLayerImpl::layerTypeAsString() const | 244 const char* CCTiledLayerImpl::layerTypeAsString() const |
245 { | 245 { |
246 return "ContentLayer"; | 246 return "ContentLayer"; |
247 } | 247 } |
248 | 248 |
249 } // namespace cc | 249 } // namespace cc |
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