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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 | 6 |
7 #include "TextureCopier.h" | 7 #include "TextureCopier.h" |
8 | 8 |
9 #include "FakeWebGraphicsContext3D.h" | |
10 #include "GraphicsContext3D.h" | |
11 #include "testing/gmock/include/gmock/gmock.h" | 9 #include "testing/gmock/include/gmock/gmock.h" |
12 #include "testing/gtest/include/gtest/gtest.h" | 10 #include "testing/gtest/include/gtest/gtest.h" |
| 11 #include "third_party/khronos/GLES2/gl2.h" |
| 12 #include "FakeWebGraphicsContext3D.h" |
13 #include <wtf/RefPtr.h> | 13 #include <wtf/RefPtr.h> |
14 | 14 |
15 using namespace cc; | 15 using namespace cc; |
16 using namespace WebKit; | 16 using namespace WebKit; |
17 using testing::InSequence; | 17 using testing::InSequence; |
18 using testing::Test; | 18 using testing::Test; |
19 using testing::_; | 19 using testing::_; |
20 | 20 |
21 class MockContext : public FakeWebGraphicsContext3D { | 21 class MockContext : public FakeWebGraphicsContext3D { |
22 public: | 22 public: |
23 MOCK_METHOD2(bindFramebuffer, void(WGC3Denum, WebGLId)); | 23 MOCK_METHOD2(bindFramebuffer, void(WGC3Denum, WebGLId)); |
24 MOCK_METHOD3(texParameteri, void(WGC3Denum target, WGC3Denum pname, WGC3Dint
param)); | 24 MOCK_METHOD3(texParameteri, void(WGC3Denum target, WGC3Denum pname, WGC3Dint
param)); |
25 | 25 |
26 MOCK_METHOD3(drawArrays, void(WGC3Denum mode, WGC3Dint first, WGC3Dsizei cou
nt)); | 26 MOCK_METHOD3(drawArrays, void(WGC3Denum mode, WGC3Dint first, WGC3Dsizei cou
nt)); |
27 }; | 27 }; |
28 | 28 |
29 TEST(TextureCopierTest, testDrawArraysCopy) | 29 TEST(TextureCopierTest, testDrawArraysCopy) |
30 { | 30 { |
31 OwnPtr<MockContext> mockContext = adoptPtr(new MockContext); | 31 OwnPtr<MockContext> mockContext = adoptPtr(new MockContext); |
32 | 32 |
33 { | 33 { |
34 InSequence sequence; | 34 InSequence sequence; |
35 | 35 |
36 // Here we check just some essential properties of copyTexture() to avoi
d mirroring the full implementation. | 36 // Here we check just some essential properties of copyTexture() to avoi
d mirroring the full implementation. |
37 EXPECT_CALL(*mockContext, bindFramebuffer(GraphicsContext3D::FRAMEBUFFER
, _)); | 37 EXPECT_CALL(*mockContext, bindFramebuffer(GL_FRAMEBUFFER, _)); |
38 | 38 |
39 // Make sure linear filtering is disabled during the copy. | 39 // Make sure linear filtering is disabled during the copy. |
40 EXPECT_CALL(*mockContext, texParameteri(GraphicsContext3D::TEXTURE_2D, G
raphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::NEAREST)); | 40 EXPECT_CALL(*mockContext, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FI
LTER, GL_NEAREST)); |
41 EXPECT_CALL(*mockContext, texParameteri(GraphicsContext3D::TEXTURE_2D, G
raphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::NEAREST)); | 41 EXPECT_CALL(*mockContext, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FI
LTER, GL_NEAREST)); |
42 | 42 |
43 EXPECT_CALL(*mockContext, drawArrays(_, _, _)); | 43 EXPECT_CALL(*mockContext, drawArrays(_, _, _)); |
44 | 44 |
45 // Linear filtering should be restored. | 45 // Linear filtering should be restored. |
46 EXPECT_CALL(*mockContext, texParameteri(GraphicsContext3D::TEXTURE_2D, G
raphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::LINEAR)); | 46 EXPECT_CALL(*mockContext, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FI
LTER, GL_LINEAR)); |
47 EXPECT_CALL(*mockContext, texParameteri(GraphicsContext3D::TEXTURE_2D, G
raphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::LINEAR)); | 47 EXPECT_CALL(*mockContext, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FI
LTER, GL_LINEAR)); |
48 | 48 |
49 // Default framebuffer should be restored | 49 // Default framebuffer should be restored |
50 EXPECT_CALL(*mockContext, bindFramebuffer(GraphicsContext3D::FRAMEBUFFER
, 0)); | 50 EXPECT_CALL(*mockContext, bindFramebuffer(GL_FRAMEBUFFER, 0)); |
51 } | 51 } |
52 | 52 |
53 int sourceTextureId = 1; | 53 int sourceTextureId = 1; |
54 int destTextureId = 2; | 54 int destTextureId = 2; |
55 IntSize size(256, 128); | 55 IntSize size(256, 128); |
56 OwnPtr<AcceleratedTextureCopier> copier(AcceleratedTextureCopier::create(moc
kContext.get(), false)); | 56 OwnPtr<AcceleratedTextureCopier> copier(AcceleratedTextureCopier::create(moc
kContext.get(), false)); |
57 TextureCopier::Parameters copy = { sourceTextureId, destTextureId, size }; | 57 TextureCopier::Parameters copy = { sourceTextureId, destTextureId, size }; |
58 copier->copyTexture(copy); | 58 copier->copyTexture(copy); |
59 } | 59 } |
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