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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CCResourceProvider_h | 5 #ifndef CCResourceProvider_h |
6 #define CCResourceProvider_h | 6 #define CCResourceProvider_h |
7 | 7 |
8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
| 9 #include "third_party/khronos/GLES2/gl2.h" |
9 #include "CCGraphicsContext.h" | 10 #include "CCGraphicsContext.h" |
10 #include "GraphicsContext3D.h" | |
11 #include "IntSize.h" | 11 #include "IntSize.h" |
12 #include "SkBitmap.h" | 12 #include "SkBitmap.h" |
13 #include "SkCanvas.h" | 13 #include "SkCanvas.h" |
14 #include "TextureCopier.h" | 14 #include "TextureCopier.h" |
15 #include <wtf/Deque.h> | 15 #include <wtf/Deque.h> |
16 #include <wtf/HashMap.h> | 16 #include <wtf/HashMap.h> |
17 #include <wtf/OwnPtr.h> | 17 #include <wtf/OwnPtr.h> |
18 #include <wtf/PassOwnPtr.h> | 18 #include <wtf/PassOwnPtr.h> |
19 #include <wtf/PassRefPtr.h> | 19 #include <wtf/PassRefPtr.h> |
20 #include <wtf/RefPtr.h> | 20 #include <wtf/RefPtr.h> |
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37 public: | 37 public: |
38 typedef unsigned ResourceId; | 38 typedef unsigned ResourceId; |
39 typedef Vector<ResourceId> ResourceIdArray; | 39 typedef Vector<ResourceId> ResourceIdArray; |
40 typedef HashMap<ResourceId, ResourceId> ResourceIdMap; | 40 typedef HashMap<ResourceId, ResourceId> ResourceIdMap; |
41 enum TextureUsageHint { TextureUsageAny, TextureUsageFramebuffer }; | 41 enum TextureUsageHint { TextureUsageAny, TextureUsageFramebuffer }; |
42 enum ResourceType { | 42 enum ResourceType { |
43 GLTexture = 1, | 43 GLTexture = 1, |
44 Bitmap, | 44 Bitmap, |
45 }; | 45 }; |
46 struct Mailbox { | 46 struct Mailbox { |
47 GC3Dbyte name[64]; | 47 GLbyte name[64]; |
48 }; | 48 }; |
49 struct TransferableResource { | 49 struct TransferableResource { |
50 unsigned id; | 50 unsigned id; |
51 GC3Denum format; | 51 GLenum format; |
52 IntSize size; | 52 IntSize size; |
53 Mailbox mailbox; | 53 Mailbox mailbox; |
54 }; | 54 }; |
55 typedef Vector<TransferableResource> TransferableResourceArray; | 55 typedef Vector<TransferableResource> TransferableResourceArray; |
56 struct TransferableResourceList { | 56 struct TransferableResourceList { |
57 TransferableResourceList(); | 57 TransferableResourceList(); |
58 ~TransferableResourceList(); | 58 ~TransferableResourceList(); |
59 | 59 |
60 TransferableResourceArray resources; | 60 TransferableResourceArray resources; |
61 unsigned syncPoint; | 61 unsigned syncPoint; |
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75 bool inUseByConsumer(ResourceId); | 75 bool inUseByConsumer(ResourceId); |
76 | 76 |
77 | 77 |
78 // Producer interface. | 78 // Producer interface. |
79 | 79 |
80 void setDefaultResourceType(ResourceType type) { m_defaultResourceType = typ
e; } | 80 void setDefaultResourceType(ResourceType type) { m_defaultResourceType = typ
e; } |
81 ResourceType defaultResourceType() const { return m_defaultResourceType; } | 81 ResourceType defaultResourceType() const { return m_defaultResourceType; } |
82 ResourceType resourceType(ResourceId); | 82 ResourceType resourceType(ResourceId); |
83 | 83 |
84 // Creates a resource of the default resource type. | 84 // Creates a resource of the default resource type. |
85 ResourceId createResource(int pool, const IntSize&, GC3Denum format, Texture
UsageHint); | 85 ResourceId createResource(int pool, const IntSize&, GLenum format, TextureUs
ageHint); |
86 | 86 |
87 // You can also explicitly create a specific resource type. | 87 // You can also explicitly create a specific resource type. |
88 ResourceId createGLTexture(int pool, const IntSize&, GC3Denum format, Textur
eUsageHint); | 88 ResourceId createGLTexture(int pool, const IntSize&, GLenum format, TextureU
sageHint); |
89 ResourceId createBitmap(int pool, const IntSize&); | 89 ResourceId createBitmap(int pool, const IntSize&); |
90 // Wraps an external texture into a GL resource. | 90 // Wraps an external texture into a GL resource. |
91 ResourceId createResourceFromExternalTexture(unsigned textureId); | 91 ResourceId createResourceFromExternalTexture(unsigned textureId); |
92 | 92 |
93 void deleteResource(ResourceId); | 93 void deleteResource(ResourceId); |
94 | 94 |
95 // Deletes all resources owned by a given pool. | 95 // Deletes all resources owned by a given pool. |
96 void deleteOwnedResources(int pool); | 96 void deleteOwnedResources(int pool); |
97 | 97 |
98 // Upload data from image, copying sourceRect (in image) into destRect (in t
he resource). | 98 // Upload data from image, copying sourceRect (in image) into destRect (in t
he resource). |
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206 CCResourceProvider::ResourceId m_resourceId; | 206 CCResourceProvider::ResourceId m_resourceId; |
207 SkBitmap m_skBitmap; | 207 SkBitmap m_skBitmap; |
208 OwnPtr<SkCanvas> m_skCanvas; | 208 OwnPtr<SkCanvas> m_skCanvas; |
209 | 209 |
210 DISALLOW_COPY_AND_ASSIGN(ScopedWriteLockSoftware); | 210 DISALLOW_COPY_AND_ASSIGN(ScopedWriteLockSoftware); |
211 }; | 211 }; |
212 | 212 |
213 private: | 213 private: |
214 struct Resource { | 214 struct Resource { |
215 Resource(); | 215 Resource(); |
216 Resource(unsigned textureId, int pool, const IntSize& size, GC3Denum for
mat); | 216 Resource(unsigned textureId, int pool, const IntSize& size, GLenum forma
t); |
217 Resource(uint8_t* pixels, int pool, const IntSize& size, GC3Denum format
); | 217 Resource(uint8_t* pixels, int pool, const IntSize& size, GLenum format); |
218 | 218 |
219 unsigned glId; | 219 unsigned glId; |
220 uint8_t* pixels; | 220 uint8_t* pixels; |
221 int pool; | 221 int pool; |
222 int lockForReadCount; | 222 int lockForReadCount; |
223 bool lockedForWrite; | 223 bool lockedForWrite; |
224 bool external; | 224 bool external; |
225 bool exported; | 225 bool exported; |
226 bool markedForDeletion; | 226 bool markedForDeletion; |
227 IntSize size; | 227 IntSize size; |
228 GC3Denum format; | 228 GLenum format; |
229 ResourceType type; | 229 ResourceType type; |
230 }; | 230 }; |
231 typedef HashMap<ResourceId, Resource> ResourceMap; | 231 typedef HashMap<ResourceId, Resource> ResourceMap; |
232 struct Child { | 232 struct Child { |
233 Child(); | 233 Child(); |
234 ~Child(); | 234 ~Child(); |
235 | 235 |
236 int pool; | 236 int pool; |
237 ResourceIdMap childToParentMap; | 237 ResourceIdMap childToParentMap; |
238 ResourceIdMap parentToChildMap; | 238 ResourceIdMap parentToChildMap; |
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268 OwnPtr<TextureUploader> m_textureUploader; | 268 OwnPtr<TextureUploader> m_textureUploader; |
269 OwnPtr<AcceleratedTextureCopier> m_textureCopier; | 269 OwnPtr<AcceleratedTextureCopier> m_textureCopier; |
270 int m_maxTextureSize; | 270 int m_maxTextureSize; |
271 | 271 |
272 DISALLOW_COPY_AND_ASSIGN(CCResourceProvider); | 272 DISALLOW_COPY_AND_ASSIGN(CCResourceProvider); |
273 }; | 273 }; |
274 | 274 |
275 } | 275 } |
276 | 276 |
277 #endif | 277 #endif |
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