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Issue 11150025: Patch from https://codereview.chromium.org/11111005/ without actual file deletes (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 2 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "config.h" 5 #include "config.h"
6 6
7 #include "CCHeadsUpDisplayLayerImpl.h" 7 #include "CCHeadsUpDisplayLayerImpl.h"
8 8
9 #include "base/stringprintf.h" 9 #include "base/stringprintf.h"
10 #include "skia/ext/platform_canvas.h"
11 #include "third_party/khronos/GLES2/gl2.h"
12 #include "third_party/khronos/GLES2/gl2ext.h"
10 #include "ui/gfx/point.h" 13 #include "ui/gfx/point.h"
11 #include "CCDebugRectHistory.h" 14 #include "CCDebugRectHistory.h"
12 #include "CCFontAtlas.h" 15 #include "CCFontAtlas.h"
13 #include "CCFrameRateCounter.h" 16 #include "CCFrameRateCounter.h"
14 #include "CCLayerTreeHostImpl.h" 17 #include "CCLayerTreeHostImpl.h"
15 #include "CCQuadSink.h" 18 #include "CCQuadSink.h"
16 #include "CCTextureDrawQuad.h" 19 #include "CCTextureDrawQuad.h"
17 #include "Extensions3DChromium.h"
18 #include "GraphicsContext3D.h"
19 #include "SkBitmap.h" 20 #include "SkBitmap.h"
20 #include "SkColorMatrixFilter.h" 21 #include "SkColorMatrixFilter.h"
21 #include "SkPaint.h" 22 #include "SkPaint.h"
22 #include "skia/ext/platform_canvas.h"
23 23
24 namespace cc { 24 namespace cc {
25 25
26 static inline SkPaint createPaint() 26 static inline SkPaint createPaint()
27 { 27 {
28 // The SkCanvas is in RGBA but the shader is expecting BGRA, so we need to 28 // The SkCanvas is in RGBA but the shader is expecting BGRA, so we need to
29 // swizzle our colors when drawing to the SkCanvas. 29 // swizzle our colors when drawing to the SkCanvas.
30 SkColorMatrix swizzleMatrix; 30 SkColorMatrix swizzleMatrix;
31 for (int i = 0; i < 20; ++i) 31 for (int i = 0; i < 20; ++i)
32 swizzleMatrix.fMat[i] = 0; 32 swizzleMatrix.fMat[i] = 0;
(...skipping 27 matching lines...) Expand all
60 60
61 if (!m_hudTexture) 61 if (!m_hudTexture)
62 m_hudTexture = CCScopedTexture::create(resourceProvider); 62 m_hudTexture = CCScopedTexture::create(resourceProvider);
63 63
64 // FIXME: Scale the HUD by deviceScale to make it more friendly under high D PI. 64 // FIXME: Scale the HUD by deviceScale to make it more friendly under high D PI.
65 65
66 if (m_hudTexture->size() != bounds()) 66 if (m_hudTexture->size() != bounds())
67 m_hudTexture->free(); 67 m_hudTexture->free();
68 68
69 if (!m_hudTexture->id()) 69 if (!m_hudTexture->id())
70 m_hudTexture->allocate(CCRenderer::ImplPool, bounds(), GraphicsContext3D ::RGBA, CCResourceProvider::TextureUsageAny); 70 m_hudTexture->allocate(CCRenderer::ImplPool, bounds(), GL_RGBA, CCResour ceProvider::TextureUsageAny);
71 } 71 }
72 72
73 void CCHeadsUpDisplayLayerImpl::appendQuads(CCQuadSink& quadSink, CCAppendQuadsD ata& appendQuadsData) 73 void CCHeadsUpDisplayLayerImpl::appendQuads(CCQuadSink& quadSink, CCAppendQuadsD ata& appendQuadsData)
74 { 74 {
75 if (!m_hudTexture->id()) 75 if (!m_hudTexture->id())
76 return; 76 return;
77 77
78 CCSharedQuadState* sharedQuadState = quadSink.useSharedQuadState(createShare dQuadState()); 78 CCSharedQuadState* sharedQuadState = quadSink.useSharedQuadState(createShare dQuadState());
79 79
80 IntRect quadRect(IntPoint(), bounds()); 80 IntRect quadRect(IntPoint(), bounds());
(...skipping 206 matching lines...) Expand 10 before | Expand all | Expand 10 after
287 canvas->drawRect(skRect, paint); 287 canvas->drawRect(skRect, paint);
288 } 288 }
289 } 289 }
290 290
291 const char* CCHeadsUpDisplayLayerImpl::layerTypeAsString() const 291 const char* CCHeadsUpDisplayLayerImpl::layerTypeAsString() const
292 { 292 {
293 return "HeadsUpDisplayLayer"; 293 return "HeadsUpDisplayLayer";
294 } 294 }
295 295
296 } 296 }
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