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Issue 11145005: Migrate ui::Transform to gfx::Transform (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Hopefully should work this time Created 8 years, 2 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/compositor/layer.h" 5 #include "ui/compositor/layer.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 8
9 #include "base/command_line.h" 9 #include "base/command_line.h"
10 #include "base/debug/trace_event.h" 10 #include "base/debug/trace_event.h"
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178 animator->SetDelegate(this); 178 animator->SetDelegate(this);
179 animator_ = animator; 179 animator_ = animator;
180 } 180 }
181 181
182 LayerAnimator* Layer::GetAnimator() { 182 LayerAnimator* Layer::GetAnimator() {
183 if (!animator_.get()) 183 if (!animator_.get())
184 SetAnimator(LayerAnimator::CreateDefaultAnimator()); 184 SetAnimator(LayerAnimator::CreateDefaultAnimator());
185 return animator_.get(); 185 return animator_.get();
186 } 186 }
187 187
188 void Layer::SetTransform(const ui::Transform& transform) { 188 void Layer::SetTransform(const gfx::Transform& transform) {
189 GetAnimator()->SetTransform(transform); 189 GetAnimator()->SetTransform(transform);
190 } 190 }
191 191
192 Transform Layer::GetTargetTransform() const { 192 gfx::Transform Layer::GetTargetTransform() const {
193 if (animator_.get() && animator_->IsAnimatingProperty( 193 if (animator_.get() && animator_->IsAnimatingProperty(
194 LayerAnimationElement::TRANSFORM)) { 194 LayerAnimationElement::TRANSFORM)) {
195 return animator_->GetTargetTransform(); 195 return animator_->GetTargetTransform();
196 } 196 }
197 return transform_; 197 return transform_;
198 } 198 }
199 199
200 void Layer::SetBounds(const gfx::Rect& bounds) { 200 void Layer::SetBounds(const gfx::Rect& bounds) {
201 GetAnimator()->SetBounds(bounds); 201 GetAnimator()->SetBounds(bounds);
202 } 202 }
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552 (child_i < other_i ? other_i - 1 : other_i); 552 (child_i < other_i ? other_i - 1 : other_i);
553 children_.erase(children_.begin() + child_i); 553 children_.erase(children_.begin() + child_i);
554 children_.insert(children_.begin() + dest_i, child); 554 children_.insert(children_.begin() + dest_i, child);
555 555
556 child->web_layer_->removeFromParent(); 556 child->web_layer_->removeFromParent();
557 web_layer_->insertChild(child->web_layer_, dest_i); 557 web_layer_->insertChild(child->web_layer_, dest_i);
558 } 558 }
559 559
560 bool Layer::ConvertPointForAncestor(const Layer* ancestor, 560 bool Layer::ConvertPointForAncestor(const Layer* ancestor,
561 gfx::Point* point) const { 561 gfx::Point* point) const {
562 ui::Transform transform; 562 gfx::Transform transform;
563 bool result = GetTransformRelativeTo(ancestor, &transform); 563 bool result = GetTransformRelativeTo(ancestor, &transform);
564 gfx::Point3f p(*point); 564 gfx::Point3f p(*point);
565 transform.TransformPoint(p); 565 transform.TransformPoint(p);
566 *point = p.AsPoint(); 566 *point = p.AsPoint();
567 return result; 567 return result;
568 } 568 }
569 569
570 bool Layer::ConvertPointFromAncestor(const Layer* ancestor, 570 bool Layer::ConvertPointFromAncestor(const Layer* ancestor,
571 gfx::Point* point) const { 571 gfx::Point* point) const {
572 ui::Transform transform; 572 gfx::Transform transform;
573 bool result = GetTransformRelativeTo(ancestor, &transform); 573 bool result = GetTransformRelativeTo(ancestor, &transform);
574 gfx::Point3f p(*point); 574 gfx::Point3f p(*point);
575 transform.TransformPointReverse(p); 575 transform.TransformPointReverse(p);
576 *point = p.AsPoint(); 576 *point = p.AsPoint();
577 return result; 577 return result;
578 } 578 }
579 579
580 bool Layer::GetTransformRelativeTo(const Layer* ancestor, 580 bool Layer::GetTransformRelativeTo(const Layer* ancestor,
581 ui::Transform* transform) const { 581 gfx::Transform* transform) const {
582 const Layer* p = this; 582 const Layer* p = this;
583 for (; p && p != ancestor; p = p->parent()) { 583 for (; p && p != ancestor; p = p->parent()) {
584 if (p->transform().HasChange()) 584 if (p->transform().HasChange())
585 transform->ConcatTransform(p->transform()); 585 transform->ConcatTransform(p->transform());
586 transform->ConcatTranslate(static_cast<float>(p->bounds().x()), 586 transform->ConcatTranslate(static_cast<float>(p->bounds().x()),
587 static_cast<float>(p->bounds().y())); 587 static_cast<float>(p->bounds().y()));
588 } 588 }
589 return p == ancestor; 589 return p == ancestor;
590 } 590 }
591 591
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608 // Don't schedule a draw if we're invisible. We'll schedule one 608 // Don't schedule a draw if we're invisible. We'll schedule one
609 // automatically when we get visible. 609 // automatically when we get visible.
610 if (IsDrawn()) 610 if (IsDrawn())
611 ScheduleDraw(); 611 ScheduleDraw();
612 } else { 612 } else {
613 // Always schedule a paint, even if we're invisible. 613 // Always schedule a paint, even if we're invisible.
614 SchedulePaint(gfx::Rect(bounds.size())); 614 SchedulePaint(gfx::Rect(bounds.size()));
615 } 615 }
616 } 616 }
617 617
618 void Layer::SetTransformImmediately(const ui::Transform& transform) { 618 void Layer::SetTransformImmediately(const gfx::Transform& transform) {
619 transform_ = transform; 619 transform_ = transform;
620 620
621 RecomputeTransform(); 621 RecomputeTransform();
622 } 622 }
623 623
624 void Layer::SetOpacityImmediately(float opacity) { 624 void Layer::SetOpacityImmediately(float opacity) {
625 bool schedule_draw = (opacity != opacity_ && IsDrawn()); 625 bool schedule_draw = (opacity != opacity_ && IsDrawn());
626 opacity_ = opacity; 626 opacity_ = opacity;
627 627
628 if (visible_) 628 if (visible_)
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655 DCHECK_EQ(type_, LAYER_SOLID_COLOR); 655 DCHECK_EQ(type_, LAYER_SOLID_COLOR);
656 // WebColor is equivalent to SkColor, per WebColor.h. 656 // WebColor is equivalent to SkColor, per WebColor.h.
657 solid_color_layer_->setBackgroundColor(static_cast<WebKit::WebColor>(color)); 657 solid_color_layer_->setBackgroundColor(static_cast<WebKit::WebColor>(color));
658 SetFillsBoundsOpaquely(SkColorGetA(color) == 0xFF); 658 SetFillsBoundsOpaquely(SkColorGetA(color) == 0xFF);
659 } 659 }
660 660
661 void Layer::SetBoundsFromAnimation(const gfx::Rect& bounds) { 661 void Layer::SetBoundsFromAnimation(const gfx::Rect& bounds) {
662 SetBoundsImmediately(bounds); 662 SetBoundsImmediately(bounds);
663 } 663 }
664 664
665 void Layer::SetTransformFromAnimation(const Transform& transform) { 665 void Layer::SetTransformFromAnimation(const gfx::Transform& transform) {
666 SetTransformImmediately(transform); 666 SetTransformImmediately(transform);
667 } 667 }
668 668
669 void Layer::SetOpacityFromAnimation(float opacity) { 669 void Layer::SetOpacityFromAnimation(float opacity) {
670 SetOpacityImmediately(opacity); 670 SetOpacityImmediately(opacity);
671 } 671 }
672 672
673 void Layer::SetVisibilityFromAnimation(bool visibility) { 673 void Layer::SetVisibilityFromAnimation(bool visibility) {
674 SetVisibilityImmediately(visibility); 674 SetVisibilityImmediately(visibility);
675 } 675 }
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687 } 687 }
688 688
689 void Layer::ScheduleDrawForAnimation() { 689 void Layer::ScheduleDrawForAnimation() {
690 ScheduleDraw(); 690 ScheduleDraw();
691 } 691 }
692 692
693 const gfx::Rect& Layer::GetBoundsForAnimation() const { 693 const gfx::Rect& Layer::GetBoundsForAnimation() const {
694 return bounds(); 694 return bounds();
695 } 695 }
696 696
697 const Transform& Layer::GetTransformForAnimation() const { 697 const gfx::Transform& Layer::GetTransformForAnimation() const {
698 return transform(); 698 return transform();
699 } 699 }
700 700
701 float Layer::GetOpacityForAnimation() const { 701 float Layer::GetOpacityForAnimation() const {
702 return opacity(); 702 return opacity();
703 } 703 }
704 704
705 bool Layer::GetVisibilityForAnimation() const { 705 bool Layer::GetVisibilityForAnimation() const {
706 return visible(); 706 return visible();
707 } 707 }
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734 } 734 }
735 web_layer_is_accelerated_ = false; 735 web_layer_is_accelerated_ = false;
736 show_debug_borders_ = CommandLine::ForCurrentProcess()->HasSwitch( 736 show_debug_borders_ = CommandLine::ForCurrentProcess()->HasSwitch(
737 switches::kUIShowLayerBorders); 737 switches::kUIShowLayerBorders);
738 web_layer_->setAnchorPoint(WebKit::WebFloatPoint(0.f, 0.f)); 738 web_layer_->setAnchorPoint(WebKit::WebFloatPoint(0.f, 0.f));
739 web_layer_->setOpaque(true); 739 web_layer_->setOpaque(true);
740 web_layer_->setDebugBorderWidth(show_debug_borders_ ? 2 : 0); 740 web_layer_->setDebugBorderWidth(show_debug_borders_ ? 2 : 0);
741 } 741 }
742 742
743 void Layer::RecomputeTransform() { 743 void Layer::RecomputeTransform() {
744 ui::Transform scale_translate; 744 gfx::Transform scale_translate;
745 scale_translate.matrix().set3x3(device_scale_factor_, 0, 0, 745 scale_translate.matrix().set3x3(device_scale_factor_, 0, 0,
746 0, device_scale_factor_, 0, 746 0, device_scale_factor_, 0,
747 0, 0, 1); 747 0, 0, 1);
748 // Start with the inverse matrix of above. 748 // Start with the inverse matrix of above.
749 Transform transform; 749 gfx::Transform transform;
750 transform.matrix().set3x3(1.0f / device_scale_factor_, 0, 0, 750 transform.matrix().set3x3(1.0f / device_scale_factor_, 0, 0,
751 0, 1.0f / device_scale_factor_, 0, 751 0, 1.0f / device_scale_factor_, 0,
752 0, 0, 1); 752 0, 0, 1);
753 transform.ConcatTransform(transform_); 753 transform.ConcatTransform(transform_);
754 transform.ConcatTranslate(bounds_.x(), bounds_.y()); 754 transform.ConcatTranslate(bounds_.x(), bounds_.y());
755 transform.ConcatTransform(scale_translate); 755 transform.ConcatTransform(scale_translate);
756 web_layer_->setTransform(transform.matrix()); 756 web_layer_->setTransform(transform.matrix());
757 } 757 }
758 758
759 void Layer::RecomputeDrawsContentAndUVRect() { 759 void Layer::RecomputeDrawsContentAndUVRect() {
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794 return; 794 return;
795 unsigned int color = 0xFF000000; 795 unsigned int color = 0xFF000000;
796 color |= web_layer_is_accelerated_ ? 0x0000FF00 : 0x00FF0000; 796 color |= web_layer_is_accelerated_ ? 0x0000FF00 : 0x00FF0000;
797 bool opaque = fills_bounds_opaquely_ && (GetCombinedOpacity() == 1.f); 797 bool opaque = fills_bounds_opaquely_ && (GetCombinedOpacity() == 1.f);
798 if (!opaque) 798 if (!opaque)
799 color |= 0xFF; 799 color |= 0xFF;
800 web_layer_->setDebugBorderColor(color); 800 web_layer_->setDebugBorderColor(color);
801 } 801 }
802 802
803 } // namespace ui 803 } // namespace ui
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