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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 // This file is auto-generated from |
| 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
| 7 // DO NOT EDIT! |
| 8 |
| 9 // This file is included by gles2_interface_stub.cc. |
| 10 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_ |
| 11 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_ |
| 12 |
| 13 void GLES2InterfaceStub::ActiveTexture(GLenum /* texture */) { |
| 14 } |
| 15 void GLES2InterfaceStub::AttachShader( |
| 16 GLuint /* program */, GLuint /* shader */) { |
| 17 } |
| 18 void GLES2InterfaceStub::BindAttribLocation( |
| 19 GLuint /* program */, GLuint /* index */, const char* /* name */) { |
| 20 } |
| 21 void GLES2InterfaceStub::BindBuffer(GLenum /* target */, GLuint /* buffer */) { |
| 22 } |
| 23 void GLES2InterfaceStub::BindFramebuffer( |
| 24 GLenum /* target */, GLuint /* framebuffer */) { |
| 25 } |
| 26 void GLES2InterfaceStub::BindRenderbuffer( |
| 27 GLenum /* target */, GLuint /* renderbuffer */) { |
| 28 } |
| 29 void GLES2InterfaceStub::BindTexture( |
| 30 GLenum /* target */, GLuint /* texture */) { |
| 31 } |
| 32 void GLES2InterfaceStub::BlendColor( |
| 33 GLclampf /* red */, GLclampf /* green */, GLclampf /* blue */, |
| 34 GLclampf /* alpha */) { |
| 35 } |
| 36 void GLES2InterfaceStub::BlendEquation(GLenum /* mode */) { |
| 37 } |
| 38 void GLES2InterfaceStub::BlendEquationSeparate( |
| 39 GLenum /* modeRGB */, GLenum /* modeAlpha */) { |
| 40 } |
| 41 void GLES2InterfaceStub::BlendFunc( |
| 42 GLenum /* sfactor */, GLenum /* dfactor */) { |
| 43 } |
| 44 void GLES2InterfaceStub::BlendFuncSeparate( |
| 45 GLenum /* srcRGB */, GLenum /* dstRGB */, GLenum /* srcAlpha */, |
| 46 GLenum /* dstAlpha */) { |
| 47 } |
| 48 void GLES2InterfaceStub::BufferData( |
| 49 GLenum /* target */, GLsizeiptr /* size */, const void* /* data */, |
| 50 GLenum /* usage */) { |
| 51 } |
| 52 void GLES2InterfaceStub::BufferSubData( |
| 53 GLenum /* target */, GLintptr /* offset */, GLsizeiptr /* size */, |
| 54 const void* /* data */) { |
| 55 } |
| 56 GLenum GLES2InterfaceStub::CheckFramebufferStatus(GLenum /* target */) { |
| 57 return 0; |
| 58 } |
| 59 void GLES2InterfaceStub::Clear(GLbitfield /* mask */) { |
| 60 } |
| 61 void GLES2InterfaceStub::ClearColor( |
| 62 GLclampf /* red */, GLclampf /* green */, GLclampf /* blue */, |
| 63 GLclampf /* alpha */) { |
| 64 } |
| 65 void GLES2InterfaceStub::ClearDepthf(GLclampf /* depth */) { |
| 66 } |
| 67 void GLES2InterfaceStub::ClearStencil(GLint /* s */) { |
| 68 } |
| 69 void GLES2InterfaceStub::ColorMask( |
| 70 GLboolean /* red */, GLboolean /* green */, GLboolean /* blue */, |
| 71 GLboolean /* alpha */) { |
| 72 } |
| 73 void GLES2InterfaceStub::CompileShader(GLuint /* shader */) { |
| 74 } |
| 75 void GLES2InterfaceStub::CompressedTexImage2D( |
| 76 GLenum /* target */, GLint /* level */, GLenum /* internalformat */, |
| 77 GLsizei /* width */, GLsizei /* height */, GLint /* border */, |
| 78 GLsizei /* imageSize */, const void* /* data */) { |
| 79 } |
| 80 void GLES2InterfaceStub::CompressedTexSubImage2D( |
| 81 GLenum /* target */, GLint /* level */, GLint /* xoffset */, |
| 82 GLint /* yoffset */, GLsizei /* width */, GLsizei /* height */, |
| 83 GLenum /* format */, GLsizei /* imageSize */, const void* /* data */) { |
| 84 } |
| 85 void GLES2InterfaceStub::CopyTexImage2D( |
| 86 GLenum /* target */, GLint /* level */, GLenum /* internalformat */, |
| 87 GLint /* x */, GLint /* y */, GLsizei /* width */, GLsizei /* height */, |
| 88 GLint /* border */) { |
| 89 } |
| 90 void GLES2InterfaceStub::CopyTexSubImage2D( |
| 91 GLenum /* target */, GLint /* level */, GLint /* xoffset */, |
| 92 GLint /* yoffset */, GLint /* x */, GLint /* y */, GLsizei /* width */, |
| 93 GLsizei /* height */) { |
| 94 } |
| 95 GLuint GLES2InterfaceStub::CreateProgram() { |
| 96 return 0; |
| 97 } |
| 98 GLuint GLES2InterfaceStub::CreateShader(GLenum /* type */) { |
| 99 return 0; |
| 100 } |
| 101 void GLES2InterfaceStub::CullFace(GLenum /* mode */) { |
| 102 } |
| 103 void GLES2InterfaceStub::DeleteBuffers( |
| 104 GLsizei /* n */, const GLuint* /* buffers */) { |
| 105 } |
| 106 void GLES2InterfaceStub::DeleteFramebuffers( |
| 107 GLsizei /* n */, const GLuint* /* framebuffers */) { |
| 108 } |
| 109 void GLES2InterfaceStub::DeleteProgram(GLuint /* program */) { |
| 110 } |
| 111 void GLES2InterfaceStub::DeleteRenderbuffers( |
| 112 GLsizei /* n */, const GLuint* /* renderbuffers */) { |
| 113 } |
| 114 void GLES2InterfaceStub::DeleteShader(GLuint /* shader */) { |
| 115 } |
| 116 void GLES2InterfaceStub::DeleteTextures( |
| 117 GLsizei /* n */, const GLuint* /* textures */) { |
| 118 } |
| 119 void GLES2InterfaceStub::DepthFunc(GLenum /* func */) { |
| 120 } |
| 121 void GLES2InterfaceStub::DepthMask(GLboolean /* flag */) { |
| 122 } |
| 123 void GLES2InterfaceStub::DepthRangef( |
| 124 GLclampf /* zNear */, GLclampf /* zFar */) { |
| 125 } |
| 126 void GLES2InterfaceStub::DetachShader( |
| 127 GLuint /* program */, GLuint /* shader */) { |
| 128 } |
| 129 void GLES2InterfaceStub::Disable(GLenum /* cap */) { |
| 130 } |
| 131 void GLES2InterfaceStub::DisableVertexAttribArray(GLuint /* index */) { |
| 132 } |
| 133 void GLES2InterfaceStub::DrawArrays( |
| 134 GLenum /* mode */, GLint /* first */, GLsizei /* count */) { |
| 135 } |
| 136 void GLES2InterfaceStub::DrawElements( |
| 137 GLenum /* mode */, GLsizei /* count */, GLenum /* type */, |
| 138 const void* /* indices */) { |
| 139 } |
| 140 void GLES2InterfaceStub::Enable(GLenum /* cap */) { |
| 141 } |
| 142 void GLES2InterfaceStub::EnableVertexAttribArray(GLuint /* index */) { |
| 143 } |
| 144 void GLES2InterfaceStub::Finish() { |
| 145 } |
| 146 void GLES2InterfaceStub::Flush() { |
| 147 } |
| 148 void GLES2InterfaceStub::ShallowFlushCHROMIUM() { |
| 149 } |
| 150 void GLES2InterfaceStub::FramebufferRenderbuffer( |
| 151 GLenum /* target */, GLenum /* attachment */, |
| 152 GLenum /* renderbuffertarget */, GLuint /* renderbuffer */) { |
| 153 } |
| 154 void GLES2InterfaceStub::FramebufferTexture2D( |
| 155 GLenum /* target */, GLenum /* attachment */, GLenum /* textarget */, |
| 156 GLuint /* texture */, GLint /* level */) { |
| 157 } |
| 158 void GLES2InterfaceStub::FrontFace(GLenum /* mode */) { |
| 159 } |
| 160 void GLES2InterfaceStub::GenBuffers(GLsizei /* n */, GLuint* /* buffers */) { |
| 161 } |
| 162 void GLES2InterfaceStub::GenerateMipmap(GLenum /* target */) { |
| 163 } |
| 164 void GLES2InterfaceStub::GenFramebuffers( |
| 165 GLsizei /* n */, GLuint* /* framebuffers */) { |
| 166 } |
| 167 void GLES2InterfaceStub::GenRenderbuffers( |
| 168 GLsizei /* n */, GLuint* /* renderbuffers */) { |
| 169 } |
| 170 void GLES2InterfaceStub::GenTextures(GLsizei /* n */, GLuint* /* textures */) { |
| 171 } |
| 172 void GLES2InterfaceStub::GetActiveAttrib( |
| 173 GLuint /* program */, GLuint /* index */, GLsizei /* bufsize */, |
| 174 GLsizei* /* length */, GLint* /* size */, GLenum* /* type */, |
| 175 char* /* name */) { |
| 176 } |
| 177 void GLES2InterfaceStub::GetActiveUniform( |
| 178 GLuint /* program */, GLuint /* index */, GLsizei /* bufsize */, |
| 179 GLsizei* /* length */, GLint* /* size */, GLenum* /* type */, |
| 180 char* /* name */) { |
| 181 } |
| 182 void GLES2InterfaceStub::GetAttachedShaders( |
| 183 GLuint /* program */, GLsizei /* maxcount */, GLsizei* /* count */, |
| 184 GLuint* /* shaders */) { |
| 185 } |
| 186 GLint GLES2InterfaceStub::GetAttribLocation( |
| 187 GLuint /* program */, const char* /* name */) { |
| 188 return 0; |
| 189 } |
| 190 void GLES2InterfaceStub::GetBooleanv( |
| 191 GLenum /* pname */, GLboolean* /* params */) { |
| 192 } |
| 193 void GLES2InterfaceStub::GetBufferParameteriv( |
| 194 GLenum /* target */, GLenum /* pname */, GLint* /* params */) { |
| 195 } |
| 196 GLenum GLES2InterfaceStub::GetError() { |
| 197 return 0; |
| 198 } |
| 199 void GLES2InterfaceStub::GetFloatv(GLenum /* pname */, GLfloat* /* params */) { |
| 200 } |
| 201 void GLES2InterfaceStub::GetFramebufferAttachmentParameteriv( |
| 202 GLenum /* target */, GLenum /* attachment */, GLenum /* pname */, |
| 203 GLint* /* params */) { |
| 204 } |
| 205 void GLES2InterfaceStub::GetIntegerv(GLenum /* pname */, GLint* /* params */) { |
| 206 } |
| 207 void GLES2InterfaceStub::GetProgramiv( |
| 208 GLuint /* program */, GLenum /* pname */, GLint* /* params */) { |
| 209 } |
| 210 void GLES2InterfaceStub::GetProgramInfoLog( |
| 211 GLuint /* program */, GLsizei /* bufsize */, GLsizei* /* length */, |
| 212 char* /* infolog */) { |
| 213 } |
| 214 void GLES2InterfaceStub::GetRenderbufferParameteriv( |
| 215 GLenum /* target */, GLenum /* pname */, GLint* /* params */) { |
| 216 } |
| 217 void GLES2InterfaceStub::GetShaderiv( |
| 218 GLuint /* shader */, GLenum /* pname */, GLint* /* params */) { |
| 219 } |
| 220 void GLES2InterfaceStub::GetShaderInfoLog( |
| 221 GLuint /* shader */, GLsizei /* bufsize */, GLsizei* /* length */, |
| 222 char* /* infolog */) { |
| 223 } |
| 224 void GLES2InterfaceStub::GetShaderPrecisionFormat( |
| 225 GLenum /* shadertype */, GLenum /* precisiontype */, GLint* /* range */, |
| 226 GLint* /* precision */) { |
| 227 } |
| 228 void GLES2InterfaceStub::GetShaderSource( |
| 229 GLuint /* shader */, GLsizei /* bufsize */, GLsizei* /* length */, |
| 230 char* /* source */) { |
| 231 } |
| 232 const GLubyte* GLES2InterfaceStub::GetString(GLenum /* name */) { |
| 233 return 0; |
| 234 } |
| 235 void GLES2InterfaceStub::GetTexParameterfv( |
| 236 GLenum /* target */, GLenum /* pname */, GLfloat* /* params */) { |
| 237 } |
| 238 void GLES2InterfaceStub::GetTexParameteriv( |
| 239 GLenum /* target */, GLenum /* pname */, GLint* /* params */) { |
| 240 } |
| 241 void GLES2InterfaceStub::GetUniformfv( |
| 242 GLuint /* program */, GLint /* location */, GLfloat* /* params */) { |
| 243 } |
| 244 void GLES2InterfaceStub::GetUniformiv( |
| 245 GLuint /* program */, GLint /* location */, GLint* /* params */) { |
| 246 } |
| 247 GLint GLES2InterfaceStub::GetUniformLocation( |
| 248 GLuint /* program */, const char* /* name */) { |
| 249 return 0; |
| 250 } |
| 251 void GLES2InterfaceStub::GetVertexAttribfv( |
| 252 GLuint /* index */, GLenum /* pname */, GLfloat* /* params */) { |
| 253 } |
| 254 void GLES2InterfaceStub::GetVertexAttribiv( |
| 255 GLuint /* index */, GLenum /* pname */, GLint* /* params */) { |
| 256 } |
| 257 void GLES2InterfaceStub::GetVertexAttribPointerv( |
| 258 GLuint /* index */, GLenum /* pname */, void** /* pointer */) { |
| 259 } |
| 260 void GLES2InterfaceStub::Hint(GLenum /* target */, GLenum /* mode */) { |
| 261 } |
| 262 GLboolean GLES2InterfaceStub::IsBuffer(GLuint /* buffer */) { |
| 263 return 0; |
| 264 } |
| 265 GLboolean GLES2InterfaceStub::IsEnabled(GLenum /* cap */) { |
| 266 return 0; |
| 267 } |
| 268 GLboolean GLES2InterfaceStub::IsFramebuffer(GLuint /* framebuffer */) { |
| 269 return 0; |
| 270 } |
| 271 GLboolean GLES2InterfaceStub::IsProgram(GLuint /* program */) { |
| 272 return 0; |
| 273 } |
| 274 GLboolean GLES2InterfaceStub::IsRenderbuffer(GLuint /* renderbuffer */) { |
| 275 return 0; |
| 276 } |
| 277 GLboolean GLES2InterfaceStub::IsShader(GLuint /* shader */) { |
| 278 return 0; |
| 279 } |
| 280 GLboolean GLES2InterfaceStub::IsTexture(GLuint /* texture */) { |
| 281 return 0; |
| 282 } |
| 283 void GLES2InterfaceStub::LineWidth(GLfloat /* width */) { |
| 284 } |
| 285 void GLES2InterfaceStub::LinkProgram(GLuint /* program */) { |
| 286 } |
| 287 void GLES2InterfaceStub::PixelStorei(GLenum /* pname */, GLint /* param */) { |
| 288 } |
| 289 void GLES2InterfaceStub::PolygonOffset( |
| 290 GLfloat /* factor */, GLfloat /* units */) { |
| 291 } |
| 292 void GLES2InterfaceStub::ReadPixels( |
| 293 GLint /* x */, GLint /* y */, GLsizei /* width */, GLsizei /* height */, |
| 294 GLenum /* format */, GLenum /* type */, void* /* pixels */) { |
| 295 } |
| 296 void GLES2InterfaceStub::ReleaseShaderCompiler() { |
| 297 } |
| 298 void GLES2InterfaceStub::RenderbufferStorage( |
| 299 GLenum /* target */, GLenum /* internalformat */, GLsizei /* width */, |
| 300 GLsizei /* height */) { |
| 301 } |
| 302 void GLES2InterfaceStub::SampleCoverage( |
| 303 GLclampf /* value */, GLboolean /* invert */) { |
| 304 } |
| 305 void GLES2InterfaceStub::Scissor( |
| 306 GLint /* x */, GLint /* y */, GLsizei /* width */, GLsizei /* height */) { |
| 307 } |
| 308 void GLES2InterfaceStub::ShaderBinary( |
| 309 GLsizei /* n */, const GLuint* /* shaders */, GLenum /* binaryformat */, |
| 310 const void* /* binary */, GLsizei /* length */) { |
| 311 } |
| 312 void GLES2InterfaceStub::ShaderSource( |
| 313 GLuint /* shader */, GLsizei /* count */, const char** /* str */, |
| 314 const GLint* /* length */) { |
| 315 } |
| 316 void GLES2InterfaceStub::StencilFunc( |
| 317 GLenum /* func */, GLint /* ref */, GLuint /* mask */) { |
| 318 } |
| 319 void GLES2InterfaceStub::StencilFuncSeparate( |
| 320 GLenum /* face */, GLenum /* func */, GLint /* ref */, GLuint /* mask */) { |
| 321 } |
| 322 void GLES2InterfaceStub::StencilMask(GLuint /* mask */) { |
| 323 } |
| 324 void GLES2InterfaceStub::StencilMaskSeparate( |
| 325 GLenum /* face */, GLuint /* mask */) { |
| 326 } |
| 327 void GLES2InterfaceStub::StencilOp( |
| 328 GLenum /* fail */, GLenum /* zfail */, GLenum /* zpass */) { |
| 329 } |
| 330 void GLES2InterfaceStub::StencilOpSeparate( |
| 331 GLenum /* face */, GLenum /* fail */, GLenum /* zfail */, |
| 332 GLenum /* zpass */) { |
| 333 } |
| 334 void GLES2InterfaceStub::TexImage2D( |
| 335 GLenum /* target */, GLint /* level */, GLint /* internalformat */, |
| 336 GLsizei /* width */, GLsizei /* height */, GLint /* border */, |
| 337 GLenum /* format */, GLenum /* type */, const void* /* pixels */) { |
| 338 } |
| 339 void GLES2InterfaceStub::TexParameterf( |
| 340 GLenum /* target */, GLenum /* pname */, GLfloat /* param */) { |
| 341 } |
| 342 void GLES2InterfaceStub::TexParameterfv( |
| 343 GLenum /* target */, GLenum /* pname */, const GLfloat* /* params */) { |
| 344 } |
| 345 void GLES2InterfaceStub::TexParameteri( |
| 346 GLenum /* target */, GLenum /* pname */, GLint /* param */) { |
| 347 } |
| 348 void GLES2InterfaceStub::TexParameteriv( |
| 349 GLenum /* target */, GLenum /* pname */, const GLint* /* params */) { |
| 350 } |
| 351 void GLES2InterfaceStub::TexSubImage2D( |
| 352 GLenum /* target */, GLint /* level */, GLint /* xoffset */, |
| 353 GLint /* yoffset */, GLsizei /* width */, GLsizei /* height */, |
| 354 GLenum /* format */, GLenum /* type */, const void* /* pixels */) { |
| 355 } |
| 356 void GLES2InterfaceStub::Uniform1f(GLint /* location */, GLfloat /* x */) { |
| 357 } |
| 358 void GLES2InterfaceStub::Uniform1fv( |
| 359 GLint /* location */, GLsizei /* count */, const GLfloat* /* v */) { |
| 360 } |
| 361 void GLES2InterfaceStub::Uniform1i(GLint /* location */, GLint /* x */) { |
| 362 } |
| 363 void GLES2InterfaceStub::Uniform1iv( |
| 364 GLint /* location */, GLsizei /* count */, const GLint* /* v */) { |
| 365 } |
| 366 void GLES2InterfaceStub::Uniform2f( |
| 367 GLint /* location */, GLfloat /* x */, GLfloat /* y */) { |
| 368 } |
| 369 void GLES2InterfaceStub::Uniform2fv( |
| 370 GLint /* location */, GLsizei /* count */, const GLfloat* /* v */) { |
| 371 } |
| 372 void GLES2InterfaceStub::Uniform2i( |
| 373 GLint /* location */, GLint /* x */, GLint /* y */) { |
| 374 } |
| 375 void GLES2InterfaceStub::Uniform2iv( |
| 376 GLint /* location */, GLsizei /* count */, const GLint* /* v */) { |
| 377 } |
| 378 void GLES2InterfaceStub::Uniform3f( |
| 379 GLint /* location */, GLfloat /* x */, GLfloat /* y */, GLfloat /* z */) { |
| 380 } |
| 381 void GLES2InterfaceStub::Uniform3fv( |
| 382 GLint /* location */, GLsizei /* count */, const GLfloat* /* v */) { |
| 383 } |
| 384 void GLES2InterfaceStub::Uniform3i( |
| 385 GLint /* location */, GLint /* x */, GLint /* y */, GLint /* z */) { |
| 386 } |
| 387 void GLES2InterfaceStub::Uniform3iv( |
| 388 GLint /* location */, GLsizei /* count */, const GLint* /* v */) { |
| 389 } |
| 390 void GLES2InterfaceStub::Uniform4f( |
| 391 GLint /* location */, GLfloat /* x */, GLfloat /* y */, GLfloat /* z */, |
| 392 GLfloat /* w */) { |
| 393 } |
| 394 void GLES2InterfaceStub::Uniform4fv( |
| 395 GLint /* location */, GLsizei /* count */, const GLfloat* /* v */) { |
| 396 } |
| 397 void GLES2InterfaceStub::Uniform4i( |
| 398 GLint /* location */, GLint /* x */, GLint /* y */, GLint /* z */, |
| 399 GLint /* w */) { |
| 400 } |
| 401 void GLES2InterfaceStub::Uniform4iv( |
| 402 GLint /* location */, GLsizei /* count */, const GLint* /* v */) { |
| 403 } |
| 404 void GLES2InterfaceStub::UniformMatrix2fv( |
| 405 GLint /* location */, GLsizei /* count */, GLboolean /* transpose */, |
| 406 const GLfloat* /* value */) { |
| 407 } |
| 408 void GLES2InterfaceStub::UniformMatrix3fv( |
| 409 GLint /* location */, GLsizei /* count */, GLboolean /* transpose */, |
| 410 const GLfloat* /* value */) { |
| 411 } |
| 412 void GLES2InterfaceStub::UniformMatrix4fv( |
| 413 GLint /* location */, GLsizei /* count */, GLboolean /* transpose */, |
| 414 const GLfloat* /* value */) { |
| 415 } |
| 416 void GLES2InterfaceStub::UseProgram(GLuint /* program */) { |
| 417 } |
| 418 void GLES2InterfaceStub::ValidateProgram(GLuint /* program */) { |
| 419 } |
| 420 void GLES2InterfaceStub::VertexAttrib1f(GLuint /* indx */, GLfloat /* x */) { |
| 421 } |
| 422 void GLES2InterfaceStub::VertexAttrib1fv( |
| 423 GLuint /* indx */, const GLfloat* /* values */) { |
| 424 } |
| 425 void GLES2InterfaceStub::VertexAttrib2f( |
| 426 GLuint /* indx */, GLfloat /* x */, GLfloat /* y */) { |
| 427 } |
| 428 void GLES2InterfaceStub::VertexAttrib2fv( |
| 429 GLuint /* indx */, const GLfloat* /* values */) { |
| 430 } |
| 431 void GLES2InterfaceStub::VertexAttrib3f( |
| 432 GLuint /* indx */, GLfloat /* x */, GLfloat /* y */, GLfloat /* z */) { |
| 433 } |
| 434 void GLES2InterfaceStub::VertexAttrib3fv( |
| 435 GLuint /* indx */, const GLfloat* /* values */) { |
| 436 } |
| 437 void GLES2InterfaceStub::VertexAttrib4f( |
| 438 GLuint /* indx */, GLfloat /* x */, GLfloat /* y */, GLfloat /* z */, |
| 439 GLfloat /* w */) { |
| 440 } |
| 441 void GLES2InterfaceStub::VertexAttrib4fv( |
| 442 GLuint /* indx */, const GLfloat* /* values */) { |
| 443 } |
| 444 void GLES2InterfaceStub::VertexAttribPointer( |
| 445 GLuint /* indx */, GLint /* size */, GLenum /* type */, |
| 446 GLboolean /* normalized */, GLsizei /* stride */, const void* /* ptr */) { |
| 447 } |
| 448 void GLES2InterfaceStub::Viewport( |
| 449 GLint /* x */, GLint /* y */, GLsizei /* width */, GLsizei /* height */) { |
| 450 } |
| 451 void GLES2InterfaceStub::BlitFramebufferEXT( |
| 452 GLint /* srcX0 */, GLint /* srcY0 */, GLint /* srcX1 */, GLint /* srcY1 */, |
| 453 GLint /* dstX0 */, GLint /* dstY0 */, GLint /* dstX1 */, GLint /* dstY1 */, |
| 454 GLbitfield /* mask */, GLenum /* filter */) { |
| 455 } |
| 456 void GLES2InterfaceStub::RenderbufferStorageMultisampleEXT( |
| 457 GLenum /* target */, GLsizei /* samples */, GLenum /* internalformat */, |
| 458 GLsizei /* width */, GLsizei /* height */) { |
| 459 } |
| 460 void GLES2InterfaceStub::TexStorage2DEXT( |
| 461 GLenum /* target */, GLsizei /* levels */, GLenum /* internalFormat */, |
| 462 GLsizei /* width */, GLsizei /* height */) { |
| 463 } |
| 464 void GLES2InterfaceStub::GenQueriesEXT( |
| 465 GLsizei /* n */, GLuint* /* queries */) { |
| 466 } |
| 467 void GLES2InterfaceStub::DeleteQueriesEXT( |
| 468 GLsizei /* n */, const GLuint* /* queries */) { |
| 469 } |
| 470 GLboolean GLES2InterfaceStub::IsQueryEXT(GLuint /* id */) { |
| 471 return 0; |
| 472 } |
| 473 void GLES2InterfaceStub::BeginQueryEXT(GLenum /* target */, GLuint /* id */) { |
| 474 } |
| 475 void GLES2InterfaceStub::EndQueryEXT(GLenum /* target */) { |
| 476 } |
| 477 void GLES2InterfaceStub::GetQueryivEXT( |
| 478 GLenum /* target */, GLenum /* pname */, GLint* /* params */) { |
| 479 } |
| 480 void GLES2InterfaceStub::GetQueryObjectuivEXT( |
| 481 GLuint /* id */, GLenum /* pname */, GLuint* /* params */) { |
| 482 } |
| 483 void GLES2InterfaceStub::InsertEventMarkerEXT( |
| 484 GLsizei /* length */, const GLchar* /* marker */) { |
| 485 } |
| 486 void GLES2InterfaceStub::PushGroupMarkerEXT( |
| 487 GLsizei /* length */, const GLchar* /* marker */) { |
| 488 } |
| 489 void GLES2InterfaceStub::PopGroupMarkerEXT() { |
| 490 } |
| 491 void GLES2InterfaceStub::GenVertexArraysOES( |
| 492 GLsizei /* n */, GLuint* /* arrays */) { |
| 493 } |
| 494 void GLES2InterfaceStub::DeleteVertexArraysOES( |
| 495 GLsizei /* n */, const GLuint* /* arrays */) { |
| 496 } |
| 497 GLboolean GLES2InterfaceStub::IsVertexArrayOES(GLuint /* array */) { |
| 498 return 0; |
| 499 } |
| 500 void GLES2InterfaceStub::BindVertexArrayOES(GLuint /* array */) { |
| 501 } |
| 502 void GLES2InterfaceStub::SwapBuffers() { |
| 503 } |
| 504 GLuint GLES2InterfaceStub::GetMaxValueInBufferCHROMIUM( |
| 505 GLuint /* buffer_id */, GLsizei /* count */, GLenum /* type */, |
| 506 GLuint /* offset */) { |
| 507 return 0; |
| 508 } |
| 509 void GLES2InterfaceStub::GenSharedIdsCHROMIUM( |
| 510 GLuint /* namespace_id */, GLuint /* id_offset */, GLsizei /* n */, |
| 511 GLuint* /* ids */) { |
| 512 } |
| 513 void GLES2InterfaceStub::DeleteSharedIdsCHROMIUM( |
| 514 GLuint /* namespace_id */, GLsizei /* n */, const GLuint* /* ids */) { |
| 515 } |
| 516 void GLES2InterfaceStub::RegisterSharedIdsCHROMIUM( |
| 517 GLuint /* namespace_id */, GLsizei /* n */, const GLuint* /* ids */) { |
| 518 } |
| 519 GLboolean GLES2InterfaceStub::EnableFeatureCHROMIUM( |
| 520 const char* /* feature */) { |
| 521 return 0; |
| 522 } |
| 523 void* GLES2InterfaceStub::MapBufferSubDataCHROMIUM( |
| 524 GLuint /* target */, GLintptr /* offset */, GLsizeiptr /* size */, |
| 525 GLenum /* access */) { |
| 526 return 0; |
| 527 } |
| 528 void GLES2InterfaceStub::UnmapBufferSubDataCHROMIUM(const void* /* mem */) { |
| 529 } |
| 530 void* GLES2InterfaceStub::MapTexSubImage2DCHROMIUM( |
| 531 GLenum /* target */, GLint /* level */, GLint /* xoffset */, |
| 532 GLint /* yoffset */, GLsizei /* width */, GLsizei /* height */, |
| 533 GLenum /* format */, GLenum /* type */, GLenum /* access */) { |
| 534 return 0; |
| 535 } |
| 536 void GLES2InterfaceStub::UnmapTexSubImage2DCHROMIUM(const void* /* mem */) { |
| 537 } |
| 538 void GLES2InterfaceStub::ResizeCHROMIUM( |
| 539 GLuint /* width */, GLuint /* height */) { |
| 540 } |
| 541 const GLchar* GLES2InterfaceStub::GetRequestableExtensionsCHROMIUM() { |
| 542 return 0; |
| 543 } |
| 544 void GLES2InterfaceStub::RequestExtensionCHROMIUM( |
| 545 const char* /* extension */) { |
| 546 } |
| 547 void GLES2InterfaceStub::RateLimitOffscreenContextCHROMIUM() { |
| 548 } |
| 549 void GLES2InterfaceStub::GetMultipleIntegervCHROMIUM( |
| 550 const GLenum* /* pnames */, GLuint /* count */, GLint* /* results */, |
| 551 GLsizeiptr /* size */) { |
| 552 } |
| 553 void GLES2InterfaceStub::GetProgramInfoCHROMIUM( |
| 554 GLuint /* program */, GLsizei /* bufsize */, GLsizei* /* size */, |
| 555 void* /* info */) { |
| 556 } |
| 557 GLuint GLES2InterfaceStub::CreateStreamTextureCHROMIUM(GLuint /* texture */) { |
| 558 return 0; |
| 559 } |
| 560 void GLES2InterfaceStub::DestroyStreamTextureCHROMIUM(GLuint /* texture */) { |
| 561 } |
| 562 void GLES2InterfaceStub::GetTranslatedShaderSourceANGLE( |
| 563 GLuint /* shader */, GLsizei /* bufsize */, GLsizei* /* length */, |
| 564 char* /* source */) { |
| 565 } |
| 566 void GLES2InterfaceStub::PostSubBufferCHROMIUM( |
| 567 GLint /* x */, GLint /* y */, GLint /* width */, GLint /* height */) { |
| 568 } |
| 569 void GLES2InterfaceStub::TexImageIOSurface2DCHROMIUM( |
| 570 GLenum /* target */, GLsizei /* width */, GLsizei /* height */, |
| 571 GLuint /* ioSurfaceId */, GLuint /* plane */) { |
| 572 } |
| 573 void GLES2InterfaceStub::CopyTextureCHROMIUM( |
| 574 GLenum /* target */, GLenum /* source_id */, GLenum /* dest_id */, |
| 575 GLint /* level */, GLint /* internalformat */) { |
| 576 } |
| 577 void GLES2InterfaceStub::DrawArraysInstancedANGLE( |
| 578 GLenum /* mode */, GLint /* first */, GLsizei /* count */, |
| 579 GLsizei /* primcount */) { |
| 580 } |
| 581 void GLES2InterfaceStub::DrawElementsInstancedANGLE( |
| 582 GLenum /* mode */, GLsizei /* count */, GLenum /* type */, |
| 583 const void* /* indices */, GLsizei /* primcount */) { |
| 584 } |
| 585 void GLES2InterfaceStub::VertexAttribDivisorANGLE( |
| 586 GLuint /* index */, GLuint /* divisor */) { |
| 587 } |
| 588 void GLES2InterfaceStub::GenMailboxCHROMIUM(GLbyte* /* mailbox */) { |
| 589 } |
| 590 void GLES2InterfaceStub::ProduceTextureCHROMIUM( |
| 591 GLenum /* target */, const GLbyte* /* mailbox */) { |
| 592 } |
| 593 void GLES2InterfaceStub::ConsumeTextureCHROMIUM( |
| 594 GLenum /* target */, const GLbyte* /* mailbox */) { |
| 595 } |
| 596 void GLES2InterfaceStub::BindUniformLocationCHROMIUM( |
| 597 GLuint /* program */, GLint /* location */, const char* /* name */) { |
| 598 } |
| 599 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_ |
| 600 |
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