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Side by Side Diff: gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h

Issue 11138021: Make GLES2Implementation based on GLES2Interface (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 2 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // DO NOT EDIT!
8
9 // This file is included by gles2_interface_stub.cc.
10 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_
11 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_
12
13 void GLES2InterfaceStub::ActiveTexture(GLenum /* texture */) {
14 }
15 void GLES2InterfaceStub::AttachShader(
16 GLuint /* program */, GLuint /* shader */) {
17 }
18 void GLES2InterfaceStub::BindAttribLocation(
19 GLuint /* program */, GLuint /* index */, const char* /* name */) {
20 }
21 void GLES2InterfaceStub::BindBuffer(GLenum /* target */, GLuint /* buffer */) {
22 }
23 void GLES2InterfaceStub::BindFramebuffer(
24 GLenum /* target */, GLuint /* framebuffer */) {
25 }
26 void GLES2InterfaceStub::BindRenderbuffer(
27 GLenum /* target */, GLuint /* renderbuffer */) {
28 }
29 void GLES2InterfaceStub::BindTexture(
30 GLenum /* target */, GLuint /* texture */) {
31 }
32 void GLES2InterfaceStub::BlendColor(
33 GLclampf /* red */, GLclampf /* green */, GLclampf /* blue */,
34 GLclampf /* alpha */) {
35 }
36 void GLES2InterfaceStub::BlendEquation(GLenum /* mode */) {
37 }
38 void GLES2InterfaceStub::BlendEquationSeparate(
39 GLenum /* modeRGB */, GLenum /* modeAlpha */) {
40 }
41 void GLES2InterfaceStub::BlendFunc(
42 GLenum /* sfactor */, GLenum /* dfactor */) {
43 }
44 void GLES2InterfaceStub::BlendFuncSeparate(
45 GLenum /* srcRGB */, GLenum /* dstRGB */, GLenum /* srcAlpha */,
46 GLenum /* dstAlpha */) {
47 }
48 void GLES2InterfaceStub::BufferData(
49 GLenum /* target */, GLsizeiptr /* size */, const void* /* data */,
50 GLenum /* usage */) {
51 }
52 void GLES2InterfaceStub::BufferSubData(
53 GLenum /* target */, GLintptr /* offset */, GLsizeiptr /* size */,
54 const void* /* data */) {
55 }
56 GLenum GLES2InterfaceStub::CheckFramebufferStatus(GLenum /* target */) {
57 return 0;
58 }
59 void GLES2InterfaceStub::Clear(GLbitfield /* mask */) {
60 }
61 void GLES2InterfaceStub::ClearColor(
62 GLclampf /* red */, GLclampf /* green */, GLclampf /* blue */,
63 GLclampf /* alpha */) {
64 }
65 void GLES2InterfaceStub::ClearDepthf(GLclampf /* depth */) {
66 }
67 void GLES2InterfaceStub::ClearStencil(GLint /* s */) {
68 }
69 void GLES2InterfaceStub::ColorMask(
70 GLboolean /* red */, GLboolean /* green */, GLboolean /* blue */,
71 GLboolean /* alpha */) {
72 }
73 void GLES2InterfaceStub::CompileShader(GLuint /* shader */) {
74 }
75 void GLES2InterfaceStub::CompressedTexImage2D(
76 GLenum /* target */, GLint /* level */, GLenum /* internalformat */,
77 GLsizei /* width */, GLsizei /* height */, GLint /* border */,
78 GLsizei /* imageSize */, const void* /* data */) {
79 }
80 void GLES2InterfaceStub::CompressedTexSubImage2D(
81 GLenum /* target */, GLint /* level */, GLint /* xoffset */,
82 GLint /* yoffset */, GLsizei /* width */, GLsizei /* height */,
83 GLenum /* format */, GLsizei /* imageSize */, const void* /* data */) {
84 }
85 void GLES2InterfaceStub::CopyTexImage2D(
86 GLenum /* target */, GLint /* level */, GLenum /* internalformat */,
87 GLint /* x */, GLint /* y */, GLsizei /* width */, GLsizei /* height */,
88 GLint /* border */) {
89 }
90 void GLES2InterfaceStub::CopyTexSubImage2D(
91 GLenum /* target */, GLint /* level */, GLint /* xoffset */,
92 GLint /* yoffset */, GLint /* x */, GLint /* y */, GLsizei /* width */,
93 GLsizei /* height */) {
94 }
95 GLuint GLES2InterfaceStub::CreateProgram() {
96 return 0;
97 }
98 GLuint GLES2InterfaceStub::CreateShader(GLenum /* type */) {
99 return 0;
100 }
101 void GLES2InterfaceStub::CullFace(GLenum /* mode */) {
102 }
103 void GLES2InterfaceStub::DeleteBuffers(
104 GLsizei /* n */, const GLuint* /* buffers */) {
105 }
106 void GLES2InterfaceStub::DeleteFramebuffers(
107 GLsizei /* n */, const GLuint* /* framebuffers */) {
108 }
109 void GLES2InterfaceStub::DeleteProgram(GLuint /* program */) {
110 }
111 void GLES2InterfaceStub::DeleteRenderbuffers(
112 GLsizei /* n */, const GLuint* /* renderbuffers */) {
113 }
114 void GLES2InterfaceStub::DeleteShader(GLuint /* shader */) {
115 }
116 void GLES2InterfaceStub::DeleteTextures(
117 GLsizei /* n */, const GLuint* /* textures */) {
118 }
119 void GLES2InterfaceStub::DepthFunc(GLenum /* func */) {
120 }
121 void GLES2InterfaceStub::DepthMask(GLboolean /* flag */) {
122 }
123 void GLES2InterfaceStub::DepthRangef(
124 GLclampf /* zNear */, GLclampf /* zFar */) {
125 }
126 void GLES2InterfaceStub::DetachShader(
127 GLuint /* program */, GLuint /* shader */) {
128 }
129 void GLES2InterfaceStub::Disable(GLenum /* cap */) {
130 }
131 void GLES2InterfaceStub::DisableVertexAttribArray(GLuint /* index */) {
132 }
133 void GLES2InterfaceStub::DrawArrays(
134 GLenum /* mode */, GLint /* first */, GLsizei /* count */) {
135 }
136 void GLES2InterfaceStub::DrawElements(
137 GLenum /* mode */, GLsizei /* count */, GLenum /* type */,
138 const void* /* indices */) {
139 }
140 void GLES2InterfaceStub::Enable(GLenum /* cap */) {
141 }
142 void GLES2InterfaceStub::EnableVertexAttribArray(GLuint /* index */) {
143 }
144 void GLES2InterfaceStub::Finish() {
145 }
146 void GLES2InterfaceStub::Flush() {
147 }
148 void GLES2InterfaceStub::ShallowFlushCHROMIUM() {
149 }
150 void GLES2InterfaceStub::FramebufferRenderbuffer(
151 GLenum /* target */, GLenum /* attachment */,
152 GLenum /* renderbuffertarget */, GLuint /* renderbuffer */) {
153 }
154 void GLES2InterfaceStub::FramebufferTexture2D(
155 GLenum /* target */, GLenum /* attachment */, GLenum /* textarget */,
156 GLuint /* texture */, GLint /* level */) {
157 }
158 void GLES2InterfaceStub::FrontFace(GLenum /* mode */) {
159 }
160 void GLES2InterfaceStub::GenBuffers(GLsizei /* n */, GLuint* /* buffers */) {
161 }
162 void GLES2InterfaceStub::GenerateMipmap(GLenum /* target */) {
163 }
164 void GLES2InterfaceStub::GenFramebuffers(
165 GLsizei /* n */, GLuint* /* framebuffers */) {
166 }
167 void GLES2InterfaceStub::GenRenderbuffers(
168 GLsizei /* n */, GLuint* /* renderbuffers */) {
169 }
170 void GLES2InterfaceStub::GenTextures(GLsizei /* n */, GLuint* /* textures */) {
171 }
172 void GLES2InterfaceStub::GetActiveAttrib(
173 GLuint /* program */, GLuint /* index */, GLsizei /* bufsize */,
174 GLsizei* /* length */, GLint* /* size */, GLenum* /* type */,
175 char* /* name */) {
176 }
177 void GLES2InterfaceStub::GetActiveUniform(
178 GLuint /* program */, GLuint /* index */, GLsizei /* bufsize */,
179 GLsizei* /* length */, GLint* /* size */, GLenum* /* type */,
180 char* /* name */) {
181 }
182 void GLES2InterfaceStub::GetAttachedShaders(
183 GLuint /* program */, GLsizei /* maxcount */, GLsizei* /* count */,
184 GLuint* /* shaders */) {
185 }
186 GLint GLES2InterfaceStub::GetAttribLocation(
187 GLuint /* program */, const char* /* name */) {
188 return 0;
189 }
190 void GLES2InterfaceStub::GetBooleanv(
191 GLenum /* pname */, GLboolean* /* params */) {
192 }
193 void GLES2InterfaceStub::GetBufferParameteriv(
194 GLenum /* target */, GLenum /* pname */, GLint* /* params */) {
195 }
196 GLenum GLES2InterfaceStub::GetError() {
197 return 0;
198 }
199 void GLES2InterfaceStub::GetFloatv(GLenum /* pname */, GLfloat* /* params */) {
200 }
201 void GLES2InterfaceStub::GetFramebufferAttachmentParameteriv(
202 GLenum /* target */, GLenum /* attachment */, GLenum /* pname */,
203 GLint* /* params */) {
204 }
205 void GLES2InterfaceStub::GetIntegerv(GLenum /* pname */, GLint* /* params */) {
206 }
207 void GLES2InterfaceStub::GetProgramiv(
208 GLuint /* program */, GLenum /* pname */, GLint* /* params */) {
209 }
210 void GLES2InterfaceStub::GetProgramInfoLog(
211 GLuint /* program */, GLsizei /* bufsize */, GLsizei* /* length */,
212 char* /* infolog */) {
213 }
214 void GLES2InterfaceStub::GetRenderbufferParameteriv(
215 GLenum /* target */, GLenum /* pname */, GLint* /* params */) {
216 }
217 void GLES2InterfaceStub::GetShaderiv(
218 GLuint /* shader */, GLenum /* pname */, GLint* /* params */) {
219 }
220 void GLES2InterfaceStub::GetShaderInfoLog(
221 GLuint /* shader */, GLsizei /* bufsize */, GLsizei* /* length */,
222 char* /* infolog */) {
223 }
224 void GLES2InterfaceStub::GetShaderPrecisionFormat(
225 GLenum /* shadertype */, GLenum /* precisiontype */, GLint* /* range */,
226 GLint* /* precision */) {
227 }
228 void GLES2InterfaceStub::GetShaderSource(
229 GLuint /* shader */, GLsizei /* bufsize */, GLsizei* /* length */,
230 char* /* source */) {
231 }
232 const GLubyte* GLES2InterfaceStub::GetString(GLenum /* name */) {
233 return 0;
234 }
235 void GLES2InterfaceStub::GetTexParameterfv(
236 GLenum /* target */, GLenum /* pname */, GLfloat* /* params */) {
237 }
238 void GLES2InterfaceStub::GetTexParameteriv(
239 GLenum /* target */, GLenum /* pname */, GLint* /* params */) {
240 }
241 void GLES2InterfaceStub::GetUniformfv(
242 GLuint /* program */, GLint /* location */, GLfloat* /* params */) {
243 }
244 void GLES2InterfaceStub::GetUniformiv(
245 GLuint /* program */, GLint /* location */, GLint* /* params */) {
246 }
247 GLint GLES2InterfaceStub::GetUniformLocation(
248 GLuint /* program */, const char* /* name */) {
249 return 0;
250 }
251 void GLES2InterfaceStub::GetVertexAttribfv(
252 GLuint /* index */, GLenum /* pname */, GLfloat* /* params */) {
253 }
254 void GLES2InterfaceStub::GetVertexAttribiv(
255 GLuint /* index */, GLenum /* pname */, GLint* /* params */) {
256 }
257 void GLES2InterfaceStub::GetVertexAttribPointerv(
258 GLuint /* index */, GLenum /* pname */, void** /* pointer */) {
259 }
260 void GLES2InterfaceStub::Hint(GLenum /* target */, GLenum /* mode */) {
261 }
262 GLboolean GLES2InterfaceStub::IsBuffer(GLuint /* buffer */) {
263 return 0;
264 }
265 GLboolean GLES2InterfaceStub::IsEnabled(GLenum /* cap */) {
266 return 0;
267 }
268 GLboolean GLES2InterfaceStub::IsFramebuffer(GLuint /* framebuffer */) {
269 return 0;
270 }
271 GLboolean GLES2InterfaceStub::IsProgram(GLuint /* program */) {
272 return 0;
273 }
274 GLboolean GLES2InterfaceStub::IsRenderbuffer(GLuint /* renderbuffer */) {
275 return 0;
276 }
277 GLboolean GLES2InterfaceStub::IsShader(GLuint /* shader */) {
278 return 0;
279 }
280 GLboolean GLES2InterfaceStub::IsTexture(GLuint /* texture */) {
281 return 0;
282 }
283 void GLES2InterfaceStub::LineWidth(GLfloat /* width */) {
284 }
285 void GLES2InterfaceStub::LinkProgram(GLuint /* program */) {
286 }
287 void GLES2InterfaceStub::PixelStorei(GLenum /* pname */, GLint /* param */) {
288 }
289 void GLES2InterfaceStub::PolygonOffset(
290 GLfloat /* factor */, GLfloat /* units */) {
291 }
292 void GLES2InterfaceStub::ReadPixels(
293 GLint /* x */, GLint /* y */, GLsizei /* width */, GLsizei /* height */,
294 GLenum /* format */, GLenum /* type */, void* /* pixels */) {
295 }
296 void GLES2InterfaceStub::ReleaseShaderCompiler() {
297 }
298 void GLES2InterfaceStub::RenderbufferStorage(
299 GLenum /* target */, GLenum /* internalformat */, GLsizei /* width */,
300 GLsizei /* height */) {
301 }
302 void GLES2InterfaceStub::SampleCoverage(
303 GLclampf /* value */, GLboolean /* invert */) {
304 }
305 void GLES2InterfaceStub::Scissor(
306 GLint /* x */, GLint /* y */, GLsizei /* width */, GLsizei /* height */) {
307 }
308 void GLES2InterfaceStub::ShaderBinary(
309 GLsizei /* n */, const GLuint* /* shaders */, GLenum /* binaryformat */,
310 const void* /* binary */, GLsizei /* length */) {
311 }
312 void GLES2InterfaceStub::ShaderSource(
313 GLuint /* shader */, GLsizei /* count */, const char** /* str */,
314 const GLint* /* length */) {
315 }
316 void GLES2InterfaceStub::StencilFunc(
317 GLenum /* func */, GLint /* ref */, GLuint /* mask */) {
318 }
319 void GLES2InterfaceStub::StencilFuncSeparate(
320 GLenum /* face */, GLenum /* func */, GLint /* ref */, GLuint /* mask */) {
321 }
322 void GLES2InterfaceStub::StencilMask(GLuint /* mask */) {
323 }
324 void GLES2InterfaceStub::StencilMaskSeparate(
325 GLenum /* face */, GLuint /* mask */) {
326 }
327 void GLES2InterfaceStub::StencilOp(
328 GLenum /* fail */, GLenum /* zfail */, GLenum /* zpass */) {
329 }
330 void GLES2InterfaceStub::StencilOpSeparate(
331 GLenum /* face */, GLenum /* fail */, GLenum /* zfail */,
332 GLenum /* zpass */) {
333 }
334 void GLES2InterfaceStub::TexImage2D(
335 GLenum /* target */, GLint /* level */, GLint /* internalformat */,
336 GLsizei /* width */, GLsizei /* height */, GLint /* border */,
337 GLenum /* format */, GLenum /* type */, const void* /* pixels */) {
338 }
339 void GLES2InterfaceStub::TexParameterf(
340 GLenum /* target */, GLenum /* pname */, GLfloat /* param */) {
341 }
342 void GLES2InterfaceStub::TexParameterfv(
343 GLenum /* target */, GLenum /* pname */, const GLfloat* /* params */) {
344 }
345 void GLES2InterfaceStub::TexParameteri(
346 GLenum /* target */, GLenum /* pname */, GLint /* param */) {
347 }
348 void GLES2InterfaceStub::TexParameteriv(
349 GLenum /* target */, GLenum /* pname */, const GLint* /* params */) {
350 }
351 void GLES2InterfaceStub::TexSubImage2D(
352 GLenum /* target */, GLint /* level */, GLint /* xoffset */,
353 GLint /* yoffset */, GLsizei /* width */, GLsizei /* height */,
354 GLenum /* format */, GLenum /* type */, const void* /* pixels */) {
355 }
356 void GLES2InterfaceStub::Uniform1f(GLint /* location */, GLfloat /* x */) {
357 }
358 void GLES2InterfaceStub::Uniform1fv(
359 GLint /* location */, GLsizei /* count */, const GLfloat* /* v */) {
360 }
361 void GLES2InterfaceStub::Uniform1i(GLint /* location */, GLint /* x */) {
362 }
363 void GLES2InterfaceStub::Uniform1iv(
364 GLint /* location */, GLsizei /* count */, const GLint* /* v */) {
365 }
366 void GLES2InterfaceStub::Uniform2f(
367 GLint /* location */, GLfloat /* x */, GLfloat /* y */) {
368 }
369 void GLES2InterfaceStub::Uniform2fv(
370 GLint /* location */, GLsizei /* count */, const GLfloat* /* v */) {
371 }
372 void GLES2InterfaceStub::Uniform2i(
373 GLint /* location */, GLint /* x */, GLint /* y */) {
374 }
375 void GLES2InterfaceStub::Uniform2iv(
376 GLint /* location */, GLsizei /* count */, const GLint* /* v */) {
377 }
378 void GLES2InterfaceStub::Uniform3f(
379 GLint /* location */, GLfloat /* x */, GLfloat /* y */, GLfloat /* z */) {
380 }
381 void GLES2InterfaceStub::Uniform3fv(
382 GLint /* location */, GLsizei /* count */, const GLfloat* /* v */) {
383 }
384 void GLES2InterfaceStub::Uniform3i(
385 GLint /* location */, GLint /* x */, GLint /* y */, GLint /* z */) {
386 }
387 void GLES2InterfaceStub::Uniform3iv(
388 GLint /* location */, GLsizei /* count */, const GLint* /* v */) {
389 }
390 void GLES2InterfaceStub::Uniform4f(
391 GLint /* location */, GLfloat /* x */, GLfloat /* y */, GLfloat /* z */,
392 GLfloat /* w */) {
393 }
394 void GLES2InterfaceStub::Uniform4fv(
395 GLint /* location */, GLsizei /* count */, const GLfloat* /* v */) {
396 }
397 void GLES2InterfaceStub::Uniform4i(
398 GLint /* location */, GLint /* x */, GLint /* y */, GLint /* z */,
399 GLint /* w */) {
400 }
401 void GLES2InterfaceStub::Uniform4iv(
402 GLint /* location */, GLsizei /* count */, const GLint* /* v */) {
403 }
404 void GLES2InterfaceStub::UniformMatrix2fv(
405 GLint /* location */, GLsizei /* count */, GLboolean /* transpose */,
406 const GLfloat* /* value */) {
407 }
408 void GLES2InterfaceStub::UniformMatrix3fv(
409 GLint /* location */, GLsizei /* count */, GLboolean /* transpose */,
410 const GLfloat* /* value */) {
411 }
412 void GLES2InterfaceStub::UniformMatrix4fv(
413 GLint /* location */, GLsizei /* count */, GLboolean /* transpose */,
414 const GLfloat* /* value */) {
415 }
416 void GLES2InterfaceStub::UseProgram(GLuint /* program */) {
417 }
418 void GLES2InterfaceStub::ValidateProgram(GLuint /* program */) {
419 }
420 void GLES2InterfaceStub::VertexAttrib1f(GLuint /* indx */, GLfloat /* x */) {
421 }
422 void GLES2InterfaceStub::VertexAttrib1fv(
423 GLuint /* indx */, const GLfloat* /* values */) {
424 }
425 void GLES2InterfaceStub::VertexAttrib2f(
426 GLuint /* indx */, GLfloat /* x */, GLfloat /* y */) {
427 }
428 void GLES2InterfaceStub::VertexAttrib2fv(
429 GLuint /* indx */, const GLfloat* /* values */) {
430 }
431 void GLES2InterfaceStub::VertexAttrib3f(
432 GLuint /* indx */, GLfloat /* x */, GLfloat /* y */, GLfloat /* z */) {
433 }
434 void GLES2InterfaceStub::VertexAttrib3fv(
435 GLuint /* indx */, const GLfloat* /* values */) {
436 }
437 void GLES2InterfaceStub::VertexAttrib4f(
438 GLuint /* indx */, GLfloat /* x */, GLfloat /* y */, GLfloat /* z */,
439 GLfloat /* w */) {
440 }
441 void GLES2InterfaceStub::VertexAttrib4fv(
442 GLuint /* indx */, const GLfloat* /* values */) {
443 }
444 void GLES2InterfaceStub::VertexAttribPointer(
445 GLuint /* indx */, GLint /* size */, GLenum /* type */,
446 GLboolean /* normalized */, GLsizei /* stride */, const void* /* ptr */) {
447 }
448 void GLES2InterfaceStub::Viewport(
449 GLint /* x */, GLint /* y */, GLsizei /* width */, GLsizei /* height */) {
450 }
451 void GLES2InterfaceStub::BlitFramebufferEXT(
452 GLint /* srcX0 */, GLint /* srcY0 */, GLint /* srcX1 */, GLint /* srcY1 */,
453 GLint /* dstX0 */, GLint /* dstY0 */, GLint /* dstX1 */, GLint /* dstY1 */,
454 GLbitfield /* mask */, GLenum /* filter */) {
455 }
456 void GLES2InterfaceStub::RenderbufferStorageMultisampleEXT(
457 GLenum /* target */, GLsizei /* samples */, GLenum /* internalformat */,
458 GLsizei /* width */, GLsizei /* height */) {
459 }
460 void GLES2InterfaceStub::TexStorage2DEXT(
461 GLenum /* target */, GLsizei /* levels */, GLenum /* internalFormat */,
462 GLsizei /* width */, GLsizei /* height */) {
463 }
464 void GLES2InterfaceStub::GenQueriesEXT(
465 GLsizei /* n */, GLuint* /* queries */) {
466 }
467 void GLES2InterfaceStub::DeleteQueriesEXT(
468 GLsizei /* n */, const GLuint* /* queries */) {
469 }
470 GLboolean GLES2InterfaceStub::IsQueryEXT(GLuint /* id */) {
471 return 0;
472 }
473 void GLES2InterfaceStub::BeginQueryEXT(GLenum /* target */, GLuint /* id */) {
474 }
475 void GLES2InterfaceStub::EndQueryEXT(GLenum /* target */) {
476 }
477 void GLES2InterfaceStub::GetQueryivEXT(
478 GLenum /* target */, GLenum /* pname */, GLint* /* params */) {
479 }
480 void GLES2InterfaceStub::GetQueryObjectuivEXT(
481 GLuint /* id */, GLenum /* pname */, GLuint* /* params */) {
482 }
483 void GLES2InterfaceStub::InsertEventMarkerEXT(
484 GLsizei /* length */, const GLchar* /* marker */) {
485 }
486 void GLES2InterfaceStub::PushGroupMarkerEXT(
487 GLsizei /* length */, const GLchar* /* marker */) {
488 }
489 void GLES2InterfaceStub::PopGroupMarkerEXT() {
490 }
491 void GLES2InterfaceStub::GenVertexArraysOES(
492 GLsizei /* n */, GLuint* /* arrays */) {
493 }
494 void GLES2InterfaceStub::DeleteVertexArraysOES(
495 GLsizei /* n */, const GLuint* /* arrays */) {
496 }
497 GLboolean GLES2InterfaceStub::IsVertexArrayOES(GLuint /* array */) {
498 return 0;
499 }
500 void GLES2InterfaceStub::BindVertexArrayOES(GLuint /* array */) {
501 }
502 void GLES2InterfaceStub::SwapBuffers() {
503 }
504 GLuint GLES2InterfaceStub::GetMaxValueInBufferCHROMIUM(
505 GLuint /* buffer_id */, GLsizei /* count */, GLenum /* type */,
506 GLuint /* offset */) {
507 return 0;
508 }
509 void GLES2InterfaceStub::GenSharedIdsCHROMIUM(
510 GLuint /* namespace_id */, GLuint /* id_offset */, GLsizei /* n */,
511 GLuint* /* ids */) {
512 }
513 void GLES2InterfaceStub::DeleteSharedIdsCHROMIUM(
514 GLuint /* namespace_id */, GLsizei /* n */, const GLuint* /* ids */) {
515 }
516 void GLES2InterfaceStub::RegisterSharedIdsCHROMIUM(
517 GLuint /* namespace_id */, GLsizei /* n */, const GLuint* /* ids */) {
518 }
519 GLboolean GLES2InterfaceStub::EnableFeatureCHROMIUM(
520 const char* /* feature */) {
521 return 0;
522 }
523 void* GLES2InterfaceStub::MapBufferSubDataCHROMIUM(
524 GLuint /* target */, GLintptr /* offset */, GLsizeiptr /* size */,
525 GLenum /* access */) {
526 return 0;
527 }
528 void GLES2InterfaceStub::UnmapBufferSubDataCHROMIUM(const void* /* mem */) {
529 }
530 void* GLES2InterfaceStub::MapTexSubImage2DCHROMIUM(
531 GLenum /* target */, GLint /* level */, GLint /* xoffset */,
532 GLint /* yoffset */, GLsizei /* width */, GLsizei /* height */,
533 GLenum /* format */, GLenum /* type */, GLenum /* access */) {
534 return 0;
535 }
536 void GLES2InterfaceStub::UnmapTexSubImage2DCHROMIUM(const void* /* mem */) {
537 }
538 void GLES2InterfaceStub::ResizeCHROMIUM(
539 GLuint /* width */, GLuint /* height */) {
540 }
541 const GLchar* GLES2InterfaceStub::GetRequestableExtensionsCHROMIUM() {
542 return 0;
543 }
544 void GLES2InterfaceStub::RequestExtensionCHROMIUM(
545 const char* /* extension */) {
546 }
547 void GLES2InterfaceStub::RateLimitOffscreenContextCHROMIUM() {
548 }
549 void GLES2InterfaceStub::GetMultipleIntegervCHROMIUM(
550 const GLenum* /* pnames */, GLuint /* count */, GLint* /* results */,
551 GLsizeiptr /* size */) {
552 }
553 void GLES2InterfaceStub::GetProgramInfoCHROMIUM(
554 GLuint /* program */, GLsizei /* bufsize */, GLsizei* /* size */,
555 void* /* info */) {
556 }
557 GLuint GLES2InterfaceStub::CreateStreamTextureCHROMIUM(GLuint /* texture */) {
558 return 0;
559 }
560 void GLES2InterfaceStub::DestroyStreamTextureCHROMIUM(GLuint /* texture */) {
561 }
562 void GLES2InterfaceStub::GetTranslatedShaderSourceANGLE(
563 GLuint /* shader */, GLsizei /* bufsize */, GLsizei* /* length */,
564 char* /* source */) {
565 }
566 void GLES2InterfaceStub::PostSubBufferCHROMIUM(
567 GLint /* x */, GLint /* y */, GLint /* width */, GLint /* height */) {
568 }
569 void GLES2InterfaceStub::TexImageIOSurface2DCHROMIUM(
570 GLenum /* target */, GLsizei /* width */, GLsizei /* height */,
571 GLuint /* ioSurfaceId */, GLuint /* plane */) {
572 }
573 void GLES2InterfaceStub::CopyTextureCHROMIUM(
574 GLenum /* target */, GLenum /* source_id */, GLenum /* dest_id */,
575 GLint /* level */, GLint /* internalformat */) {
576 }
577 void GLES2InterfaceStub::DrawArraysInstancedANGLE(
578 GLenum /* mode */, GLint /* first */, GLsizei /* count */,
579 GLsizei /* primcount */) {
580 }
581 void GLES2InterfaceStub::DrawElementsInstancedANGLE(
582 GLenum /* mode */, GLsizei /* count */, GLenum /* type */,
583 const void* /* indices */, GLsizei /* primcount */) {
584 }
585 void GLES2InterfaceStub::VertexAttribDivisorANGLE(
586 GLuint /* index */, GLuint /* divisor */) {
587 }
588 void GLES2InterfaceStub::GenMailboxCHROMIUM(GLbyte* /* mailbox */) {
589 }
590 void GLES2InterfaceStub::ProduceTextureCHROMIUM(
591 GLenum /* target */, const GLbyte* /* mailbox */) {
592 }
593 void GLES2InterfaceStub::ConsumeTextureCHROMIUM(
594 GLenum /* target */, const GLbyte* /* mailbox */) {
595 }
596 void GLES2InterfaceStub::BindUniformLocationCHROMIUM(
597 GLuint /* program */, GLint /* location */, const char* /* name */) {
598 }
599 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_
600
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