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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 // This file is auto-generated from |
| 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
| 7 // DO NOT EDIT! |
| 8 |
| 9 // This file is included by gles2_interface_stub.h. |
| 10 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_AUTOGEN_H_ |
| 11 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_AUTOGEN_H_ |
| 12 |
| 13 virtual void ActiveTexture(GLenum texture) OVERRIDE; |
| 14 virtual void AttachShader(GLuint program, GLuint shader) OVERRIDE; |
| 15 virtual void BindAttribLocation( |
| 16 GLuint program, GLuint index, const char* name) OVERRIDE; |
| 17 virtual void BindBuffer(GLenum target, GLuint buffer) OVERRIDE; |
| 18 virtual void BindFramebuffer(GLenum target, GLuint framebuffer) OVERRIDE; |
| 19 virtual void BindRenderbuffer(GLenum target, GLuint renderbuffer) OVERRIDE; |
| 20 virtual void BindTexture(GLenum target, GLuint texture) OVERRIDE; |
| 21 virtual void BlendColor( |
| 22 GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OVERRIDE; |
| 23 virtual void BlendEquation(GLenum mode) OVERRIDE; |
| 24 virtual void BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) OVERRIDE; |
| 25 virtual void BlendFunc(GLenum sfactor, GLenum dfactor) OVERRIDE; |
| 26 virtual void BlendFuncSeparate( |
| 27 GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) OVERRIDE; |
| 28 virtual void BufferData( |
| 29 GLenum target, GLsizeiptr size, const void* data, GLenum usage) OVERRIDE; |
| 30 virtual void BufferSubData( |
| 31 GLenum target, GLintptr offset, GLsizeiptr size, |
| 32 const void* data) OVERRIDE; |
| 33 virtual GLenum CheckFramebufferStatus(GLenum target) OVERRIDE; |
| 34 virtual void Clear(GLbitfield mask) OVERRIDE; |
| 35 virtual void ClearColor( |
| 36 GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OVERRIDE; |
| 37 virtual void ClearDepthf(GLclampf depth) OVERRIDE; |
| 38 virtual void ClearStencil(GLint s) OVERRIDE; |
| 39 virtual void ColorMask( |
| 40 GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OVERRIDE; |
| 41 virtual void CompileShader(GLuint shader) OVERRIDE; |
| 42 virtual void CompressedTexImage2D( |
| 43 GLenum target, GLint level, GLenum internalformat, GLsizei width, |
| 44 GLsizei height, GLint border, GLsizei imageSize, |
| 45 const void* data) OVERRIDE; |
| 46 virtual void CompressedTexSubImage2D( |
| 47 GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, |
| 48 GLsizei height, GLenum format, GLsizei imageSize, |
| 49 const void* data) OVERRIDE; |
| 50 virtual void CopyTexImage2D( |
| 51 GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, |
| 52 GLsizei width, GLsizei height, GLint border) OVERRIDE; |
| 53 virtual void CopyTexSubImage2D( |
| 54 GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, |
| 55 GLsizei width, GLsizei height) OVERRIDE; |
| 56 virtual GLuint CreateProgram() OVERRIDE; |
| 57 virtual GLuint CreateShader(GLenum type) OVERRIDE; |
| 58 virtual void CullFace(GLenum mode) OVERRIDE; |
| 59 virtual void DeleteBuffers(GLsizei n, const GLuint* buffers) OVERRIDE; |
| 60 virtual void DeleteFramebuffers( |
| 61 GLsizei n, const GLuint* framebuffers) OVERRIDE; |
| 62 virtual void DeleteProgram(GLuint program) OVERRIDE; |
| 63 virtual void DeleteRenderbuffers( |
| 64 GLsizei n, const GLuint* renderbuffers) OVERRIDE; |
| 65 virtual void DeleteShader(GLuint shader) OVERRIDE; |
| 66 virtual void DeleteTextures(GLsizei n, const GLuint* textures) OVERRIDE; |
| 67 virtual void DepthFunc(GLenum func) OVERRIDE; |
| 68 virtual void DepthMask(GLboolean flag) OVERRIDE; |
| 69 virtual void DepthRangef(GLclampf zNear, GLclampf zFar) OVERRIDE; |
| 70 virtual void DetachShader(GLuint program, GLuint shader) OVERRIDE; |
| 71 virtual void Disable(GLenum cap) OVERRIDE; |
| 72 virtual void DisableVertexAttribArray(GLuint index) OVERRIDE; |
| 73 virtual void DrawArrays(GLenum mode, GLint first, GLsizei count) OVERRIDE; |
| 74 virtual void DrawElements( |
| 75 GLenum mode, GLsizei count, GLenum type, const void* indices) OVERRIDE; |
| 76 virtual void Enable(GLenum cap) OVERRIDE; |
| 77 virtual void EnableVertexAttribArray(GLuint index) OVERRIDE; |
| 78 virtual void Finish() OVERRIDE; |
| 79 virtual void Flush() OVERRIDE; |
| 80 virtual void ShallowFlushCHROMIUM() OVERRIDE; |
| 81 virtual void FramebufferRenderbuffer( |
| 82 GLenum target, GLenum attachment, GLenum renderbuffertarget, |
| 83 GLuint renderbuffer) OVERRIDE; |
| 84 virtual void FramebufferTexture2D( |
| 85 GLenum target, GLenum attachment, GLenum textarget, GLuint texture, |
| 86 GLint level) OVERRIDE; |
| 87 virtual void FrontFace(GLenum mode) OVERRIDE; |
| 88 virtual void GenBuffers(GLsizei n, GLuint* buffers) OVERRIDE; |
| 89 virtual void GenerateMipmap(GLenum target) OVERRIDE; |
| 90 virtual void GenFramebuffers(GLsizei n, GLuint* framebuffers) OVERRIDE; |
| 91 virtual void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) OVERRIDE; |
| 92 virtual void GenTextures(GLsizei n, GLuint* textures) OVERRIDE; |
| 93 virtual void GetActiveAttrib( |
| 94 GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, |
| 95 GLenum* type, char* name) OVERRIDE; |
| 96 virtual void GetActiveUniform( |
| 97 GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, |
| 98 GLenum* type, char* name) OVERRIDE; |
| 99 virtual void GetAttachedShaders( |
| 100 GLuint program, GLsizei maxcount, GLsizei* count, |
| 101 GLuint* shaders) OVERRIDE; |
| 102 virtual GLint GetAttribLocation(GLuint program, const char* name) OVERRIDE; |
| 103 virtual void GetBooleanv(GLenum pname, GLboolean* params) OVERRIDE; |
| 104 virtual void GetBufferParameteriv( |
| 105 GLenum target, GLenum pname, GLint* params) OVERRIDE; |
| 106 virtual GLenum GetError() OVERRIDE; |
| 107 virtual void GetFloatv(GLenum pname, GLfloat* params) OVERRIDE; |
| 108 virtual void GetFramebufferAttachmentParameteriv( |
| 109 GLenum target, GLenum attachment, GLenum pname, GLint* params) OVERRIDE; |
| 110 virtual void GetIntegerv(GLenum pname, GLint* params) OVERRIDE; |
| 111 virtual void GetProgramiv( |
| 112 GLuint program, GLenum pname, GLint* params) OVERRIDE; |
| 113 virtual void GetProgramInfoLog( |
| 114 GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) OVERRIDE; |
| 115 virtual void GetRenderbufferParameteriv( |
| 116 GLenum target, GLenum pname, GLint* params) OVERRIDE; |
| 117 virtual void GetShaderiv(GLuint shader, GLenum pname, GLint* params) OVERRIDE; |
| 118 virtual void GetShaderInfoLog( |
| 119 GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog) OVERRIDE; |
| 120 virtual void GetShaderPrecisionFormat( |
| 121 GLenum shadertype, GLenum precisiontype, GLint* range, |
| 122 GLint* precision) OVERRIDE; |
| 123 virtual void GetShaderSource( |
| 124 GLuint shader, GLsizei bufsize, GLsizei* length, char* source) OVERRIDE; |
| 125 virtual const GLubyte* GetString(GLenum name) OVERRIDE; |
| 126 virtual void GetTexParameterfv( |
| 127 GLenum target, GLenum pname, GLfloat* params) OVERRIDE; |
| 128 virtual void GetTexParameteriv( |
| 129 GLenum target, GLenum pname, GLint* params) OVERRIDE; |
| 130 virtual void GetUniformfv( |
| 131 GLuint program, GLint location, GLfloat* params) OVERRIDE; |
| 132 virtual void GetUniformiv( |
| 133 GLuint program, GLint location, GLint* params) OVERRIDE; |
| 134 virtual GLint GetUniformLocation(GLuint program, const char* name) OVERRIDE; |
| 135 virtual void GetVertexAttribfv( |
| 136 GLuint index, GLenum pname, GLfloat* params) OVERRIDE; |
| 137 virtual void GetVertexAttribiv( |
| 138 GLuint index, GLenum pname, GLint* params) OVERRIDE; |
| 139 virtual void GetVertexAttribPointerv( |
| 140 GLuint index, GLenum pname, void** pointer) OVERRIDE; |
| 141 virtual void Hint(GLenum target, GLenum mode) OVERRIDE; |
| 142 virtual GLboolean IsBuffer(GLuint buffer) OVERRIDE; |
| 143 virtual GLboolean IsEnabled(GLenum cap) OVERRIDE; |
| 144 virtual GLboolean IsFramebuffer(GLuint framebuffer) OVERRIDE; |
| 145 virtual GLboolean IsProgram(GLuint program) OVERRIDE; |
| 146 virtual GLboolean IsRenderbuffer(GLuint renderbuffer) OVERRIDE; |
| 147 virtual GLboolean IsShader(GLuint shader) OVERRIDE; |
| 148 virtual GLboolean IsTexture(GLuint texture) OVERRIDE; |
| 149 virtual void LineWidth(GLfloat width) OVERRIDE; |
| 150 virtual void LinkProgram(GLuint program) OVERRIDE; |
| 151 virtual void PixelStorei(GLenum pname, GLint param) OVERRIDE; |
| 152 virtual void PolygonOffset(GLfloat factor, GLfloat units) OVERRIDE; |
| 153 virtual void ReadPixels( |
| 154 GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, |
| 155 void* pixels) OVERRIDE; |
| 156 virtual void ReleaseShaderCompiler() OVERRIDE; |
| 157 virtual void RenderbufferStorage( |
| 158 GLenum target, GLenum internalformat, GLsizei width, |
| 159 GLsizei height) OVERRIDE; |
| 160 virtual void SampleCoverage(GLclampf value, GLboolean invert) OVERRIDE; |
| 161 virtual void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) OVERRIDE; |
| 162 virtual void ShaderBinary( |
| 163 GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary, |
| 164 GLsizei length) OVERRIDE; |
| 165 virtual void ShaderSource( |
| 166 GLuint shader, GLsizei count, const char** str, |
| 167 const GLint* length) OVERRIDE; |
| 168 virtual void StencilFunc(GLenum func, GLint ref, GLuint mask) OVERRIDE; |
| 169 virtual void StencilFuncSeparate( |
| 170 GLenum face, GLenum func, GLint ref, GLuint mask) OVERRIDE; |
| 171 virtual void StencilMask(GLuint mask) OVERRIDE; |
| 172 virtual void StencilMaskSeparate(GLenum face, GLuint mask) OVERRIDE; |
| 173 virtual void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) OVERRIDE; |
| 174 virtual void StencilOpSeparate( |
| 175 GLenum face, GLenum fail, GLenum zfail, GLenum zpass) OVERRIDE; |
| 176 virtual void TexImage2D( |
| 177 GLenum target, GLint level, GLint internalformat, GLsizei width, |
| 178 GLsizei height, GLint border, GLenum format, GLenum type, |
| 179 const void* pixels) OVERRIDE; |
| 180 virtual void TexParameterf( |
| 181 GLenum target, GLenum pname, GLfloat param) OVERRIDE; |
| 182 virtual void TexParameterfv( |
| 183 GLenum target, GLenum pname, const GLfloat* params) OVERRIDE; |
| 184 virtual void TexParameteri(GLenum target, GLenum pname, GLint param) OVERRIDE; |
| 185 virtual void TexParameteriv( |
| 186 GLenum target, GLenum pname, const GLint* params) OVERRIDE; |
| 187 virtual void TexSubImage2D( |
| 188 GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, |
| 189 GLsizei height, GLenum format, GLenum type, const void* pixels) OVERRIDE; |
| 190 virtual void Uniform1f(GLint location, GLfloat x) OVERRIDE; |
| 191 virtual void Uniform1fv( |
| 192 GLint location, GLsizei count, const GLfloat* v) OVERRIDE; |
| 193 virtual void Uniform1i(GLint location, GLint x) OVERRIDE; |
| 194 virtual void Uniform1iv( |
| 195 GLint location, GLsizei count, const GLint* v) OVERRIDE; |
| 196 virtual void Uniform2f(GLint location, GLfloat x, GLfloat y) OVERRIDE; |
| 197 virtual void Uniform2fv( |
| 198 GLint location, GLsizei count, const GLfloat* v) OVERRIDE; |
| 199 virtual void Uniform2i(GLint location, GLint x, GLint y) OVERRIDE; |
| 200 virtual void Uniform2iv( |
| 201 GLint location, GLsizei count, const GLint* v) OVERRIDE; |
| 202 virtual void Uniform3f( |
| 203 GLint location, GLfloat x, GLfloat y, GLfloat z) OVERRIDE; |
| 204 virtual void Uniform3fv( |
| 205 GLint location, GLsizei count, const GLfloat* v) OVERRIDE; |
| 206 virtual void Uniform3i(GLint location, GLint x, GLint y, GLint z) OVERRIDE; |
| 207 virtual void Uniform3iv( |
| 208 GLint location, GLsizei count, const GLint* v) OVERRIDE; |
| 209 virtual void Uniform4f( |
| 210 GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OVERRIDE; |
| 211 virtual void Uniform4fv( |
| 212 GLint location, GLsizei count, const GLfloat* v) OVERRIDE; |
| 213 virtual void Uniform4i( |
| 214 GLint location, GLint x, GLint y, GLint z, GLint w) OVERRIDE; |
| 215 virtual void Uniform4iv( |
| 216 GLint location, GLsizei count, const GLint* v) OVERRIDE; |
| 217 virtual void UniformMatrix2fv( |
| 218 GLint location, GLsizei count, GLboolean transpose, |
| 219 const GLfloat* value) OVERRIDE; |
| 220 virtual void UniformMatrix3fv( |
| 221 GLint location, GLsizei count, GLboolean transpose, |
| 222 const GLfloat* value) OVERRIDE; |
| 223 virtual void UniformMatrix4fv( |
| 224 GLint location, GLsizei count, GLboolean transpose, |
| 225 const GLfloat* value) OVERRIDE; |
| 226 virtual void UseProgram(GLuint program) OVERRIDE; |
| 227 virtual void ValidateProgram(GLuint program) OVERRIDE; |
| 228 virtual void VertexAttrib1f(GLuint indx, GLfloat x) OVERRIDE; |
| 229 virtual void VertexAttrib1fv(GLuint indx, const GLfloat* values) OVERRIDE; |
| 230 virtual void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) OVERRIDE; |
| 231 virtual void VertexAttrib2fv(GLuint indx, const GLfloat* values) OVERRIDE; |
| 232 virtual void VertexAttrib3f( |
| 233 GLuint indx, GLfloat x, GLfloat y, GLfloat z) OVERRIDE; |
| 234 virtual void VertexAttrib3fv(GLuint indx, const GLfloat* values) OVERRIDE; |
| 235 virtual void VertexAttrib4f( |
| 236 GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OVERRIDE; |
| 237 virtual void VertexAttrib4fv(GLuint indx, const GLfloat* values) OVERRIDE; |
| 238 virtual void VertexAttribPointer( |
| 239 GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, |
| 240 const void* ptr) OVERRIDE; |
| 241 virtual void Viewport( |
| 242 GLint x, GLint y, GLsizei width, GLsizei height) OVERRIDE; |
| 243 virtual void BlitFramebufferEXT( |
| 244 GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, |
| 245 GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, |
| 246 GLenum filter) OVERRIDE; |
| 247 virtual void RenderbufferStorageMultisampleEXT( |
| 248 GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, |
| 249 GLsizei height) OVERRIDE; |
| 250 virtual void TexStorage2DEXT( |
| 251 GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, |
| 252 GLsizei height) OVERRIDE; |
| 253 virtual void GenQueriesEXT(GLsizei n, GLuint* queries) OVERRIDE; |
| 254 virtual void DeleteQueriesEXT(GLsizei n, const GLuint* queries) OVERRIDE; |
| 255 virtual GLboolean IsQueryEXT(GLuint id) OVERRIDE; |
| 256 virtual void BeginQueryEXT(GLenum target, GLuint id) OVERRIDE; |
| 257 virtual void EndQueryEXT(GLenum target) OVERRIDE; |
| 258 virtual void GetQueryivEXT( |
| 259 GLenum target, GLenum pname, GLint* params) OVERRIDE; |
| 260 virtual void GetQueryObjectuivEXT( |
| 261 GLuint id, GLenum pname, GLuint* params) OVERRIDE; |
| 262 virtual void InsertEventMarkerEXT( |
| 263 GLsizei length, const GLchar* marker) OVERRIDE; |
| 264 virtual void PushGroupMarkerEXT(GLsizei length, const GLchar* marker) OVERRIDE; |
| 265 virtual void PopGroupMarkerEXT() OVERRIDE; |
| 266 virtual void GenVertexArraysOES(GLsizei n, GLuint* arrays) OVERRIDE; |
| 267 virtual void DeleteVertexArraysOES(GLsizei n, const GLuint* arrays) OVERRIDE; |
| 268 virtual GLboolean IsVertexArrayOES(GLuint array) OVERRIDE; |
| 269 virtual void BindVertexArrayOES(GLuint array) OVERRIDE; |
| 270 virtual void SwapBuffers() OVERRIDE; |
| 271 virtual GLuint GetMaxValueInBufferCHROMIUM( |
| 272 GLuint buffer_id, GLsizei count, GLenum type, GLuint offset) OVERRIDE; |
| 273 virtual void GenSharedIdsCHROMIUM( |
| 274 GLuint namespace_id, GLuint id_offset, GLsizei n, GLuint* ids) OVERRIDE; |
| 275 virtual void DeleteSharedIdsCHROMIUM( |
| 276 GLuint namespace_id, GLsizei n, const GLuint* ids) OVERRIDE; |
| 277 virtual void RegisterSharedIdsCHROMIUM( |
| 278 GLuint namespace_id, GLsizei n, const GLuint* ids) OVERRIDE; |
| 279 virtual GLboolean EnableFeatureCHROMIUM(const char* feature) OVERRIDE; |
| 280 virtual void* MapBufferSubDataCHROMIUM( |
| 281 GLuint target, GLintptr offset, GLsizeiptr size, GLenum access) OVERRIDE; |
| 282 virtual void UnmapBufferSubDataCHROMIUM(const void* mem) OVERRIDE; |
| 283 virtual void* MapTexSubImage2DCHROMIUM( |
| 284 GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, |
| 285 GLsizei height, GLenum format, GLenum type, GLenum access) OVERRIDE; |
| 286 virtual void UnmapTexSubImage2DCHROMIUM(const void* mem) OVERRIDE; |
| 287 virtual void ResizeCHROMIUM(GLuint width, GLuint height) OVERRIDE; |
| 288 virtual const GLchar* GetRequestableExtensionsCHROMIUM() OVERRIDE; |
| 289 virtual void RequestExtensionCHROMIUM(const char* extension) OVERRIDE; |
| 290 virtual void RateLimitOffscreenContextCHROMIUM() OVERRIDE; |
| 291 virtual void GetMultipleIntegervCHROMIUM( |
| 292 const GLenum* pnames, GLuint count, GLint* results, |
| 293 GLsizeiptr size) OVERRIDE; |
| 294 virtual void GetProgramInfoCHROMIUM( |
| 295 GLuint program, GLsizei bufsize, GLsizei* size, void* info) OVERRIDE; |
| 296 virtual GLuint CreateStreamTextureCHROMIUM(GLuint texture) OVERRIDE; |
| 297 virtual void DestroyStreamTextureCHROMIUM(GLuint texture) OVERRIDE; |
| 298 virtual void GetTranslatedShaderSourceANGLE( |
| 299 GLuint shader, GLsizei bufsize, GLsizei* length, char* source) OVERRIDE; |
| 300 virtual void PostSubBufferCHROMIUM( |
| 301 GLint x, GLint y, GLint width, GLint height) OVERRIDE; |
| 302 virtual void TexImageIOSurface2DCHROMIUM( |
| 303 GLenum target, GLsizei width, GLsizei height, GLuint ioSurfaceId, |
| 304 GLuint plane) OVERRIDE; |
| 305 virtual void CopyTextureCHROMIUM( |
| 306 GLenum target, GLenum source_id, GLenum dest_id, GLint level, |
| 307 GLint internalformat) OVERRIDE; |
| 308 virtual void DrawArraysInstancedANGLE( |
| 309 GLenum mode, GLint first, GLsizei count, GLsizei primcount) OVERRIDE; |
| 310 virtual void DrawElementsInstancedANGLE( |
| 311 GLenum mode, GLsizei count, GLenum type, const void* indices, |
| 312 GLsizei primcount) OVERRIDE; |
| 313 virtual void VertexAttribDivisorANGLE(GLuint index, GLuint divisor) OVERRIDE; |
| 314 virtual void GenMailboxCHROMIUM(GLbyte* mailbox) OVERRIDE; |
| 315 virtual void ProduceTextureCHROMIUM( |
| 316 GLenum target, const GLbyte* mailbox) OVERRIDE; |
| 317 virtual void ConsumeTextureCHROMIUM( |
| 318 GLenum target, const GLbyte* mailbox) OVERRIDE; |
| 319 virtual void BindUniformLocationCHROMIUM( |
| 320 GLuint program, GLint location, const char* name) OVERRIDE; |
| 321 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_AUTOGEN_H_ |
| 322 |
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