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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "gpu/command_buffer/service/context_state.h" |
| 6 |
| 7 namespace gpu { |
| 8 namespace gles2 { |
| 9 |
| 10 TextureUnit::TextureUnit() |
| 11 : bind_target(GL_TEXTURE_2D) { |
| 12 } |
| 13 |
| 14 TextureUnit::~TextureUnit() { |
| 15 } |
| 16 |
| 17 ContextState::ContextState() |
| 18 : pack_alignment(4), |
| 19 unpack_alignment(4), |
| 20 active_texture_unit(0), |
| 21 color_clear_red(0), |
| 22 color_clear_green(0), |
| 23 color_clear_blue(0), |
| 24 color_clear_alpha(0), |
| 25 color_mask_red(true), |
| 26 color_mask_green(true), |
| 27 color_mask_blue(true), |
| 28 color_mask_alpha(true), |
| 29 stencil_clear(0), |
| 30 stencil_mask_front(-1), |
| 31 stencil_mask_back(-1), |
| 32 depth_clear(1.0f), |
| 33 depth_mask(true), |
| 34 enable_blend(false), |
| 35 enable_cull_face(false), |
| 36 enable_scissor_test(false), |
| 37 enable_depth_test(false), |
| 38 enable_stencil_test(false), |
| 39 viewport_x(0), |
| 40 viewport_y(0), |
| 41 viewport_width(0), |
| 42 viewport_height(0), |
| 43 viewport_max_width(0), |
| 44 viewport_max_height(0) { |
| 45 } |
| 46 |
| 47 ContextState::~ContextState() { |
| 48 } |
| 49 |
| 50 } // namespace gles2 |
| 51 } // namespace gpu |
| 52 |
| 53 |
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