| OLD | NEW |
| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 | 6 |
| 7 #include "CCLayerAnimationController.h" | 7 #include "CCLayerAnimationController.h" |
| 8 | 8 |
| 9 #include "CCActiveAnimation.h" | 9 #include "CCActiveAnimation.h" |
| 10 #include "CCAnimationCurve.h" | 10 #include "CCAnimationCurve.h" |
| 11 #include "CCAnimationTestCommon.h" | 11 #include "CCAnimationTestCommon.h" |
| 12 #include "testing/gmock/include/gmock/gmock.h" | 12 #include "testing/gmock/include/gmock/gmock.h" |
| 13 #include "testing/gtest/include/gtest/gtest.h" | 13 #include "testing/gtest/include/gtest/gtest.h" |
| 14 #include <public/WebTransformationMatrix.h> | 14 #include <public/WebTransformationMatrix.h> |
| 15 | 15 |
| 16 using namespace cc; | 16 using namespace cc; |
| 17 using namespace WebKitTests; | 17 using namespace WebKitTests; |
| 18 using WebKit::WebTransformationMatrix; | 18 using WebKit::WebTransformationMatrix; |
| 19 | 19 |
| 20 namespace { | 20 namespace { |
| 21 | 21 |
| 22 void expectTranslateX(double translateX, const WebTransformationMatrix& matrix) | 22 void expectTranslateX(double translateX, const WebTransformationMatrix& matrix) |
| 23 { | 23 { |
| 24 EXPECT_FLOAT_EQ(translateX, matrix.m41()); | 24 EXPECT_FLOAT_EQ(translateX, matrix.m41()); |
| 25 } | 25 } |
| 26 | 26 |
| 27 PassOwnPtr<CCActiveAnimation> createActiveAnimation(PassOwnPtr<CCAnimationCurve>
curve, int id, CCActiveAnimation::TargetProperty property) | 27 scoped_ptr<CCActiveAnimation> createActiveAnimation(scoped_ptr<CCAnimationCurve>
curve, int id, CCActiveAnimation::TargetProperty property) |
| 28 { | 28 { |
| 29 return CCActiveAnimation::create(curve, 0, id, property); | 29 return CCActiveAnimation::create(curve.Pass(), 0, id, property); |
| 30 } | 30 } |
| 31 | 31 |
| 32 TEST(CCLayerAnimationControllerTest, syncNewAnimation) | 32 TEST(CCLayerAnimationControllerTest, syncNewAnimation) |
| 33 { | 33 { |
| 34 FakeLayerAnimationControllerClient dummyImpl; | 34 FakeLayerAnimationControllerClient dummyImpl; |
| 35 OwnPtr<CCLayerAnimationController> controllerImpl(CCLayerAnimationController
::create(&dummyImpl)); | 35 scoped_ptr<CCLayerAnimationController> controllerImpl(CCLayerAnimationContro
ller::create(&dummyImpl)); |
| 36 FakeLayerAnimationControllerClient dummy; | 36 FakeLayerAnimationControllerClient dummy; |
| 37 OwnPtr<CCLayerAnimationController> controller(CCLayerAnimationController::cr
eate(&dummy)); | 37 scoped_ptr<CCLayerAnimationController> controller(CCLayerAnimationController
::create(&dummy)); |
| 38 | 38 |
| 39 EXPECT_FALSE(controllerImpl->getActiveAnimation(0, CCActiveAnimation::Opacit
y)); | 39 EXPECT_FALSE(controllerImpl->getActiveAnimation(0, CCActiveAnimation::Opacit
y)); |
| 40 | 40 |
| 41 addOpacityTransitionToController(*controller, 1, 0, 1, false); | 41 addOpacityTransitionToController(*controller, 1, 0, 1, false); |
| 42 | 42 |
| 43 controller->pushAnimationUpdatesTo(controllerImpl.get()); | 43 controller->pushAnimationUpdatesTo(controllerImpl.get()); |
| 44 | 44 |
| 45 EXPECT_TRUE(controllerImpl->getActiveAnimation(0, CCActiveAnimation::Opacity
)); | 45 EXPECT_TRUE(controllerImpl->getActiveAnimation(0, CCActiveAnimation::Opacity
)); |
| 46 EXPECT_EQ(CCActiveAnimation::WaitingForTargetAvailability, controllerImpl->g
etActiveAnimation(0, CCActiveAnimation::Opacity)->runState()); | 46 EXPECT_EQ(CCActiveAnimation::WaitingForTargetAvailability, controllerImpl->g
etActiveAnimation(0, CCActiveAnimation::Opacity)->runState()); |
| 47 } | 47 } |
| 48 | 48 |
| 49 // If an animation is started on the impl thread before it is ticked on the main | 49 // If an animation is started on the impl thread before it is ticked on the main |
| 50 // thread, we must be sure to respect the synchronized start time. | 50 // thread, we must be sure to respect the synchronized start time. |
| 51 TEST(CCLayerAnimationControllerTest, doNotClobberStartTimes) | 51 TEST(CCLayerAnimationControllerTest, doNotClobberStartTimes) |
| 52 { | 52 { |
| 53 FakeLayerAnimationControllerClient dummyImpl; | 53 FakeLayerAnimationControllerClient dummyImpl; |
| 54 OwnPtr<CCLayerAnimationController> controllerImpl(CCLayerAnimationController
::create(&dummyImpl)); | 54 scoped_ptr<CCLayerAnimationController> controllerImpl(CCLayerAnimationContro
ller::create(&dummyImpl)); |
| 55 FakeLayerAnimationControllerClient dummy; | 55 FakeLayerAnimationControllerClient dummy; |
| 56 OwnPtr<CCLayerAnimationController> controller(CCLayerAnimationController::cr
eate(&dummy)); | 56 scoped_ptr<CCLayerAnimationController> controller(CCLayerAnimationController
::create(&dummy)); |
| 57 | 57 |
| 58 EXPECT_FALSE(controllerImpl->getActiveAnimation(0, CCActiveAnimation::Opacit
y)); | 58 EXPECT_FALSE(controllerImpl->getActiveAnimation(0, CCActiveAnimation::Opacit
y)); |
| 59 | 59 |
| 60 addOpacityTransitionToController(*controller, 1, 0, 1, false); | 60 addOpacityTransitionToController(*controller, 1, 0, 1, false); |
| 61 | 61 |
| 62 controller->pushAnimationUpdatesTo(controllerImpl.get()); | 62 controller->pushAnimationUpdatesTo(controllerImpl.get()); |
| 63 | 63 |
| 64 EXPECT_TRUE(controllerImpl->getActiveAnimation(0, CCActiveAnimation::Opacity
)); | 64 EXPECT_TRUE(controllerImpl->getActiveAnimation(0, CCActiveAnimation::Opacity
)); |
| 65 EXPECT_EQ(CCActiveAnimation::WaitingForTargetAvailability, controllerImpl->g
etActiveAnimation(0, CCActiveAnimation::Opacity)->runState()); | 65 EXPECT_EQ(CCActiveAnimation::WaitingForTargetAvailability, controllerImpl->g
etActiveAnimation(0, CCActiveAnimation::Opacity)->runState()); |
| 66 | 66 |
| 67 CCAnimationEventsVector events; | 67 CCAnimationEventsVector events; |
| 68 controllerImpl->animate(1, &events); | 68 controllerImpl->animate(1, &events); |
| 69 | 69 |
| 70 // Synchronize the start times. | 70 // Synchronize the start times. |
| 71 EXPECT_EQ(1u, events.size()); | 71 EXPECT_EQ(1u, events.size()); |
| 72 controller->notifyAnimationStarted(events[0]); | 72 controller->notifyAnimationStarted(events[0]); |
| 73 EXPECT_EQ(controller->getActiveAnimation(0, CCActiveAnimation::Opacity)->sta
rtTime(), controllerImpl->getActiveAnimation(0, CCActiveAnimation::Opacity)->sta
rtTime()); | 73 EXPECT_EQ(controller->getActiveAnimation(0, CCActiveAnimation::Opacity)->sta
rtTime(), controllerImpl->getActiveAnimation(0, CCActiveAnimation::Opacity)->sta
rtTime()); |
| 74 | 74 |
| 75 // Start the animation on the main thread. Should not affect the start time. | 75 // Start the animation on the main thread. Should not affect the start time. |
| 76 controller->animate(1.5, 0); | 76 controller->animate(1.5, 0); |
| 77 EXPECT_EQ(controller->getActiveAnimation(0, CCActiveAnimation::Opacity)->sta
rtTime(), controllerImpl->getActiveAnimation(0, CCActiveAnimation::Opacity)->sta
rtTime()); | 77 EXPECT_EQ(controller->getActiveAnimation(0, CCActiveAnimation::Opacity)->sta
rtTime(), controllerImpl->getActiveAnimation(0, CCActiveAnimation::Opacity)->sta
rtTime()); |
| 78 } | 78 } |
| 79 | 79 |
| 80 TEST(CCLayerAnimationControllerTest, syncPauseAndResume) | 80 TEST(CCLayerAnimationControllerTest, syncPauseAndResume) |
| 81 { | 81 { |
| 82 FakeLayerAnimationControllerClient dummyImpl; | 82 FakeLayerAnimationControllerClient dummyImpl; |
| 83 OwnPtr<CCLayerAnimationController> controllerImpl(CCLayerAnimationController
::create(&dummyImpl)); | 83 scoped_ptr<CCLayerAnimationController> controllerImpl(CCLayerAnimationContro
ller::create(&dummyImpl)); |
| 84 FakeLayerAnimationControllerClient dummy; | 84 FakeLayerAnimationControllerClient dummy; |
| 85 OwnPtr<CCLayerAnimationController> controller(CCLayerAnimationController::cr
eate(&dummy)); | 85 scoped_ptr<CCLayerAnimationController> controller(CCLayerAnimationController
::create(&dummy)); |
| 86 | 86 |
| 87 EXPECT_FALSE(controllerImpl->getActiveAnimation(0, CCActiveAnimation::Opacit
y)); | 87 EXPECT_FALSE(controllerImpl->getActiveAnimation(0, CCActiveAnimation::Opacit
y)); |
| 88 | 88 |
| 89 addOpacityTransitionToController(*controller, 1, 0, 1, false); | 89 addOpacityTransitionToController(*controller, 1, 0, 1, false); |
| 90 | 90 |
| 91 controller->pushAnimationUpdatesTo(controllerImpl.get()); | 91 controller->pushAnimationUpdatesTo(controllerImpl.get()); |
| 92 | 92 |
| 93 EXPECT_TRUE(controllerImpl->getActiveAnimation(0, CCActiveAnimation::Opacity
)); | 93 EXPECT_TRUE(controllerImpl->getActiveAnimation(0, CCActiveAnimation::Opacity
)); |
| 94 EXPECT_EQ(CCActiveAnimation::WaitingForTargetAvailability, controllerImpl->g
etActiveAnimation(0, CCActiveAnimation::Opacity)->runState()); | 94 EXPECT_EQ(CCActiveAnimation::WaitingForTargetAvailability, controllerImpl->g
etActiveAnimation(0, CCActiveAnimation::Opacity)->runState()); |
| 95 | 95 |
| (...skipping 17 matching lines...) Expand all Loading... |
| 113 EXPECT_EQ(CCActiveAnimation::Running, controller->getActiveAnimation(0, CCAc
tiveAnimation::Opacity)->runState()); | 113 EXPECT_EQ(CCActiveAnimation::Running, controller->getActiveAnimation(0, CCAc
tiveAnimation::Opacity)->runState()); |
| 114 | 114 |
| 115 // The pause run state change should make it to the impl thread controller. | 115 // The pause run state change should make it to the impl thread controller. |
| 116 controller->pushAnimationUpdatesTo(controllerImpl.get()); | 116 controller->pushAnimationUpdatesTo(controllerImpl.get()); |
| 117 EXPECT_EQ(CCActiveAnimation::Running, controllerImpl->getActiveAnimation(0,
CCActiveAnimation::Opacity)->runState()); | 117 EXPECT_EQ(CCActiveAnimation::Running, controllerImpl->getActiveAnimation(0,
CCActiveAnimation::Opacity)->runState()); |
| 118 } | 118 } |
| 119 | 119 |
| 120 TEST(CCLayerAnimationControllerTest, doNotSyncFinishedAnimation) | 120 TEST(CCLayerAnimationControllerTest, doNotSyncFinishedAnimation) |
| 121 { | 121 { |
| 122 FakeLayerAnimationControllerClient dummyImpl; | 122 FakeLayerAnimationControllerClient dummyImpl; |
| 123 OwnPtr<CCLayerAnimationController> controllerImpl(CCLayerAnimationController
::create(&dummyImpl)); | 123 scoped_ptr<CCLayerAnimationController> controllerImpl(CCLayerAnimationContro
ller::create(&dummyImpl)); |
| 124 FakeLayerAnimationControllerClient dummy; | 124 FakeLayerAnimationControllerClient dummy; |
| 125 OwnPtr<CCLayerAnimationController> controller(CCLayerAnimationController::cr
eate(&dummy)); | 125 scoped_ptr<CCLayerAnimationController> controller(CCLayerAnimationController
::create(&dummy)); |
| 126 | 126 |
| 127 EXPECT_FALSE(controllerImpl->getActiveAnimation(0, CCActiveAnimation::Opacit
y)); | 127 EXPECT_FALSE(controllerImpl->getActiveAnimation(0, CCActiveAnimation::Opacit
y)); |
| 128 | 128 |
| 129 addOpacityTransitionToController(*controller, 1, 0, 1, false); | 129 addOpacityTransitionToController(*controller, 1, 0, 1, false); |
| 130 | 130 |
| 131 controller->pushAnimationUpdatesTo(controllerImpl.get()); | 131 controller->pushAnimationUpdatesTo(controllerImpl.get()); |
| 132 | 132 |
| 133 EXPECT_TRUE(controllerImpl->getActiveAnimation(0, CCActiveAnimation::Opacity
)); | 133 EXPECT_TRUE(controllerImpl->getActiveAnimation(0, CCActiveAnimation::Opacity
)); |
| 134 EXPECT_EQ(CCActiveAnimation::WaitingForTargetAvailability, controllerImpl->g
etActiveAnimation(0, CCActiveAnimation::Opacity)->runState()); | 134 EXPECT_EQ(CCActiveAnimation::WaitingForTargetAvailability, controllerImpl->g
etActiveAnimation(0, CCActiveAnimation::Opacity)->runState()); |
| 135 | 135 |
| 136 // Notify main thread controller that the animation has started. | 136 // Notify main thread controller that the animation has started. |
| 137 CCAnimationEvent animationStartedEvent(CCAnimationEvent::Started, 0, 0, CCAc
tiveAnimation::Opacity, 0); | 137 CCAnimationEvent animationStartedEvent(CCAnimationEvent::Started, 0, 0, CCAc
tiveAnimation::Opacity, 0); |
| 138 controller->notifyAnimationStarted(animationStartedEvent); | 138 controller->notifyAnimationStarted(animationStartedEvent); |
| 139 | 139 |
| 140 // Force animation to complete on impl thread. | 140 // Force animation to complete on impl thread. |
| 141 controllerImpl->removeAnimation(0); | 141 controllerImpl->removeAnimation(0); |
| 142 | 142 |
| 143 EXPECT_FALSE(controllerImpl->getActiveAnimation(0, CCActiveAnimation::Opacit
y)); | 143 EXPECT_FALSE(controllerImpl->getActiveAnimation(0, CCActiveAnimation::Opacit
y)); |
| 144 | 144 |
| 145 controller->pushAnimationUpdatesTo(controllerImpl.get()); | 145 controller->pushAnimationUpdatesTo(controllerImpl.get()); |
| 146 | 146 |
| 147 // Even though the main thread has a 'new' animation, it should not be pushe
d because the animation has already completed on the impl thread. | 147 // Even though the main thread has a 'new' animation, it should not be pushe
d because the animation has already completed on the impl thread. |
| 148 EXPECT_FALSE(controllerImpl->getActiveAnimation(0, CCActiveAnimation::Opacit
y)); | 148 EXPECT_FALSE(controllerImpl->getActiveAnimation(0, CCActiveAnimation::Opacit
y)); |
| 149 } | 149 } |
| 150 | 150 |
| 151 // Tests that transitioning opacity from 0 to 1 works as expected. | 151 // Tests that transitioning opacity from 0 to 1 works as expected. |
| 152 TEST(CCLayerAnimationControllerTest, TrivialTransition) | 152 TEST(CCLayerAnimationControllerTest, TrivialTransition) |
| 153 { | 153 { |
| 154 OwnPtr<CCAnimationEventsVector> events(adoptPtr(new CCAnimationEventsVector)
); | 154 scoped_ptr<CCAnimationEventsVector> events(make_scoped_ptr(new CCAnimationEv
entsVector)); |
| 155 FakeLayerAnimationControllerClient dummy; | 155 FakeLayerAnimationControllerClient dummy; |
| 156 OwnPtr<CCLayerAnimationController> controller( | 156 scoped_ptr<CCLayerAnimationController> controller( |
| 157 CCLayerAnimationController::create(&dummy)); | 157 CCLayerAnimationController::create(&dummy)); |
| 158 | 158 |
| 159 OwnPtr<CCActiveAnimation> toAdd(createActiveAnimation(adoptPtr(new FakeFloat
Transition(1, 0, 1)), 1, CCActiveAnimation::Opacity)); | 159 scoped_ptr<CCActiveAnimation> toAdd(createActiveAnimation(make_scoped_ptr(ne
w FakeFloatTransition(1, 0, 1)).PassAs<CCAnimationCurve>(), 1, CCActiveAnimation
::Opacity)); |
| 160 | 160 |
| 161 controller->addAnimation(toAdd.release()); | 161 controller->addAnimation(toAdd.Pass()); |
| 162 controller->animate(0, events.get()); | 162 controller->animate(0, events.get()); |
| 163 EXPECT_TRUE(controller->hasActiveAnimation()); | 163 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 164 EXPECT_EQ(0, dummy.opacity()); | 164 EXPECT_EQ(0, dummy.opacity()); |
| 165 controller->animate(1, events.get()); | 165 controller->animate(1, events.get()); |
| 166 EXPECT_EQ(1, dummy.opacity()); | 166 EXPECT_EQ(1, dummy.opacity()); |
| 167 EXPECT_FALSE(controller->hasActiveAnimation()); | 167 EXPECT_FALSE(controller->hasActiveAnimation()); |
| 168 } | 168 } |
| 169 | 169 |
| 170 // Tests animations that are waiting for a synchronized start time do not finish
. | 170 // Tests animations that are waiting for a synchronized start time do not finish
. |
| 171 TEST(CCLayerAnimationControllerTest, AnimationsWaitingForStartTimeDoNotFinishIfT
heyWaitLongerToStartThanTheirDuration) | 171 TEST(CCLayerAnimationControllerTest, AnimationsWaitingForStartTimeDoNotFinishIfT
heyWaitLongerToStartThanTheirDuration) |
| 172 { | 172 { |
| 173 OwnPtr<CCAnimationEventsVector> events(adoptPtr(new CCAnimationEventsVector)
); | 173 scoped_ptr<CCAnimationEventsVector> events(make_scoped_ptr(new CCAnimationEv
entsVector)); |
| 174 FakeLayerAnimationControllerClient dummy; | 174 FakeLayerAnimationControllerClient dummy; |
| 175 OwnPtr<CCLayerAnimationController> controller( | 175 scoped_ptr<CCLayerAnimationController> controller( |
| 176 CCLayerAnimationController::create(&dummy)); | 176 CCLayerAnimationController::create(&dummy)); |
| 177 | 177 |
| 178 OwnPtr<CCActiveAnimation> toAdd(createActiveAnimation(adoptPtr(new FakeFloat
Transition(1, 0, 1)), 1, CCActiveAnimation::Opacity)); | 178 scoped_ptr<CCActiveAnimation> toAdd(createActiveAnimation(make_scoped_ptr(ne
w FakeFloatTransition(1, 0, 1)).PassAs<CCAnimationCurve>(), 1, CCActiveAnimation
::Opacity)); |
| 179 toAdd->setNeedsSynchronizedStartTime(true); | 179 toAdd->setNeedsSynchronizedStartTime(true); |
| 180 | 180 |
| 181 // We should pause at the first keyframe indefinitely waiting for that anima
tion to start. | 181 // We should pause at the first keyframe indefinitely waiting for that anima
tion to start. |
| 182 controller->addAnimation(toAdd.release()); | 182 controller->addAnimation(toAdd.Pass()); |
| 183 controller->animate(0, events.get()); | 183 controller->animate(0, events.get()); |
| 184 EXPECT_TRUE(controller->hasActiveAnimation()); | 184 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 185 EXPECT_EQ(0, dummy.opacity()); | 185 EXPECT_EQ(0, dummy.opacity()); |
| 186 controller->animate(1, events.get()); | 186 controller->animate(1, events.get()); |
| 187 EXPECT_TRUE(controller->hasActiveAnimation()); | 187 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 188 EXPECT_EQ(0, dummy.opacity()); | 188 EXPECT_EQ(0, dummy.opacity()); |
| 189 controller->animate(2, events.get()); | 189 controller->animate(2, events.get()); |
| 190 EXPECT_TRUE(controller->hasActiveAnimation()); | 190 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 191 EXPECT_EQ(0, dummy.opacity()); | 191 EXPECT_EQ(0, dummy.opacity()); |
| 192 | 192 |
| 193 // Send the synchronized start time. | 193 // Send the synchronized start time. |
| 194 controller->notifyAnimationStarted(CCAnimationEvent(CCAnimationEvent::Starte
d, 0, 1, CCActiveAnimation::Opacity, 2)); | 194 controller->notifyAnimationStarted(CCAnimationEvent(CCAnimationEvent::Starte
d, 0, 1, CCActiveAnimation::Opacity, 2)); |
| 195 controller->animate(5, events.get()); | 195 controller->animate(5, events.get()); |
| 196 EXPECT_EQ(1, dummy.opacity()); | 196 EXPECT_EQ(1, dummy.opacity()); |
| 197 EXPECT_FALSE(controller->hasActiveAnimation()); | 197 EXPECT_FALSE(controller->hasActiveAnimation()); |
| 198 } | 198 } |
| 199 | 199 |
| 200 // Tests that two queued animations affecting the same property run in sequence. | 200 // Tests that two queued animations affecting the same property run in sequence. |
| 201 TEST(CCLayerAnimationControllerTest, TrivialQueuing) | 201 TEST(CCLayerAnimationControllerTest, TrivialQueuing) |
| 202 { | 202 { |
| 203 OwnPtr<CCAnimationEventsVector> events(adoptPtr(new CCAnimationEventsVector)
); | 203 scoped_ptr<CCAnimationEventsVector> events(make_scoped_ptr(new CCAnimationEv
entsVector)); |
| 204 FakeLayerAnimationControllerClient dummy; | 204 FakeLayerAnimationControllerClient dummy; |
| 205 OwnPtr<CCLayerAnimationController> controller( | 205 scoped_ptr<CCLayerAnimationController> controller( |
| 206 CCLayerAnimationController::create(&dummy)); | 206 CCLayerAnimationController::create(&dummy)); |
| 207 | 207 |
| 208 controller->addAnimation(createActiveAnimation(adoptPtr(new FakeFloatTransit
ion(1, 0, 1)), 1, CCActiveAnimation::Opacity)); | 208 controller->addAnimation(createActiveAnimation(make_scoped_ptr(new FakeFloat
Transition(1, 0, 1)).PassAs<CCAnimationCurve>(), 1, CCActiveAnimation::Opacity))
; |
| 209 controller->addAnimation(createActiveAnimation(adoptPtr(new FakeFloatTransit
ion(1, 1, 0.5)), 2, CCActiveAnimation::Opacity)); | 209 controller->addAnimation(createActiveAnimation(make_scoped_ptr(new FakeFloat
Transition(1, 1, 0.5)).PassAs<CCAnimationCurve>(), 2, CCActiveAnimation::Opacity
)); |
| 210 | 210 |
| 211 controller->animate(0, events.get()); | 211 controller->animate(0, events.get()); |
| 212 EXPECT_TRUE(controller->hasActiveAnimation()); | 212 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 213 EXPECT_EQ(0, dummy.opacity()); | 213 EXPECT_EQ(0, dummy.opacity()); |
| 214 controller->animate(1, events.get()); | 214 controller->animate(1, events.get()); |
| 215 EXPECT_TRUE(controller->hasActiveAnimation()); | 215 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 216 EXPECT_EQ(1, dummy.opacity()); | 216 EXPECT_EQ(1, dummy.opacity()); |
| 217 controller->animate(2, events.get()); | 217 controller->animate(2, events.get()); |
| 218 EXPECT_EQ(0.5, dummy.opacity()); | 218 EXPECT_EQ(0.5, dummy.opacity()); |
| 219 EXPECT_FALSE(controller->hasActiveAnimation()); | 219 EXPECT_FALSE(controller->hasActiveAnimation()); |
| 220 } | 220 } |
| 221 | 221 |
| 222 // Tests interrupting a transition with another transition. | 222 // Tests interrupting a transition with another transition. |
| 223 TEST(CCLayerAnimationControllerTest, Interrupt) | 223 TEST(CCLayerAnimationControllerTest, Interrupt) |
| 224 { | 224 { |
| 225 OwnPtr<CCAnimationEventsVector> events(adoptPtr(new CCAnimationEventsVector)
); | 225 scoped_ptr<CCAnimationEventsVector> events(make_scoped_ptr(new CCAnimationEv
entsVector)); |
| 226 FakeLayerAnimationControllerClient dummy; | 226 FakeLayerAnimationControllerClient dummy; |
| 227 OwnPtr<CCLayerAnimationController> controller( | 227 scoped_ptr<CCLayerAnimationController> controller( |
| 228 CCLayerAnimationController::create(&dummy)); | 228 CCLayerAnimationController::create(&dummy)); |
| 229 controller->addAnimation(createActiveAnimation(adoptPtr(new FakeFloatTransit
ion(1, 0, 1)), 1, CCActiveAnimation::Opacity)); | 229 controller->addAnimation(createActiveAnimation(make_scoped_ptr(new FakeFloat
Transition(1, 0, 1)).PassAs<CCAnimationCurve>(), 1, CCActiveAnimation::Opacity))
; |
| 230 controller->animate(0, events.get()); | 230 controller->animate(0, events.get()); |
| 231 EXPECT_TRUE(controller->hasActiveAnimation()); | 231 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 232 EXPECT_EQ(0, dummy.opacity()); | 232 EXPECT_EQ(0, dummy.opacity()); |
| 233 | 233 |
| 234 OwnPtr<CCActiveAnimation> toAdd(createActiveAnimation(adoptPtr(new FakeFloat
Transition(1, 1, 0.5)), 2, CCActiveAnimation::Opacity)); | 234 scoped_ptr<CCActiveAnimation> toAdd(createActiveAnimation(make_scoped_ptr(ne
w FakeFloatTransition(1, 1, 0.5)).PassAs<CCAnimationCurve>(), 2, CCActiveAnimati
on::Opacity)); |
| 235 toAdd->setRunState(CCActiveAnimation::WaitingForNextTick, 0); | 235 toAdd->setRunState(CCActiveAnimation::WaitingForNextTick, 0); |
| 236 controller->addAnimation(toAdd.release()); | 236 controller->addAnimation(toAdd.Pass()); |
| 237 | 237 |
| 238 // Since the animation was in the WaitingForNextTick state, it should start
right in | 238 // Since the animation was in the WaitingForNextTick state, it should start
right in |
| 239 // this call to animate. | 239 // this call to animate. |
| 240 controller->animate(0.5, events.get()); | 240 controller->animate(0.5, events.get()); |
| 241 EXPECT_TRUE(controller->hasActiveAnimation()); | 241 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 242 EXPECT_EQ(1, dummy.opacity()); | 242 EXPECT_EQ(1, dummy.opacity()); |
| 243 controller->animate(1.5, events.get()); | 243 controller->animate(1.5, events.get()); |
| 244 EXPECT_EQ(0.5, dummy.opacity()); | 244 EXPECT_EQ(0.5, dummy.opacity()); |
| 245 EXPECT_FALSE(controller->hasActiveAnimation()); | 245 EXPECT_FALSE(controller->hasActiveAnimation()); |
| 246 } | 246 } |
| 247 | 247 |
| 248 // Tests scheduling two animations to run together when only one property is fre
e. | 248 // Tests scheduling two animations to run together when only one property is fre
e. |
| 249 TEST(CCLayerAnimationControllerTest, ScheduleTogetherWhenAPropertyIsBlocked) | 249 TEST(CCLayerAnimationControllerTest, ScheduleTogetherWhenAPropertyIsBlocked) |
| 250 { | 250 { |
| 251 OwnPtr<CCAnimationEventsVector> events(adoptPtr(new CCAnimationEventsVector)
); | 251 scoped_ptr<CCAnimationEventsVector> events(make_scoped_ptr(new CCAnimationEv
entsVector)); |
| 252 FakeLayerAnimationControllerClient dummy; | 252 FakeLayerAnimationControllerClient dummy; |
| 253 OwnPtr<CCLayerAnimationController> controller( | 253 scoped_ptr<CCLayerAnimationController> controller( |
| 254 CCLayerAnimationController::create(&dummy)); | 254 CCLayerAnimationController::create(&dummy)); |
| 255 | 255 |
| 256 controller->addAnimation(createActiveAnimation(adoptPtr(new FakeTransformTra
nsition(1)), 1, CCActiveAnimation::Transform)); | 256 controller->addAnimation(createActiveAnimation(make_scoped_ptr(new FakeTrans
formTransition(1)).PassAs<CCAnimationCurve>(), 1, CCActiveAnimation::Transform))
; |
| 257 controller->addAnimation(createActiveAnimation(adoptPtr(new FakeTransformTra
nsition(1)), 2, CCActiveAnimation::Transform)); | 257 controller->addAnimation(createActiveAnimation(make_scoped_ptr(new FakeTrans
formTransition(1)).PassAs<CCAnimationCurve>(), 2, CCActiveAnimation::Transform))
; |
| 258 controller->addAnimation(createActiveAnimation(adoptPtr(new FakeFloatTransit
ion(1, 0, 1)), 2, CCActiveAnimation::Opacity)); | 258 controller->addAnimation(createActiveAnimation(make_scoped_ptr(new FakeFloat
Transition(1, 0, 1)).PassAs<CCAnimationCurve>(), 2, CCActiveAnimation::Opacity))
; |
| 259 | 259 |
| 260 controller->animate(0, events.get()); | 260 controller->animate(0, events.get()); |
| 261 EXPECT_EQ(0, dummy.opacity()); | 261 EXPECT_EQ(0, dummy.opacity()); |
| 262 EXPECT_TRUE(controller->hasActiveAnimation()); | 262 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 263 controller->animate(1, events.get()); | 263 controller->animate(1, events.get()); |
| 264 // Should not have started the float transition yet. | 264 // Should not have started the float transition yet. |
| 265 EXPECT_TRUE(controller->hasActiveAnimation()); | 265 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 266 EXPECT_EQ(0, dummy.opacity()); | 266 EXPECT_EQ(0, dummy.opacity()); |
| 267 // The float animation should have started at time 1 and should be done. | 267 // The float animation should have started at time 1 and should be done. |
| 268 controller->animate(2, events.get()); | 268 controller->animate(2, events.get()); |
| 269 EXPECT_EQ(1, dummy.opacity()); | 269 EXPECT_EQ(1, dummy.opacity()); |
| 270 EXPECT_FALSE(controller->hasActiveAnimation()); | 270 EXPECT_FALSE(controller->hasActiveAnimation()); |
| 271 } | 271 } |
| 272 | 272 |
| 273 // Tests scheduling two animations to run together with different lengths and an
other | 273 // Tests scheduling two animations to run together with different lengths and an
other |
| 274 // animation queued to start when the shorter animation finishes (should wait | 274 // animation queued to start when the shorter animation finishes (should wait |
| 275 // for both to finish). | 275 // for both to finish). |
| 276 TEST(CCLayerAnimationControllerTest, ScheduleTogetherWithAnAnimWaiting) | 276 TEST(CCLayerAnimationControllerTest, ScheduleTogetherWithAnAnimWaiting) |
| 277 { | 277 { |
| 278 OwnPtr<CCAnimationEventsVector> events(adoptPtr(new CCAnimationEventsVector)
); | 278 scoped_ptr<CCAnimationEventsVector> events(make_scoped_ptr(new CCAnimationEv
entsVector)); |
| 279 FakeLayerAnimationControllerClient dummy; | 279 FakeLayerAnimationControllerClient dummy; |
| 280 OwnPtr<CCLayerAnimationController> controller( | 280 scoped_ptr<CCLayerAnimationController> controller( |
| 281 CCLayerAnimationController::create(&dummy)); | 281 CCLayerAnimationController::create(&dummy)); |
| 282 | 282 |
| 283 controller->addAnimation(createActiveAnimation(adoptPtr(new FakeTransformTra
nsition(2)), 1, CCActiveAnimation::Transform)); | 283 controller->addAnimation(createActiveAnimation(make_scoped_ptr(new FakeTrans
formTransition(2)).PassAs<CCAnimationCurve>(), 1, CCActiveAnimation::Transform))
; |
| 284 controller->addAnimation(createActiveAnimation(adoptPtr(new FakeFloatTransit
ion(1, 0, 1)), 1, CCActiveAnimation::Opacity)); | 284 controller->addAnimation(createActiveAnimation(make_scoped_ptr(new FakeFloat
Transition(1, 0, 1)).PassAs<CCAnimationCurve>(), 1, CCActiveAnimation::Opacity))
; |
| 285 controller->addAnimation(createActiveAnimation(adoptPtr(new FakeFloatTransit
ion(1, 1, 0.5)), 2, CCActiveAnimation::Opacity)); | 285 controller->addAnimation(createActiveAnimation(make_scoped_ptr(new FakeFloat
Transition(1, 1, 0.5)).PassAs<CCAnimationCurve>(), 2, CCActiveAnimation::Opacity
)); |
| 286 | 286 |
| 287 // Animations with id 1 should both start now. | 287 // Animations with id 1 should both start now. |
| 288 controller->animate(0, events.get()); | 288 controller->animate(0, events.get()); |
| 289 EXPECT_TRUE(controller->hasActiveAnimation()); | 289 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 290 EXPECT_EQ(0, dummy.opacity()); | 290 EXPECT_EQ(0, dummy.opacity()); |
| 291 // The opacity animation should have finished at time 1, but the group | 291 // The opacity animation should have finished at time 1, but the group |
| 292 // of animations with id 1 don't finish until time 2 because of the length | 292 // of animations with id 1 don't finish until time 2 because of the length |
| 293 // of the transform animation. | 293 // of the transform animation. |
| 294 controller->animate(2, events.get()); | 294 controller->animate(2, events.get()); |
| 295 // Should not have started the float transition yet. | 295 // Should not have started the float transition yet. |
| 296 EXPECT_TRUE(controller->hasActiveAnimation()); | 296 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 297 EXPECT_EQ(1, dummy.opacity()); | 297 EXPECT_EQ(1, dummy.opacity()); |
| 298 | 298 |
| 299 // The second opacity animation should start at time 2 and should be done by
time 3 | 299 // The second opacity animation should start at time 2 and should be done by
time 3 |
| 300 controller->animate(3, events.get()); | 300 controller->animate(3, events.get()); |
| 301 EXPECT_EQ(0.5, dummy.opacity()); | 301 EXPECT_EQ(0.5, dummy.opacity()); |
| 302 EXPECT_FALSE(controller->hasActiveAnimation()); | 302 EXPECT_FALSE(controller->hasActiveAnimation()); |
| 303 } | 303 } |
| 304 | 304 |
| 305 // Tests scheduling an animation to start in the future. | 305 // Tests scheduling an animation to start in the future. |
| 306 TEST(CCLayerAnimationControllerTest, ScheduleAnimation) | 306 TEST(CCLayerAnimationControllerTest, ScheduleAnimation) |
| 307 { | 307 { |
| 308 OwnPtr<CCAnimationEventsVector> events(adoptPtr(new CCAnimationEventsVector)
); | 308 scoped_ptr<CCAnimationEventsVector> events(make_scoped_ptr(new CCAnimationEv
entsVector)); |
| 309 FakeLayerAnimationControllerClient dummy; | 309 FakeLayerAnimationControllerClient dummy; |
| 310 OwnPtr<CCLayerAnimationController> controller( | 310 scoped_ptr<CCLayerAnimationController> controller( |
| 311 CCLayerAnimationController::create(&dummy)); | 311 CCLayerAnimationController::create(&dummy)); |
| 312 | 312 |
| 313 OwnPtr<CCActiveAnimation> toAdd(createActiveAnimation(adoptPtr(new FakeFloat
Transition(1, 0, 1)), 1, CCActiveAnimation::Opacity)); | 313 scoped_ptr<CCActiveAnimation> toAdd(createActiveAnimation(make_scoped_ptr(ne
w FakeFloatTransition(1, 0, 1)).PassAs<CCAnimationCurve>(), 1, CCActiveAnimation
::Opacity)); |
| 314 toAdd->setRunState(CCActiveAnimation::WaitingForStartTime, 0); | 314 toAdd->setRunState(CCActiveAnimation::WaitingForStartTime, 0); |
| 315 toAdd->setStartTime(1); | 315 toAdd->setStartTime(1); |
| 316 controller->addAnimation(toAdd.release()); | 316 controller->addAnimation(toAdd.Pass()); |
| 317 | 317 |
| 318 controller->animate(0, events.get()); | 318 controller->animate(0, events.get()); |
| 319 EXPECT_TRUE(controller->hasActiveAnimation()); | 319 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 320 EXPECT_EQ(0, dummy.opacity()); | 320 EXPECT_EQ(0, dummy.opacity()); |
| 321 controller->animate(1, events.get()); | 321 controller->animate(1, events.get()); |
| 322 EXPECT_TRUE(controller->hasActiveAnimation()); | 322 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 323 EXPECT_EQ(0, dummy.opacity()); | 323 EXPECT_EQ(0, dummy.opacity()); |
| 324 controller->animate(2, events.get()); | 324 controller->animate(2, events.get()); |
| 325 EXPECT_EQ(1, dummy.opacity()); | 325 EXPECT_EQ(1, dummy.opacity()); |
| 326 EXPECT_FALSE(controller->hasActiveAnimation()); | 326 EXPECT_FALSE(controller->hasActiveAnimation()); |
| 327 } | 327 } |
| 328 | 328 |
| 329 // Tests scheduling an animation to start in the future that's interrupting a ru
nning animation. | 329 // Tests scheduling an animation to start in the future that's interrupting a ru
nning animation. |
| 330 TEST(CCLayerAnimationControllerTest, ScheduledAnimationInterruptsRunningAnimatio
n) | 330 TEST(CCLayerAnimationControllerTest, ScheduledAnimationInterruptsRunningAnimatio
n) |
| 331 { | 331 { |
| 332 OwnPtr<CCAnimationEventsVector> events(adoptPtr(new CCAnimationEventsVector)
); | 332 scoped_ptr<CCAnimationEventsVector> events(make_scoped_ptr(new CCAnimationEv
entsVector)); |
| 333 FakeLayerAnimationControllerClient dummy; | 333 FakeLayerAnimationControllerClient dummy; |
| 334 OwnPtr<CCLayerAnimationController> controller( | 334 scoped_ptr<CCLayerAnimationController> controller( |
| 335 CCLayerAnimationController::create(&dummy)); | 335 CCLayerAnimationController::create(&dummy)); |
| 336 | 336 |
| 337 controller->addAnimation(createActiveAnimation(adoptPtr(new FakeFloatTransit
ion(2, 0, 1)), 1, CCActiveAnimation::Opacity)); | 337 controller->addAnimation(createActiveAnimation(make_scoped_ptr(new FakeFloat
Transition(2, 0, 1)).PassAs<CCAnimationCurve>(), 1, CCActiveAnimation::Opacity))
; |
| 338 | 338 |
| 339 OwnPtr<CCActiveAnimation> toAdd(createActiveAnimation(adoptPtr(new FakeFloat
Transition(1, 0.5, 0)), 2, CCActiveAnimation::Opacity)); | 339 scoped_ptr<CCActiveAnimation> toAdd(createActiveAnimation(make_scoped_ptr(ne
w FakeFloatTransition(1, 0.5, 0)).PassAs<CCAnimationCurve>(), 2, CCActiveAnimati
on::Opacity)); |
| 340 toAdd->setRunState(CCActiveAnimation::WaitingForStartTime, 0); | 340 toAdd->setRunState(CCActiveAnimation::WaitingForStartTime, 0); |
| 341 toAdd->setStartTime(1); | 341 toAdd->setStartTime(1); |
| 342 controller->addAnimation(toAdd.release()); | 342 controller->addAnimation(toAdd.Pass()); |
| 343 | 343 |
| 344 // First 2s opacity transition should start immediately. | 344 // First 2s opacity transition should start immediately. |
| 345 controller->animate(0, events.get()); | 345 controller->animate(0, events.get()); |
| 346 EXPECT_TRUE(controller->hasActiveAnimation()); | 346 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 347 EXPECT_EQ(0, dummy.opacity()); | 347 EXPECT_EQ(0, dummy.opacity()); |
| 348 controller->animate(0.5, events.get()); | 348 controller->animate(0.5, events.get()); |
| 349 EXPECT_TRUE(controller->hasActiveAnimation()); | 349 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 350 EXPECT_EQ(0.25, dummy.opacity()); | 350 EXPECT_EQ(0.25, dummy.opacity()); |
| 351 controller->animate(1, events.get()); | 351 controller->animate(1, events.get()); |
| 352 EXPECT_TRUE(controller->hasActiveAnimation()); | 352 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 353 EXPECT_EQ(0.5, dummy.opacity()); | 353 EXPECT_EQ(0.5, dummy.opacity()); |
| 354 controller->animate(2, events.get()); | 354 controller->animate(2, events.get()); |
| 355 EXPECT_EQ(0, dummy.opacity()); | 355 EXPECT_EQ(0, dummy.opacity()); |
| 356 EXPECT_FALSE(controller->hasActiveAnimation()); | 356 EXPECT_FALSE(controller->hasActiveAnimation()); |
| 357 } | 357 } |
| 358 | 358 |
| 359 // Tests scheduling an animation to start in the future that interrupts a runnin
g animation | 359 // Tests scheduling an animation to start in the future that interrupts a runnin
g animation |
| 360 // and there is yet another animation queued to start later. | 360 // and there is yet another animation queued to start later. |
| 361 TEST(CCLayerAnimationControllerTest, ScheduledAnimationInterruptsRunningAnimatio
nWithAnimInQueue) | 361 TEST(CCLayerAnimationControllerTest, ScheduledAnimationInterruptsRunningAnimatio
nWithAnimInQueue) |
| 362 { | 362 { |
| 363 OwnPtr<CCAnimationEventsVector> events(adoptPtr(new CCAnimationEventsVector)
); | 363 scoped_ptr<CCAnimationEventsVector> events(make_scoped_ptr(new CCAnimationEv
entsVector)); |
| 364 FakeLayerAnimationControllerClient dummy; | 364 FakeLayerAnimationControllerClient dummy; |
| 365 OwnPtr<CCLayerAnimationController> controller( | 365 scoped_ptr<CCLayerAnimationController> controller( |
| 366 CCLayerAnimationController::create(&dummy)); | 366 CCLayerAnimationController::create(&dummy)); |
| 367 | 367 |
| 368 controller->addAnimation(createActiveAnimation(adoptPtr(new FakeFloatTransit
ion(2, 0, 1)), 1, CCActiveAnimation::Opacity)); | 368 controller->addAnimation(createActiveAnimation(make_scoped_ptr(new FakeFloat
Transition(2, 0, 1)).PassAs<CCAnimationCurve>(), 1, CCActiveAnimation::Opacity))
; |
| 369 | 369 |
| 370 OwnPtr<CCActiveAnimation> toAdd(createActiveAnimation(adoptPtr(new FakeFloat
Transition(2, 0.5, 0)), 2, CCActiveAnimation::Opacity)); | 370 scoped_ptr<CCActiveAnimation> toAdd(createActiveAnimation(make_scoped_ptr(ne
w FakeFloatTransition(2, 0.5, 0)).PassAs<CCAnimationCurve>(), 2, CCActiveAnimati
on::Opacity)); |
| 371 toAdd->setRunState(CCActiveAnimation::WaitingForStartTime, 0); | 371 toAdd->setRunState(CCActiveAnimation::WaitingForStartTime, 0); |
| 372 toAdd->setStartTime(1); | 372 toAdd->setStartTime(1); |
| 373 controller->addAnimation(toAdd.release()); | 373 controller->addAnimation(toAdd.Pass()); |
| 374 | 374 |
| 375 controller->addAnimation(createActiveAnimation(adoptPtr(new FakeFloatTransit
ion(1, 0, 0.75)), 3, CCActiveAnimation::Opacity)); | 375 controller->addAnimation(createActiveAnimation(make_scoped_ptr(new FakeFloat
Transition(1, 0, 0.75)).PassAs<CCAnimationCurve>(), 3, CCActiveAnimation::Opacit
y)); |
| 376 | 376 |
| 377 // First 2s opacity transition should start immediately. | 377 // First 2s opacity transition should start immediately. |
| 378 controller->animate(0, events.get()); | 378 controller->animate(0, events.get()); |
| 379 EXPECT_TRUE(controller->hasActiveAnimation()); | 379 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 380 EXPECT_EQ(0, dummy.opacity()); | 380 EXPECT_EQ(0, dummy.opacity()); |
| 381 controller->animate(0.5, events.get()); | 381 controller->animate(0.5, events.get()); |
| 382 EXPECT_TRUE(controller->hasActiveAnimation()); | 382 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 383 EXPECT_EQ(0.25, dummy.opacity()); | 383 EXPECT_EQ(0.25, dummy.opacity()); |
| 384 EXPECT_TRUE(controller->hasActiveAnimation()); | 384 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 385 controller->animate(1, events.get()); | 385 controller->animate(1, events.get()); |
| 386 EXPECT_TRUE(controller->hasActiveAnimation()); | 386 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 387 EXPECT_EQ(0.5, dummy.opacity()); | 387 EXPECT_EQ(0.5, dummy.opacity()); |
| 388 controller->animate(3, events.get()); | 388 controller->animate(3, events.get()); |
| 389 EXPECT_TRUE(controller->hasActiveAnimation()); | 389 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 390 EXPECT_EQ(0, dummy.opacity()); | 390 EXPECT_EQ(0, dummy.opacity()); |
| 391 controller->animate(4, events.get()); | 391 controller->animate(4, events.get()); |
| 392 EXPECT_EQ(0.75, dummy.opacity()); | 392 EXPECT_EQ(0.75, dummy.opacity()); |
| 393 EXPECT_FALSE(controller->hasActiveAnimation()); | 393 EXPECT_FALSE(controller->hasActiveAnimation()); |
| 394 } | 394 } |
| 395 | 395 |
| 396 // Test that a looping animation loops and for the correct number of iterations. | 396 // Test that a looping animation loops and for the correct number of iterations. |
| 397 TEST(CCLayerAnimationControllerTest, TrivialLooping) | 397 TEST(CCLayerAnimationControllerTest, TrivialLooping) |
| 398 { | 398 { |
| 399 OwnPtr<CCAnimationEventsVector> events(adoptPtr(new CCAnimationEventsVector)
); | 399 scoped_ptr<CCAnimationEventsVector> events(make_scoped_ptr(new CCAnimationEv
entsVector)); |
| 400 FakeLayerAnimationControllerClient dummy; | 400 FakeLayerAnimationControllerClient dummy; |
| 401 OwnPtr<CCLayerAnimationController> controller( | 401 scoped_ptr<CCLayerAnimationController> controller( |
| 402 CCLayerAnimationController::create(&dummy)); | 402 CCLayerAnimationController::create(&dummy)); |
| 403 | 403 |
| 404 OwnPtr<CCActiveAnimation> toAdd(createActiveAnimation(adoptPtr(new FakeFloat
Transition(1, 0, 1)), 1, CCActiveAnimation::Opacity)); | 404 scoped_ptr<CCActiveAnimation> toAdd(createActiveAnimation(make_scoped_ptr(ne
w FakeFloatTransition(1, 0, 1)).PassAs<CCAnimationCurve>(), 1, CCActiveAnimation
::Opacity)); |
| 405 toAdd->setIterations(3); | 405 toAdd->setIterations(3); |
| 406 controller->addAnimation(toAdd.release()); | 406 controller->addAnimation(toAdd.Pass()); |
| 407 | 407 |
| 408 controller->animate(0, events.get()); | 408 controller->animate(0, events.get()); |
| 409 EXPECT_TRUE(controller->hasActiveAnimation()); | 409 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 410 EXPECT_EQ(0, dummy.opacity()); | 410 EXPECT_EQ(0, dummy.opacity()); |
| 411 controller->animate(1.25, events.get()); | 411 controller->animate(1.25, events.get()); |
| 412 EXPECT_TRUE(controller->hasActiveAnimation()); | 412 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 413 EXPECT_EQ(0.25, dummy.opacity()); | 413 EXPECT_EQ(0.25, dummy.opacity()); |
| 414 controller->animate(1.75, events.get()); | 414 controller->animate(1.75, events.get()); |
| 415 EXPECT_TRUE(controller->hasActiveAnimation()); | 415 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 416 EXPECT_EQ(0.75, dummy.opacity()); | 416 EXPECT_EQ(0.75, dummy.opacity()); |
| 417 controller->animate(2.25, events.get()); | 417 controller->animate(2.25, events.get()); |
| 418 EXPECT_TRUE(controller->hasActiveAnimation()); | 418 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 419 EXPECT_EQ(0.25, dummy.opacity()); | 419 EXPECT_EQ(0.25, dummy.opacity()); |
| 420 controller->animate(2.75, events.get()); | 420 controller->animate(2.75, events.get()); |
| 421 EXPECT_TRUE(controller->hasActiveAnimation()); | 421 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 422 EXPECT_EQ(0.75, dummy.opacity()); | 422 EXPECT_EQ(0.75, dummy.opacity()); |
| 423 controller->animate(3, events.get()); | 423 controller->animate(3, events.get()); |
| 424 EXPECT_FALSE(controller->hasActiveAnimation()); | 424 EXPECT_FALSE(controller->hasActiveAnimation()); |
| 425 EXPECT_EQ(1, dummy.opacity()); | 425 EXPECT_EQ(1, dummy.opacity()); |
| 426 | 426 |
| 427 // Just be extra sure. | 427 // Just be extra sure. |
| 428 controller->animate(4, events.get()); | 428 controller->animate(4, events.get()); |
| 429 EXPECT_EQ(1, dummy.opacity()); | 429 EXPECT_EQ(1, dummy.opacity()); |
| 430 } | 430 } |
| 431 | 431 |
| 432 // Test that an infinitely looping animation does indeed go until aborted. | 432 // Test that an infinitely looping animation does indeed go until aborted. |
| 433 TEST(CCLayerAnimationControllerTest, InfiniteLooping) | 433 TEST(CCLayerAnimationControllerTest, InfiniteLooping) |
| 434 { | 434 { |
| 435 OwnPtr<CCAnimationEventsVector> events(adoptPtr(new CCAnimationEventsVector)
); | 435 scoped_ptr<CCAnimationEventsVector> events(make_scoped_ptr(new CCAnimationEv
entsVector)); |
| 436 FakeLayerAnimationControllerClient dummy; | 436 FakeLayerAnimationControllerClient dummy; |
| 437 OwnPtr<CCLayerAnimationController> controller( | 437 scoped_ptr<CCLayerAnimationController> controller( |
| 438 CCLayerAnimationController::create(&dummy)); | 438 CCLayerAnimationController::create(&dummy)); |
| 439 | 439 |
| 440 const int id = 1; | 440 const int id = 1; |
| 441 OwnPtr<CCActiveAnimation> toAdd(createActiveAnimation(adoptPtr(new FakeFloat
Transition(1, 0, 1)), id, CCActiveAnimation::Opacity)); | 441 scoped_ptr<CCActiveAnimation> toAdd(createActiveAnimation(make_scoped_ptr(ne
w FakeFloatTransition(1, 0, 1)).PassAs<CCAnimationCurve>(), id, CCActiveAnimatio
n::Opacity)); |
| 442 toAdd->setIterations(-1); | 442 toAdd->setIterations(-1); |
| 443 controller->addAnimation(toAdd.release()); | 443 controller->addAnimation(toAdd.Pass()); |
| 444 | 444 |
| 445 controller->animate(0, events.get()); | 445 controller->animate(0, events.get()); |
| 446 EXPECT_TRUE(controller->hasActiveAnimation()); | 446 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 447 EXPECT_EQ(0, dummy.opacity()); | 447 EXPECT_EQ(0, dummy.opacity()); |
| 448 controller->animate(1.25, events.get()); | 448 controller->animate(1.25, events.get()); |
| 449 EXPECT_TRUE(controller->hasActiveAnimation()); | 449 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 450 EXPECT_EQ(0.25, dummy.opacity()); | 450 EXPECT_EQ(0.25, dummy.opacity()); |
| 451 controller->animate(1.75, events.get()); | 451 controller->animate(1.75, events.get()); |
| 452 EXPECT_TRUE(controller->hasActiveAnimation()); | 452 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 453 EXPECT_EQ(0.75, dummy.opacity()); | 453 EXPECT_EQ(0.75, dummy.opacity()); |
| 454 | 454 |
| 455 controller->animate(1073741824.25, events.get()); | 455 controller->animate(1073741824.25, events.get()); |
| 456 EXPECT_TRUE(controller->hasActiveAnimation()); | 456 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 457 EXPECT_EQ(0.25, dummy.opacity()); | 457 EXPECT_EQ(0.25, dummy.opacity()); |
| 458 controller->animate(1073741824.75, events.get()); | 458 controller->animate(1073741824.75, events.get()); |
| 459 EXPECT_TRUE(controller->hasActiveAnimation()); | 459 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 460 EXPECT_EQ(0.75, dummy.opacity()); | 460 EXPECT_EQ(0.75, dummy.opacity()); |
| 461 | 461 |
| 462 EXPECT_TRUE(controller->getActiveAnimation(id, CCActiveAnimation::Opacity)); | 462 EXPECT_TRUE(controller->getActiveAnimation(id, CCActiveAnimation::Opacity)); |
| 463 controller->getActiveAnimation(id, CCActiveAnimation::Opacity)->setRunState(
CCActiveAnimation::Aborted, 0.75); | 463 controller->getActiveAnimation(id, CCActiveAnimation::Opacity)->setRunState(
CCActiveAnimation::Aborted, 0.75); |
| 464 EXPECT_FALSE(controller->hasActiveAnimation()); | 464 EXPECT_FALSE(controller->hasActiveAnimation()); |
| 465 EXPECT_EQ(0.75, dummy.opacity()); | 465 EXPECT_EQ(0.75, dummy.opacity()); |
| 466 } | 466 } |
| 467 | 467 |
| 468 // Test that pausing and resuming work as expected. | 468 // Test that pausing and resuming work as expected. |
| 469 TEST(CCLayerAnimationControllerTest, PauseResume) | 469 TEST(CCLayerAnimationControllerTest, PauseResume) |
| 470 { | 470 { |
| 471 OwnPtr<CCAnimationEventsVector> events(adoptPtr(new CCAnimationEventsVector)
); | 471 scoped_ptr<CCAnimationEventsVector> events(make_scoped_ptr(new CCAnimationEv
entsVector)); |
| 472 FakeLayerAnimationControllerClient dummy; | 472 FakeLayerAnimationControllerClient dummy; |
| 473 OwnPtr<CCLayerAnimationController> controller( | 473 scoped_ptr<CCLayerAnimationController> controller( |
| 474 CCLayerAnimationController::create(&dummy)); | 474 CCLayerAnimationController::create(&dummy)); |
| 475 | 475 |
| 476 const int id = 1; | 476 const int id = 1; |
| 477 controller->addAnimation(createActiveAnimation(adoptPtr(new FakeFloatTransit
ion(1, 0, 1)), id, CCActiveAnimation::Opacity)); | 477 controller->addAnimation(createActiveAnimation(make_scoped_ptr(new FakeFloat
Transition(1, 0, 1)).PassAs<CCAnimationCurve>(), id, CCActiveAnimation::Opacity)
); |
| 478 | 478 |
| 479 controller->animate(0, events.get()); | 479 controller->animate(0, events.get()); |
| 480 EXPECT_TRUE(controller->hasActiveAnimation()); | 480 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 481 EXPECT_EQ(0, dummy.opacity()); | 481 EXPECT_EQ(0, dummy.opacity()); |
| 482 controller->animate(0.5, events.get()); | 482 controller->animate(0.5, events.get()); |
| 483 EXPECT_TRUE(controller->hasActiveAnimation()); | 483 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 484 EXPECT_EQ(0.5, dummy.opacity()); | 484 EXPECT_EQ(0.5, dummy.opacity()); |
| 485 | 485 |
| 486 EXPECT_TRUE(controller->getActiveAnimation(id, CCActiveAnimation::Opacity)); | 486 EXPECT_TRUE(controller->getActiveAnimation(id, CCActiveAnimation::Opacity)); |
| 487 controller->getActiveAnimation(id, CCActiveAnimation::Opacity)->setRunState(
CCActiveAnimation::Paused, 0.5); | 487 controller->getActiveAnimation(id, CCActiveAnimation::Opacity)->setRunState(
CCActiveAnimation::Paused, 0.5); |
| 488 | 488 |
| 489 controller->animate(1024, events.get()); | 489 controller->animate(1024, events.get()); |
| 490 EXPECT_TRUE(controller->hasActiveAnimation()); | 490 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 491 EXPECT_EQ(0.5, dummy.opacity()); | 491 EXPECT_EQ(0.5, dummy.opacity()); |
| 492 | 492 |
| 493 EXPECT_TRUE(controller->getActiveAnimation(id, CCActiveAnimation::Opacity)); | 493 EXPECT_TRUE(controller->getActiveAnimation(id, CCActiveAnimation::Opacity)); |
| 494 controller->getActiveAnimation(id, CCActiveAnimation::Opacity)->setRunState(
CCActiveAnimation::Running, 1024); | 494 controller->getActiveAnimation(id, CCActiveAnimation::Opacity)->setRunState(
CCActiveAnimation::Running, 1024); |
| 495 | 495 |
| 496 controller->animate(1024.25, events.get()); | 496 controller->animate(1024.25, events.get()); |
| 497 EXPECT_TRUE(controller->hasActiveAnimation()); | 497 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 498 EXPECT_EQ(0.75, dummy.opacity()); | 498 EXPECT_EQ(0.75, dummy.opacity()); |
| 499 controller->animate(1024.5, events.get()); | 499 controller->animate(1024.5, events.get()); |
| 500 EXPECT_FALSE(controller->hasActiveAnimation()); | 500 EXPECT_FALSE(controller->hasActiveAnimation()); |
| 501 EXPECT_EQ(1, dummy.opacity()); | 501 EXPECT_EQ(1, dummy.opacity()); |
| 502 } | 502 } |
| 503 | 503 |
| 504 TEST(CCLayerAnimationControllerTest, AbortAGroupedAnimation) | 504 TEST(CCLayerAnimationControllerTest, AbortAGroupedAnimation) |
| 505 { | 505 { |
| 506 OwnPtr<CCAnimationEventsVector> events(adoptPtr(new CCAnimationEventsVector)
); | 506 scoped_ptr<CCAnimationEventsVector> events(make_scoped_ptr(new CCAnimationEv
entsVector)); |
| 507 FakeLayerAnimationControllerClient dummy; | 507 FakeLayerAnimationControllerClient dummy; |
| 508 OwnPtr<CCLayerAnimationController> controller( | 508 scoped_ptr<CCLayerAnimationController> controller( |
| 509 CCLayerAnimationController::create(&dummy)); | 509 CCLayerAnimationController::create(&dummy)); |
| 510 | 510 |
| 511 const int id = 1; | 511 const int id = 1; |
| 512 controller->addAnimation(createActiveAnimation(adoptPtr(new FakeTransformTra
nsition(1)), id, CCActiveAnimation::Transform)); | 512 controller->addAnimation(createActiveAnimation(make_scoped_ptr(new FakeTrans
formTransition(1)).PassAs<CCAnimationCurve>(), id, CCActiveAnimation::Transform)
); |
| 513 controller->addAnimation(createActiveAnimation(adoptPtr(new FakeFloatTransit
ion(2, 0, 1)), id, CCActiveAnimation::Opacity)); | 513 controller->addAnimation(createActiveAnimation(make_scoped_ptr(new FakeFloat
Transition(2, 0, 1)).PassAs<CCAnimationCurve>(), id, CCActiveAnimation::Opacity)
); |
| 514 controller->addAnimation(createActiveAnimation(adoptPtr(new FakeFloatTransit
ion(1, 1, 0.75)), 2, CCActiveAnimation::Opacity)); | 514 controller->addAnimation(createActiveAnimation(make_scoped_ptr(new FakeFloat
Transition(1, 1, 0.75)).PassAs<CCAnimationCurve>(), 2, CCActiveAnimation::Opacit
y)); |
| 515 | 515 |
| 516 controller->animate(0, events.get()); | 516 controller->animate(0, events.get()); |
| 517 EXPECT_TRUE(controller->hasActiveAnimation()); | 517 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 518 EXPECT_EQ(0, dummy.opacity()); | 518 EXPECT_EQ(0, dummy.opacity()); |
| 519 controller->animate(1, events.get()); | 519 controller->animate(1, events.get()); |
| 520 EXPECT_TRUE(controller->hasActiveAnimation()); | 520 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 521 EXPECT_EQ(0.5, dummy.opacity()); | 521 EXPECT_EQ(0.5, dummy.opacity()); |
| 522 | 522 |
| 523 EXPECT_TRUE(controller->getActiveAnimation(id, CCActiveAnimation::Opacity)); | 523 EXPECT_TRUE(controller->getActiveAnimation(id, CCActiveAnimation::Opacity)); |
| 524 controller->getActiveAnimation(id, CCActiveAnimation::Opacity)->setRunState(
CCActiveAnimation::Aborted, 1); | 524 controller->getActiveAnimation(id, CCActiveAnimation::Opacity)->setRunState(
CCActiveAnimation::Aborted, 1); |
| 525 controller->animate(1, events.get()); | 525 controller->animate(1, events.get()); |
| 526 EXPECT_TRUE(controller->hasActiveAnimation()); | 526 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 527 EXPECT_EQ(1, dummy.opacity()); | 527 EXPECT_EQ(1, dummy.opacity()); |
| 528 controller->animate(2, events.get()); | 528 controller->animate(2, events.get()); |
| 529 EXPECT_TRUE(!controller->hasActiveAnimation()); | 529 EXPECT_TRUE(!controller->hasActiveAnimation()); |
| 530 EXPECT_EQ(0.75, dummy.opacity()); | 530 EXPECT_EQ(0.75, dummy.opacity()); |
| 531 } | 531 } |
| 532 | 532 |
| 533 TEST(CCLayerAnimationControllerTest, ForceSyncWhenSynchronizedStartTimeNeeded) | 533 TEST(CCLayerAnimationControllerTest, ForceSyncWhenSynchronizedStartTimeNeeded) |
| 534 { | 534 { |
| 535 FakeLayerAnimationControllerClient dummyImpl; | 535 FakeLayerAnimationControllerClient dummyImpl; |
| 536 OwnPtr<CCLayerAnimationController> controllerImpl(CCLayerAnimationController
::create(&dummyImpl)); | 536 scoped_ptr<CCLayerAnimationController> controllerImpl(CCLayerAnimationContro
ller::create(&dummyImpl)); |
| 537 OwnPtr<CCAnimationEventsVector> events(adoptPtr(new CCAnimationEventsVector)
); | 537 scoped_ptr<CCAnimationEventsVector> events(make_scoped_ptr(new CCAnimationEv
entsVector)); |
| 538 FakeLayerAnimationControllerClient dummy; | 538 FakeLayerAnimationControllerClient dummy; |
| 539 OwnPtr<CCLayerAnimationController> controller( | 539 scoped_ptr<CCLayerAnimationController> controller( |
| 540 CCLayerAnimationController::create(&dummy)); | 540 CCLayerAnimationController::create(&dummy)); |
| 541 | 541 |
| 542 OwnPtr<CCActiveAnimation> toAdd(createActiveAnimation(adoptPtr(new FakeFloat
Transition(2, 0, 1)), 0, CCActiveAnimation::Opacity)); | 542 scoped_ptr<CCActiveAnimation> toAdd(createActiveAnimation(make_scoped_ptr(ne
w FakeFloatTransition(2, 0, 1)).PassAs<CCAnimationCurve>(), 0, CCActiveAnimation
::Opacity)); |
| 543 toAdd->setNeedsSynchronizedStartTime(true); | 543 toAdd->setNeedsSynchronizedStartTime(true); |
| 544 controller->addAnimation(toAdd.release()); | 544 controller->addAnimation(toAdd.Pass()); |
| 545 | 545 |
| 546 controller->animate(0, 0); | 546 controller->animate(0, 0); |
| 547 EXPECT_TRUE(controller->hasActiveAnimation()); | 547 EXPECT_TRUE(controller->hasActiveAnimation()); |
| 548 CCActiveAnimation* activeAnimation = controller->getActiveAnimation(0, CCAct
iveAnimation::Opacity); | 548 CCActiveAnimation* activeAnimation = controller->getActiveAnimation(0, CCAct
iveAnimation::Opacity); |
| 549 EXPECT_TRUE(activeAnimation); | 549 EXPECT_TRUE(activeAnimation); |
| 550 EXPECT_TRUE(activeAnimation->needsSynchronizedStartTime()); | 550 EXPECT_TRUE(activeAnimation->needsSynchronizedStartTime()); |
| 551 | 551 |
| 552 controller->setForceSync(); | 552 controller->setForceSync(); |
| 553 | 553 |
| 554 controller->pushAnimationUpdatesTo(controllerImpl.get()); | 554 controller->pushAnimationUpdatesTo(controllerImpl.get()); |
| 555 | 555 |
| 556 activeAnimation = controllerImpl->getActiveAnimation(0, CCActiveAnimation::O
pacity); | 556 activeAnimation = controllerImpl->getActiveAnimation(0, CCActiveAnimation::O
pacity); |
| 557 EXPECT_TRUE(activeAnimation); | 557 EXPECT_TRUE(activeAnimation); |
| 558 EXPECT_EQ(CCActiveAnimation::WaitingForTargetAvailability, activeAnimation->
runState()); | 558 EXPECT_EQ(CCActiveAnimation::WaitingForTargetAvailability, activeAnimation->
runState()); |
| 559 } | 559 } |
| 560 | 560 |
| 561 } // namespace | 561 } // namespace |
| OLD | NEW |