Index: cc/page_scale_animation.cc |
diff --git a/cc/page_scale_animation.cc b/cc/page_scale_animation.cc |
index 49948abd333e9ce8aa72f83e6db51e143e58ebe2..877cacb96f501f3996ed4409a08a72c9abc522f1 100644 |
--- a/cc/page_scale_animation.cc |
+++ b/cc/page_scale_animation.cc |
@@ -5,29 +5,60 @@ |
#include "config.h" |
#include "cc/page_scale_animation.h" |
- |
-#include "cc/geometry.h" |
+#include "ui/gfx/point_f.h" |
#include "ui/gfx/rect_f.h" |
-#include "ui/gfx/vector2d_conversions.h" |
-#include "ui/gfx/vector2d_f.h" |
+#include <algorithm> |
#include <math.h> |
+namespace { |
+ |
+gfx::PointF toPointF(const gfx::Vector2dF& vector) |
+{ |
+ return gfx::PointF(vector.x(), vector.y()); |
+} |
+ |
+// This takes a viewport-relative vector and returns a vector whose values are |
+// between 0 and 1, representing the percentage position within the viewport. |
+gfx::Vector2dF normalizeFromViewport(const gfx::Vector2dF& denormalized, const gfx::SizeF& viewportSize) |
+{ |
+ gfx::Vector2dF normalized(denormalized); |
+ normalized.Scale(1 / viewportSize.width(), 1 / viewportSize.height()); |
+ return normalized; |
+} |
+ |
+gfx::Vector2dF denormalizeToViewport(const gfx::Vector2dF& normalized, const gfx::SizeF& viewportSize) |
+{ |
+ gfx::Vector2dF denormalized(normalized); |
+ denormalized.Scale(viewportSize.width(), viewportSize.height()); |
+ return denormalized; |
+} |
+ |
+gfx::Vector2dF interpolateBetween(const gfx::Vector2dF& start, const gfx::Vector2dF end, float interp) |
+{ |
+ gfx::Vector2dF result; |
+ result.set_x(start.x() + interp * (end.x() - start.x())); |
+ result.set_y(start.y() + interp * (end.y() - start.y())); |
+ return result; |
+} |
+ |
+} |
+ |
namespace cc { |
-scoped_ptr<PageScaleAnimation> PageScaleAnimation::create(gfx::Vector2d scrollStart, float pageScaleStart, const gfx::Size& windowSize, const gfx::Size& contentSize, double startTime) |
+scoped_ptr<PageScaleAnimation> PageScaleAnimation::create(const gfx::Vector2dF& startScrollOffset, float startPageScaleFactor, const gfx::SizeF& viewportSize, const gfx::SizeF& rootLayerSize, double startTime) |
{ |
- return make_scoped_ptr(new PageScaleAnimation(scrollStart, pageScaleStart, windowSize, contentSize, startTime)); |
+ return make_scoped_ptr(new PageScaleAnimation(startScrollOffset, startPageScaleFactor, viewportSize, rootLayerSize, startTime)); |
} |
-PageScaleAnimation::PageScaleAnimation(gfx::Vector2d scrollStart, float pageScaleStart, const gfx::Size& windowSize, const gfx::Size& contentSize, double startTime) |
- : m_scrollStart(scrollStart) |
- , m_pageScaleStart(pageScaleStart) |
- , m_windowSize(windowSize) |
- , m_contentSize(contentSize) |
- , m_anchorMode(false) |
- , m_scrollEnd(scrollStart) |
- , m_pageScaleEnd(pageScaleStart) |
+PageScaleAnimation::PageScaleAnimation(const gfx::Vector2dF& startScrollOffset, float startPageScaleFactor, const gfx::SizeF& viewportSize, const gfx::SizeF& rootLayerSize, double startTime) |
+ : m_startPageScaleFactor(startPageScaleFactor) |
+ , m_targetPageScaleFactor(0) |
+ , m_startScrollOffset(startScrollOffset) |
+ , m_startAnchor() |
+ , m_targetAnchor() |
+ , m_viewportSize(viewportSize) |
+ , m_rootLayerSize(rootLayerSize) |
, m_startTime(startTime) |
, m_duration(0) |
{ |
@@ -37,67 +68,93 @@ PageScaleAnimation::~PageScaleAnimation() |
{ |
} |
-void PageScaleAnimation::zoomTo(gfx::Vector2d finalScroll, float finalPageScale, double duration) |
-{ |
- if (m_pageScaleStart != finalPageScale) { |
- // For uniform-looking zooming, infer the anchor (point that remains in |
- // place throughout the zoom) from the start and end rects. |
- gfx::RectF startRect(gfx::PointAtOffsetFromOrigin(m_scrollStart), m_windowSize); |
- gfx::RectF endRect(gfx::PointAtOffsetFromOrigin(finalScroll), m_windowSize); |
- endRect.Scale(m_pageScaleStart / finalPageScale); |
- |
- // The anchor is the point which is at the same ratio of the sides of |
- // both startRect and endRect. For example, a zoom-in double-tap to a |
- // perfectly centered rect will have anchor ratios (0.5, 0.5), while one |
- // to a rect touching the bottom-right of the screen will have anchor |
- // ratios (1.0, 1.0). In other words, it obeys the equations: |
- // anchorX = start_width * ratioX + start_x |
- // anchorX = end_width * ratioX + end_x |
- // anchorY = start_height * ratioY + start_y |
- // anchorY = end_height * ratioY + end_y |
- // where both anchor{x,y} and ratio{x,y} begin as unknowns. Solving |
- // for the ratios, we get the following formulas: |
- float ratioX = (startRect.x() - endRect.x()) / (endRect.width() - startRect.width()); |
- float ratioY = (startRect.y() - endRect.y()) / (endRect.height() - startRect.height()); |
- |
- gfx::Vector2d anchor(m_windowSize.width() * ratioX, m_windowSize.height() * ratioY); |
- zoomWithAnchor(anchor, finalPageScale, duration); |
- } else { |
- // If this is a pure translation, then there exists no anchor. Linearly |
- // interpolate the scroll offset instead. |
- m_scrollEnd = finalScroll; |
- m_pageScaleEnd = finalPageScale; |
- m_duration = duration; |
- m_anchorMode = false; |
+void PageScaleAnimation::zoomTo(const gfx::Vector2dF& targetScrollOffset, float targetPageScaleFactor, double duration) |
+{ |
+ m_targetPageScaleFactor = targetPageScaleFactor; |
+ m_targetScrollOffset = targetScrollOffset; |
+ clampTargetScrollOffset(); |
+ m_duration = duration; |
+ |
+ if (m_startPageScaleFactor == targetPageScaleFactor) { |
+ m_startAnchor = m_startScrollOffset; |
+ m_targetAnchor = targetScrollOffset; |
+ return; |
} |
+ |
+ // For uniform-looking zooming, infer an anchor from the start and target |
+ // viewport rects. |
+ inferTargetAnchorFromScrollOffsets(); |
+ m_startAnchor = m_targetAnchor; |
} |
-void PageScaleAnimation::zoomWithAnchor(gfx::Vector2d anchor, float finalPageScale, double duration) |
+void PageScaleAnimation::zoomWithAnchor(const gfx::Vector2dF& anchor, float targetPageScaleFactor, double duration) |
{ |
- m_scrollEnd = m_scrollStart + anchor; |
- m_scrollEnd = gfx::ToFlooredVector2d(cc::ScaleVector2d(m_scrollEnd, finalPageScale / m_pageScaleStart)); |
- m_scrollEnd -= anchor; |
+ m_startAnchor = anchor; |
+ m_targetPageScaleFactor = targetPageScaleFactor; |
+ m_duration = duration; |
- m_scrollEnd = ClampFromBelow(m_scrollEnd, gfx::Vector2d()); |
- gfx::SizeF scaledContentSize = m_contentSize.Scale(finalPageScale / m_pageScaleStart); |
- gfx::Vector2d maxScrollOffset = gfx::ToRoundedVector2d(BottomRight(gfx::RectF(scaledContentSize)) - BottomRight(gfx::Rect(m_windowSize))); |
- m_scrollEnd = m_scrollEnd; |
- m_scrollEnd = ClampFromAbove(m_scrollEnd, maxScrollOffset); |
+ // We start zooming out from the anchor tapped by the user. But if |
+ // the target scale is impossible to attain without hitting the root layer |
+ // edges, then infer an anchor that doesn't collide with the edges. |
+ // We will interpolate between the two anchors during the animation. |
+ inferTargetScrollOffsetFromStartAnchor(); |
+ clampTargetScrollOffset(); |
+ inferTargetAnchorFromScrollOffsets(); |
+} |
- m_anchor = anchor; |
- m_pageScaleEnd = finalPageScale; |
- m_duration = duration; |
- m_anchorMode = true; |
+gfx::SizeF PageScaleAnimation::viewportSizeAtScale(float pageScaleFactor) const |
+{ |
+ return gfx::SizeF(m_viewportSize.width() / pageScaleFactor, m_viewportSize.height() / pageScaleFactor); |
+} |
+ |
+void PageScaleAnimation::inferTargetScrollOffsetFromStartAnchor() |
+{ |
+ gfx::Vector2dF anchorRelativeToStartViewport = m_startAnchor - m_startScrollOffset; |
+ gfx::Vector2dF normalized = normalizeFromViewport(anchorRelativeToStartViewport, viewportSizeAtScale(m_startPageScaleFactor)); |
+ m_targetScrollOffset = m_startAnchor - denormalizeToViewport(normalized, viewportSizeAtScale(m_targetPageScaleFactor)); |
+} |
+ |
+void PageScaleAnimation::inferTargetAnchorFromScrollOffsets() |
+{ |
+ gfx::RectF startRect(toPointF(m_startScrollOffset), viewportSizeAtScale(m_startPageScaleFactor)); |
+ gfx::RectF targetRect(toPointF(m_targetScrollOffset), viewportSizeAtScale(m_targetPageScaleFactor)); |
+ |
+ // The anchor is the point which is at the same normalized relative position |
+ // within both startRect and endRect. For example, a zoom-in double-tap to a |
+ // perfectly centered rect will have normalized anchor (0.5, 0.5), while one |
+ // to a rect touching the bottom-right of the screen will have normalized |
+ // anchor (1.0, 1.0). In other words, it obeys the equations: |
+ // anchorX = start_width * normalizedX + start_x |
+ // anchorX = target_width * normalizedX + target_x |
+ // anchorY = start_height * normalizedY + start_y |
+ // anchorY = target_height * normalizedY + target_y |
+ // where both anchor{x,y} and normalized{x,y} begin as unknowns. Solving |
+ // for the normalized, we get the following formulas: |
+ gfx::Vector2dF normalized; |
+ normalized.set_x((startRect.x() - targetRect.x()) / (targetRect.width() - startRect.width())); |
+ normalized.set_y((startRect.y() - targetRect.y()) / (targetRect.height() - startRect.height())); |
+ m_targetAnchor = m_targetScrollOffset + denormalizeToViewport(normalized, viewportSizeAtScale(m_targetPageScaleFactor)); |
+} |
+ |
+void PageScaleAnimation::clampTargetScrollOffset() |
+{ |
+ gfx::Vector2dF maxScrollPosition; |
+ maxScrollPosition.set_x(m_rootLayerSize.width() - viewportSizeAtScale(m_targetPageScaleFactor).width()); |
+ maxScrollPosition.set_y(m_rootLayerSize.height() - viewportSizeAtScale(m_targetPageScaleFactor).height()); |
+ m_targetScrollOffset.set_x(std::max<float>(0, m_targetScrollOffset.x())); |
+ m_targetScrollOffset.set_y(std::max<float>(0, m_targetScrollOffset.y())); |
+ m_targetScrollOffset.set_x(std::min<float>(maxScrollPosition.x(), m_targetScrollOffset.x())); |
+ m_targetScrollOffset.set_y(std::min<float>(maxScrollPosition.y(), m_targetScrollOffset.y())); |
} |
-gfx::Vector2d PageScaleAnimation::scrollOffsetAtTime(double time) const |
+gfx::Vector2dF PageScaleAnimation::scrollOffsetAtTime(double time) const |
{ |
- return scrollOffsetAtRatio(progressRatioForTime(time)); |
+ return scrollOffsetAt(interpAtTime(time)); |
} |
-float PageScaleAnimation::pageScaleAtTime(double time) const |
+float PageScaleAnimation::pageScaleFactorAtTime(double time) const |
{ |
- return pageScaleAtRatio(progressRatioForTime(time)); |
+ return pageScaleFactorAt(interpAtTime(time)); |
} |
bool PageScaleAnimation::isAnimationCompleteAtTime(double time) const |
@@ -105,7 +162,7 @@ bool PageScaleAnimation::isAnimationCompleteAtTime(double time) const |
return time >= endTime(); |
} |
-float PageScaleAnimation::progressRatioForTime(double time) const |
+float PageScaleAnimation::interpAtTime(double time) const |
{ |
if (isAnimationCompleteAtTime(time)) |
return 1; |
@@ -113,52 +170,52 @@ float PageScaleAnimation::progressRatioForTime(double time) const |
return (time - m_startTime) / m_duration; |
} |
-gfx::Vector2d PageScaleAnimation::scrollOffsetAtRatio(float ratio) const |
-{ |
- if (ratio <= 0) |
- return m_scrollStart; |
- if (ratio >= 1) |
- return m_scrollEnd; |
- |
- float currentPageScale = pageScaleAtRatio(ratio); |
- gfx::Vector2d currentScrollOffset; |
- if (m_anchorMode) { |
- // Keep the anchor stable on the screen at the current scale. |
- gfx::Vector2dF documentAnchor = m_scrollStart + m_anchor; |
- documentAnchor.Scale(currentPageScale / m_pageScaleStart); |
- currentScrollOffset = gfx::ToRoundedVector2d(documentAnchor - m_anchor); |
- } else { |
- // First move both scroll offsets to the current coordinate space. |
- gfx::Vector2dF scaledStartScroll(m_scrollStart); |
- scaledStartScroll.Scale(currentPageScale / m_pageScaleStart); |
- gfx::Vector2dF scaledEndScroll(m_scrollEnd); |
- scaledEndScroll.Scale(currentPageScale / m_pageScaleEnd); |
- |
- // Linearly interpolate between them. |
- gfx::Vector2dF delta = scaledEndScroll - scaledStartScroll; |
- delta.Scale(ratio); |
- currentScrollOffset = gfx::ToRoundedVector2d(scaledStartScroll + delta); |
- } |
+gfx::Vector2dF PageScaleAnimation::scrollOffsetAt(float interp) const |
+{ |
+ if (interp <= 0) |
+ return m_startScrollOffset; |
+ if (interp >= 1) |
+ return m_targetScrollOffset; |
+ |
+ return anchorAt(interp) - viewportRelativeAnchorAt(interp); |
+} |
+ |
+gfx::Vector2dF PageScaleAnimation::anchorAt(float interp) const |
+{ |
+ // Interpolate from start to target anchor in absolute space. |
+ gfx::Vector2dF delta = m_targetAnchor - m_startAnchor; |
+ delta.Scale(interp); |
+ return m_startAnchor + delta; |
+} |
+ |
+gfx::Vector2dF PageScaleAnimation::viewportRelativeAnchorAt(float interp) const |
+{ |
+ // Interpolate from start to target anchor in the space relative to the |
+ // viewport at its current scale level. |
+ gfx::Vector2dF anchorRelativeToStartViewport = m_startAnchor - m_startScrollOffset; |
+ gfx::Vector2dF anchorRelativeToTargetViewport = m_targetAnchor - m_targetScrollOffset; |
+ |
+ gfx::Vector2dF startNormalized = normalizeFromViewport(anchorRelativeToStartViewport, viewportSizeAtScale(m_startPageScaleFactor)); |
+ gfx::Vector2dF targetNormalized = normalizeFromViewport(anchorRelativeToTargetViewport, viewportSizeAtScale(m_targetPageScaleFactor)); |
+ gfx::Vector2dF interpNormalized = interpolateBetween(startNormalized, targetNormalized, interp); |
- return currentScrollOffset; |
+ gfx::SizeF currentViewportSize = viewportSizeAtScale(pageScaleFactorAt(interp)); |
+ return denormalizeToViewport(interpNormalized, currentViewportSize); |
} |
-float PageScaleAnimation::pageScaleAtRatio(float ratio) const |
+float PageScaleAnimation::pageScaleFactorAt(float interp) const |
{ |
- if (ratio <= 0) |
- return m_pageScaleStart; |
- if (ratio >= 1) |
- return m_pageScaleEnd; |
+ if (interp <= 0) |
+ return m_startPageScaleFactor; |
+ if (interp >= 1) |
+ return m_targetPageScaleFactor; |
// Linearly interpolate the magnitude in log scale. |
- // Log scale is needed to maintain the appearance of uniform zoom. For |
- // example, if we zoom from 0.5 to 4.0 in 3 seconds, then we should |
- // be zooming by 2x every second. |
- float diff = m_pageScaleEnd / m_pageScaleStart; |
+ float diff = m_targetPageScaleFactor / m_startPageScaleFactor; |
float logDiff = log(diff); |
- logDiff *= ratio; |
+ logDiff *= interp; |
diff = exp(logDiff); |
- return m_pageScaleStart * diff; |
+ return m_startPageScaleFactor * diff; |
} |
} // namespace cc |