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Issue 11079007: Fix issue incremental upload can evict textures being drawn (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Resolve against The Great Renaming Created 8 years, 2 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "config.h" 5 #include "config.h"
6 6
7 #include "CCPrioritizedTextureManager.h" 7 #include "CCPrioritizedTextureManager.h"
8 8
9 #include "base/stl_util.h" 9 #include "base/stl_util.h"
10 #include "CCPrioritizedTexture.h" 10 #include "CCPrioritizedTexture.h"
11 #include "CCPriorityCalculator.h" 11 #include "CCPriorityCalculator.h"
12 #include "CCProxy.h" 12 #include "CCProxy.h"
13 #include "TraceEvent.h" 13 #include "TraceEvent.h"
14 #include <algorithm> 14 #include <algorithm>
15 15
16 using namespace std; 16 using namespace std;
17 17
18 namespace cc { 18 namespace cc {
19 19
20 CCPrioritizedTextureManager::CCPrioritizedTextureManager(size_t maxMemoryLimitBy tes, int, int pool) 20 CCPrioritizedTextureManager::CCPrioritizedTextureManager(size_t maxMemoryLimitBy tes, int, int pool)
21 : m_maxMemoryLimitBytes(maxMemoryLimitBytes) 21 : m_maxMemoryLimitBytes(maxMemoryLimitBytes)
22 , m_memoryUseBytes(0) 22 , m_memoryUseBytes(0)
23 , m_memoryAboveCutoffBytes(0) 23 , m_memoryAboveCutoffBytes(0)
24 , m_memoryAvailableBytes(0) 24 , m_memoryAvailableBytes(0)
25 , m_pool(pool) 25 , m_pool(pool)
26 , m_needsUpdateBackingsPrioritites(false)
27 { 26 {
28 } 27 }
29 28
30 CCPrioritizedTextureManager::~CCPrioritizedTextureManager() 29 CCPrioritizedTextureManager::~CCPrioritizedTextureManager()
31 { 30 {
32 while (m_textures.size() > 0) 31 while (m_textures.size() > 0)
33 unregisterTexture(*m_textures.begin()); 32 unregisterTexture(*m_textures.begin());
34 33
35 deleteEvictedBackings(); 34 deleteUnlinkedEvictedBackings();
35 ASSERT(m_evictedBackings.isEmpty());
36 36
37 // Each remaining backing is a leaked opengl texture. There should be none. 37 // Each remaining backing is a leaked opengl texture. There should be none.
38 ASSERT(m_backings.isEmpty()); 38 ASSERT(m_backings.isEmpty());
39 } 39 }
40 40
41 void CCPrioritizedTextureManager::prioritizeTextures() 41 void CCPrioritizedTextureManager::prioritizeTextures()
42 { 42 {
43 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::prioritizeTextures"); 43 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::prioritizeTextures");
44 ASSERT(CCProxy::isMainThread()); 44 ASSERT(CCProxy::isMainThread());
45 45
(...skipping 41 matching lines...) Expand 10 before | Expand all | Expand 10 after
87 // being partially allowed randomly. 87 // being partially allowed randomly.
88 m_memoryAboveCutoffBytes = 0; 88 m_memoryAboveCutoffBytes = 0;
89 for (TextureVector::iterator it = sortedTextures.begin(); it != sortedTextur es.end(); ++it) { 89 for (TextureVector::iterator it = sortedTextures.begin(); it != sortedTextur es.end(); ++it) {
90 bool isAbovePriorityCutoff = CCPriorityCalculator::priorityIsHigher((*it )->requestPriority(), m_priorityCutoff); 90 bool isAbovePriorityCutoff = CCPriorityCalculator::priorityIsHigher((*it )->requestPriority(), m_priorityCutoff);
91 (*it)->setAbovePriorityCutoff(isAbovePriorityCutoff); 91 (*it)->setAbovePriorityCutoff(isAbovePriorityCutoff);
92 if (isAbovePriorityCutoff && !(*it)->isSelfManaged()) 92 if (isAbovePriorityCutoff && !(*it)->isSelfManaged())
93 m_memoryAboveCutoffBytes += (*it)->bytes(); 93 m_memoryAboveCutoffBytes += (*it)->bytes();
94 } 94 }
95 sortedTextures.clear(); 95 sortedTextures.clear();
96 96
97 m_needsUpdateBackingsPrioritites = true;
98
99 ASSERT(m_memoryAboveCutoffBytes <= m_memoryAvailableBytes); 97 ASSERT(m_memoryAboveCutoffBytes <= m_memoryAvailableBytes);
100 ASSERT(memoryAboveCutoffBytes() <= maxMemoryLimitBytes()); 98 ASSERT(memoryAboveCutoffBytes() <= maxMemoryLimitBytes());
101 } 99 }
102 100
103 void CCPrioritizedTextureManager::updateBackingsPriorities() 101 void CCPrioritizedTextureManager::pushTexturePrioritiesToBackings()
102 {
103 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::pushTexturePrioritiesToBack ings");
104 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
105
106 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); + +it)
107 (*it)->updatePriority();
108
109 sortBackings();
110 }
111
112 void CCPrioritizedTextureManager::updateBackingsInDrawingImplTree()
113 {
114 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::updateBackingsInDrawingImpl Tree");
115 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
116
117 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); + +it) {
118 CCPrioritizedTexture::Backing* backing = (*it);
119 backing->updateInDrawingImplTree();
120 }
121
122 sortBackings();
123 }
124
125 void CCPrioritizedTextureManager::sortBackings()
104 { 126 {
105 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::updateBackingsPriorities"); 127 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::updateBackingsPriorities");
106 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); 128 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
107 129
108 if (!m_needsUpdateBackingsPrioritites)
109 return;
110
111 #if !ASSERT_DISABLED
112 assertInvariants();
113 #endif
114
115 // Update backings' priorities and put backings in eviction/recycling order. 130 // Update backings' priorities and put backings in eviction/recycling order.
116 BackingVector& sortedBackings = m_tempBackingVector; 131 BackingVector& sortedBackings = m_tempBackingVector;
117 sortedBackings.clear(); 132 sortedBackings.clear();
118 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); + +it) { 133 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); + +it)
119 (*it)->updatePriority();
120 sortedBackings.append(*it); 134 sortedBackings.append(*it);
121 }
122 std::sort(sortedBackings.begin(), sortedBackings.end(), compareBackings); 135 std::sort(sortedBackings.begin(), sortedBackings.end(), compareBackings);
123 136
124 for (BackingVector::iterator it = sortedBackings.begin(); it != sortedBackin gs.end(); ++it) { 137 for (BackingVector::iterator it = sortedBackings.begin(); it != sortedBackin gs.end(); ++it) {
125 m_backings.remove(*it); 138 m_backings.remove(*it);
126 m_backings.add(*it); 139 m_backings.add(*it);
127 } 140 }
128 sortedBackings.clear(); 141 sortedBackings.clear();
129 m_needsUpdateBackingsPrioritites = false;
130 142
131 #if !ASSERT_DISABLED 143 #if !ASSERT_DISABLED
132 assertInvariants(); 144 assertInvariants();
133 #endif 145 #endif
134 } 146 }
135 147
136 void CCPrioritizedTextureManager::clearPriorities() 148 void CCPrioritizedTextureManager::clearPriorities()
137 { 149 {
138 ASSERT(CCProxy::isMainThread()); 150 ASSERT(CCProxy::isMainThread());
139 for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); + +it) { 151 for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); + +it) {
(...skipping 15 matching lines...) Expand all
155 167
156 if (CCPriorityCalculator::priorityIsLower(texture->requestPriority(), m_prio rityCutoff)) 168 if (CCPriorityCalculator::priorityIsLower(texture->requestPriority(), m_prio rityCutoff))
157 return false; 169 return false;
158 170
159 size_t newMemoryBytes = m_memoryAboveCutoffBytes + texture->bytes(); 171 size_t newMemoryBytes = m_memoryAboveCutoffBytes + texture->bytes();
160 if (newMemoryBytes > m_memoryAvailableBytes) 172 if (newMemoryBytes > m_memoryAvailableBytes)
161 return false; 173 return false;
162 174
163 m_memoryAboveCutoffBytes = newMemoryBytes; 175 m_memoryAboveCutoffBytes = newMemoryBytes;
164 texture->setAbovePriorityCutoff(true); 176 texture->setAbovePriorityCutoff(true);
165 m_needsUpdateBackingsPrioritites = true;
166 return true; 177 return true;
167 } 178 }
168 179
169 void CCPrioritizedTextureManager::acquireBackingTextureIfNeeded(CCPrioritizedTex ture* texture, CCResourceProvider* resourceProvider) 180 void CCPrioritizedTextureManager::acquireBackingTextureIfNeeded(CCPrioritizedTex ture* texture, CCResourceProvider* resourceProvider)
170 { 181 {
171 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); 182 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
172 ASSERT(!texture->isSelfManaged()); 183 ASSERT(!texture->isSelfManaged());
173 ASSERT(texture->isAbovePriorityCutoff()); 184 ASSERT(texture->isAbovePriorityCutoff());
174 if (texture->backing() || !texture->isAbovePriorityCutoff()) 185 if (texture->backing() || !texture->isAbovePriorityCutoff())
175 return; 186 return;
176 187
177 // Make sure that the backings list is up to date and sorted before traversi ng it.
178 updateBackingsPriorities();
179
180 // Find a backing below, by either recycling or allocating. 188 // Find a backing below, by either recycling or allocating.
181 CCPrioritizedTexture::Backing* backing = 0; 189 CCPrioritizedTexture::Backing* backing = 0;
182 190
183 // First try to recycle 191 // First try to recycle
184 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); + +it) { 192 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); + +it) {
185 if ((*it)->hadOwnerAtLastPriorityUpdate() && (*it)->wasAbovePriorityCuto ffAtLastPriorityUpdate()) 193 if (!(*it)->canBeRecycled())
186 break; 194 break;
187 if ((*it)->size() == texture->size() && (*it)->format() == texture->form at()) { 195 if ((*it)->size() == texture->size() && (*it)->format() == texture->form at()) {
188 backing = (*it); 196 backing = (*it);
189 break; 197 break;
190 } 198 }
191 } 199 }
192 200
193 // Otherwise reduce memory and just allocate a new backing texures. 201 // Otherwise reduce memory and just allocate a new backing texures.
194 if (!backing) { 202 if (!backing) {
195 evictBackingsToReduceMemory(m_memoryAvailableBytes - texture->bytes(), R espectManagerPriorityCutoff, resourceProvider); 203 evictBackingsToReduceMemory(m_memoryAvailableBytes - texture->bytes(), R espectManagerPriorityCutoff, resourceProvider);
(...skipping 15 matching lines...) Expand all
211 { 219 {
212 ASSERT(CCProxy::isImplThread()); 220 ASSERT(CCProxy::isImplThread());
213 if (memoryUseBytes() <= limitBytes) 221 if (memoryUseBytes() <= limitBytes)
214 return; 222 return;
215 223
216 // Destroy backings until we are below the limit, 224 // Destroy backings until we are below the limit,
217 // or until all backings remaining are above the cutoff. 225 // or until all backings remaining are above the cutoff.
218 while (memoryUseBytes() > limitBytes && m_backings.size() > 0) { 226 while (memoryUseBytes() > limitBytes && m_backings.size() > 0) {
219 CCPrioritizedTexture::Backing* backing = *m_backings.begin(); 227 CCPrioritizedTexture::Backing* backing = *m_backings.begin();
220 if (evictionPolicy == RespectManagerPriorityCutoff) 228 if (evictionPolicy == RespectManagerPriorityCutoff)
221 if (backing->hadOwnerAtLastPriorityUpdate() && backing->wasAbovePrio rityCutoffAtLastPriorityUpdate()) 229 if (backing->wasAbovePriorityCutoffAtLastPriorityUpdate())
222 break; 230 break;
223 evictBackingResource(backing, resourceProvider); 231 evictBackingResource(backing, resourceProvider);
224 } 232 }
225 } 233 }
226 234
227 void CCPrioritizedTextureManager::reduceMemory(CCResourceProvider* resourceProvi der) 235 void CCPrioritizedTextureManager::reduceMemory(CCResourceProvider* resourceProvi der)
228 { 236 {
229 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); 237 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
230 238
231 // Make sure that the backings list is up to date and sorted before traversi ng it.
232 updateBackingsPriorities();
233
234 evictBackingsToReduceMemory(m_memoryAvailableBytes, RespectManagerPriorityCu toff, resourceProvider); 239 evictBackingsToReduceMemory(m_memoryAvailableBytes, RespectManagerPriorityCu toff, resourceProvider);
235 ASSERT(memoryUseBytes() <= maxMemoryLimitBytes()); 240 ASSERT(memoryUseBytes() <= maxMemoryLimitBytes());
236 241
237 // We currently collect backings from deleted textures for later recycling. 242 // We currently collect backings from deleted textures for later recycling.
238 // However, if we do that forever we will always use the max limit even if 243 // However, if we do that forever we will always use the max limit even if
239 // we really need very little memory. This should probably be solved by redu cing the 244 // we really need very little memory. This should probably be solved by redu cing the
240 // limit externally, but until then this just does some "clean up" of unused 245 // limit externally, but until then this just does some "clean up" of unused
241 // backing textures (any more than 10%). 246 // backing textures (any more than 10%).
242 size_t wastedMemory = 0; 247 size_t wastedMemory = 0;
243 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); + +it) { 248 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); + +it) {
244 if ((*it)->owner()) 249 if ((*it)->owner())
245 break; 250 break;
246 wastedMemory += (*it)->bytes(); 251 wastedMemory += (*it)->bytes();
247 } 252 }
248 size_t tenPercentOfMemory = m_memoryAvailableBytes / 10; 253 size_t tenPercentOfMemory = m_memoryAvailableBytes / 10;
249 if (wastedMemory > tenPercentOfMemory) 254 if (wastedMemory > tenPercentOfMemory)
250 evictBackingsToReduceMemory(memoryUseBytes() - (wastedMemory - tenPercen tOfMemory), RespectManagerPriorityCutoff, resourceProvider); 255 evictBackingsToReduceMemory(memoryUseBytes() - (wastedMemory - tenPercen tOfMemory), RespectManagerPriorityCutoff, resourceProvider);
251 256
252 deleteEvictedBackings(); 257 // Unlink all evicted backings
258 for (BackingVector::const_iterator it = m_evictedBackings.begin(); it != m_e victedBackings.end(); ++it) {
259 if ((*it)->owner())
260 (*it)->owner()->unlink();
261 }
262
263 // And clear the list of evicted backings
264 deleteUnlinkedEvictedBackings();
253 } 265 }
254 266
255 void CCPrioritizedTextureManager::clearAllMemory(CCResourceProvider* resourcePro vider) 267 void CCPrioritizedTextureManager::clearAllMemory(CCResourceProvider* resourcePro vider)
256 { 268 {
257 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); 269 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
258 ASSERT(resourceProvider); 270 ASSERT(resourceProvider);
259 evictBackingsToReduceMemory(0, DoNotRespectManagerPriorityCutoff, resourcePr ovider); 271 evictBackingsToReduceMemory(0, DoNotRespectManagerPriorityCutoff, resourcePr ovider);
260 deleteEvictedBackings();
261 } 272 }
262 273
263 void CCPrioritizedTextureManager::reduceMemoryOnImplThread(size_t limitBytes, CC ResourceProvider* resourceProvider) 274 void CCPrioritizedTextureManager::reduceMemoryOnImplThread(size_t limitBytes, CC ResourceProvider* resourceProvider)
264 { 275 {
265 ASSERT(CCProxy::isImplThread()); 276 ASSERT(CCProxy::isImplThread());
266 ASSERT(resourceProvider); 277 ASSERT(resourceProvider);
267 evictBackingsToReduceMemory(limitBytes, DoNotRespectManagerPriorityCutoff, r esourceProvider); 278 evictBackingsToReduceMemory(limitBytes, DoNotRespectManagerPriorityCutoff, r esourceProvider);
268 } 279 }
269 280
270 void CCPrioritizedTextureManager::getEvictedBackings(BackingVector& evictedBacki ngs) 281 void CCPrioritizedTextureManager::getEvictedBackings(BackingVector& evictedBacki ngs)
271 { 282 {
272 ASSERT(CCProxy::isImplThread()); 283 ASSERT(CCProxy::isImplThread());
273 evictedBackings.clear(); 284 evictedBackings.clear();
274 evictedBackings.append(m_evictedBackings); 285 evictedBackings.append(m_evictedBackings);
275 } 286 }
276 287
277 void CCPrioritizedTextureManager::unlinkEvictedBackings(const BackingVector& evi ctedBackings) 288 void CCPrioritizedTextureManager::unlinkEvictedBackings(const BackingVector& evi ctedBackings)
278 { 289 {
279 ASSERT(CCProxy::isMainThread()); 290 ASSERT(CCProxy::isMainThread());
280 for (BackingVector::const_iterator it = evictedBackings.begin(); it != evict edBackings.end(); ++it) { 291 for (BackingVector::const_iterator it = evictedBackings.begin(); it != evict edBackings.end(); ++it) {
281 CCPrioritizedTexture::Backing* backing = (*it); 292 CCPrioritizedTexture::Backing* backing = (*it);
282 if (backing->owner()) 293 if (backing->owner())
283 backing->owner()->unlink(); 294 backing->owner()->unlink();
284 } 295 }
285 } 296 }
286 297
287 bool CCPrioritizedTextureManager::deleteEvictedBackings() 298 void CCPrioritizedTextureManager::deleteUnlinkedEvictedBackings()
288 { 299 {
289 ASSERT(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMai nThreadBlocked())); 300 ASSERT(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMai nThreadBlocked()));
290 bool linkedEvictedBackingsExisted = false; 301 BackingVector newEvictedBackings;
291 for (BackingVector::const_iterator it = m_evictedBackings.begin(); it != m_e victedBackings.end(); ++it) { 302 for (BackingVector::const_iterator it = m_evictedBackings.begin(); it != m_e victedBackings.end(); ++it) {
292 CCPrioritizedTexture::Backing* backing = (*it); 303 CCPrioritizedTexture::Backing* backing = (*it);
293 if (backing->owner()) { 304 if (backing->owner())
294 linkedEvictedBackingsExisted = true; 305 newEvictedBackings.append(backing);
295 backing->owner()->unlink(); 306 else
296 } 307 delete backing;
297 delete backing;
298 } 308 }
299 m_evictedBackings.clear(); 309 m_evictedBackings.swap(newEvictedBackings);
300 return linkedEvictedBackingsExisted; 310 }
311
312 bool CCPrioritizedTextureManager::linkedEvictedBackingsExist() const
313 {
314 for (BackingVector::const_iterator it = m_evictedBackings.begin(); it != m_e victedBackings.end(); ++it) {
315 if ((*it)->owner())
316 return true;
317 }
318 return false;
301 } 319 }
302 320
303 void CCPrioritizedTextureManager::registerTexture(CCPrioritizedTexture* texture) 321 void CCPrioritizedTextureManager::registerTexture(CCPrioritizedTexture* texture)
304 { 322 {
305 ASSERT(CCProxy::isMainThread()); 323 ASSERT(CCProxy::isMainThread());
306 ASSERT(texture); 324 ASSERT(texture);
307 ASSERT(!texture->textureManager()); 325 ASSERT(!texture->textureManager());
308 ASSERT(!texture->backing()); 326 ASSERT(!texture->backing());
309 ASSERT(!ContainsKey(m_textures, texture)); 327 ASSERT(!ContainsKey(m_textures, texture));
310 328
(...skipping 10 matching lines...) Expand all
321 339
322 returnBackingTexture(texture); 340 returnBackingTexture(texture);
323 texture->setManagerInternal(0); 341 texture->setManagerInternal(0);
324 m_textures.erase(texture); 342 m_textures.erase(texture);
325 texture->setAbovePriorityCutoff(false); 343 texture->setAbovePriorityCutoff(false);
326 } 344 }
327 345
328 void CCPrioritizedTextureManager::returnBackingTexture(CCPrioritizedTexture* tex ture) 346 void CCPrioritizedTextureManager::returnBackingTexture(CCPrioritizedTexture* tex ture)
329 { 347 {
330 ASSERT(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMai nThreadBlocked())); 348 ASSERT(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMai nThreadBlocked()));
331 if (texture->backing()) { 349 if (texture->backing())
332 texture->unlink(); 350 texture->unlink();
333 m_needsUpdateBackingsPrioritites = true;
334 }
335 } 351 }
336 352
337 CCPrioritizedTexture::Backing* CCPrioritizedTextureManager::createBacking(IntSiz e size, GC3Denum format, CCResourceProvider* resourceProvider) 353 CCPrioritizedTexture::Backing* CCPrioritizedTextureManager::createBacking(IntSiz e size, GC3Denum format, CCResourceProvider* resourceProvider)
338 { 354 {
339 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); 355 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
340 ASSERT(resourceProvider); 356 ASSERT(resourceProvider);
341 CCResourceProvider::ResourceId resourceId = resourceProvider->createResource (m_pool, size, format, CCResourceProvider::TextureUsageAny); 357 CCResourceProvider::ResourceId resourceId = resourceProvider->createResource (m_pool, size, format, CCResourceProvider::TextureUsageAny);
342 CCPrioritizedTexture::Backing* backing = new CCPrioritizedTexture::Backing(r esourceId, resourceProvider, size, format); 358 CCPrioritizedTexture::Backing* backing = new CCPrioritizedTexture::Backing(r esourceId, resourceProvider, size, format);
343 m_memoryUseBytes += backing->bytes(); 359 m_memoryUseBytes += backing->bytes();
344 // Put backing texture at the front for eviction, since it isn't in use yet. 360 // Put backing texture at the front for eviction, since it isn't in use yet.
(...skipping 28 matching lines...) Expand all
373 // every public function. 389 // every public function.
374 390
375 // Backings/textures must be doubly-linked and only to other backings/textur es in this manager. 391 // Backings/textures must be doubly-linked and only to other backings/textur es in this manager.
376 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); + +it) { 392 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); + +it) {
377 if ((*it)->owner()) { 393 if ((*it)->owner()) {
378 ASSERT(ContainsKey(m_textures, (*it)->owner())); 394 ASSERT(ContainsKey(m_textures, (*it)->owner()));
379 ASSERT((*it)->owner()->backing() == (*it)); 395 ASSERT((*it)->owner()->backing() == (*it));
380 } 396 }
381 } 397 }
382 for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); + +it) { 398 for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); + +it) {
383 if ((*it)->backing()) { 399 CCPrioritizedTexture* texture = (*it);
384 ASSERT(m_backings.find((*it)->backing()) != m_backings.end()); 400 CCPrioritizedTexture::Backing* backing = texture->backing();
385 ASSERT((*it)->backing()->owner() == (*it)); 401 if (backing) {
402 if (backing->resourceHasBeenDeleted()) {
403 ASSERT(m_backings.find(backing) == m_backings.end());
404 ASSERT(m_evictedBackings.contains(backing));
405 } else {
406 ASSERT(m_backings.find(backing) != m_backings.end());
407 ASSERT(!m_evictedBackings.contains(backing));
408 }
409 ASSERT(backing->owner() == texture);
386 } 410 }
387 } 411 }
388 412
389 // At all times, backings that can be evicted must always come before 413 // At all times, backings that can be evicted must always come before
390 // backings that can't be evicted in the backing texture list (otherwise 414 // backings that can't be evicted in the backing texture list (otherwise
391 // reduceMemory will not find all textures available for eviction/recycling) . 415 // reduceMemory will not find all textures available for eviction/recycling) .
392 bool reachedOwned = false; 416 bool reachedUnrecyclable = false;
393 bool reachedAboveCutoff = false;
394 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); + +it) { 417 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); + +it) {
395 if ((*it)->hadOwnerAtLastPriorityUpdate()) 418 if (!(*it)->canBeRecycled())
396 reachedOwned = true; 419 reachedUnrecyclable = true;
397 if ((*it)->wasAbovePriorityCutoffAtLastPriorityUpdate()) 420 if (reachedUnrecyclable)
398 reachedAboveCutoff = true; 421 ASSERT(!(*it)->canBeRecycled());
399 if (reachedOwned) 422 else
400 ASSERT((*it)->hadOwnerAtLastPriorityUpdate()); 423 ASSERT((*it)->canBeRecycled());
401 if (reachedAboveCutoff) {
402 ASSERT((*it)->hadOwnerAtLastPriorityUpdate() && (*it)->wasAbovePrior ityCutoffAtLastPriorityUpdate());
403 ASSERT(reachedOwned);
404 }
405 } 424 }
406 } 425 }
407 #endif 426 #endif
408 427
409 428
410 } // namespace cc 429 } // namespace cc
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