OLD | NEW |
1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 | 6 |
7 #include "CCPrioritizedTextureManager.h" | 7 #include "CCPrioritizedTextureManager.h" |
8 | 8 |
9 #include "base/stl_util.h" | 9 #include "base/stl_util.h" |
10 #include "CCPrioritizedTexture.h" | 10 #include "CCPrioritizedTexture.h" |
11 #include "CCPriorityCalculator.h" | 11 #include "CCPriorityCalculator.h" |
12 #include "CCProxy.h" | 12 #include "CCProxy.h" |
13 #include "TraceEvent.h" | 13 #include "TraceEvent.h" |
14 #include <algorithm> | 14 #include <algorithm> |
15 | 15 |
16 using namespace std; | 16 using namespace std; |
17 | 17 |
18 namespace cc { | 18 namespace cc { |
19 | 19 |
20 CCPrioritizedTextureManager::CCPrioritizedTextureManager(size_t maxMemoryLimitBy
tes, int, int pool) | 20 CCPrioritizedTextureManager::CCPrioritizedTextureManager(size_t maxMemoryLimitBy
tes, int, int pool) |
21 : m_maxMemoryLimitBytes(maxMemoryLimitBytes) | 21 : m_maxMemoryLimitBytes(maxMemoryLimitBytes) |
22 , m_memoryUseBytes(0) | 22 , m_memoryUseBytes(0) |
23 , m_memoryAboveCutoffBytes(0) | 23 , m_memoryAboveCutoffBytes(0) |
24 , m_memoryAvailableBytes(0) | 24 , m_memoryAvailableBytes(0) |
25 , m_pool(pool) | 25 , m_pool(pool) |
26 , m_needsUpdateBackingsPrioritites(false) | |
27 { | 26 { |
28 } | 27 } |
29 | 28 |
30 CCPrioritizedTextureManager::~CCPrioritizedTextureManager() | 29 CCPrioritizedTextureManager::~CCPrioritizedTextureManager() |
31 { | 30 { |
32 while (m_textures.size() > 0) | 31 while (m_textures.size() > 0) |
33 unregisterTexture(*m_textures.begin()); | 32 unregisterTexture(*m_textures.begin()); |
34 | 33 |
35 deleteEvictedBackings(); | 34 deleteUnlinkedEvictedBackings(); |
| 35 ASSERT(m_evictedBackings.isEmpty()); |
36 | 36 |
37 // Each remaining backing is a leaked opengl texture. There should be none. | 37 // Each remaining backing is a leaked opengl texture. There should be none. |
38 ASSERT(m_backings.isEmpty()); | 38 ASSERT(m_backings.isEmpty()); |
39 } | 39 } |
40 | 40 |
41 void CCPrioritizedTextureManager::prioritizeTextures() | 41 void CCPrioritizedTextureManager::prioritizeTextures() |
42 { | 42 { |
43 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::prioritizeTextures"); | 43 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::prioritizeTextures"); |
44 ASSERT(CCProxy::isMainThread()); | 44 ASSERT(CCProxy::isMainThread()); |
45 | 45 |
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87 // being partially allowed randomly. | 87 // being partially allowed randomly. |
88 m_memoryAboveCutoffBytes = 0; | 88 m_memoryAboveCutoffBytes = 0; |
89 for (TextureVector::iterator it = sortedTextures.begin(); it != sortedTextur
es.end(); ++it) { | 89 for (TextureVector::iterator it = sortedTextures.begin(); it != sortedTextur
es.end(); ++it) { |
90 bool isAbovePriorityCutoff = CCPriorityCalculator::priorityIsHigher((*it
)->requestPriority(), m_priorityCutoff); | 90 bool isAbovePriorityCutoff = CCPriorityCalculator::priorityIsHigher((*it
)->requestPriority(), m_priorityCutoff); |
91 (*it)->setAbovePriorityCutoff(isAbovePriorityCutoff); | 91 (*it)->setAbovePriorityCutoff(isAbovePriorityCutoff); |
92 if (isAbovePriorityCutoff && !(*it)->isSelfManaged()) | 92 if (isAbovePriorityCutoff && !(*it)->isSelfManaged()) |
93 m_memoryAboveCutoffBytes += (*it)->bytes(); | 93 m_memoryAboveCutoffBytes += (*it)->bytes(); |
94 } | 94 } |
95 sortedTextures.clear(); | 95 sortedTextures.clear(); |
96 | 96 |
97 m_needsUpdateBackingsPrioritites = true; | |
98 | |
99 ASSERT(m_memoryAboveCutoffBytes <= m_memoryAvailableBytes); | 97 ASSERT(m_memoryAboveCutoffBytes <= m_memoryAvailableBytes); |
100 ASSERT(memoryAboveCutoffBytes() <= maxMemoryLimitBytes()); | 98 ASSERT(memoryAboveCutoffBytes() <= maxMemoryLimitBytes()); |
101 } | 99 } |
102 | 100 |
103 void CCPrioritizedTextureManager::updateBackingsPriorities() | 101 void CCPrioritizedTextureManager::pushTexturePrioritiesToBackings() |
| 102 { |
| 103 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::pushTexturePrioritiesToBack
ings"); |
| 104 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); |
| 105 |
| 106 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); +
+it) |
| 107 (*it)->updatePriority(); |
| 108 |
| 109 sortBackings(); |
| 110 } |
| 111 |
| 112 void CCPrioritizedTextureManager::updateBackingsInDrawingImplTree() |
| 113 { |
| 114 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::updateBackingsInDrawingImpl
Tree"); |
| 115 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); |
| 116 |
| 117 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); +
+it) { |
| 118 CCPrioritizedTexture::Backing* backing = (*it); |
| 119 backing->updateInDrawingImplTree(); |
| 120 } |
| 121 |
| 122 sortBackings(); |
| 123 } |
| 124 |
| 125 void CCPrioritizedTextureManager::sortBackings() |
104 { | 126 { |
105 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::updateBackingsPriorities"); | 127 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::updateBackingsPriorities"); |
106 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); | 128 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); |
107 | 129 |
108 if (!m_needsUpdateBackingsPrioritites) | |
109 return; | |
110 | |
111 #if !ASSERT_DISABLED | |
112 assertInvariants(); | |
113 #endif | |
114 | |
115 // Update backings' priorities and put backings in eviction/recycling order. | 130 // Update backings' priorities and put backings in eviction/recycling order. |
116 BackingVector& sortedBackings = m_tempBackingVector; | 131 BackingVector& sortedBackings = m_tempBackingVector; |
117 sortedBackings.clear(); | 132 sortedBackings.clear(); |
118 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); +
+it) { | 133 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); +
+it) |
119 (*it)->updatePriority(); | |
120 sortedBackings.append(*it); | 134 sortedBackings.append(*it); |
121 } | |
122 std::sort(sortedBackings.begin(), sortedBackings.end(), compareBackings); | 135 std::sort(sortedBackings.begin(), sortedBackings.end(), compareBackings); |
123 | 136 |
124 for (BackingVector::iterator it = sortedBackings.begin(); it != sortedBackin
gs.end(); ++it) { | 137 for (BackingVector::iterator it = sortedBackings.begin(); it != sortedBackin
gs.end(); ++it) { |
125 m_backings.remove(*it); | 138 m_backings.remove(*it); |
126 m_backings.add(*it); | 139 m_backings.add(*it); |
127 } | 140 } |
128 sortedBackings.clear(); | 141 sortedBackings.clear(); |
129 m_needsUpdateBackingsPrioritites = false; | |
130 | 142 |
131 #if !ASSERT_DISABLED | 143 #if !ASSERT_DISABLED |
132 assertInvariants(); | 144 assertInvariants(); |
133 #endif | 145 #endif |
134 } | 146 } |
135 | 147 |
136 void CCPrioritizedTextureManager::clearPriorities() | 148 void CCPrioritizedTextureManager::clearPriorities() |
137 { | 149 { |
138 ASSERT(CCProxy::isMainThread()); | 150 ASSERT(CCProxy::isMainThread()); |
139 for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); +
+it) { | 151 for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); +
+it) { |
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155 | 167 |
156 if (CCPriorityCalculator::priorityIsLower(texture->requestPriority(), m_prio
rityCutoff)) | 168 if (CCPriorityCalculator::priorityIsLower(texture->requestPriority(), m_prio
rityCutoff)) |
157 return false; | 169 return false; |
158 | 170 |
159 size_t newMemoryBytes = m_memoryAboveCutoffBytes + texture->bytes(); | 171 size_t newMemoryBytes = m_memoryAboveCutoffBytes + texture->bytes(); |
160 if (newMemoryBytes > m_memoryAvailableBytes) | 172 if (newMemoryBytes > m_memoryAvailableBytes) |
161 return false; | 173 return false; |
162 | 174 |
163 m_memoryAboveCutoffBytes = newMemoryBytes; | 175 m_memoryAboveCutoffBytes = newMemoryBytes; |
164 texture->setAbovePriorityCutoff(true); | 176 texture->setAbovePriorityCutoff(true); |
165 m_needsUpdateBackingsPrioritites = true; | |
166 return true; | 177 return true; |
167 } | 178 } |
168 | 179 |
169 void CCPrioritizedTextureManager::acquireBackingTextureIfNeeded(CCPrioritizedTex
ture* texture, CCResourceProvider* resourceProvider) | 180 void CCPrioritizedTextureManager::acquireBackingTextureIfNeeded(CCPrioritizedTex
ture* texture, CCResourceProvider* resourceProvider) |
170 { | 181 { |
171 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); | 182 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); |
172 ASSERT(!texture->isSelfManaged()); | 183 ASSERT(!texture->isSelfManaged()); |
173 ASSERT(texture->isAbovePriorityCutoff()); | 184 ASSERT(texture->isAbovePriorityCutoff()); |
174 if (texture->backing() || !texture->isAbovePriorityCutoff()) | 185 if (texture->backing() || !texture->isAbovePriorityCutoff()) |
175 return; | 186 return; |
176 | 187 |
177 // Make sure that the backings list is up to date and sorted before traversi
ng it. | |
178 updateBackingsPriorities(); | |
179 | |
180 // Find a backing below, by either recycling or allocating. | 188 // Find a backing below, by either recycling or allocating. |
181 CCPrioritizedTexture::Backing* backing = 0; | 189 CCPrioritizedTexture::Backing* backing = 0; |
182 | 190 |
183 // First try to recycle | 191 // First try to recycle |
184 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); +
+it) { | 192 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); +
+it) { |
185 if ((*it)->hadOwnerAtLastPriorityUpdate() && (*it)->wasAbovePriorityCuto
ffAtLastPriorityUpdate()) | 193 if (!(*it)->canBeRecycled()) |
186 break; | 194 break; |
187 if ((*it)->size() == texture->size() && (*it)->format() == texture->form
at()) { | 195 if ((*it)->size() == texture->size() && (*it)->format() == texture->form
at()) { |
188 backing = (*it); | 196 backing = (*it); |
189 break; | 197 break; |
190 } | 198 } |
191 } | 199 } |
192 | 200 |
193 // Otherwise reduce memory and just allocate a new backing texures. | 201 // Otherwise reduce memory and just allocate a new backing texures. |
194 if (!backing) { | 202 if (!backing) { |
195 evictBackingsToReduceMemory(m_memoryAvailableBytes - texture->bytes(), R
espectManagerPriorityCutoff, resourceProvider); | 203 evictBackingsToReduceMemory(m_memoryAvailableBytes - texture->bytes(), R
espectManagerPriorityCutoff, resourceProvider); |
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211 { | 219 { |
212 ASSERT(CCProxy::isImplThread()); | 220 ASSERT(CCProxy::isImplThread()); |
213 if (memoryUseBytes() <= limitBytes) | 221 if (memoryUseBytes() <= limitBytes) |
214 return; | 222 return; |
215 | 223 |
216 // Destroy backings until we are below the limit, | 224 // Destroy backings until we are below the limit, |
217 // or until all backings remaining are above the cutoff. | 225 // or until all backings remaining are above the cutoff. |
218 while (memoryUseBytes() > limitBytes && m_backings.size() > 0) { | 226 while (memoryUseBytes() > limitBytes && m_backings.size() > 0) { |
219 CCPrioritizedTexture::Backing* backing = *m_backings.begin(); | 227 CCPrioritizedTexture::Backing* backing = *m_backings.begin(); |
220 if (evictionPolicy == RespectManagerPriorityCutoff) | 228 if (evictionPolicy == RespectManagerPriorityCutoff) |
221 if (backing->hadOwnerAtLastPriorityUpdate() && backing->wasAbovePrio
rityCutoffAtLastPriorityUpdate()) | 229 if (backing->wasAbovePriorityCutoffAtLastPriorityUpdate()) |
222 break; | 230 break; |
223 evictBackingResource(backing, resourceProvider); | 231 evictBackingResource(backing, resourceProvider); |
224 } | 232 } |
225 } | 233 } |
226 | 234 |
227 void CCPrioritizedTextureManager::reduceMemory(CCResourceProvider* resourceProvi
der) | 235 void CCPrioritizedTextureManager::reduceMemory(CCResourceProvider* resourceProvi
der) |
228 { | 236 { |
229 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); | 237 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); |
230 | 238 |
231 // Make sure that the backings list is up to date and sorted before traversi
ng it. | |
232 updateBackingsPriorities(); | |
233 | |
234 evictBackingsToReduceMemory(m_memoryAvailableBytes, RespectManagerPriorityCu
toff, resourceProvider); | 239 evictBackingsToReduceMemory(m_memoryAvailableBytes, RespectManagerPriorityCu
toff, resourceProvider); |
235 ASSERT(memoryUseBytes() <= maxMemoryLimitBytes()); | 240 ASSERT(memoryUseBytes() <= maxMemoryLimitBytes()); |
236 | 241 |
237 // We currently collect backings from deleted textures for later recycling. | 242 // We currently collect backings from deleted textures for later recycling. |
238 // However, if we do that forever we will always use the max limit even if | 243 // However, if we do that forever we will always use the max limit even if |
239 // we really need very little memory. This should probably be solved by redu
cing the | 244 // we really need very little memory. This should probably be solved by redu
cing the |
240 // limit externally, but until then this just does some "clean up" of unused | 245 // limit externally, but until then this just does some "clean up" of unused |
241 // backing textures (any more than 10%). | 246 // backing textures (any more than 10%). |
242 size_t wastedMemory = 0; | 247 size_t wastedMemory = 0; |
243 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); +
+it) { | 248 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); +
+it) { |
244 if ((*it)->owner()) | 249 if ((*it)->owner()) |
245 break; | 250 break; |
246 wastedMemory += (*it)->bytes(); | 251 wastedMemory += (*it)->bytes(); |
247 } | 252 } |
248 size_t tenPercentOfMemory = m_memoryAvailableBytes / 10; | 253 size_t tenPercentOfMemory = m_memoryAvailableBytes / 10; |
249 if (wastedMemory > tenPercentOfMemory) | 254 if (wastedMemory > tenPercentOfMemory) |
250 evictBackingsToReduceMemory(memoryUseBytes() - (wastedMemory - tenPercen
tOfMemory), RespectManagerPriorityCutoff, resourceProvider); | 255 evictBackingsToReduceMemory(memoryUseBytes() - (wastedMemory - tenPercen
tOfMemory), RespectManagerPriorityCutoff, resourceProvider); |
251 | 256 |
252 deleteEvictedBackings(); | 257 // Unlink all evicted backings |
| 258 for (BackingVector::const_iterator it = m_evictedBackings.begin(); it != m_e
victedBackings.end(); ++it) { |
| 259 if ((*it)->owner()) |
| 260 (*it)->owner()->unlink(); |
| 261 } |
| 262 |
| 263 // And clear the list of evicted backings |
| 264 deleteUnlinkedEvictedBackings(); |
253 } | 265 } |
254 | 266 |
255 void CCPrioritizedTextureManager::clearAllMemory(CCResourceProvider* resourcePro
vider) | 267 void CCPrioritizedTextureManager::clearAllMemory(CCResourceProvider* resourcePro
vider) |
256 { | 268 { |
257 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); | 269 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); |
258 ASSERT(resourceProvider); | 270 ASSERT(resourceProvider); |
259 evictBackingsToReduceMemory(0, DoNotRespectManagerPriorityCutoff, resourcePr
ovider); | 271 evictBackingsToReduceMemory(0, DoNotRespectManagerPriorityCutoff, resourcePr
ovider); |
260 deleteEvictedBackings(); | |
261 } | 272 } |
262 | 273 |
263 void CCPrioritizedTextureManager::reduceMemoryOnImplThread(size_t limitBytes, CC
ResourceProvider* resourceProvider) | 274 void CCPrioritizedTextureManager::reduceMemoryOnImplThread(size_t limitBytes, CC
ResourceProvider* resourceProvider) |
264 { | 275 { |
265 ASSERT(CCProxy::isImplThread()); | 276 ASSERT(CCProxy::isImplThread()); |
266 ASSERT(resourceProvider); | 277 ASSERT(resourceProvider); |
267 evictBackingsToReduceMemory(limitBytes, DoNotRespectManagerPriorityCutoff, r
esourceProvider); | 278 evictBackingsToReduceMemory(limitBytes, DoNotRespectManagerPriorityCutoff, r
esourceProvider); |
268 } | 279 } |
269 | 280 |
270 void CCPrioritizedTextureManager::getEvictedBackings(BackingVector& evictedBacki
ngs) | 281 void CCPrioritizedTextureManager::getEvictedBackings(BackingVector& evictedBacki
ngs) |
271 { | 282 { |
272 ASSERT(CCProxy::isImplThread()); | 283 ASSERT(CCProxy::isImplThread()); |
273 evictedBackings.clear(); | 284 evictedBackings.clear(); |
274 evictedBackings.append(m_evictedBackings); | 285 evictedBackings.append(m_evictedBackings); |
275 } | 286 } |
276 | 287 |
277 void CCPrioritizedTextureManager::unlinkEvictedBackings(const BackingVector& evi
ctedBackings) | 288 void CCPrioritizedTextureManager::unlinkEvictedBackings(const BackingVector& evi
ctedBackings) |
278 { | 289 { |
279 ASSERT(CCProxy::isMainThread()); | 290 ASSERT(CCProxy::isMainThread()); |
280 for (BackingVector::const_iterator it = evictedBackings.begin(); it != evict
edBackings.end(); ++it) { | 291 for (BackingVector::const_iterator it = evictedBackings.begin(); it != evict
edBackings.end(); ++it) { |
281 CCPrioritizedTexture::Backing* backing = (*it); | 292 CCPrioritizedTexture::Backing* backing = (*it); |
282 if (backing->owner()) | 293 if (backing->owner()) |
283 backing->owner()->unlink(); | 294 backing->owner()->unlink(); |
284 } | 295 } |
285 } | 296 } |
286 | 297 |
287 bool CCPrioritizedTextureManager::deleteEvictedBackings() | 298 void CCPrioritizedTextureManager::deleteUnlinkedEvictedBackings() |
288 { | 299 { |
289 ASSERT(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMai
nThreadBlocked())); | 300 ASSERT(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMai
nThreadBlocked())); |
290 bool linkedEvictedBackingsExisted = false; | 301 BackingVector newEvictedBackings; |
291 for (BackingVector::const_iterator it = m_evictedBackings.begin(); it != m_e
victedBackings.end(); ++it) { | 302 for (BackingVector::const_iterator it = m_evictedBackings.begin(); it != m_e
victedBackings.end(); ++it) { |
292 CCPrioritizedTexture::Backing* backing = (*it); | 303 CCPrioritizedTexture::Backing* backing = (*it); |
293 if (backing->owner()) { | 304 if (backing->owner()) |
294 linkedEvictedBackingsExisted = true; | 305 newEvictedBackings.append(backing); |
295 backing->owner()->unlink(); | 306 else |
296 } | 307 delete backing; |
297 delete backing; | |
298 } | 308 } |
299 m_evictedBackings.clear(); | 309 m_evictedBackings.swap(newEvictedBackings); |
300 return linkedEvictedBackingsExisted; | 310 } |
| 311 |
| 312 bool CCPrioritizedTextureManager::linkedEvictedBackingsExist() const |
| 313 { |
| 314 for (BackingVector::const_iterator it = m_evictedBackings.begin(); it != m_e
victedBackings.end(); ++it) { |
| 315 if ((*it)->owner()) |
| 316 return true; |
| 317 } |
| 318 return false; |
301 } | 319 } |
302 | 320 |
303 void CCPrioritizedTextureManager::registerTexture(CCPrioritizedTexture* texture) | 321 void CCPrioritizedTextureManager::registerTexture(CCPrioritizedTexture* texture) |
304 { | 322 { |
305 ASSERT(CCProxy::isMainThread()); | 323 ASSERT(CCProxy::isMainThread()); |
306 ASSERT(texture); | 324 ASSERT(texture); |
307 ASSERT(!texture->textureManager()); | 325 ASSERT(!texture->textureManager()); |
308 ASSERT(!texture->backing()); | 326 ASSERT(!texture->backing()); |
309 ASSERT(!ContainsKey(m_textures, texture)); | 327 ASSERT(!ContainsKey(m_textures, texture)); |
310 | 328 |
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321 | 339 |
322 returnBackingTexture(texture); | 340 returnBackingTexture(texture); |
323 texture->setManagerInternal(0); | 341 texture->setManagerInternal(0); |
324 m_textures.erase(texture); | 342 m_textures.erase(texture); |
325 texture->setAbovePriorityCutoff(false); | 343 texture->setAbovePriorityCutoff(false); |
326 } | 344 } |
327 | 345 |
328 void CCPrioritizedTextureManager::returnBackingTexture(CCPrioritizedTexture* tex
ture) | 346 void CCPrioritizedTextureManager::returnBackingTexture(CCPrioritizedTexture* tex
ture) |
329 { | 347 { |
330 ASSERT(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMai
nThreadBlocked())); | 348 ASSERT(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMai
nThreadBlocked())); |
331 if (texture->backing()) { | 349 if (texture->backing()) |
332 texture->unlink(); | 350 texture->unlink(); |
333 m_needsUpdateBackingsPrioritites = true; | |
334 } | |
335 } | 351 } |
336 | 352 |
337 CCPrioritizedTexture::Backing* CCPrioritizedTextureManager::createBacking(IntSiz
e size, GC3Denum format, CCResourceProvider* resourceProvider) | 353 CCPrioritizedTexture::Backing* CCPrioritizedTextureManager::createBacking(IntSiz
e size, GC3Denum format, CCResourceProvider* resourceProvider) |
338 { | 354 { |
339 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); | 355 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); |
340 ASSERT(resourceProvider); | 356 ASSERT(resourceProvider); |
341 CCResourceProvider::ResourceId resourceId = resourceProvider->createResource
(m_pool, size, format, CCResourceProvider::TextureUsageAny); | 357 CCResourceProvider::ResourceId resourceId = resourceProvider->createResource
(m_pool, size, format, CCResourceProvider::TextureUsageAny); |
342 CCPrioritizedTexture::Backing* backing = new CCPrioritizedTexture::Backing(r
esourceId, resourceProvider, size, format); | 358 CCPrioritizedTexture::Backing* backing = new CCPrioritizedTexture::Backing(r
esourceId, resourceProvider, size, format); |
343 m_memoryUseBytes += backing->bytes(); | 359 m_memoryUseBytes += backing->bytes(); |
344 // Put backing texture at the front for eviction, since it isn't in use yet. | 360 // Put backing texture at the front for eviction, since it isn't in use yet. |
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373 // every public function. | 389 // every public function. |
374 | 390 |
375 // Backings/textures must be doubly-linked and only to other backings/textur
es in this manager. | 391 // Backings/textures must be doubly-linked and only to other backings/textur
es in this manager. |
376 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); +
+it) { | 392 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); +
+it) { |
377 if ((*it)->owner()) { | 393 if ((*it)->owner()) { |
378 ASSERT(ContainsKey(m_textures, (*it)->owner())); | 394 ASSERT(ContainsKey(m_textures, (*it)->owner())); |
379 ASSERT((*it)->owner()->backing() == (*it)); | 395 ASSERT((*it)->owner()->backing() == (*it)); |
380 } | 396 } |
381 } | 397 } |
382 for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); +
+it) { | 398 for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); +
+it) { |
383 if ((*it)->backing()) { | 399 CCPrioritizedTexture* texture = (*it); |
384 ASSERT(m_backings.find((*it)->backing()) != m_backings.end()); | 400 CCPrioritizedTexture::Backing* backing = texture->backing(); |
385 ASSERT((*it)->backing()->owner() == (*it)); | 401 if (backing) { |
| 402 if (backing->resourceHasBeenDeleted()) { |
| 403 ASSERT(m_backings.find(backing) == m_backings.end()); |
| 404 ASSERT(m_evictedBackings.contains(backing)); |
| 405 } else { |
| 406 ASSERT(m_backings.find(backing) != m_backings.end()); |
| 407 ASSERT(!m_evictedBackings.contains(backing)); |
| 408 } |
| 409 ASSERT(backing->owner() == texture); |
386 } | 410 } |
387 } | 411 } |
388 | 412 |
389 // At all times, backings that can be evicted must always come before | 413 // At all times, backings that can be evicted must always come before |
390 // backings that can't be evicted in the backing texture list (otherwise | 414 // backings that can't be evicted in the backing texture list (otherwise |
391 // reduceMemory will not find all textures available for eviction/recycling)
. | 415 // reduceMemory will not find all textures available for eviction/recycling)
. |
392 bool reachedOwned = false; | 416 bool reachedUnrecyclable = false; |
393 bool reachedAboveCutoff = false; | |
394 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); +
+it) { | 417 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); +
+it) { |
395 if ((*it)->hadOwnerAtLastPriorityUpdate()) | 418 if (!(*it)->canBeRecycled()) |
396 reachedOwned = true; | 419 reachedUnrecyclable = true; |
397 if ((*it)->wasAbovePriorityCutoffAtLastPriorityUpdate()) | 420 if (reachedUnrecyclable) |
398 reachedAboveCutoff = true; | 421 ASSERT(!(*it)->canBeRecycled()); |
399 if (reachedOwned) | 422 else |
400 ASSERT((*it)->hadOwnerAtLastPriorityUpdate()); | 423 ASSERT((*it)->canBeRecycled()); |
401 if (reachedAboveCutoff) { | |
402 ASSERT((*it)->hadOwnerAtLastPriorityUpdate() && (*it)->wasAbovePrior
ityCutoffAtLastPriorityUpdate()); | |
403 ASSERT(reachedOwned); | |
404 } | |
405 } | 424 } |
406 } | 425 } |
407 #endif | 426 #endif |
408 | 427 |
409 | 428 |
410 } // namespace cc | 429 } // namespace cc |
OLD | NEW |