| Index: cc/FrameBufferSkPictureCanvasLayerTextureUpdater.cpp
|
| diff --git a/cc/FrameBufferSkPictureCanvasLayerTextureUpdater.cpp b/cc/FrameBufferSkPictureCanvasLayerTextureUpdater.cpp
|
| index 3ae8aefb82fe1da6dc5209419527eb74dcfb5e37..e056446cbcd6ada1f667c957ab2859e9f275a004 100644
|
| --- a/cc/FrameBufferSkPictureCanvasLayerTextureUpdater.cpp
|
| +++ b/cc/FrameBufferSkPictureCanvasLayerTextureUpdater.cpp
|
| @@ -12,30 +12,9 @@
|
| #include "CCProxy.h"
|
| #include "LayerPainterChromium.h"
|
| #include "SkCanvas.h"
|
| -#include "SkGpuDevice.h"
|
| -#include <public/WebGraphicsContext3D.h>
|
| -#include <public/WebSharedGraphicsContext3D.h>
|
| -
|
| -using WebKit::WebGraphicsContext3D;
|
| -using WebKit::WebSharedGraphicsContext3D;
|
|
|
| namespace cc {
|
|
|
| -static PassOwnPtr<SkCanvas> createAcceleratedCanvas(GrContext* grContext,
|
| - IntSize canvasSize,
|
| - unsigned textureId)
|
| -{
|
| - GrPlatformTextureDesc textureDesc;
|
| - textureDesc.fFlags = kRenderTarget_GrPlatformTextureFlag;
|
| - textureDesc.fWidth = canvasSize.width();
|
| - textureDesc.fHeight = canvasSize.height();
|
| - textureDesc.fConfig = kSkia8888_GrPixelConfig;
|
| - textureDesc.fTextureHandle = textureId;
|
| - SkAutoTUnref<GrTexture> target(grContext->createPlatformTexture(textureDesc));
|
| - SkAutoTUnref<SkDevice> device(new SkGpuDevice(grContext, target.get()));
|
| - return adoptPtr(new SkCanvas(device.get()));
|
| -}
|
| -
|
| FrameBufferSkPictureCanvasLayerTextureUpdater::Texture::Texture(FrameBufferSkPictureCanvasLayerTextureUpdater* textureUpdater, PassOwnPtr<CCPrioritizedTexture> texture)
|
| : LayerTextureUpdater::Texture(texture)
|
| , m_textureUpdater(textureUpdater)
|
| @@ -46,13 +25,9 @@ FrameBufferSkPictureCanvasLayerTextureUpdater::Texture::~Texture()
|
| {
|
| }
|
|
|
| -void FrameBufferSkPictureCanvasLayerTextureUpdater::Texture::updateRect(CCResourceProvider* resourceProvider, const IntRect& sourceRect, const IntSize& destOffset)
|
| +void FrameBufferSkPictureCanvasLayerTextureUpdater::Texture::update(CCTextureUpdateQueue& queue, const IntRect& sourceRect, const IntSize& destOffset, bool partialUpdate, CCRenderingStats&)
|
| {
|
| - WebGraphicsContext3D* sharedContext = CCProxy::hasImplThread() ? WebSharedGraphicsContext3D::compositorThreadContext() : WebSharedGraphicsContext3D::mainThreadContext();
|
| - GrContext* sharedGrContext = CCProxy::hasImplThread() ? WebSharedGraphicsContext3D::compositorThreadGrContext() : WebSharedGraphicsContext3D::mainThreadGrContext();
|
| - if (!sharedContext || !sharedGrContext)
|
| - return;
|
| - textureUpdater()->updateTextureRect(sharedContext, sharedGrContext, resourceProvider, texture(), sourceRect, destOffset);
|
| + textureUpdater()->updateTexture(queue, texture(), sourceRect, destOffset, partialUpdate);
|
| }
|
|
|
| PassRefPtr<FrameBufferSkPictureCanvasLayerTextureUpdater> FrameBufferSkPictureCanvasLayerTextureUpdater::create(PassOwnPtr<LayerPainterChromium> painter)
|
| @@ -80,40 +55,5 @@ LayerTextureUpdater::SampledTexelFormat FrameBufferSkPictureCanvasLayerTextureUp
|
| return LayerTextureUpdater::SampledTexelFormatRGBA;
|
| }
|
|
|
| -void FrameBufferSkPictureCanvasLayerTextureUpdater::updateTextureRect(WebGraphicsContext3D* context, GrContext* grContext, CCResourceProvider* resourceProvider, CCPrioritizedTexture* texture, const IntRect& sourceRect, const IntSize& destOffset)
|
| -{
|
| - texture->acquireBackingTexture(resourceProvider);
|
| - // Flush the context in which the backing texture is created so that it
|
| - // is available in other shared contexts. It is important to do here
|
| - // because the backing texture is created in one context while it is
|
| - // being written to in another.
|
| - resourceProvider->flush();
|
| - CCResourceProvider::ScopedWriteLockGL lock(resourceProvider, texture->resourceId());
|
| -
|
| - // Make sure ganesh uses the correct GL context.
|
| - context->makeContextCurrent();
|
| - // Create an accelerated canvas to draw on.
|
| - OwnPtr<SkCanvas> canvas = createAcceleratedCanvas(grContext, texture->size(), lock.textureId());
|
| -
|
| - // The compositor expects the textures to be upside-down so it can flip
|
| - // the final composited image. Ganesh renders the image upright so we
|
| - // need to do a y-flip.
|
| - canvas->translate(0.0, texture->size().height());
|
| - canvas->scale(1.0, -1.0);
|
| - // Clip to the destination on the texture that must be updated.
|
| - canvas->clipRect(SkRect::MakeXYWH(destOffset.width(), destOffset.height(), sourceRect.width(), sourceRect.height()));
|
| - // Translate the origin of contentRect to that of destRect.
|
| - // Note that destRect is defined relative to sourceRect.
|
| - canvas->translate(contentRect().x() - sourceRect.x() + destOffset.width(),
|
| - contentRect().y() - sourceRect.y() + destOffset.height());
|
| - drawPicture(canvas.get());
|
| -
|
| - // Flush ganesh context so that all the rendered stuff appears on the texture.
|
| - grContext->flush();
|
| -
|
| - // Flush the GL context so rendering results from this context are visible in the compositor's context.
|
| - context->flush();
|
| -}
|
| -
|
| } // namespace cc
|
| #endif // USE(ACCELERATED_COMPOSITING)
|
|
|