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Side by Side Diff: cc/layer_texture_updater.h

Issue 11074009: cc: Remove LayerTextureUpdater::Texture::updateRect() callback. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Rebase. Created 8 years, 2 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 5
6 #ifndef LayerTextureUpdater_h 6 #ifndef LayerTextureUpdater_h
7 #define LayerTextureUpdater_h 7 #define LayerTextureUpdater_h
8 8
9 #if USE(ACCELERATED_COMPOSITING) 9 #if USE(ACCELERATED_COMPOSITING)
10 10
11 #include "CCPrioritizedTexture.h" 11 #include "CCPrioritizedTexture.h"
12 #include "GraphicsTypes3D.h" 12 #include "GraphicsTypes3D.h"
13 #include <wtf/RefCounted.h> 13 #include <wtf/RefCounted.h>
14 14
15 namespace cc { 15 namespace cc {
16 16
17 class IntRect; 17 class IntRect;
18 class IntSize; 18 class IntSize;
19 class TextureManager; 19 class TextureManager;
20 struct CCRenderingStats; 20 struct CCRenderingStats;
21 class CCTextureUpdateQueue;
21 22
22 class LayerTextureUpdater : public RefCounted<LayerTextureUpdater> { 23 class LayerTextureUpdater : public RefCounted<LayerTextureUpdater> {
23 public: 24 public:
24 // Allows texture uploaders to store per-tile resources. 25 // Allows texture uploaders to store per-tile resources.
25 class Texture { 26 class Texture {
26 public: 27 public:
27 virtual ~Texture(); 28 virtual ~Texture();
28 29
29 CCPrioritizedTexture* texture() { return m_texture.get(); } 30 CCPrioritizedTexture* texture() { return m_texture.get(); }
30 void swapTextureWith(scoped_ptr<CCPrioritizedTexture>& texture) { m_text ure.swap(texture); } 31 void swapTextureWith(scoped_ptr<CCPrioritizedTexture>& texture) { m_text ure.swap(texture); }
31 virtual void prepareRect(const IntRect& /* sourceRect */, CCRenderingSta ts&) { } 32 // TODO(reveman): partialUpdate should be a property of this class
32 virtual void updateRect(CCResourceProvider*, const IntRect& sourceRect, const IntSize& destOffset) = 0; 33 // instead of an argument passed to update().
33 virtual bool backingResourceWasEvicted() const; 34 virtual void update(CCTextureUpdateQueue&, const IntRect& sourceRect, co nst IntSize& destOffset, bool partialUpdate, CCRenderingStats&) = 0;
34 protected: 35 protected:
35 explicit Texture(scoped_ptr<CCPrioritizedTexture> texture); 36 explicit Texture(scoped_ptr<CCPrioritizedTexture> texture);
36 37
37 private: 38 private:
38 scoped_ptr<CCPrioritizedTexture> m_texture; 39 scoped_ptr<CCPrioritizedTexture> m_texture;
39 }; 40 };
40 41
41 LayerTextureUpdater() 42 LayerTextureUpdater()
42 { 43 {
43 turnOffVerifier(); // In the component build we don't have WTF threading initialized in this DLL so the thread verifier explodes. 44 turnOffVerifier(); // In the component build we don't have WTF threading initialized in this DLL so the thread verifier explodes.
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60 // then this region should be ignored in preference for the entire layer's a rea. 61 // then this region should be ignored in preference for the entire layer's a rea.
61 virtual void prepareToUpdate(const IntRect& contentRect, const IntSize& tile Size, float contentsWidthScale, float contentsHeightScale, IntRect& resultingOpa queRect, CCRenderingStats&) { } 62 virtual void prepareToUpdate(const IntRect& contentRect, const IntSize& tile Size, float contentsWidthScale, float contentsHeightScale, IntRect& resultingOpa queRect, CCRenderingStats&) { }
62 63
63 // Set true by the layer when it is known that the entire output is going to be opaque. 64 // Set true by the layer when it is known that the entire output is going to be opaque.
64 virtual void setOpaque(bool) { } 65 virtual void setOpaque(bool) { }
65 }; 66 };
66 67
67 } // namespace cc 68 } // namespace cc
68 #endif // USE(ACCELERATED_COMPOSITING) 69 #endif // USE(ACCELERATED_COMPOSITING)
69 #endif // LayerTextureUpdater_h 70 #endif // LayerTextureUpdater_h
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