| OLD | NEW |
| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 | 5 |
| 6 #ifndef LayerTextureUpdater_h | 6 #ifndef LayerTextureUpdater_h |
| 7 #define LayerTextureUpdater_h | 7 #define LayerTextureUpdater_h |
| 8 | 8 |
| 9 #if USE(ACCELERATED_COMPOSITING) | 9 #if USE(ACCELERATED_COMPOSITING) |
| 10 | 10 |
| 11 #include "CCPrioritizedTexture.h" | 11 #include "CCPrioritizedTexture.h" |
| 12 #include "GraphicsTypes3D.h" | 12 #include "GraphicsTypes3D.h" |
| 13 #include <wtf/RefCounted.h> | 13 #include <wtf/RefCounted.h> |
| 14 | 14 |
| 15 namespace cc { | 15 namespace cc { |
| 16 | 16 |
| 17 class IntRect; | 17 class IntRect; |
| 18 class IntSize; | 18 class IntSize; |
| 19 class TextureManager; | 19 class TextureManager; |
| 20 struct CCRenderingStats; | 20 struct CCRenderingStats; |
| 21 class CCTextureUpdateQueue; |
| 21 | 22 |
| 22 class LayerTextureUpdater : public RefCounted<LayerTextureUpdater> { | 23 class LayerTextureUpdater : public RefCounted<LayerTextureUpdater> { |
| 23 public: | 24 public: |
| 24 // Allows texture uploaders to store per-tile resources. | 25 // Allows texture uploaders to store per-tile resources. |
| 25 class Texture { | 26 class Texture { |
| 26 public: | 27 public: |
| 27 virtual ~Texture(); | 28 virtual ~Texture(); |
| 28 | 29 |
| 29 CCPrioritizedTexture* texture() { return m_texture.get(); } | 30 CCPrioritizedTexture* texture() { return m_texture.get(); } |
| 30 void swapTextureWith(scoped_ptr<CCPrioritizedTexture>& texture) { m_text
ure.swap(texture); } | 31 void swapTextureWith(scoped_ptr<CCPrioritizedTexture>& texture) { m_text
ure.swap(texture); } |
| 31 virtual void prepareRect(const IntRect& /* sourceRect */, CCRenderingSta
ts&) { } | 32 // TODO(reveman): partialUpdate should be a property of this class |
| 32 virtual void updateRect(CCResourceProvider*, const IntRect& sourceRect,
const IntSize& destOffset) = 0; | 33 // instead of an argument passed to update(). |
| 33 virtual bool backingResourceWasEvicted() const; | 34 virtual void update(CCTextureUpdateQueue&, const IntRect& sourceRect, co
nst IntSize& destOffset, bool partialUpdate, CCRenderingStats&) = 0; |
| 34 protected: | 35 protected: |
| 35 explicit Texture(scoped_ptr<CCPrioritizedTexture> texture); | 36 explicit Texture(scoped_ptr<CCPrioritizedTexture> texture); |
| 36 | 37 |
| 37 private: | 38 private: |
| 38 scoped_ptr<CCPrioritizedTexture> m_texture; | 39 scoped_ptr<CCPrioritizedTexture> m_texture; |
| 39 }; | 40 }; |
| 40 | 41 |
| 41 LayerTextureUpdater() | 42 LayerTextureUpdater() |
| 42 { | 43 { |
| 43 turnOffVerifier(); // In the component build we don't have WTF threading
initialized in this DLL so the thread verifier explodes. | 44 turnOffVerifier(); // In the component build we don't have WTF threading
initialized in this DLL so the thread verifier explodes. |
| (...skipping 16 matching lines...) Expand all Loading... |
| 60 // then this region should be ignored in preference for the entire layer's a
rea. | 61 // then this region should be ignored in preference for the entire layer's a
rea. |
| 61 virtual void prepareToUpdate(const IntRect& contentRect, const IntSize& tile
Size, float contentsWidthScale, float contentsHeightScale, IntRect& resultingOpa
queRect, CCRenderingStats&) { } | 62 virtual void prepareToUpdate(const IntRect& contentRect, const IntSize& tile
Size, float contentsWidthScale, float contentsHeightScale, IntRect& resultingOpa
queRect, CCRenderingStats&) { } |
| 62 | 63 |
| 63 // Set true by the layer when it is known that the entire output is going to
be opaque. | 64 // Set true by the layer when it is known that the entire output is going to
be opaque. |
| 64 virtual void setOpaque(bool) { } | 65 virtual void setOpaque(bool) { } |
| 65 }; | 66 }; |
| 66 | 67 |
| 67 } // namespace cc | 68 } // namespace cc |
| 68 #endif // USE(ACCELERATED_COMPOSITING) | 69 #endif // USE(ACCELERATED_COMPOSITING) |
| 69 #endif // LayerTextureUpdater_h | 70 #endif // LayerTextureUpdater_h |
| OLD | NEW |