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Unified Diff: build/common.gypi

Issue 11068023: official find_sdk verify (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Created 8 years, 2 months ago
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Index: build/common.gypi
diff --git a/build/common.gypi b/build/common.gypi
index fcf785793f122a2dcf4e44173a91272c1dbda4c2..6663455ac7af7d37dfce5f7e9ad94bbabd473a28 100644
--- a/build/common.gypi
+++ b/build/common.gypi
@@ -345,14 +345,6 @@
# for details.
'chromium_win_pch%': 0,
- # iOS SDK and deployment target support. The iOS 5.0 SDK is actually
- # what is required, but the value is left blank so when it is set in
- # the project files it will be the "current" iOS SDK. Forcing 5.0
- # even though it is "current" causes Xcode to spit out a warning for
- # every single project file for not using the "current" SDK.
- 'ios_sdk%': '',
- 'ios_deployment_target%': '4.3',
-
# Set this to true when building with Clang.
# See http://code.google.com/p/chromium/wiki/Clang for details.
'clang%': 0,
@@ -648,8 +640,6 @@
'enable_extensions%': '<(enable_extensions)',
'enable_web_intents%': '<(enable_web_intents)',
'enable_web_intents_tag%': '<(enable_web_intents_tag)',
- 'ios_sdk%': '<(ios_sdk)',
- 'ios_deployment_target%': '<(ios_deployment_target)',
'enable_plugin_installation%': '<(enable_plugin_installation)',
'enable_protector_service%': '<(enable_protector_service)',
'enable_session_service%': '<(enable_session_service)',
@@ -703,26 +693,6 @@
# Linux-Mac cross compiler distcc farm.
'chromium_mac_pch%': 1,
- # Mac OS X SDK and deployment target support.
- # The SDK identifies the version of the system headers that will be used,
- # and corresponds to the MAC_OS_X_VERSION_MAX_ALLOWED compile-time macro.
- # "Maximum allowed" refers to the operating system version whose APIs are
- # available in the headers.
- # The deployment target identifies the minimum system version that the
- # built products are expected to function on. It corresponds to the
- # MAC_OS_X_VERSION_MIN_REQUIRED compile-time macro.
- # To ensure these macros are available, #include <AvailabilityMacros.h>.
- # Additional documentation on these macros is available at
- # http://developer.apple.com/mac/library/technotes/tn2002/tn2064.html#SECTION3
- # Chrome normally builds with the Mac OS X 10.6 SDK and sets the
- # deployment target to 10.6. Other projects, such as O3D, may override
- # these defaults. If the SDK is installed someplace that Xcode doesn't
- # know about, set mac_sdk_path to the path to the SDK. If set to a
- # non-empty string, mac_sdk_path will be used in preference to mac_sdk.
- # mac_sdk gets its default value elsewhere in this file.
- 'mac_sdk_path%': '',
- 'mac_deployment_target%': '10.6',
-
# The default value for mac_strip in target_defaults. This cannot be
# set there, per the comment about variable% in a target_defaults.
'mac_strip_release%': 1,
@@ -994,6 +964,15 @@
# sub-builds. This allows the Mac sub-build SDK in an iOS build to be
# overridden from the command line the same way it is for a Mac build.
'mac_sdk%': '<!(python <(DEPTH)/build/mac/find_sdk.py 10.6)',
+
+ # iOS SDK and deployment target support. The iOS 5.0 SDK is actually
+ # what is required, but the value is left blank so when it is set in
+ # the project files it will be the "current" iOS SDK. Forcing 5.0
+ # even though it is "current" causes Xcode to spit out a warning for
+ # every single project file for not using the "current" SDK.
+ 'ios_sdk%': '',
+ 'ios_sdk_path%': '',
+ 'ios_deployment_target%': '4.3',
}],
['OS=="android"', {
# Location of Android NDK.
@@ -1104,8 +1083,41 @@
'android_build_type%': '<(android_build_type)',
}], # OS=="android"
['OS=="mac"', {
+ 'variables': {
+ # Mac OS X SDK and deployment target support. The SDK identifies
+ # the version of the system headers that will be used, and
+ # corresponds to the MAC_OS_X_VERSION_MAX_ALLOWED compile-time
+ # macro. "Maximum allowed" refers to the operating system version
+ # whose APIs are available in the headers. The deployment target
+ # identifies the minimum system version that the built products are
+ # expected to function on. It corresponds to the
+ # MAC_OS_X_VERSION_MIN_REQUIRED compile-time macro. To ensure these
+ # macros are available, #include <AvailabilityMacros.h>. Additional
+ # documentation on these macros is available at
+ # http://developer.apple.com/mac/library/technotes/tn2002/tn2064.html#SECTION3
+ # Chrome normally builds with the Mac OS X 10.6 SDK and sets the
+ # deployment target to 10.6. Other projects, such as O3D, may
+ # override these defaults.
+
+ # Normally, mac_sdk_min is used to find an SDK that Xcode knows
+ # about that is at least the specified version. In official builds,
+ # the SDK must match mac_sdk_min exactly. If the SDK is installed
+ # someplace that Xcode doesn't know about, set mac_sdk_path to the
+ # path to the SDK; when set to a non-empty string, SDK detection
+ # based on mac_sdk_min will be bypassed entirely.
+ 'mac_sdk_min%': '10.6',
+ 'mac_sdk_path%': '',
+
+ 'mac_deployment_target%': '10.6',
+ },
+
+ 'mac_sdk_min': '<(mac_sdk_min)',
+ 'mac_sdk_path': '<(mac_sdk_path)',
+ 'mac_deployment_target': '<(mac_deployment_target)',
+
# Enable clang on mac by default!
'clang%': 1,
+
# Compile in Breakpad support by default so that it can be
# tested, even if it is not enabled by default at runtime.
'mac_breakpad_compiled_in%': 1,
@@ -1122,7 +1134,7 @@
}],
['branding=="Chrome" and buildtype=="Official"', {
- 'mac_sdk%': '<!(python <(DEPTH)/build/mac/find_sdk.py --verify 10.6)',
+ 'mac_sdk%': '<!(python <(DEPTH)/build/mac/find_sdk.py --verify <(mac_sdk_min) --sdk_path=<(mac_sdk_path))',
# Enable uploading crash dumps.
'mac_breakpad_uploads%': 1,
# Enable dumping symbols at build time for use by Mac Breakpad.
@@ -1130,7 +1142,7 @@
# Enable Keystone auto-update support.
'mac_keystone%': 1,
}, { # else: branding!="Chrome" or buildtype!="Official"
- 'mac_sdk%': '<!(python <(DEPTH)/build/mac/find_sdk.py 10.6)',
+ 'mac_sdk%': '<!(python <(DEPTH)/build/mac/find_sdk.py <(mac_sdk_min))',
'mac_breakpad_uploads%': 0,
'mac_breakpad%': 0,
'mac_keystone%': 0,
@@ -3541,17 +3553,23 @@
# setting sets the SDK on a project-wide basis. In order to get the
# configured SDK to show properly in the Xcode UI, SDKROOT must be set
# here at the project level.
- ['mac_sdk_path==""', {
+ ['OS=="mac"', {
'conditions': [
- ['OS=="mac"', {
+ ['mac_sdk_path==""', {
'SDKROOT': 'macosx<(mac_sdk)', # -isysroot
+ }, {
+ 'SDKROOT': '<(mac_sdk_path)', # -isysroot
}],
- ['OS=="ios"', {
+ ],
+ }],
+ ['OS=="ios"', {
+ 'conditions': [
+ ['ios_sdk_path==""', {
'SDKROOT': 'iphoneos<(ios_sdk)', # -isysroot
+ }, {
+ 'SDKROOT': '<(ios_sdk_path)', # -isysroot
}],
],
- }, { # else: mac_sdk_path!=""
- 'SDKROOT': '<(mac_sdk_path)', # -isysroot
}],
['OS=="ios"', {
# Just build armv7 since iOS 4.3+ only supports armv7.
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