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Issue 11035015: Merge 159156 - Extensions Docs Server: Fix headings with no IDs (Closed) Base URL: svn://svn.chromium.org/chrome/branches/1229/src/
Patch Set: Created 8 years, 2 months ago
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1 <h1>Network Communications</h1> 1 <h1>Network Communications</h1>
2 2
3 3
4 <p> 4 <p>
5 Packaged apps can act as a network client 5 Packaged apps can act as a network client
6 for TCP and UDP connections. 6 for TCP and UDP connections.
7 This doc shows you how to use TCP and UDP 7 This doc shows you how to use TCP and UDP
8 to send and receive data over the network. 8 to send and receive data over the network.
9 For more information, 9 For more information,
10 see the 10 see the
(...skipping 22 matching lines...) Expand all
33 "socket" 33 "socket"
34 ] 34 ]
35 </pre> 35 </pre>
36 36
37 <h2 id="tcp">Using TCP</h2> 37 <h2 id="tcp">Using TCP</h2>
38 38
39 <p> 39 <p>
40 Packaged apps can make connections to any service that supports TCP. 40 Packaged apps can make connections to any service that supports TCP.
41 </p> 41 </p>
42 42
43 <h3>Connecting to a socket</h3> 43 <h3 id="connecting">Connecting to a socket</h3>
44 44
45 <p> 45 <p>
46 Here's a sample showing how to connect to a socket: 46 Here's a sample showing how to connect to a socket:
47 </p> 47 </p>
48 48
49 <pre> 49 <pre>
50 chrome.socket.create('tcp', {}, function(createInfo) { 50 chrome.socket.create('tcp', {}, function(createInfo) {
51 socket.connect(createInfo.socketId, IP, PORT, onConnectedCallback); 51 socket.connect(createInfo.socketId, IP, PORT, onConnectedCallback);
52 }); 52 });
53 </pre> 53 </pre>
54 54
55 <p> 55 <p>
56 Keep a handle to the socketId so that 56 Keep a handle to the socketId so that
57 you can later read and write to this socket. 57 you can later read and write to this socket.
58 </p> 58 </p>
59 59
60 <pre> 60 <pre>
61 chrome.socket.write(socketId, arrayBuffer, onWriteCompleteCallback); 61 chrome.socket.write(socketId, arrayBuffer, onWriteCompleteCallback);
62 </pre> 62 </pre>
63 63
64 <h3>Reading to and writing from a socket</h3> 64 <h3 id="reading">Reading to & writing from a socket</h3>
65 65
66 <p> 66 <p>
67 Reading and writing from a socket uses ArrayBuffer objects. 67 Reading and writing from a socket uses ArrayBuffer objects.
68 </p> 68 </p>
69 69
70 <pre> 70 <pre>
71 chrome.socket.read(socketId, null, function(readInfo) { 71 chrome.socket.read(socketId, null, function(readInfo) {
72 if (readInfo.resultCode > 0) { 72 if (readInfo.resultCode > 0) {
73 // readInfo.data is an arrayBuffer. 73 // readInfo.data is an arrayBuffer.
74 } 74 }
75 }); 75 });
76 </pre> 76 </pre>
77 77
78 <h3>Disconnecting from a socket</h3> 78 <h3 id="disconnecting">Disconnecting from a socket</h3>
79 79
80 <p>Here's how to disconnect:</p> 80 <p>Here's how to disconnect:</p>
81 81
82 <pre>chrome.socket.disconnect(socketId);</pre> 82 <pre>chrome.socket.disconnect(socketId);</pre>
83 83
84 <h2 id="udp">Using UDP</h2> 84 <h2 id="udp">Using UDP</h2>
85 85
86 <p> 86 <p>
87 Packaged apps can make connections to any service that supports UDP. 87 Packaged apps can make connections to any service that supports UDP.
88 </p> 88 </p>
89 89
90 <h3>Sending data</h3> 90 <h3 id="sending">Sending data</h3>
91 91
92 <p> 92 <p>
93 Here's a sample showing how to send data 93 Here's a sample showing how to send data
94 over the network using UDP: 94 over the network using UDP:
95 </p> 95 </p>
96 96
97 <pre> 97 <pre>
98 // Create the Socket 98 // Create the Socket
99 chrome.experimental.socket.create('udp', '127.0.0.1', 1337, {}, 99 chrome.experimental.socket.create('udp', '127.0.0.1', 1337, {},
100 function(socketInfo) { 100 function(socketInfo) {
101 // The socket is created, now we want to connect to the service 101 // The socket is created, now we want to connect to the service
102 var socketId = socketInfo.socketId; 102 var socketId = socketInfo.socketId;
103 chrome.experimental.socket.connect(socketId, function(result) { 103 chrome.experimental.socket.connect(socketId, function(result) {
104 // We are now connected to the socket so send it some data 104 // We are now connected to the socket so send it some data
105 chrome.experimental.socket.write(socketId, arrayBuffer, 105 chrome.experimental.socket.write(socketId, arrayBuffer,
106 function(sendInfo) { 106 function(sendInfo) {
107 console.log("wrote " + sendInfo.bytesWritten); 107 console.log("wrote " + sendInfo.bytesWritten);
108 } 108 }
109 ); 109 );
110 }); 110 });
111 } 111 }
112 ); 112 );
113 </pre> 113 </pre>
114 114
115 <h3>Receiving data</h3> 115 <h3 id="receiving">Receiving data</h3>
116 116
117 <p> 117 <p>
118 This example is very similar to the 'Sending data' example 118 This example is very similar to the 'Sending data' example
119 with the addition of a special handler in the 'create' method. 119 with the addition of a special handler in the 'create' method.
120 The parameter is an object with one value 'onEvent' 120 The parameter is an object with one value 'onEvent'
121 that is a function reference to the method 121 that is a function reference to the method
122 that will be called when data is available on the port. 122 that will be called when data is available on the port.
123 </p> 123 </p>
124 124
125 <pre> 125 <pre>
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139 chrome.experimental.socket.write(socketId, arrayBuffer, 139 chrome.experimental.socket.write(socketId, arrayBuffer,
140 function(sendInfo) { 140 function(sendInfo) {
141 console.log("wrote " + sendInfo.bytesWritten); 141 console.log("wrote " + sendInfo.bytesWritten);
142 } 142 }
143 ); 143 );
144 }); 144 });
145 } 145 }
146 ); 146 );
147 </pre> 147 </pre>
148 148
149 <p class="backtotop"><a href="#top">Back to top</a></p> 149 <p class="backtotop"><a href="#top">Back to top</a></p>
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