Index: ash/wm/gestures/bezel_gesture_handler.cc |
diff --git a/ash/wm/gestures/bezel_gesture_handler.cc b/ash/wm/gestures/bezel_gesture_handler.cc |
index eb43de8f6872e3433a9c47920032b232e292f1d1..1d82223323b3ce9d88e5585f19ddfeaef1045a81 100644 |
--- a/ash/wm/gestures/bezel_gesture_handler.cc |
+++ b/ash/wm/gestures/bezel_gesture_handler.cc |
@@ -160,7 +160,8 @@ bool BezelGestureHandler::HandleApplicationControl( |
void BezelGestureHandler::HandleBezelGestureStart( |
aura::Window* target, |
const ui::GestureEvent& event) { |
- gfx::Rect screen = gfx::Screen::GetDisplayNearestWindow(target).bounds(); |
+ gfx::Rect screen = |
+ Shell::GetScreen()->GetDisplayNearestWindow(target).bounds(); |
int overlap_area = screen.width() * overlap_percent_ / 100; |
orientation_ = SCROLL_ORIENTATION_UNSET; |
@@ -214,7 +215,8 @@ void BezelGestureHandler::HandleBezelGestureUpdate( |
start_location_ = BEZEL_START_UNSET; |
return; |
} |
- gfx::Rect screen = gfx::Screen::GetDisplayNearestWindow(target).bounds(); |
+ gfx::Rect screen = |
+ Shell::GetScreen()->GetDisplayNearestWindow(target).bounds(); |
// Limit the user gesture "mostly" to the off screen area and check for |
// noise invocation. |
if (!GestureInBezelArea(screen, event) || |