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Issue 11030017: Add context to gfx::Screen calls in support of simultaneous desktop+ash (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fix new addition Created 8 years, 2 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/window_resizer.h" 5 #include "ash/wm/window_resizer.h"
6 6
7 #include "ash/screen_ash.h" 7 #include "ash/screen_ash.h"
8 #include "ash/shell.h" 8 #include "ash/shell.h"
9 #include "ash/wm/property_util.h" 9 #include "ash/wm/property_util.h"
10 #include "ash/wm/window_util.h" 10 #include "ash/wm/window_util.h"
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264 width += x_multiplier * (*delta_x); 264 width += x_multiplier * (*delta_x);
265 265
266 // Ensure we don't shrink past the minimum width and clamp delta_x 266 // Ensure we don't shrink past the minimum width and clamp delta_x
267 // for the window origin computation. 267 // for the window origin computation.
268 if (width < min_width) { 268 if (width < min_width) {
269 width = min_width; 269 width = min_width;
270 *delta_x = -x_multiplier * (details.initial_bounds.width() - min_width); 270 *delta_x = -x_multiplier * (details.initial_bounds.width() - min_width);
271 } 271 }
272 272
273 // And don't let the window go bigger than the display. 273 // And don't let the window go bigger than the display.
274 int max_width = 274 int max_width = Shell::GetScreen()->GetDisplayNearestWindow(
275 gfx::Screen::GetDisplayNearestWindow(details.window).bounds().width(); 275 details.window).bounds().width();
276 if (width > max_width) { 276 if (width > max_width) {
277 width = max_width; 277 width = max_width;
278 *delta_x = -x_multiplier * (details.initial_bounds.width() - max_width); 278 *delta_x = -x_multiplier * (details.initial_bounds.width() - max_width);
279 } 279 }
280 } 280 }
281 return width; 281 return width;
282 } 282 }
283 283
284 // static 284 // static
285 int WindowResizer::GetHeightForDrag(const Details& details, 285 int WindowResizer::GetHeightForDrag(const Details& details,
286 int min_height, 286 int min_height,
287 int* delta_y) { 287 int* delta_y) {
288 int height = details.initial_bounds.height(); 288 int height = details.initial_bounds.height();
289 if (details.size_change_direction & kBoundsChangeDirection_Vertical) { 289 if (details.size_change_direction & kBoundsChangeDirection_Vertical) {
290 // Along the bottom edge, positive delta_y increases the window size. 290 // Along the bottom edge, positive delta_y increases the window size.
291 int y_multiplier = IsBottomEdge(details.window_component) ? 1 : -1; 291 int y_multiplier = IsBottomEdge(details.window_component) ? 1 : -1;
292 height += y_multiplier * (*delta_y); 292 height += y_multiplier * (*delta_y);
293 293
294 // Ensure we don't shrink past the minimum height and clamp delta_y 294 // Ensure we don't shrink past the minimum height and clamp delta_y
295 // for the window origin computation. 295 // for the window origin computation.
296 if (height < min_height) { 296 if (height < min_height) {
297 height = min_height; 297 height = min_height;
298 *delta_y = -y_multiplier * (details.initial_bounds.height() - min_height); 298 *delta_y = -y_multiplier * (details.initial_bounds.height() - min_height);
299 } 299 }
300 300
301 // And don't let the window go bigger than the display. 301 // And don't let the window go bigger than the display.
302 int max_height = 302 int max_height = Shell::GetScreen()->GetDisplayNearestWindow(
303 gfx::Screen::GetDisplayNearestWindow(details.window).bounds().height(); 303 details.window).bounds().height();
304 if (height > max_height) { 304 if (height > max_height) {
305 height = max_height; 305 height = max_height;
306 *delta_y = -y_multiplier * (details.initial_bounds.height() - max_height); 306 *delta_y = -y_multiplier * (details.initial_bounds.height() - max_height);
307 } 307 }
308 } 308 }
309 return height; 309 return height;
310 } 310 }
311 311
312 } // namespace aura 312 } // namespace aura
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