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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CCFrameRateController_h | 5 #ifndef CCFrameRateController_h |
| 6 #define CCFrameRateController_h | 6 #define CCFrameRateController_h |
| 7 | 7 |
| 8 #include "CCTimer.h" | 8 #include "CCTimer.h" |
| 9 #include "base/time.h" | 9 #include "base/time.h" |
| 10 #include <wtf/Deque.h> | 10 #include <wtf/Deque.h> |
| 11 #include <wtf/OwnPtr.h> | 11 #include <wtf/OwnPtr.h> |
| 12 #include <wtf/PassOwnPtr.h> | 12 #include <wtf/PassOwnPtr.h> |
| 13 | 13 |
| 14 namespace cc { | 14 namespace cc { |
| 15 | 15 |
| 16 class CCRenderingStats; |
| 16 class CCThread; | 17 class CCThread; |
| 17 class CCTimeSource; | 18 class CCTimeSource; |
| 18 | 19 |
| 19 class CCFrameRateControllerClient { | 20 class CCFrameRateControllerClient { |
| 20 public: | 21 public: |
| 21 // Throttled is true when we have a maximum number of frames pending. | 22 // Throttled is true when we have a maximum number of frames pending. |
| 22 virtual void vsyncTick(bool throttled) = 0; | 23 virtual void vsyncTick(bool throttled) = 0; |
| 23 | 24 |
| 24 protected: | 25 protected: |
| 25 virtual ~CCFrameRateControllerClient() { } | 26 virtual ~CCFrameRateControllerClient() { } |
| 26 }; | 27 }; |
| 27 | 28 |
| 28 class CCFrameRateControllerTimeSourceAdapter; | 29 class CCFrameRateControllerTimeSourceAdapter; |
| 29 | 30 |
| 30 class CCFrameRateController : public CCTimerClient { | 31 class CCFrameRateController : public CCTimerClient { |
| 31 public: | 32 public: |
| 32 explicit CCFrameRateController(PassRefPtr<CCTimeSource>); | 33 explicit CCFrameRateController(PassRefPtr<CCTimeSource>); |
| 33 // Alternate form of CCFrameRateController with unthrottled frame-rate. | 34 // Alternate form of CCFrameRateController with unthrottled frame-rate. |
| 34 explicit CCFrameRateController(CCThread*); | 35 explicit CCFrameRateController(CCThread*); |
| 35 virtual ~CCFrameRateController(); | 36 virtual ~CCFrameRateController(); |
| 36 | 37 |
| 37 void setClient(CCFrameRateControllerClient* client) { m_client = client; } | 38 void setClient(CCFrameRateControllerClient* client) { m_client = client; } |
| 38 | 39 |
| 39 void setActive(bool); | 40 void setActive(bool drawActive, bool commitActive); |
| 40 | 41 |
| 41 // Use the following methods to adjust target frame rate. | 42 // Use the following methods to adjust target frame rate. |
| 42 // | 43 // |
| 43 // Multiple frames can be in-progress, but for every didBeginFrame, a | 44 // Multiple frames can be in-progress, but for every didBeginFrame, a |
| 44 // didFinishFrame should be posted. | 45 // didFinishFrame should be posted. |
| 45 // | 46 // |
| 46 // If the rendering pipeline crashes, call didAbortAllPendingFrames. | 47 // If the rendering pipeline crashes, call didAbortAllPendingFrames. |
| 47 void didBeginFrame(); | 48 void didBeginFrame(); |
| 48 void didFinishFrame(); | 49 void didFinishFrame(); |
| 49 void didAbortAllPendingFrames(); | 50 void didAbortAllPendingFrames(); |
| 50 void setMaxFramesPending(int); // 0 for unlimited. | 51 void setMaxFramesPending(int); // 0 for unlimited. |
| 51 | 52 |
| 52 // This returns null for unthrottled frame-rate. | 53 // This returns null for unthrottled frame-rate. |
| 53 base::TimeTicks nextTickTime(); | 54 base::TimeTicks nextTickTime(); |
| 54 | 55 |
| 55 void setTimebaseAndInterval(base::TimeTicks timebase, base::TimeDelta interv
al); | 56 void setTimebaseAndInterval(base::TimeTicks timebase, base::TimeDelta interv
al); |
| 56 void setSwapBuffersCompleteSupported(bool); | 57 void setSwapBuffersCompleteSupported(bool); |
| 57 | 58 |
| 59 void renderingStats(CCRenderingStats* stats) const; |
| 60 |
| 58 protected: | 61 protected: |
| 59 friend class CCFrameRateControllerTimeSourceAdapter; | 62 friend class CCFrameRateControllerTimeSourceAdapter; |
| 60 void onTimerTick(); | 63 void onTimerTick(); |
| 61 | 64 |
| 62 void postManualTick(); | 65 void postManualTick(); |
| 63 | 66 |
| 64 // CCTimerClient implementation (used for unthrottled frame-rate). | 67 // CCTimerClient implementation (used for unthrottled frame-rate). |
| 65 virtual void onTimerFired() OVERRIDE; | 68 virtual void onTimerFired() OVERRIDE; |
| 66 | 69 |
| 67 CCFrameRateControllerClient* m_client; | 70 CCFrameRateControllerClient* m_client; |
| 68 int m_numFramesPending; | 71 int m_numFramesPending; |
| 69 int m_maxFramesPending; | 72 int m_maxFramesPending; |
| 70 RefPtr<CCTimeSource> m_timeSource; | 73 RefPtr<CCTimeSource> m_timeSource; |
| 71 OwnPtr<CCFrameRateControllerTimeSourceAdapter> m_timeSourceClientAdapter; | 74 OwnPtr<CCFrameRateControllerTimeSourceAdapter> m_timeSourceClientAdapter; |
| 72 bool m_active; | 75 bool m_active; |
| 76 bool m_drawActive; |
| 77 bool m_commitActive; |
| 73 bool m_swapBuffersCompleteSupported; | 78 bool m_swapBuffersCompleteSupported; |
| 74 | 79 |
| 80 uint64_t m_compositorSyncCount; |
| 81 uint64_t m_compositorSyncActiveCount; |
| 82 uint64_t m_numBeginFrames; |
| 83 base::TimeTicks m_activeTimestamp; |
| 84 base::TimeTicks m_intervalChangedTime; |
| 85 base::TimeDelta m_interval; |
| 86 |
| 75 // Members for unthrottled frame-rate. | 87 // Members for unthrottled frame-rate. |
| 76 bool m_isTimeSourceThrottling; | 88 bool m_isTimeSourceThrottling; |
| 77 OwnPtr<CCTimer> m_manualTicker; | 89 OwnPtr<CCTimer> m_manualTicker; |
| 78 }; | 90 }; |
| 79 | 91 |
| 80 } | 92 } |
| 81 #endif // CCFrameRateController_h | 93 #endif // CCFrameRateController_h |
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