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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/screen_ash.h" | 5 #include "ash/screen_ash.h" |
6 | 6 |
7 #include "ash/display/display_controller.h" | 7 #include "ash/display/display_controller.h" |
8 #include "ash/display/multi_display_manager.h" | 8 #include "ash/display/multi_display_manager.h" |
| 9 #include "ash/root_window_controller.h" |
9 #include "ash/shell.h" | 10 #include "ash/shell.h" |
| 11 #include "ash/wm/property_util.h" |
10 #include "ash/wm/coordinate_conversion.h" | 12 #include "ash/wm/coordinate_conversion.h" |
11 #include "ash/wm/shelf_layout_manager.h" | 13 #include "ash/wm/shelf_layout_manager.h" |
12 #include "base/logging.h" | 14 #include "base/logging.h" |
13 #include "ui/aura/client/screen_position_client.h" | 15 #include "ui/aura/client/screen_position_client.h" |
14 #include "ui/aura/env.h" | 16 #include "ui/aura/env.h" |
15 #include "ui/aura/display_manager.h" | 17 #include "ui/aura/display_manager.h" |
16 #include "ui/aura/root_window.h" | 18 #include "ui/aura/root_window.h" |
17 #include "ui/gfx/display.h" | 19 #include "ui/gfx/display.h" |
18 #include "ui/gfx/screen.h" | 20 #include "ui/gfx/screen.h" |
19 | 21 |
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32 ScreenAsh::~ScreenAsh() { | 34 ScreenAsh::~ScreenAsh() { |
33 } | 35 } |
34 | 36 |
35 // static | 37 // static |
36 gfx::Display ScreenAsh::FindDisplayContainingPoint(const gfx::Point& point) { | 38 gfx::Display ScreenAsh::FindDisplayContainingPoint(const gfx::Point& point) { |
37 return GetDisplayManager()->FindDisplayContainingPoint(point); | 39 return GetDisplayManager()->FindDisplayContainingPoint(point); |
38 } | 40 } |
39 | 41 |
40 // static | 42 // static |
41 gfx::Rect ScreenAsh::GetMaximizedWindowBoundsInParent(aura::Window* window) { | 43 gfx::Rect ScreenAsh::GetMaximizedWindowBoundsInParent(aura::Window* window) { |
42 if (window->GetRootWindow() == Shell::GetPrimaryRootWindow()) | 44 if (GetRootWindowController(window->GetRootWindow())->launcher()) |
43 return GetDisplayWorkAreaBoundsInParent(window); | 45 return GetDisplayWorkAreaBoundsInParent(window); |
44 else | 46 else |
45 return GetDisplayBoundsInParent(window); | 47 return GetDisplayBoundsInParent(window); |
46 } | 48 } |
47 | 49 |
48 // static | 50 // static |
49 gfx::Rect ScreenAsh::GetDisplayBoundsInParent(aura::Window* window) { | 51 gfx::Rect ScreenAsh::GetDisplayBoundsInParent(aura::Window* window) { |
50 return ConvertRectFromScreen( | 52 return ConvertRectFromScreen( |
51 window->parent(), | 53 window->parent(), |
52 Shell::GetScreen()->GetDisplayNearestWindow(window).bounds()); | 54 Shell::GetScreen()->GetDisplayNearestWindow(window).bounds()); |
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109 | 111 |
110 gfx::Display ScreenAsh::GetDisplayMatching(const gfx::Rect& match_rect) const { | 112 gfx::Display ScreenAsh::GetDisplayMatching(const gfx::Rect& match_rect) const { |
111 return GetDisplayManager()->GetDisplayMatching(match_rect); | 113 return GetDisplayManager()->GetDisplayMatching(match_rect); |
112 } | 114 } |
113 | 115 |
114 gfx::Display ScreenAsh::GetPrimaryDisplay() const { | 116 gfx::Display ScreenAsh::GetPrimaryDisplay() const { |
115 return DisplayController::GetPrimaryDisplay(); | 117 return DisplayController::GetPrimaryDisplay(); |
116 } | 118 } |
117 | 119 |
118 } // namespace ash | 120 } // namespace ash |
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