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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 | 6 |
| 7 #include "CCRenderSurface.h" | 7 #include "CCRenderSurface.h" |
| 8 | 8 |
| 9 #include "CCAppendQuadsData.h" | 9 #include "CCAppendQuadsData.h" |
| 10 #include "CCLayerImpl.h" | 10 #include "CCLayerImpl.h" |
| 11 #include "CCRenderPassSink.h" | 11 #include "CCRenderPassSink.h" |
| 12 #include "cc/scoped_ptr_vector.h" | 12 #include "cc/scoped_ptr_vector.h" |
| 13 #include "cc/shared_quad_state.h" | 13 #include "cc/shared_quad_state.h" |
| 14 #include "cc/single_thread_proxy.h" | 14 #include "cc/single_thread_proxy.h" |
| 15 #include "cc/test/geometry_test_utils.h" |
| 15 #include "cc/test/mock_quad_culler.h" | 16 #include "cc/test/mock_quad_culler.h" |
| 16 #include "testing/gmock/include/gmock/gmock.h" | 17 #include "testing/gmock/include/gmock/gmock.h" |
| 17 #include "testing/gtest/include/gtest/gtest.h" | 18 #include "testing/gtest/include/gtest/gtest.h" |
| 18 #include <public/WebTransformationMatrix.h> | 19 #include <public/WebTransformationMatrix.h> |
| 19 | 20 |
| 20 using namespace cc; | 21 using namespace cc; |
| 21 using WebKit::WebTransformationMatrix; | 22 using WebKit::WebTransformationMatrix; |
| 22 | 23 |
| 23 namespace { | 24 namespace { |
| 24 | 25 |
| (...skipping 80 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 105 CCAppendQuadsData appendQuadsData; | 106 CCAppendQuadsData appendQuadsData; |
| 106 | 107 |
| 107 bool forReplica = false; | 108 bool forReplica = false; |
| 108 renderSurface->appendQuads(mockQuadCuller, appendQuadsData, forReplica, CCRe
nderPass::Id(2, 0)); | 109 renderSurface->appendQuads(mockQuadCuller, appendQuadsData, forReplica, CCRe
nderPass::Id(2, 0)); |
| 109 | 110 |
| 110 ASSERT_EQ(1u, sharedStateList.size()); | 111 ASSERT_EQ(1u, sharedStateList.size()); |
| 111 CCSharedQuadState* sharedQuadState = sharedStateList[0]; | 112 CCSharedQuadState* sharedQuadState = sharedStateList[0]; |
| 112 | 113 |
| 113 EXPECT_EQ(30, sharedQuadState->quadTransform.m41()); | 114 EXPECT_EQ(30, sharedQuadState->quadTransform.m41()); |
| 114 EXPECT_EQ(40, sharedQuadState->quadTransform.m42()); | 115 EXPECT_EQ(40, sharedQuadState->quadTransform.m42()); |
| 115 EXPECT_EQ(contentRect, IntRect(sharedQuadState->visibleContentRect)); | 116 EXPECT_RECT_EQ(contentRect, IntRect(sharedQuadState->visibleContentRect)); |
| 116 EXPECT_EQ(1, sharedQuadState->opacity); | 117 EXPECT_EQ(1, sharedQuadState->opacity); |
| 117 EXPECT_FALSE(sharedQuadState->opaque); | 118 EXPECT_FALSE(sharedQuadState->opaque); |
| 118 } | 119 } |
| 119 | 120 |
| 120 class TestCCRenderPassSink : public CCRenderPassSink { | 121 class TestCCRenderPassSink : public CCRenderPassSink { |
| 121 public: | 122 public: |
| 122 virtual void appendRenderPass(scoped_ptr<CCRenderPass> renderPass) OVERRIDE
{ m_renderPasses.append(renderPass.Pass()); } | 123 virtual void appendRenderPass(scoped_ptr<CCRenderPass> renderPass) OVERRIDE
{ m_renderPasses.append(renderPass.Pass()); } |
| 123 | 124 |
| 124 const ScopedPtrVector<CCRenderPass>& renderPasses() const { return m_renderP
asses; } | 125 const ScopedPtrVector<CCRenderPass>& renderPasses() const { return m_renderP
asses; } |
| 125 | 126 |
| (...skipping 24 matching lines...) Expand all Loading... |
| 150 renderSurface->setContentRect(contentRect); | 151 renderSurface->setContentRect(contentRect); |
| 151 | 152 |
| 152 TestCCRenderPassSink passSink; | 153 TestCCRenderPassSink passSink; |
| 153 | 154 |
| 154 renderSurface->appendRenderPasses(passSink); | 155 renderSurface->appendRenderPasses(passSink); |
| 155 | 156 |
| 156 ASSERT_EQ(1u, passSink.renderPasses().size()); | 157 ASSERT_EQ(1u, passSink.renderPasses().size()); |
| 157 CCRenderPass* pass = passSink.renderPasses()[0]; | 158 CCRenderPass* pass = passSink.renderPasses()[0]; |
| 158 | 159 |
| 159 EXPECT_EQ(CCRenderPass::Id(2, 0), pass->id()); | 160 EXPECT_EQ(CCRenderPass::Id(2, 0), pass->id()); |
| 160 EXPECT_EQ(contentRect, pass->outputRect()); | 161 EXPECT_RECT_EQ(contentRect, pass->outputRect()); |
| 161 EXPECT_EQ(origin, pass->transformToRootTarget()); | 162 EXPECT_EQ(origin, pass->transformToRootTarget()); |
| 162 } | 163 } |
| 163 | 164 |
| 164 } // namespace | 165 } // namespace |
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