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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 | 6 |
| 7 #include "CCDelegatedRendererLayerImpl.h" | 7 #include "CCDelegatedRendererLayerImpl.h" |
| 8 | 8 |
| 9 #include "CCAppendQuadsData.h" | 9 #include "CCAppendQuadsData.h" |
| 10 #include "CCQuadSink.h" | 10 #include "CCQuadSink.h" |
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| 37 bool CCDelegatedRendererLayerImpl::hasContributingDelegatedRenderPasses() const | 37 bool CCDelegatedRendererLayerImpl::hasContributingDelegatedRenderPasses() const |
| 38 { | 38 { |
| 39 // The root RenderPass for the layer is merged with its target | 39 // The root RenderPass for the layer is merged with its target |
| 40 // RenderPass in each frame. So we only have extra RenderPasses | 40 // RenderPass in each frame. So we only have extra RenderPasses |
| 41 // to merge when we have a non-root RenderPass present. | 41 // to merge when we have a non-root RenderPass present. |
| 42 return m_renderPassesInDrawOrder.size() > 1; | 42 return m_renderPassesInDrawOrder.size() > 1; |
| 43 } | 43 } |
| 44 | 44 |
| 45 void CCDelegatedRendererLayerImpl::setRenderPasses(ScopedPtrVector<CCRenderPass>
& renderPassesInDrawOrder) | 45 void CCDelegatedRendererLayerImpl::setRenderPasses(ScopedPtrVector<CCRenderPass>
& renderPassesInDrawOrder) |
| 46 { | 46 { |
| 47 FloatRect oldRootDamage; | 47 gfx::RectF oldRootDamage; |
| 48 if (!m_renderPassesInDrawOrder.isEmpty()) | 48 if (!m_renderPassesInDrawOrder.isEmpty()) |
| 49 oldRootDamage = m_renderPassesInDrawOrder.last()->damageRect(); | 49 oldRootDamage = m_renderPassesInDrawOrder.last()->damageRect(); |
| 50 | 50 |
| 51 clearRenderPasses(); | 51 clearRenderPasses(); |
| 52 | 52 |
| 53 for (size_t i = 0; i < renderPassesInDrawOrder.size(); ++i) { | 53 for (size_t i = 0; i < renderPassesInDrawOrder.size(); ++i) { |
| 54 m_renderPassesIndexById.insert(std::pair<CCRenderPass::Id, int>(renderPa
ssesInDrawOrder[i]->id(), i)); | 54 m_renderPassesIndexById.insert(std::pair<CCRenderPass::Id, int>(renderPa
ssesInDrawOrder[i]->id(), i)); |
| 55 m_renderPassesInDrawOrder.append(renderPassesInDrawOrder.take(i)); | 55 m_renderPassesInDrawOrder.append(renderPassesInDrawOrder.take(i)); |
| 56 } | 56 } |
| 57 renderPassesInDrawOrder.clear(); | 57 renderPassesInDrawOrder.clear(); |
| 58 | 58 |
| 59 if (!m_renderPassesInDrawOrder.isEmpty()) { | 59 if (!m_renderPassesInDrawOrder.isEmpty()) { |
| 60 FloatRect newRootDamage = m_renderPassesInDrawOrder.last()->damageRect()
; | 60 gfx::RectF newRootDamage = m_renderPassesInDrawOrder.last()->damageRect(
); |
| 61 m_renderPassesInDrawOrder.last()->setDamageRect(unionRect(oldRootDamage,
newRootDamage)); | 61 m_renderPassesInDrawOrder.last()->setDamageRect(oldRootDamage.Union(newR
ootDamage)); |
| 62 } | 62 } |
| 63 } | 63 } |
| 64 | 64 |
| 65 void CCDelegatedRendererLayerImpl::clearRenderPasses() | 65 void CCDelegatedRendererLayerImpl::clearRenderPasses() |
| 66 { | 66 { |
| 67 // FIXME: Release the resources back to the nested compositor. | 67 // FIXME: Release the resources back to the nested compositor. |
| 68 m_renderPassesIndexById.clear(); | 68 m_renderPassesIndexById.clear(); |
| 69 m_renderPassesInDrawOrder.clear(); | 69 m_renderPassesInDrawOrder.clear(); |
| 70 } | 70 } |
| 71 | 71 |
| (...skipping 75 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 147 if (quad->sharedQuadState() != currentSharedQuadState) { | 147 if (quad->sharedQuadState() != currentSharedQuadState) { |
| 148 currentSharedQuadState = quad->sharedQuadState(); | 148 currentSharedQuadState = quad->sharedQuadState(); |
| 149 copiedSharedQuadState = quadSink.useSharedQuadState(currentSharedQua
dState->copy()); | 149 copiedSharedQuadState = quadSink.useSharedQuadState(currentSharedQua
dState->copy()); |
| 150 bool targetIsFromDelegatedRendererLayer = appendQuadsData.renderPass
Id.layerId == id(); | 150 bool targetIsFromDelegatedRendererLayer = appendQuadsData.renderPass
Id.layerId == id(); |
| 151 if (!targetIsFromDelegatedRendererLayer) { | 151 if (!targetIsFromDelegatedRendererLayer) { |
| 152 // Should be the root render pass. | 152 // Should be the root render pass. |
| 153 DCHECK(delegatedRenderPass == m_renderPassesInDrawOrder.last()); | 153 DCHECK(delegatedRenderPass == m_renderPassesInDrawOrder.last()); |
| 154 // This layer must be drawing to a renderTarget other than itself. | 154 // This layer must be drawing to a renderTarget other than itself. |
| 155 DCHECK(renderTarget() != this); | 155 DCHECK(renderTarget() != this); |
| 156 | 156 |
| 157 copiedSharedQuadState->clippedRectInTarget = CCMathUtil::mapClippe
dRect(drawTransform(), copiedSharedQuadState->clippedRectInTarget); | 157 copiedSharedQuadState->clippedRectInTarget = CCMathUtil::mapClippe
dRect(drawTransform(), cc::IntRect(copiedSharedQuadState->clippedRectInTarget)); |
| 158 copiedSharedQuadState->quadTransform = copiedSharedQuadState->quad
Transform * drawTransform(); | 158 copiedSharedQuadState->quadTransform = copiedSharedQuadState->quad
Transform * drawTransform(); |
| 159 copiedSharedQuadState->opacity *= drawOpacity(); | 159 copiedSharedQuadState->opacity *= drawOpacity(); |
| 160 } | 160 } |
| 161 } | 161 } |
| 162 DCHECK(copiedSharedQuadState); | 162 DCHECK(copiedSharedQuadState); |
| 163 | 163 |
| 164 scoped_ptr<CCDrawQuad> copyQuad; | 164 scoped_ptr<CCDrawQuad> copyQuad; |
| 165 if (quad->material() != CCDrawQuad::RenderPass) | 165 if (quad->material() != CCDrawQuad::RenderPass) |
| 166 copyQuad = quad->copy(copiedSharedQuadState); | 166 copyQuad = quad->copy(copiedSharedQuadState); |
| 167 else { | 167 else { |
| 168 CCRenderPass::Id contributingDelegatedRenderPassId = CCRenderPassDra
wQuad::materialCast(quad)->renderPassId(); | 168 CCRenderPass::Id contributingDelegatedRenderPassId = CCRenderPassDra
wQuad::materialCast(quad)->renderPassId(); |
| 169 CCRenderPass::Id contributingRenderPassId = convertDelegatedRenderPa
ssId(contributingDelegatedRenderPassId); | 169 CCRenderPass::Id contributingRenderPassId = convertDelegatedRenderPa
ssId(contributingDelegatedRenderPassId); |
| 170 DCHECK(contributingRenderPassId != appendQuadsData.renderPassId); | 170 DCHECK(contributingRenderPassId != appendQuadsData.renderPassId); |
| 171 | 171 |
| 172 copyQuad = CCRenderPassDrawQuad::materialCast(quad)->copy(copiedShar
edQuadState, contributingRenderPassId).PassAs<CCDrawQuad>(); | 172 copyQuad = CCRenderPassDrawQuad::materialCast(quad)->copy(copiedShar
edQuadState, contributingRenderPassId).PassAs<CCDrawQuad>(); |
| 173 } | 173 } |
| 174 DCHECK(copyQuad.get()); | 174 DCHECK(copyQuad.get()); |
| 175 | 175 |
| 176 quadSink.append(copyQuad.Pass(), appendQuadsData); | 176 quadSink.append(copyQuad.Pass(), appendQuadsData); |
| 177 } | 177 } |
| 178 } | 178 } |
| 179 | 179 |
| 180 const char* CCDelegatedRendererLayerImpl::layerTypeAsString() const | 180 const char* CCDelegatedRendererLayerImpl::layerTypeAsString() const |
| 181 { | 181 { |
| 182 return "DelegatedRendererLayer"; | 182 return "DelegatedRendererLayer"; |
| 183 } | 183 } |
| 184 | 184 |
| 185 } | 185 } |
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